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Tackling: Difference between revisions

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Hirmuolio Pine (talk | contribs)
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*Tech 2: {{sk|High Speed Maneuvering|IV}}
*Tech 2: {{sk|High Speed Maneuvering|IV}}
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| [[File:Icon sensor booster i.png|32px]] Sensor Booster  
| [[File:Icon sensor resolution.png|32px]] Sensor Booster  
''(with Scan Resolution Script)''
''(with Scan Resolution Script)''
| style="background:#333333;" | To be effective as a tackler you first need to get a lock on the target you want to tackle. Every ship has a certain scan resolution, visible in the fitting window, which, together with your target's signature radius, determines the time it takes to lock a target. With a sensor booster you can increase that scan resolution which enables you to decrease the lock-time and so point or scram the target faster.
| style="background:#333333;" | To be effective as a tackler you first need to get a lock on the target you want to tackle. Every ship has a certain scan resolution, visible in the fitting window, which, together with your target's signature radius, determines the time it takes to lock a target. With a sensor booster you can increase that scan resolution which enables you to decrease the lock-time and so point or scram the target faster.