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Skills and learning: Difference between revisions

From EVE University Wiki
Djavin novienta (talk | contribs)
Recommended Skills: Removed update tag.
Cerebral Accelerators: add starter pack accelerator
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==Cerebral Accelerators==
==Cerebral Accelerators==
Occasionally there are in game events like the [[Crimson Harvest]] that yield cerebral accelerators, which are consumed like [[Combat Booster|boosters]] and give temporary bonuses to all five of a character's attributes. These only last a short time, and have a cut off date some time after the in game event after which they will no longer have any effect.
Cerebral accelerators are consumed like [[Combat Booster|boosters]] and give temporary bonuses to all five of a character's attributes, speeding up their skill training time. These can be acquired through certain in-game events (like the [[Crimson Harvest]]) or by buying EVE starter packs. Accelerators acquired through in-game events can only be activated for a limited time (usually a little after the end of the in-game event), after which they will have no effect. Accelerators acquired through starter packs can only be used by characters younger than a certain age, limiting their use to brand-new characters.  


{| class="wikitable sortable"
{| class="wikitable sortable"
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| Gold Ouroboros Accelerator
| Gold Ouroboros Accelerator
| 120 hours
| 120 hours
|-
| Prototype Cerebral Accelerator
| +9
| 14 days
| Starter Packs
|}
|}