Difference between revisions of "EVE University Rules"

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[[Category:Eve University]]
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{{#show: UniWiki:EVE University Graphics|?Has EVE University logo#250px;center}}
[[Category:Policies]]
 
  
== General ==
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EVE University members (including members of the EVE University Alt Alliance) are free to make their own choices, subject to the following rules:
* IVY members are to act with respect towards other pilots within IVY and across Eve Online.
 
* IVY members are not to smack-talk in local or in any other channels under any circumstances.
 
* IVY members will not be involved in any form of scamming or dishonest activity, directed toward either other members of IVY or other citizens of Eve.
 
* IVY members may not steal from or otherwise harass suspected script or macro users. If you think you've found someone using a script or macro, petition them via the usual process.
 
* IVY is primarily a teaching alliance, with people at all stages of knowledge and experience. Taking advantage of another members lack of experience is strictly prohibited.
 
* Please also see the Ivy League Code of Conduct for more detail in this area.
 
  
== HiSec and LoSec Travel, NullSec (0.0) Access ==
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In EVE Online, most corporations will have rules which tell members against whom they can take aggressive action. EVE University follows 'Not Red Don't Shoot' in high security space and 'Not Blue Shoot It' everywhere else.  It is ''expressly forbidden'' for members to take aggressive action against a player or group which has a non-aggression pact with EVE University.
  
* For important neutrality reasons, IVY members are not permitted in nullsec, unless as part of a director authorized event or project.
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Provided a member is using the [[EVE University Overview]]:
** IVY members are currently (as of 5 Aug 2009) permitted to enter the '''Great Wildlands''' region. Access to all other nullsec regions is still prohibited, and we maintain '''NRDS''' (not red dont shoot) rules.
 
* Any travel in or though low security space is done so at your own risk. Escorts should be arranged for any valuable materials.
 
* Autopilot should be avoided if possible in all space, and relevant precautions must be taken during wartime.
 
  
== Wormhole Access ==
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* You can ''only'' engage players marked with the following icons in self-defence (i.e. they shot you) or with their express permission (e.g. as part of an event): [[file:ColorTag-PlusDarkBlue9.gif|Dark Blue Plus - Excellent standings from your alliance/corp/self]] [[file:ColorTag-PlusLightBlue9.gif|Light Blue Plus - Good standings from your alliance/corp/self]] [[file:ColorTag-FleetMember9.gif|Fleet Member]] [[file:ColorTag-StarBlue9.gif|Blue Star - Member of your alliance]] [[file:ColorTag-StarGreen9.gif|Green Star - Member of your corporation]] [[file:ColorTag-StarPurple9.gif|Purple Star - Member of your militia]]
  
* Entering [[Wormholes|wormhole space]] (w-space) is done so entirely at your own risk and members should ensure that they take sufficient resources with them when entering.
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* You can engage players marked with the following icons in '''high security space''': [[file:ColorTag-MinusRed9.gif|Red Minus - Terrible standings from your alliance/corp]] <span class="flashy">[[file:ColorTag-StarRed9.gif|Red Star - At war with your corp/alliance]] [[file:ColorTag-StarOrange9.gif|Orange Star - At war with your militia]] [[file:ColorTag-SkullOrange9.gif|Orange Skull - Pilot has security status below -5]] [[file:ColorTag-SkullRedBlack9.gif|Red Skull - Pilot is a criminal]] [[file:ColorTag-SkullYellowBlack9.gif|Yellow Skull - Pilot is a suspect]] [[file:ColorTag-SkullTurquoise9.gif|Turquoise Skull - Pilot has a limited engagement with you]]</span> - Note: Even though EVE University rules state all these are valid targets, CONCORD will destroy your ship if you engage anyone who is not 'flashy' (i.e. with one of the flashing icons)
* All members must avoid exits which lead to nullsec known-space (k-space), only using a [[Wormholes|wormhole]] leading to nullsec k-space if there are absolutely no alternatives. In this event, members must contact a director via '''convo or forum PM''' before proceeding, then travel directly and immediately to the nearest losec system without stopping.
 
  
== [[War Time Policy]] ==
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* You can engage players marked with the following icons in '''low security, null security, and wormhole space''': [[file:ColorTag-Neutral.gif|Neutral Standing]] [[file:ColorTag-MinusOrange9.gif|Orange Minus - Bad standings from your alliance/corp]] [[file:ColorTag-MinusRed9.gif|Red Minus - Terrible standings from your alliance/corp]] <span class="flashy">[[file:ColorTag-StarRed9.gif|Red Star - At war with your corp/alliance]] [[file:ColorTag-StarOrange9.gif|Orange Star - At war with your militia]] [[file:ColorTag-SkullOrange9.gif|Orange Skull - Pilot has security status below -5]] [[file:ColorTag-SkullRedBlack9.gif|Red Skull - Pilot is a criminal]] [[file:ColorTag-SkullYellowBlack9.gif|Yellow Skull - Pilot is a suspect]] [[file:ColorTag-SkullTurquoise9.gif|Turquoise Skull - Pilot has a limited engagement with you]]</span>
  
== Rules of Engagement ==
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* Areas of space in which CONCORD does not respond to aggression against a ship are considered to fall under the rules for '''low security, null security, and wormhole space'''. This includes, but is not limited to, max [[Corruption and Suppression|corruption]] high security space, [[Zarzakh]], and [[Pochven]]. Pods in these areas are permissible targets, even if pod-killing results in a CONCORD response.
  
''' War Targets (Red Backed Star) '''
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* With the exception of the Incursions community, it is forbidden to steal sites, or loot from sites being run, from anyone who cannot be engaged by the rules above. A site with multiple possible paths is considered 'owned' as a whole. In most cases, this means sites being run, or loot owned, by players in High Security Space or with the following standings in all other areas of space: [[file:ColorTag-PlusDarkBlue9.gif|Dark Blue Plus - Excellent standings from your alliance/corp/self]] [[file:ColorTag-PlusLightBlue9.gif|Light Blue Plus - Good standings from your alliance/corp/self]] [[file:ColorTag-FleetMember9.gif|Fleet Member]] [[file:ColorTag-StarBlue9.gif|Blue Star - Member of your alliance]] [[file:ColorTag-StarGreen9.gif|Green Star - Member of your corporation]] [[file:ColorTag-StarPurple9.gif|Purple Star - Member of your militia]]
  
* IVY members may initiate combat with war targets at will, however they should avoid doing so without sufficient support. Pod-killing of war targets is actively encouraged as a deterrent to the hostile force.
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* In the event that another player “steals” a site from a university member who had already started it you are permitted to steal the loot
  
''' Criminally Flagged (Red Backed Skull) '''
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* Unless explicitly allowed by the clauses above, engaging is not allowed
  
* IVY members may initiate combat with player-pirates who are criminally flagged, for reason including (but not limited to) theft, unprovoked attack or security status below -5.0. Note that a criminal flag for theft does not propagate further than corporation members and other IVY corporations cannot retaliate for theft from another corporation.
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It is also forbidden to indirectly violate our rules of engagement by, for example, selling a [[Killrights|killright]] against a player with a non-aggression pact with EVE University, to allow another person to take aggressive action against them.
  
''' Enemies of the Alliance (Red backed -) '''
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==Other rules==
  
* IVY members may initiate combat with these groups in lowsec, nullsec and w-space, including pursuing them into their space and attacking industrial assets (miners, facilities, etc).
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<big>{{co|green|Our members:}}</big>
  
''' Those hostile to the Alliance (Orange Backed -) '''
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*Treat others, both inside and outside of EVE University, with respect
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*Are honest and keep their word
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*Give back to the community
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*Keep our communication channels welcoming for everyone, polite, and "family-friendly" - for more information see our [[Communications Policy]] and also [[Voice Communications Etiquette]]
  
* IVY members may initiate combat with these groups in lowsec, nullsec and w-space. You may not pursue into their own territory, and should engage only if they are acting in a hostile manner (gate camps, etc). Industrial assets are not to be engaged.
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<big>{{co|red|Our members do not:}}</big>
  
''' Neutral Pilots in IVY Controlled Nullsec Space (Grey Backed =) '''
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*Risk EVE University’s neutrality, including engaging in structure warfare without the appropriate permission - for more information see [[Neutrality]]
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*Violate EVE Online’s [https://community.eveonline.com/support/policies/eve-eula-en/ EULA]
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*Stream fleets without permission from the FC - see our [[Streaming and Video Publishing Policy]]
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*Engage in ransoming other players
  
* IVY members may initiate combat with neutrals in Sovereign IVY space. We operate a NBSI (Not Blue, Shoot it) policy for security purposes. This includes claimed w-space systems where Ivy League has a director authorised permanent presence.
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==Loot distribution==
  
''' Neutral Pilots in Other Space '''
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In EVE Online when a ship is destroyed it leaves behind a 'wreck', which contains both loot and [[salvage]]. EVE University considers all wrecks of player's ships to belong to the player who lost the ship.
  
* IVY members may not initiate combat with neutral players in lowsec, nullsec and w-space unless attacked first. If this happens, please notify a director to apply alliance standings to the hostile and pursue diplomatic relations.
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* Loot and salvage from wrecks of EVE University members should be given back to their owner
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* EVE University members may take loot and salvage from a wreck of a ship they were allowed to fight under our rules of engagement
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* Any other wrecks should not be touched unless they have been abandoned, which means they will be blue on the overview, or the member has the consent of the player who owns the wreck
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* If a fleet obtains loot or salvage from player ships they have destroyed during the fleet, the Fleet Commander may decide what to do with it. Any distribution of items or ISK must be done in a fair and transparent manner
  
''' Non Aggression Pacts (NAP) (Light blue backed +) '''
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{{FlashyCSS}}
  
* IVY members will not engage any player who has 'NAP' standings unless as a last resort. These groups have agreed to a ceasefire with IVY, and as such any pilot violating this should be reported to a director immediately.
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{{EVEUniversityNav}}
  
''' Friends of the Alliance (Dark blue backed +) '''
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[[Category:EVE University Policies]]
 
 
* Joint operations and mixed membership fleets are available with these groups, however only against Enemies of the Alliance. IVY Members will not engage these Friends unless as a last resort. Any problems should be reported to a director immediately.
 
 
 
== Communications ==
 
 
 
=== Ingame and Teamspeak ===
 
* IVY members will not speak to hostiles via local or private conversations, either during Empire wars or in lowsec/nullsec and w-space. Any attempts by hostiles to contact a member must be reported to a director.
 
* During fleet operations there is a strict no-talking-in-local policy. Fleet Commanders may soften this at their discretion.
 
* During fleet operations there is a 'no chat' restriction on the teamspeak channel for the duration of the operation. Communications must be kept clear for reporting. Fleet Commanders may soften this at their discretion.
 
 
 
=== Official Eve Online Forums ===
 
* IVY members are not authorised to post on the 'Corporations, Alliances and Organizations Center' of the Eve Online forums unless given explicit permission by a director of their corporation.
 
* IVY members are not authorised to post on any thread on the Eve Online forums which mentions a current or past war involving IVY, unless given explicit permission by a director.
 
 
 
=== Killboards ===
 
* IVY members must post all PvP kills and losses to the Killboard, and all posts to the Killboard should include a comment on the situation which lead to the kill/loss. These are an invaluable resource for both Fleet Commanders and the Diplomatic Team, and do not include losses from NPCs or from other members of your corporation such as events.
 
 
 
== Looting and Salvaging ==
 
 
 
* IVY members may loot, salvage or steal ore from Enemies of the Alliance or Criminally Flagged groups, however you do this at your own risk. All others should be asked before looting or salvaging - this includes the killer of a wreck, not just the owner.
 
* All Loot from war targets destroyed during fleet operations should be passed to the Fleet Commander who should then pass it to a director or place it in the sorting hangar if not available. All loot is then sold to replace combat losses.
 
 
 
== Mixed Fleets ==
 
 
 
All members of IVY are reminded that that gangs and fleets containing anyone other than current Ivy League members are prohibited for any PvP operations.
 
 
 
The single exception is that you are hunting a specific -10 standings group (dark red), in which case you are permitted to have a mixed fleet containing +10 standing groups (dark blue).
 
 
 
Any other combinations, whether the pilots have or have had membership in IVY previously are prohibited, and risk everyone involved being removed from the alliance.
 
 
 
In the event you are in a non-PvP fleet, and are involved in PvP (industry, missions etc) the kill must be posted to the killboard and include a full description of the situation.
 
 
 
There can be no excuses for mixed PvP fleets, as it has proven to cause severe problems for us to prove our neutrality in the past, and endangers everything the alliance stands for.
 
 
 
== Consequences ==
 
 
 
* Failure to follow the above may result in one or more of the listed consequences. These may varies between member corporations. An unpleasant talk with a senior member of your corporation or another senior member of the Alliance.
 
* Reduction or removal of roles/titles within your corporation.
 
* Destruction of your ship and/or pod.
 
* Expulsion from your corporation.
 
 
 
Any questions on or clarifications of the above should be referred to a director.
 
 
 
 
 
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Keywords: Low-sec, 0.0, Engagements,
 
 
 
== Related Information ==
 
* [[War Time Policy]]
 
* [[Fleet Operations During War Time]]
 
* [[Faction Modules & Ships During War Time]]
 
* [[Violation of Wartime Policies]]
 
 
 
* [[How to properly form a fleet]]
 
* [[Forming Fleets and coordinating with Intel]]
 
* [[Fleet Formation and Intel]]
 

Latest revision as of 12:06, 27 September 2024

E-UNI.png

EVE University members (including members of the EVE University Alt Alliance) are free to make their own choices, subject to the following rules:

In EVE Online, most corporations will have rules which tell members against whom they can take aggressive action. EVE University follows 'Not Red Don't Shoot' in high security space and 'Not Blue Shoot It' everywhere else. It is expressly forbidden for members to take aggressive action against a player or group which has a non-aggression pact with EVE University.

Provided a member is using the EVE University Overview:

  • You can only engage players marked with the following icons in self-defence (i.e. they shot you) or with their express permission (e.g. as part of an event): Dark Blue Plus - Excellent standings from your alliance/corp/self Light Blue Plus - Good standings from your alliance/corp/self Fleet Member Blue Star - Member of your alliance Green Star - Member of your corporation Purple Star - Member of your militia
  • You can engage players marked with the following icons in high security space: Red Minus - Terrible standings from your alliance/corp Red Star - At war with your corp/alliance Orange Star - At war with your militia Orange Skull - Pilot has security status below -5 Red Skull - Pilot is a criminal Yellow Skull - Pilot is a suspect Turquoise Skull - Pilot has a limited engagement with you - Note: Even though EVE University rules state all these are valid targets, CONCORD will destroy your ship if you engage anyone who is not 'flashy' (i.e. with one of the flashing icons)
  • You can engage players marked with the following icons in low security, null security, and wormhole space: Neutral Standing Orange Minus - Bad standings from your alliance/corp Red Minus - Terrible standings from your alliance/corp Red Star - At war with your corp/alliance Orange Star - At war with your militia Orange Skull - Pilot has security status below -5 Red Skull - Pilot is a criminal Yellow Skull - Pilot is a suspect Turquoise Skull - Pilot has a limited engagement with you
  • Areas of space in which CONCORD does not respond to aggression against a ship are considered to fall under the rules for low security, null security, and wormhole space. This includes, but is not limited to, max corruption high security space, Zarzakh, and Pochven. Pods in these areas are permissible targets, even if pod-killing results in a CONCORD response.
  • With the exception of the Incursions community, it is forbidden to steal sites, or loot from sites being run, from anyone who cannot be engaged by the rules above. A site with multiple possible paths is considered 'owned' as a whole. In most cases, this means sites being run, or loot owned, by players in High Security Space or with the following standings in all other areas of space: Dark Blue Plus - Excellent standings from your alliance/corp/self Light Blue Plus - Good standings from your alliance/corp/self Fleet Member Blue Star - Member of your alliance Green Star - Member of your corporation Purple Star - Member of your militia
  • In the event that another player “steals” a site from a university member who had already started it you are permitted to steal the loot
  • Unless explicitly allowed by the clauses above, engaging is not allowed

It is also forbidden to indirectly violate our rules of engagement by, for example, selling a killright against a player with a non-aggression pact with EVE University, to allow another person to take aggressive action against them.

Other rules

Our members:

  • Treat others, both inside and outside of EVE University, with respect
  • Are honest and keep their word
  • Give back to the community
  • Keep our communication channels welcoming for everyone, polite, and "family-friendly" - for more information see our Communications Policy and also Voice Communications Etiquette

Our members do not:

  • Risk EVE University’s neutrality, including engaging in structure warfare without the appropriate permission - for more information see Neutrality
  • Violate EVE Online’s EULA
  • Stream fleets without permission from the FC - see our Streaming and Video Publishing Policy
  • Engage in ransoming other players

Loot distribution

In EVE Online when a ship is destroyed it leaves behind a 'wreck', which contains both loot and salvage. EVE University considers all wrecks of player's ships to belong to the player who lost the ship.

  • Loot and salvage from wrecks of EVE University members should be given back to their owner
  • EVE University members may take loot and salvage from a wreck of a ship they were allowed to fight under our rules of engagement
  • Any other wrecks should not be touched unless they have been abandoned, which means they will be blue on the overview, or the member has the consent of the player who owns the wreck
  • If a fleet obtains loot or salvage from player ships they have destroyed during the fleet, the Fleet Commander may decide what to do with it. Any distribution of items or ISK must be done in a fair and transparent manner