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User:Uryence/SP: Difference between revisions

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===Kiting===
===Kiting===


There are very few ships that apply well to frigates outside of scram range and Rapid light missile launchers ships are the undisputed king. The [[Orthrus]] is the best at it, but the other RLML cruisers are viable solo ships too: [[Caracal]], [[Scythe Fleet Issue]], [[Osprey Navy Issue]]. These are all fast ships that can find good success kiting Frigates and Cruisers alike. Other very specific ships like the scorch [[Omen Navy Issue]] or the [[Phantasm]] might also be successful as solo kiting ships as their bonuses allow them to apply their damage to small ships relatively well.
While a pure kiting frigate wants to be faster than anything, a larger kiting ship generally wants to be able to kill anything that can catch it, and able to outrun or outrange anything that can kill it.
 
It's quite possible to get decent kiting performance out of T1 cruiser hulls: the [[Stabber]] and RLML [[Caracal]] can do well, for instance. RLML-armed Caracals have an easy time with damage application, but can't scale up to high brawling DPS as a kiting Stabber can. The [[Hurricane]] can just about kite effectively, and has more punch to deliver to whatever can catch up with it. Among more expensive ship options, the [[Omen Navy Issue]], [[Osprey Navy Issue]], [[Scythe Fleet Issue]] and [[Orthrus]] all make strong mid-size kiters. The [[Vedmak]] is an extremely strong kiter, with good options including overpropped 100MN fits; its only real drawback is that its fearsome reputation precedes it, and opponents will not underestimate one seen on d-scan.
 
Kiting battleships are rare, but it is technically possible to make some Minmatar battleship hulls surprisingly fast for their size.


===Brawling===
===Brawling===