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In k-space nullsec, good map-reading with a resource such as Dotlan proves extremely useful. Look for recent NPC kills and NPC kills delta to locate ratters, look at ships-in-space and recent jumps data to find general player activity, and look at recent kills data to find recent combat. zKillboard has a page for each region in the game which can let you see recent kills with a 5- to 30-minute time-lag, and this can alert you to roaming gangs or recent fights. | In k-space nullsec, good map-reading with a resource such as Dotlan proves extremely useful. Look for recent NPC kills and NPC kills delta to locate ratters, look at ships-in-space and recent jumps data to find general player activity, and look at recent kills data to find recent combat. zKillboard has a page for each region in the game which can let you see recent kills with a 5- to 30-minute time-lag, and this can alert you to roaming gangs or recent fights. | ||
You can use Needlejack filaments to get into nullsec, and to "reroll" your position in nullsec. Pochven filaments can let you extract back to low/highsec, as you can filament to Pochven and then either find a wormhole or wait 15 minutes and use a Pochven extraction or glorification filament. A ship with at least core probes, such as a [[ | You can use Needlejack filaments to get into nullsec, and to "reroll" your position in nullsec. Pochven filaments can let you extract back to low/highsec, as you can filament to Pochven and then either find a wormhole or wait 15 minutes and use a Pochven extraction or glorification filament. A ship with at least core probes, such as a [[T3C]] or a [[Stratios]], can also use the j-space wormhole network to reposition. | ||
=== Pochven and wormholes === | === Pochven and wormholes === | ||