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→Fleet Maneuvers | FC COMMANDS: Updated to reflect current practice. |
Tweaked sections, section headings to sentence case as per the Uni Wiki's manual of style. |
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See also [[Fleet Command Guide#Typed commands|Typing commands]] | See also [[Fleet Command Guide#Typed commands|Typing commands]] | ||
== Pre- | == Pre-fleet checklists == | ||
Players who are very new to the game can and should do the following UI preparations before a fleet forms: | Players who are very new to the game can and should do the following UI preparations before a fleet forms: | ||
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Some larger fleets will use a more complex set of subchannels. '''Do not join the command subchannel in Mumble unless you are in a command position, or otherwise given authorization to join.''' This is a private Mumble channel which is only for people in command positions, who need information security and clear comms. Joining without authorization may result in you being asked to leave the channel, or in you being kicked from Mumble. | Some larger fleets will use a more complex set of subchannels. '''Do not join the command subchannel in Mumble unless you are in a command position, or otherwise given authorization to join.''' This is a private Mumble channel which is only for people in command positions, who need information security and clear comms. Joining without authorization may result in you being asked to leave the channel, or in you being kicked from Mumble. | ||
== Joining a | == Joining a fleet == | ||
'''ALWAYS ASSUME THERE ARE SPIES IN EVERY CHANNEL, CHAT WITH CAUTION.''' | '''ALWAYS ASSUME THERE ARE SPIES IN EVERY CHANNEL, CHAT WITH CAUTION.''' | ||
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*'''Keep all chatter out of the ''Alliance'' channel.''' | *'''Keep all chatter out of the ''Alliance'' channel.''' | ||
== Fleet | == Fleet interface == | ||
{{main|Fleet interface}} | {{main|Fleet interface}} | ||
=== Fleet | === Fleet hierarchy view === | ||
The fleet roster should be changed to" hierarchy view". This can be done by opening the Fleet section in the [[NeoCom]]. Click the arrow at the top left of the window, and select "view as hierarchy". If there is only the "view as flat list" option available, the roster is already displayed as a hierarchy. | The fleet roster should be changed to" hierarchy view". This can be done by opening the Fleet section in the [[NeoCom]]. Click the arrow at the top left of the window, and select "view as hierarchy". If there is only the "view as flat list" option available, the roster is already displayed as a hierarchy. | ||
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Add people to the watchlist by right-clicking their names in the fleet overview window, and then selecting "Add to Watchlist". | Add people to the watchlist by right-clicking their names in the fleet overview window, and then selecting "Add to Watchlist". | ||
== During the | == During the fleet == | ||
* Sometimes the FC will broadcast commands to the broadcast window, sometimes they won't. Sometimes they'll remind everyone what they're supposed to be doing, sometimes he'll be too busy doing other stuff. If you're not sure what's going on, ask textually in fleet chat. | * Sometimes the FC will broadcast commands to the broadcast window, sometimes they won't. Sometimes they'll remind everyone what they're supposed to be doing, sometimes he'll be too busy doing other stuff. If you're not sure what's going on, ask textually in fleet chat. | ||
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<br> | <br> | ||
<br> | <br> | ||
== Rookie Tackler Tips == | == Rookie Tackler Tips == | ||
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*When in doubt ask your squad leader! | *When in doubt ask your squad leader! | ||
== Rookie EW | == Rookie EW tips == | ||
{{main|Electronic warfare}} | {{main|Electronic warfare}} | ||
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** Target painting can be applied to the primary target | ** Target painting can be applied to the primary target | ||
=== Target | === Target painters === | ||
* Target painters should be applied to the primary target | * Target painters should be applied to the primary target | ||
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* If your fleetmates are burning enemies down quickly and you have multiple painters, try getting ahead of your allies by locking up and painting the secondary called by the FC as well | * If your fleetmates are burning enemies down quickly and you have multiple painters, try getting ahead of your allies by locking up and painting the secondary called by the FC as well | ||
=== Weapon | === Weapon disruptors === | ||
* Weapon disruptors should usually be applied to the largest hostile damage-dealing ships other than the primary target (which should, all being well, die soon anyway) | * Weapon disruptors should usually be applied to the largest hostile damage-dealing ships other than the primary target (which should, all being well, die soon anyway) | ||
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** If the two fleets are fighting at longer range, range disruption is likely to be more useful. | ** If the two fleets are fighting at longer range, range disruption is likely to be more useful. | ||
=== Sensor | === Sensor dampening === | ||
* Unless otherwise instructed by the FC / EWAR squad commander, the following is a decent target prioritization: | * Unless otherwise instructed by the FC / EWAR squad commander, the following is a decent target prioritization: | ||
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*Never jam the primary target if it is within docking range of a station or jumping range of a stargate. Doing so can cause them to deaggress fully by pulling in their drones and waiting out their timer to dock or jump away from the fight. | *Never jam the primary target if it is within docking range of a station or jumping range of a stargate. Doing so can cause them to deaggress fully by pulling in their drones and waiting out their timer to dock or jump away from the fight. | ||
== Operational | == Operational security == | ||
'''Do not ask for information about the fleet location or its destination.''' Intel is on a need-to-know basis. If you don't know, you probably don't need to know. | '''Do not ask for information about the fleet location or its destination.''' Intel is on a need-to-know basis. If you don't know, you probably don't need to know. | ||
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<br>[[Image:Fleetmovements.jpg]] | <br>[[Image:Fleetmovements.jpg]] | ||
== After the | == After the fleet == | ||
If you picked up loot or salvage, it is your responsibility to put it in the correct place: | If you picked up loot or salvage, it is your responsibility to put it in the correct place: | ||