Difference between revisions of "Skills:Science"
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{{Skills Links}} | {{Skills Links}} | ||
− | =Overview= | + | = Overview = |
Science is a '''big''' category. It's mostly focused toward industrialists and other researching types. Training in a skill required to make an item will reduce construction time, and increase invention success probability. Most skills will also have a set of Tech 2, Tech 3, or Capital components that require that skill. For most categories, the corresponding items for skills are derived from the in-game "Required For" tab for the skill, which may be significantly inaccurate. Please consult a blueprint's skill requirements to confirm which skills are needed. | Science is a '''big''' category. It's mostly focused toward industrialists and other researching types. Training in a skill required to make an item will reduce construction time, and increase invention success probability. Most skills will also have a set of Tech 2, Tech 3, or Capital components that require that skill. For most categories, the corresponding items for skills are derived from the in-game "Required For" tab for the skill, which may be significantly inaccurate. Please consult a blueprint's skill requirements to confirm which skills are needed. | ||
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{| class="wikitable" | {| class="wikitable" | ||
− | !Skill | + | !Skill (Multiplier) |
!Purpose | !Purpose | ||
+ | !Alpha Limit | ||
|- | |- | ||
− | |{{sk|Advanced Laboratory Operation}} | + | |{{sk|Advanced Laboratory Operation|mult=yes}} |
|Further skill at researching. Ability to run 1 additional research job per level. | |Further skill at researching. Ability to run 1 additional research job per level. | ||
+ | |{{SkillAlphaBar|Advanced Laboratory Operation}} | ||
|- | |- | ||
− | |{{sk|Amarr Encryption Methods}} | + | |{{sk|Amarr Encryption Methods|mult=yes}} |
|Skill at inventing T2 variants of Amarr ships, drones, and laser-related items. | |Skill at inventing T2 variants of Amarr ships, drones, and laser-related items. | ||
+ | |{{SkillAlphaBar|Amarr Encryption Methods}} | ||
|- | |- | ||
− | |{{sk|Amarr Starship Engineering}} | + | |{{sk|Amarr Starship Engineering|mult=yes}} |
|Skill at producing Amarr ships. | |Skill at producing Amarr ships. | ||
+ | |{{SkillAlphaBar|Amarr Starship Engineering}} | ||
|- | |- | ||
− | |{{sk|Astronautic Engineering}} | + | |{{sk|Astronautic Engineering|mult=yes}} |
|A defunct skill that no longer has a practical use. Exists purely for bragging rights. | |A defunct skill that no longer has a practical use. Exists purely for bragging rights. | ||
+ | |{{SkillAlphaBar|Astronautic Engineering}} | ||
|- | |- | ||
− | |{{sk|Caldari Encryption Methods}} | + | |{{sk|Caldari Encryption Methods|mult=yes}} |
|Skill at inventing T2 variants of Caldari ships, drones, and missile-related items. | |Skill at inventing T2 variants of Caldari ships, drones, and missile-related items. | ||
+ | |{{SkillAlphaBar|Caldari Encryption Methods}} | ||
|- | |- | ||
− | |{{sk|Caldari Starship Engineering}} | + | |{{sk|Caldari Starship Engineering|mult=yes}} |
|Skill at producing Caldari ships. | |Skill at producing Caldari ships. | ||
+ | |{{SkillAlphaBar|Caldari Starship Engineering}} | ||
|- | |- | ||
− | |{{sk|Core Subsystem Technology}} | + | |{{sk|Core Subsystem Technology|mult=yes}} |
|Skill at inventing or producing T3 core subsystems. | |Skill at inventing or producing T3 core subsystems. | ||
+ | |{{SkillAlphaBar|Core Subsystem Technology}} | ||
|- | |- | ||
− | |{{sk|Defensive Subsystem Technology}} | + | |{{sk|Defensive Subsystem Technology|mult=yes}} |
|Skill at inventing or producing T3 defensive subsystems. | |Skill at inventing or producing T3 defensive subsystems. | ||
+ | |{{SkillAlphaBar|Defensive Subsystem Technology}} | ||
|- | |- | ||
− | |{{sk|Electromagnetic Physics}} | + | |{{sk|Electromagnetic Physics|mult=yes}} |
− | |Skill at producing & inventing T2 | + | |Skill at producing & inventing T2 Mobile Warp Disruptor variants and mobile inhibitors. |
+ | |{{SkillAlphaBar|Electromagnetic Physics}} | ||
|- | |- | ||
− | |{{sk|Electronic Engineering}} | + | |{{sk|Electronic Engineering|mult=yes}} |
|Skill at producing & inventing T2 drones and drone modules, producing non-Bomber [[Covert Ops]] ships, and the Mobile Cynosural Inhibitor. | |Skill at producing & inventing T2 drones and drone modules, producing non-Bomber [[Covert Ops]] ships, and the Mobile Cynosural Inhibitor. | ||
+ | |{{SkillAlphaBar|Electronic Engineering}} | ||
|- | |- | ||
− | |{{sk|Gallente Encryption Methods}} | + | |{{sk|Gallente Encryption Methods|mult=yes}} |
|Skill at inventing T2 variants of Gallente ships, drones, and hybrid-related items. | |Skill at inventing T2 variants of Gallente ships, drones, and hybrid-related items. | ||
+ | |{{SkillAlphaBar|Gallente Encryption Methods}} | ||
|- | |- | ||
− | |{{sk|Gallente Starship Engineering}} | + | |{{sk|Gallente Starship Engineering|mult=yes}} |
|Skill at producing Gallente ships. | |Skill at producing Gallente ships. | ||
+ | |{{SkillAlphaBar|Gallente Starship Engineering}} | ||
|- | |- | ||
− | |{{sk|Graviton Physics}} | + | |{{sk|Graviton Physics|mult=yes}} |
|Skill at producing & inventing mobile warp disruptors and cloaking devices. Required to fly [[Interdictors]] and [[Heavy Interdictors|Heavy Interdiction Cruisers]]. | |Skill at producing & inventing mobile warp disruptors and cloaking devices. Required to fly [[Interdictors]] and [[Heavy Interdictors|Heavy Interdiction Cruisers]]. | ||
+ | |{{SkillAlphaBar|Graviton Physics}} | ||
|- | |- | ||
− | |{{sk|High Energy Physics}} | + | |{{sk|High Energy Physics|mult=yes}} |
|Skill at producing & inventing laser-related items. | |Skill at producing & inventing laser-related items. | ||
+ | |{{SkillAlphaBar|High Energy Physics}} | ||
|- | |- | ||
− | |{{sk|Hydromagnetic Physics}} | + | |{{sk|Hydromagnetic Physics|mult=yes}} |
|Skill at producing & inventing shield-related items. | |Skill at producing & inventing shield-related items. | ||
+ | |{{SkillAlphaBar|Hydromagnetic Physics}} | ||
|- | |- | ||
− | |{{sk|Laboratory Operation}} | + | |{{sk|Laboratory Operation|mult=yes}} |
|Ability to run 1 research job per skill level. | |Ability to run 1 research job per skill level. | ||
+ | |{{SkillAlphaBar|Laboratory Operation}} | ||
|- | |- | ||
− | |{{sk|Laser Physics}} | + | |{{sk|Laser Physics|mult=yes}} |
|Skill at producing & inventing laser-related items. | |Skill at producing & inventing laser-related items. | ||
+ | |{{SkillAlphaBar|Laser Physics}} | ||
|- | |- | ||
− | |{{sk|Mechanical Engineering}} | + | |{{sk|Mechanical Engineering|mult=yes}} |
|Skill at producing & inventing projectile-related items, weaponry rigs, and select ships. | |Skill at producing & inventing projectile-related items, weaponry rigs, and select ships. | ||
+ | |{{SkillAlphaBar|Mechanical Engineering}} | ||
|- | |- | ||
− | |{{sk|Metallurgy}} | + | |{{sk|Metallurgy|mult=yes}} |
|Increases blueprint material efficiency research speed. | |Increases blueprint material efficiency research speed. | ||
+ | |{{SkillAlphaBar|Metallurgy}} | ||
|- | |- | ||
− | |{{sk|Minmatar Encryption Methods}} | + | |{{sk|Minmatar Encryption Methods|mult=yes}} |
|Skill at inventing T2 variants of Minmatar ships, drones, and projectile-related items. | |Skill at inventing T2 variants of Minmatar ships, drones, and projectile-related items. | ||
+ | |{{SkillAlphaBar|Minmatar Encryption Methods}} | ||
|- | |- | ||
− | |{{sk|Minmatar Starship Engineering}} | + | |{{sk|Minmatar Starship Engineering|mult=yes}} |
|Skill at producing Minmatar ships. | |Skill at producing Minmatar ships. | ||
+ | |{{SkillAlphaBar|Minmatar Starship Engineering}} | ||
|- | |- | ||
− | |{{sk|Molecular Engineering}} | + | |{{sk|Molecular Engineering|mult=yes}} |
|Skill at producing & inventing propulsion, command, and industrial ship-related items. | |Skill at producing & inventing propulsion, command, and industrial ship-related items. | ||
+ | |{{SkillAlphaBar|Molecular Engineering}} | ||
|- | |- | ||
− | |{{sk|Nanite Engineering}} | + | |{{sk|Mutagenic Stabilization|mult=yes}} |
+ | |Skill and knowledge of Mutagenic Stabilization and its use in the development of advanced technology. | ||
+ | |{{SkillAlphaBar|Mutagenic Stabilization}} | ||
+ | |- | ||
+ | |{{sk|Nanite Engineering|mult=yes}} | ||
|Skill at producing & inventing armor-related items. | |Skill at producing & inventing armor-related items. | ||
+ | |{{SkillAlphaBar|Nanite Engineering}} | ||
|- | |- | ||
− | |{{sk|Nuclear Physics}} | + | |{{sk|Nuclear Physics|mult=yes}} |
|Skill at producing & inventing projectile-related items. | |Skill at producing & inventing projectile-related items. | ||
+ | |{{SkillAlphaBar|Nuclear Physics}} | ||
|- | |- | ||
− | |{{sk|Offensive Subsystem Technology}} | + | |{{sk|Offensive Subsystem Technology|mult=yes}} |
|Skill at inventing or producing T3 offensive subsystems. | |Skill at inventing or producing T3 offensive subsystems. | ||
+ | |{{SkillAlphaBar|Offensive Subsystem Technology}} | ||
|- | |- | ||
− | |{{sk|Plasma Physics}} | + | |{{sk|Plasma Physics|mult=yes}} |
|Skill at producing & inventing hybrid-related items. | |Skill at producing & inventing hybrid-related items. | ||
+ | |{{SkillAlphaBar|Plasma Physics}} | ||
|- | |- | ||
− | |{{sk|Propulsion Subsystem Technology}} | + | |{{sk|Propulsion Subsystem Technology|mult=yes}} |
|Skill at inventing or producing T3 propulsion subsystems. | |Skill at inventing or producing T3 propulsion subsystems. | ||
+ | |{{SkillAlphaBar|Propulsion Subsystem Technology}} | ||
|- | |- | ||
− | |{{sk|Quantum Physics}} | + | |{{sk|Quantum Physics|mult=yes}} |
|Skill at producing & inventing hybrid, shield, and capacitor-related items. | |Skill at producing & inventing hybrid, shield, and capacitor-related items. | ||
+ | |{{SkillAlphaBar|Quantum Physics}} | ||
|- | |- | ||
− | |{{sk|Research}} | + | |{{sk|Research|mult=yes}} |
|Increases blueprint manufacturing time research speed. | |Increases blueprint manufacturing time research speed. | ||
+ | |{{SkillAlphaBar|Research}} | ||
|- | |- | ||
− | |{{sk|Research Project Management}} | + | |{{sk|Research Project Management|mult=yes}} |
|Allows simultaneous use of 1 additional R&D agent per level. | |Allows simultaneous use of 1 additional R&D agent per level. | ||
+ | |{{SkillAlphaBar|Research Project Management}} | ||
|- | |- | ||
− | |{{sk|Rocket Science}} | + | |{{sk|Rocket Science|mult=yes}} |
|Skill at producing & inventing Stealth Bombers, and propulsion and missile-related items. | |Skill at producing & inventing Stealth Bombers, and propulsion and missile-related items. | ||
+ | |{{SkillAlphaBar|Rocket Science}} | ||
|- | |- | ||
− | |{{sk|Science}} | + | |{{sk|Science|mult=yes}} |
|Basic science skill. Increases blueprint copying speed. | |Basic science skill. Increases blueprint copying speed. | ||
+ | |{{SkillAlphaBar|Science}} | ||
|- | |- | ||
− | |{{sk|Scientific Networking}} | + | |{{sk|Scientific Networking|mult=yes}} |
|Allows remote initiation of research jobs. | |Allows remote initiation of research jobs. | ||
+ | |{{SkillAlphaBar|Scientific Networking}} | ||
|- | |- | ||
− | |{{sk|Sleeper Encryption Methods}} | + | |{{sk|Sleeper Encryption Methods|mult=yes}} |
+ | |Understanding of the techniques and methods to reverse engineer Sleeper technology. | ||
+ | |{{SkillAlphaBar|Sleeper Encryption Methods}} | ||
|- | |- | ||
− | |{{sk|Sleeper Technology}} | + | |{{sk|Sleeper Technology|mult=yes}} |
+ | |Allows production of certain storyline modules. | ||
+ | |{{SkillAlphaBar|Sleeper Technology}} | ||
|- | |- | ||
− | |{{sk|Takmahl Technology}} | + | |{{sk|Takmahl Technology|mult=yes}} |
+ | |Allows production of certain storyline modules. | ||
+ | |{{SkillAlphaBar|Takmahl Technology}} | ||
|- | |- | ||
− | |{{sk|Talocan Technology}} | + | |{{sk|Talocan Technology|mult=yes}} |
+ | |Allows production of certain storyline modules. | ||
+ | |{{SkillAlphaBar|Talocan Technology}} | ||
|- | |- | ||
− | |{{sk|Triglavian Encryption Methods}} | + | |{{sk|Triglavian Encryption Methods|mult=yes}} |
|Skill at inventing T2 variants of Triglavian ships. | |Skill at inventing T2 variants of Triglavian ships. | ||
+ | |{{SkillAlphaBar|Triglavian Encryption Methods}} | ||
|- | |- | ||
− | |{{sk|Triglavian Quantum Engineering}} | + | |{{sk|Triglavian Quantum Engineering|mult=yes}} |
|Skill at producing Triglavian ships. | |Skill at producing Triglavian ships. | ||
+ | |{{SkillAlphaBar|Triglavian Quantum Engineering}} | ||
+ | |- | ||
+ | |{{sk|Upwell Encryption Methods|mult=yes}} | ||
+ | |Understanding of the data encryption methods used by the Upwell Consortium. | ||
+ | |{{SkillAlphaBar|Upwell Encryption Methods}} | ||
+ | |- | ||
+ | |{{sk|Upwell Starship Engineering|mult=yes}} | ||
+ | |Skill at producing Upwell ships. | ||
+ | |{{SkillAlphaBar|Upwell Starship Engineering}} | ||
|- | |- | ||
− | |{{sk|Yan Jung Technology}} | + | |{{sk|Yan Jung Technology|mult=yes}} |
+ | |Allows production of certain storyline modules. | ||
+ | |{{SkillAlphaBar|Yan Jung Technology}} | ||
|} | |} | ||
− | =Research Skills= | + | = Research Skills = |
{{Skill | {{Skill | ||
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|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
− | |||
− | |||
|pre={{sk|Laboratory Operation|V}} | |pre={{sk|Laboratory Operation|V}} | ||
− | |notes= | + | |notes= |
}} | }} | ||
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|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
− | |||
− | |||
|pre={{sk|Science|III}} | |pre={{sk|Science|III}} | ||
|reqIV={{sk|Scientific Networking|icon=yes}} | |reqIV={{sk|Scientific Networking|icon=yes}} | ||
|reqV={{sk|Research Project Management|icon=yes}}; {{sk|Advanced Laboratory Operation|icon=yes}} | |reqV={{sk|Research Project Management|icon=yes}}; {{sk|Advanced Laboratory Operation|icon=yes}} | ||
− | |notes= | + | |notes= |
}} | }} | ||
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|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
− | |||
− | |||
|pre={{sk|Science|IV}} | |pre={{sk|Science|IV}} | ||
|reqI=Manufacturing: Tech 1 Rigs | |reqI=Manufacturing: Tech 1 Rigs | ||
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|reqIV=Manufacturing: Tech 1 Capital Rigs; {{sk|Sleeper Encryption Methods|icon=yes}}; {{sk|Triglavian Encryption Methods|icon=yes}}; {{sk|Complex Ore Processing|icon=yes}}; {{sk|Abyssal Ore Processing|icon=yes}}; {{sk|Mercoxit Ore Processing|icon=yes}}; {{sk|Ubiquitous Moon Ore Processing|icon=yes}}; {{sk|Common Moon Ore Processing|icon=yes}}; {{sk|Uncommon Moon Ore Processing|icon=yes}}; {{sk|Rare Moon Ore Processing|icon=yes}}; {{sk|Exceptional Moon Ore Processing|icon=yes}} | |reqIV=Manufacturing: Tech 1 Capital Rigs; {{sk|Sleeper Encryption Methods|icon=yes}}; {{sk|Triglavian Encryption Methods|icon=yes}}; {{sk|Complex Ore Processing|icon=yes}}; {{sk|Abyssal Ore Processing|icon=yes}}; {{sk|Mercoxit Ore Processing|icon=yes}}; {{sk|Ubiquitous Moon Ore Processing|icon=yes}}; {{sk|Common Moon Ore Processing|icon=yes}}; {{sk|Uncommon Moon Ore Processing|icon=yes}}; {{sk|Rare Moon Ore Processing|icon=yes}}; {{sk|Exceptional Moon Ore Processing|icon=yes}} | ||
|reqV=Manufacturing: Tech 2 Ships; Ship Components; {{sk|Scrapmetal Processing|icon=yes}} | |reqV=Manufacturing: Tech 2 Ships; Ship Components; {{sk|Scrapmetal Processing|icon=yes}} | ||
− | |notes= | + | |notes= |
}} | }} | ||
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|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
− | |||
− | |||
|pre={{sk|Science|III}} | |pre={{sk|Science|III}} | ||
|reqI=Manufacturing: Tech 1 Rigs | |reqI=Manufacturing: Tech 1 Rigs | ||
|reqIV=Manufacturing: Tech 1 Capital Rigs; {{sk|Sleeper Encryption Methods|icon=yes}} | |reqIV=Manufacturing: Tech 1 Capital Rigs; {{sk|Sleeper Encryption Methods|icon=yes}} | ||
|reqV=Manufacturing: Tech 2 Ships; Ship Components; {{sk|Research Project Management|icon=yes}}; {{sk|Defensive Subsystem Technology|icon=yes}}; {{sk|Engineering Subsystem Technology|icon=yes}}; {{sk|Electronic Subsystem Technology|icon=yes}}; {{sk|Offensive Subsystem Technology|icon=yes}}; {{sk|Propulsion Subsystem Technology|icon=yes}} | |reqV=Manufacturing: Tech 2 Ships; Ship Components; {{sk|Research Project Management|icon=yes}}; {{sk|Defensive Subsystem Technology|icon=yes}}; {{sk|Engineering Subsystem Technology|icon=yes}}; {{sk|Electronic Subsystem Technology|icon=yes}}; {{sk|Offensive Subsystem Technology|icon=yes}}; {{sk|Propulsion Subsystem Technology|icon=yes}} | ||
− | |notes= | + | |notes= |
}} | }} | ||
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|1=Memory | |1=Memory | ||
|2=Charisma | |2=Charisma | ||
− | |||
− | |||
|pre={{sk|Laboratory Operation|V}}; {{sk|Research|V}} | |pre={{sk|Laboratory Operation|V}}; {{sk|Research|V}} | ||
− | |notes= | + | |notes= |
}} | }} | ||
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|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
− | |||
− | |||
|pre=none | |pre=none | ||
|reqI=Cerebral Accelerators; [[Noctis]]; {{sk|Biology|icon=yes}}; {{sk|Energy Grid Upgrades|icon=yes}}; {{sk|Shield Upgrades|icon=yes}}; {{sk|Structure Doomsday Operation|icon=yes}} | |reqI=Cerebral Accelerators; [[Noctis]]; {{sk|Biology|icon=yes}}; {{sk|Energy Grid Upgrades|icon=yes}}; {{sk|Shield Upgrades|icon=yes}}; {{sk|Structure Doomsday Operation|icon=yes}} | ||
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|reqIV={{sk|Planetology|icon=yes}}; {{sk|Metallurgy|icon=yes}}; {{sk|Astrogeology|icon=yes}}; {{sk|Neurotoxin Control|icon=yes}}; {{sk|Thermodynamics|icon=yes}} | |reqIV={{sk|Planetology|icon=yes}}; {{sk|Metallurgy|icon=yes}}; {{sk|Astrogeology|icon=yes}}; {{sk|Neurotoxin Control|icon=yes}}; {{sk|Thermodynamics|icon=yes}} | ||
|reqV=Small Tractor Beam II; {{sk|Sleeper Encryption Methods|icon=yes}}; {{sk|Jump Drive Operation|icon=yes}}; {{sk|High Energy Physics|icon=yes}}; {{sk|Plasma Physics|icon=yes}}; {{sk|Nanite Engineering|icon=yes}}; {{sk|Hydromagnetic Physics|icon=yes}}; {{sk|Amarr Starship Engineering|icon=yes}}; {{sk|Minmatar Starship Engineering|icon=yes}}; {{sk|Graviton Physics|icon=yes}}; {{sk|Laser Physics|icon=yes}}; {{sk|Electromagnetic Physics|icon=yes}}; {{sk|Rocket Science|icon=yes}}; {{sk|Gallente Starship Engineering|icon=yes}}; {{sk|Nuclear Physics|icon=yes}}; {{sk|Mechanical Engineering|icon=yes}}; {{sk|Electronic Engineering|icon=yes}}; {{sk|Caldari Starship Engineering|icon=yes}}; {{sk|Quantum Physics|icon=yes}}; {{sk|Astronautic Engineering|icon=yes}}; {{sk|Molecular Engineering|icon=yes}}; {{sk|Jump Portal Generation|icon=yes}}; {{sk|Doomsday Operation|icon=yes}}; {{sk|Cloning Facility Operation|icon=yes}} | |reqV=Small Tractor Beam II; {{sk|Sleeper Encryption Methods|icon=yes}}; {{sk|Jump Drive Operation|icon=yes}}; {{sk|High Energy Physics|icon=yes}}; {{sk|Plasma Physics|icon=yes}}; {{sk|Nanite Engineering|icon=yes}}; {{sk|Hydromagnetic Physics|icon=yes}}; {{sk|Amarr Starship Engineering|icon=yes}}; {{sk|Minmatar Starship Engineering|icon=yes}}; {{sk|Graviton Physics|icon=yes}}; {{sk|Laser Physics|icon=yes}}; {{sk|Electromagnetic Physics|icon=yes}}; {{sk|Rocket Science|icon=yes}}; {{sk|Gallente Starship Engineering|icon=yes}}; {{sk|Nuclear Physics|icon=yes}}; {{sk|Mechanical Engineering|icon=yes}}; {{sk|Electronic Engineering|icon=yes}}; {{sk|Caldari Starship Engineering|icon=yes}}; {{sk|Quantum Physics|icon=yes}}; {{sk|Astronautic Engineering|icon=yes}}; {{sk|Molecular Engineering|icon=yes}}; {{sk|Jump Portal Generation|icon=yes}}; {{sk|Doomsday Operation|icon=yes}}; {{sk|Cloning Facility Operation|icon=yes}} | ||
− | |notes= | + | |notes= |
}} | }} | ||
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|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
− | |||
− | |||
|pre={{sk|Laboratory Operation|IV}} | |pre={{sk|Laboratory Operation|IV}} | ||
− | |notes= | + | |notes= |
}} | }} | ||
− | =Manufacturing Skills= | + | = Manufacturing Skills = |
{{Skill | {{Skill | ||
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|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
− | |||
− | |||
|pre={{sk|Hacking|II}} | |pre={{sk|Hacking|II}} | ||
− | |notes=This skill is not seeded in NPC stations so prices will vary widely. | + | |notes= This skill is not seeded in NPC stations so prices will vary widely. |
}} | }} | ||
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|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
− | |||
− | |||
|pre={{sk|Science|V}}; {{sk|Mechanics|V}} | |pre={{sk|Science|V}}; {{sk|Mechanics|V}} | ||
|reqI=Datacore - Amarrian Starship Engineering; Manufacturing: Tech 2 Amarr Ships | |reqI=Datacore - Amarrian Starship Engineering; Manufacturing: Tech 2 Amarr Ships | ||
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|reqIV=Manufacturing: [[Zealot]], [[Sacrilege]], [[Impel]], [[Absolution]], [[Damnation]] | |reqIV=Manufacturing: [[Zealot]], [[Sacrilege]], [[Impel]], [[Absolution]], [[Damnation]] | ||
|reqV=Manufacturing: [[Pilgrim]], [[Zealot]], [[Sacrilege]], [[Impel]], [[Curse]], [[Absolution]], [[Damnation]] | |reqV=Manufacturing: [[Pilgrim]], [[Zealot]], [[Sacrilege]], [[Impel]], [[Curse]], [[Absolution]], [[Damnation]] | ||
− | |notes= | + | |notes= |
}} | }} | ||
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|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
− | |||
− | |||
|pre={{sk|Mechanics|V}}; {{sk|Science|V}} | |pre={{sk|Mechanics|V}}; {{sk|Science|V}} | ||
− | |notes=This skill is not seeded in NPC stations. | + | |notes=This skill is not seeded in NPC stations. |
}} | }} | ||
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|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
− | |||
− | |||
|pre={{sk|Hacking|II}} | |pre={{sk|Hacking|II}} | ||
− | |notes=This skill is not seeded in NPC stations so prices will vary widely. | + | |notes=This skill is not seeded in NPC stations so prices will vary widely. |
}} | }} | ||
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|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
− | |||
− | |||
|pre={{sk|Science|V}}; {{sk|Mechanics|V}} | |pre={{sk|Science|V}}; {{sk|Mechanics|V}} | ||
|reqI=Datacore - Caldari Starship Engineering; Manufacturing: Tech 2 Caldari Ships | |reqI=Datacore - Caldari Starship Engineering; Manufacturing: Tech 2 Caldari Ships | ||
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|reqIV=Manufacturing: [[Cerberus]], [[Eagle]], [[Bustard]], [[Vulture]], [[Nighthawk]] | |reqIV=Manufacturing: [[Cerberus]], [[Eagle]], [[Bustard]], [[Vulture]], [[Nighthawk]] | ||
|reqV=Manufacturing: [[Falcon]], [[Rook]], [[Cerberus]], [[Eagle]], [[Bustard]], [[Vulture]], [[Nighthawk]] | |reqV=Manufacturing: [[Falcon]], [[Rook]], [[Cerberus]], [[Eagle]], [[Bustard]], [[Vulture]], [[Nighthawk]] | ||
− | |notes= | + | |notes= |
}} | }} | ||
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|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
− | |||
− | |||
|pre={{sk|Research|V}}; {{sk|High Energy Physics|IV}} | |pre={{sk|Research|V}}; {{sk|High Energy Physics|IV}} | ||
|reqI=Datacore - Core Subsystems Engineering | |reqI=Datacore - Core Subsystems Engineering | ||
− | |notes= | + | |notes= |
}} | }} | ||
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|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
− | |||
− | |||
|pre={{sk|Research|V}}; {{sk|Nanite Engineering|IV}} | |pre={{sk|Research|V}}; {{sk|Nanite Engineering|IV}} | ||
|reqI=Datacore - Defensive Subsystems Engineering | |reqI=Datacore - Defensive Subsystems Engineering | ||
− | |notes= | + | |notes= |
}} | }} | ||
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|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
− | |||
− | |||
|pre={{sk|Science|V}}; {{sk|CPU Management|V}} | |pre={{sk|Science|V}}; {{sk|CPU Management|V}} | ||
|reqI=Datacore - Electromagnetic Physics | |reqI=Datacore - Electromagnetic Physics | ||
Line 323: | Line 351: | ||
|reqIII=Manufacturing: Capacitor Units, Mobile Scan Inhibitor | |reqIII=Manufacturing: Capacitor Units, Mobile Scan Inhibitor | ||
|reqIV=Manufacturing: Capital Capacitor Units, Mobile Cynosural Inhibitor | |reqIV=Manufacturing: Capital Capacitor Units, Mobile Cynosural Inhibitor | ||
− | |notes= | + | |notes= |
}} | }} | ||
Line 331: | Line 359: | ||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
− | |||
− | |||
|pre={{sk|Science|V}}; {{sk|CPU Management|V}} | |pre={{sk|Science|V}}; {{sk|CPU Management|V}} | ||
|reqI=Datacore - Electronic Engineering; Manufacturing: Covert Ops Frigates; All non-fighter Tech 2 [[Drones]] and related Tech 2 modules | |reqI=Datacore - Electronic Engineering; Manufacturing: Covert Ops Frigates; All non-fighter Tech 2 [[Drones]] and related Tech 2 modules | ||
Line 338: | Line 364: | ||
|reqIII=Manufacturing: Ship Components, Mobile Scan Inhibitor | |reqIII=Manufacturing: Ship Components, Mobile Scan Inhibitor | ||
|reqIV=Manufacturing: Capital Ship Components, Small Mobile Siphon Units|icon=yes | |reqIV=Manufacturing: Capital Ship Components, Small Mobile Siphon Units|icon=yes | ||
− | |notes= | + | |notes= |
}} | }} | ||
Line 346: | Line 372: | ||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
− | |||
− | |||
|pre={{sk|Hacking|II}} | |pre={{sk|Hacking|II}} | ||
− | |notes=This skill is not seeded in NPC stations so prices will vary widely. | + | |notes=This skill is not seeded in NPC stations so prices will vary widely. |
}} | }} | ||
Line 357: | Line 381: | ||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
− | |||
− | |||
|pre={{sk|Science|V}}; {{sk|Mechanics|V}} | |pre={{sk|Science|V}}; {{sk|Mechanics|V}} | ||
|reqI=Datacore - Gallentean Starship Engineering; Manufacturing: Tech 2 Gallente Ships | |reqI=Datacore - Gallentean Starship Engineering; Manufacturing: Tech 2 Gallente Ships | ||
Line 365: | Line 387: | ||
|reqIV=Manufacturing: [[Ishtar]], [[Deimos]], [[Occator]], [[Eos]], [[Astarte]] | |reqIV=Manufacturing: [[Ishtar]], [[Deimos]], [[Occator]], [[Eos]], [[Astarte]] | ||
|reqV=Manufacturing: [[Arazu]], [[Lachesis]], [[Ishtar]], [[Deimos]], [[Occator]], [[Eos]], [[Astarte]] | |reqV=Manufacturing: [[Arazu]], [[Lachesis]], [[Ishtar]], [[Deimos]], [[Occator]], [[Eos]], [[Astarte]] | ||
− | |notes= | + | |notes= |
}} | }} | ||
Line 373: | Line 395: | ||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
− | |||
− | |||
|pre={{sk|Science|V}}; {{sk|Power Grid Management|V}} | |pre={{sk|Science|V}}; {{sk|Power Grid Management|V}} | ||
|reqI=Interdiction Sphere Launcher I; Datacore - Graviton Physics; Manufacturing: Mobile Small Warp Disruptor I; Cloaking Devices; {{sk|Interdictors|icon=yes}} | |reqI=Interdiction Sphere Launcher I; Datacore - Graviton Physics; Manufacturing: Mobile Small Warp Disruptor I; Cloaking Devices; {{sk|Interdictors|icon=yes}} | ||
Line 381: | Line 401: | ||
|reqIV=Capital Tractor Beam I; Tech 1 and Faction Warp Disruption Field Generators; Manufacturing: Capital Ship Components, Mobile Large Warp Disruptor I, Small Mobile Siphon Units, Mobile Cynosural Field Inhibitor; {{sk|Heavy Interdiction Cruisers|icon=yes}}; {{sk|Propulsion Subsystem Technology|icon=yes}} | |reqIV=Capital Tractor Beam I; Tech 1 and Faction Warp Disruption Field Generators; Manufacturing: Capital Ship Components, Mobile Large Warp Disruptor I, Small Mobile Siphon Units, Mobile Cynosural Field Inhibitor; {{sk|Heavy Interdiction Cruisers|icon=yes}}; {{sk|Propulsion Subsystem Technology|icon=yes}} | ||
|reqV=Warp Disruption Field Generator II; Capital Tractor Beam II | |reqV=Warp Disruption Field Generator II; Capital Tractor Beam II | ||
− | |notes= | + | |notes= |
}} | }} | ||
Line 389: | Line 409: | ||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
− | |||
− | |||
|pre={{sk|Science|V}}; {{sk|Power Grid Management|V}} | |pre={{sk|Science|V}}; {{sk|Power Grid Management|V}} | ||
|reqI=Datacore - High Energy Physics; Manufacturing: Mobile Tractor Unit | |reqI=Datacore - High Energy Physics; Manufacturing: Mobile Tractor Unit | ||
Line 396: | Line 414: | ||
|reqIII=Manufacturing: Fusion Reactor Unit, Antimatter Reactor Unit, Fusion Thruster | |reqIII=Manufacturing: Fusion Reactor Unit, Antimatter Reactor Unit, Fusion Thruster | ||
|reqIV=Manufacturing: Capital Antimatter Reactor Unit, Capital Fusion Reactor Unit, Capital Fusion Thruster; {{sk|Core Subsystem Technology|icon=yes}}; {{sk|Offensive Subsystem Technology|icon=yes}} | |reqIV=Manufacturing: Capital Antimatter Reactor Unit, Capital Fusion Reactor Unit, Capital Fusion Thruster; {{sk|Core Subsystem Technology|icon=yes}}; {{sk|Offensive Subsystem Technology|icon=yes}} | ||
− | |notes= | + | |notes= |
}} | }} | ||
Line 404: | Line 422: | ||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
− | + | |pre={{sk|Science|V}}; {{sk|Power Grid Management|V}} | |
− | |||
− | |pre={{sk|Science|V}}; {{sk|Power Grid Management| | ||
|reqI=Datacore - Hydromagnetic Physics; Manufacturing: Shield Boost Amplifier I, Prototype Cloaking Device I | |reqI=Datacore - Hydromagnetic Physics; Manufacturing: Shield Boost Amplifier I, Prototype Cloaking Device I | ||
|reqIII=Manufacturing: EM Pulse Generator, Shield Emitters | |reqIII=Manufacturing: EM Pulse Generator, Shield Emitters | ||
|reqIV=Manufacturing: Capital Shield Emitters, Capital EM Pulse Generator; {{sk|Ice Processing|icon=yes}} | |reqIV=Manufacturing: Capital Shield Emitters, Capital EM Pulse Generator; {{sk|Ice Processing|icon=yes}} | ||
− | |notes= | + | |notes= |
}} | }} | ||
Line 418: | Line 434: | ||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
− | |||
− | |||
|pre={{sk|Science|V}}; {{sk|Power Grid Management|V}} | |pre={{sk|Science|V}}; {{sk|Power Grid Management|V}} | ||
|reqI=Datacore - Laser Physics; Manufacturing: Mobile Tractor Unit | |reqI=Datacore - Laser Physics; Manufacturing: Mobile Tractor Unit | ||
|reqIII=Manufacturing: Laser Focusing Crystals | |reqIII=Manufacturing: Laser Focusing Crystals | ||
|reqIV=Manufacturing: Capital Laser Focusing Crystals | |reqIV=Manufacturing: Capital Laser Focusing Crystals | ||
− | |notes= | + | |notes= |
}} | }} | ||
Line 432: | Line 446: | ||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
− | |||
− | |||
|pre={{sk|Science|V}}; {{sk|Mechanics|V}} | |pre={{sk|Science|V}}; {{sk|Mechanics|V}} | ||
|reqI=Datacore - Mechanical Engineering; Manufacturing: Tech 2 Ships | |reqI=Datacore - Mechanical Engineering; Manufacturing: Tech 2 Ships | ||
|reqII=Manufacturing: Tech 2 Ships, Ship Components | |reqII=Manufacturing: Tech 2 Ships, Ship Components | ||
|reqIII=Manufacturing: Tech 2 Ships | |reqIII=Manufacturing: Tech 2 Ships | ||
− | |notes= | + | |notes= |
}} | }} | ||
Line 446: | Line 458: | ||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
− | |||
− | |||
|pre={{sk|Hacking|II}} | |pre={{sk|Hacking|II}} | ||
− | |notes=This skill is not seeded in NPC stations so prices will vary widely. | + | |notes= This skill is not seeded in NPC stations so prices will vary widely. |
}} | }} | ||
Line 457: | Line 467: | ||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
− | |||
− | |||
|pre={{sk|Science|V}}; {{sk|Mechanics|V}} | |pre={{sk|Science|V}}; {{sk|Mechanics|V}} | ||
|reqI=Datacore - Minmatar Starship Engineering; Manufacturing: Tech 2 Minmatar Ships | |reqI=Datacore - Minmatar Starship Engineering; Manufacturing: Tech 2 Minmatar Ships | ||
Line 465: | Line 473: | ||
|reqIV=Manufacturing: [[Vagabond]], [[Muninn]], [[Mastodon]], [[Sleipnir]], [[Claymore]] | |reqIV=Manufacturing: [[Vagabond]], [[Muninn]], [[Mastodon]], [[Sleipnir]], [[Claymore]] | ||
|reqV=Manufacturing: [[Huginn]], [[Rapier]], [[Vagabond]], [[Muninn]], [[Mastodon]], [[Sleipnir]], [[Claymore]] | |reqV=Manufacturing: [[Huginn]], [[Rapier]], [[Vagabond]], [[Muninn]], [[Mastodon]], [[Sleipnir]], [[Claymore]] | ||
− | |notes= | + | |notes= |
}} | }} | ||
Line 473: | Line 481: | ||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
− | |||
− | |||
|pre={{sk|Science|V}}; {{sk|Mechanics|V}} | |pre={{sk|Science|V}}; {{sk|Mechanics|V}} | ||
|reqI=Datacore - Molecular Engineering | |reqI=Datacore - Molecular Engineering | ||
Line 480: | Line 486: | ||
|reqIII=Manufacturing: Armor Plates Components | |reqIII=Manufacturing: Armor Plates Components | ||
|reqIV=Manufacturing: Capital Armor Plates Components | |reqIV=Manufacturing: Capital Armor Plates Components | ||
− | |notes= | + | |notes= |
+ | }} | ||
+ | |||
+ | {{Skill | ||
+ | |skill=Mutagenic Stabilization | ||
+ | |desc=Skill and knowledge of Mutagenic Stabilization and its use in the development of advanced technology. 2% reduction in manufacturing time for all items requiring Mutagenic Stabilization per level. | ||
+ | |1=Memory | ||
+ | |2=Intelligence | ||
+ | |pre={{sk|Science|V}}; {{sk|Biology|V}} | ||
+ | |reqI=Genetic Mutation Inhibitor Blueprint | ||
+ | |notes= | ||
}} | }} | ||
Line 488: | Line 504: | ||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
− | |||
− | |||
|pre={{sk|Science|V}}; {{sk|CPU Management|V}} | |pre={{sk|Science|V}}; {{sk|CPU Management|V}} | ||
|reqI=Datacore - Nanite Engineering | |reqI=Datacore - Nanite Engineering | ||
|reqIV={{sk|Defensive Subsystem Technology|icon=yes}} | |reqIV={{sk|Defensive Subsystem Technology|icon=yes}} | ||
− | |notes= | + | |notes= |
}} | }} | ||
Line 501: | Line 515: | ||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
− | |||
− | |||
|pre={{sk|Science|V}}; {{sk|Power Grid Management|V}} | |pre={{sk|Science|V}}; {{sk|Power Grid Management|V}} | ||
|reqI=Datacore - Nuclear Physics | |reqI=Datacore - Nuclear Physics | ||
|reqIII=Manufacturing: Thermonuclear Trigger Unit, Nuclear Pulse Generator, Nuclear Reactor | |reqIII=Manufacturing: Thermonuclear Trigger Unit, Nuclear Pulse Generator, Nuclear Reactor | ||
|reqIV=Manufacturing: Capital Nuclear Pulse Generator, Capital Nuclear Reactor Unit, Capital Thermonuclear Trigger Unit | |reqIV=Manufacturing: Capital Nuclear Pulse Generator, Capital Nuclear Reactor Unit, Capital Thermonuclear Trigger Unit | ||
− | |notes= | + | |notes= |
}} | }} | ||
Line 515: | Line 527: | ||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
− | |||
− | |||
|pre={{sk|Research|V}}; {{sk|High Energy Physics|IV}} | |pre={{sk|Research|V}}; {{sk|High Energy Physics|IV}} | ||
|reqI=Datacore - Offensive Subsystems Engineering | |reqI=Datacore - Offensive Subsystems Engineering | ||
− | |notes= | + | |notes= |
}} | }} | ||
Line 527: | Line 537: | ||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
− | |||
− | |||
|pre={{sk|Science|V}}; {{sk|Power Grid Management|V}} | |pre={{sk|Science|V}}; {{sk|Power Grid Management|V}} | ||
|reqI=Datacore - Plasma Physics | |reqI=Datacore - Plasma Physics | ||
Line 534: | Line 542: | ||
|reqIII=Manufacturing: Plasma Thruster, Ion Thruster, Plasma Pulse Generator | |reqIII=Manufacturing: Plasma Thruster, Ion Thruster, Plasma Pulse Generator | ||
|reqIV=Manufacturing: Capital Ion Thruster, Capital Plasma Pulse Generator, Capital Plasma Thruster | |reqIV=Manufacturing: Capital Ion Thruster, Capital Plasma Pulse Generator, Capital Plasma Thruster | ||
− | |notes= | + | |notes= |
}} | }} | ||
Line 542: | Line 550: | ||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
− | |||
− | |||
|pre={{sk|Research|V}}; {{sk|Graviton Physics|IV}} | |pre={{sk|Research|V}}; {{sk|Graviton Physics|IV}} | ||
|reqI=Datacore - Propulsion Subsystems Engineering | |reqI=Datacore - Propulsion Subsystems Engineering | ||
− | |notes= | + | |notes= |
}} | }} | ||
Line 554: | Line 560: | ||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
− | |||
− | |||
|pre={{sk|Science|V}}; {{sk|Power Grid Management|V}} | |pre={{sk|Science|V}}; {{sk|Power Grid Management|V}} | ||
|reqI=Datacore - Quantum Physics; Manufacturing: Prototype Cloaking Device I | |reqI=Datacore - Quantum Physics; Manufacturing: Prototype Cloaking Device I | ||
|reqII=Manufacturing: Prototype Cloaking Device I | |reqII=Manufacturing: Prototype Cloaking Device I | ||
|reqIII=Manufacturing: Prototype Cloaking Device I | |reqIII=Manufacturing: Prototype Cloaking Device I | ||
− | |notes= | + | |notes= |
}} | }} | ||
Line 568: | Line 572: | ||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
− | |||
− | |||
|pre={{sk|Mechanics|V}}; {{sk|Science|V}} | |pre={{sk|Mechanics|V}}; {{sk|Science|V}} | ||
|reqI=Datacore - Rocket Science; Manufacturing: Stealth Bombers | |reqI=Datacore - Rocket Science; Manufacturing: Stealth Bombers | ||
|reqIII=Manufacturing: Stealth Bombers | |reqIII=Manufacturing: Stealth Bombers | ||
|reqIV=Manufacturing: Stealth Bombers | |reqIV=Manufacturing: Stealth Bombers | ||
− | |notes= | + | |notes= |
}} | }} | ||
Line 582: | Line 584: | ||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
− | |||
− | |||
|pre={{sk|Metallurgy|IV}}; {{sk|Science|V}}; {{sk|Research|IV}} | |pre={{sk|Metallurgy|IV}}; {{sk|Science|V}}; {{sk|Research|IV}} | ||
− | |notes= | + | |notes= |
}} | }} | ||
Line 593: | Line 593: | ||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
− | |||
− | |||
|pre={{sk|Archaeology|II}} | |pre={{sk|Archaeology|II}} | ||
− | |notes=This skill is not seeded in NPC stations so prices will vary widely. | + | |notes= This skill is not seeded in NPC stations so prices will vary widely. |
}} | }} | ||
Line 604: | Line 602: | ||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
− | |||
− | |||
|pre={{sk|Archaeology|II}} | |pre={{sk|Archaeology|II}} | ||
− | |notes=This skill is not seeded in NPC stations so prices will vary widely. | + | |notes= This skill is not seeded in NPC stations so prices will vary widely. |
}} | }} | ||
Line 615: | Line 611: | ||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
− | |||
− | |||
|pre={{sk|Archaeology|II}} | |pre={{sk|Archaeology|II}} | ||
− | |notes=This skill is not seeded in NPC stations so prices will vary widely. | + | |notes= This skill is not seeded in NPC stations so prices will vary widely. |
}} | }} | ||
Line 626: | Line 620: | ||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
− | |||
− | |||
|pre={{sk|Metallurgy|IV}}; {{sk|Science|V}}; {{sk|Research|IV}} | |pre={{sk|Metallurgy|IV}}; {{sk|Science|V}}; {{sk|Research|IV}} | ||
− | |notes=This skill is not seeded in NPC stations so prices will vary widely. | + | |notes= This skill is not seeded in NPC stations so prices will vary widely. |
}} | }} | ||
Line 637: | Line 629: | ||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
− | |||
− | |||
|pre={{sk|Mechanics|V}}; {{sk|Science|V}} | |pre={{sk|Mechanics|V}}; {{sk|Science|V}} | ||
− | |notes=This skill is not seeded in NPC stations so prices will vary widely. | + | |notes= This skill is not seeded in NPC stations so prices will vary widely. |
}} | }} | ||
Line 648: | Line 638: | ||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
− | |||
− | |||
|pre={{sk|Hacking|II}} | |pre={{sk|Hacking|II}} | ||
− | |notes=This skill is not seeded in NPC stations so prices will vary widely. | + | |notes= This skill is not seeded in NPC stations so prices will vary widely. |
+ | }} | ||
+ | |||
+ | {{Skill | ||
+ | |skill= Upwell Starship Engineering | ||
+ | |desc= Skill and knowledge of Upwell Starship Engineering and its use in the development of advanced technology. | ||
+ | |||
+ | Used in the research of Upwell Ships of all Sizes. | ||
+ | |||
+ | Needed for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Upwell Starship Engineering per level. | ||
+ | |1= Intelligence | ||
+ | |2= Memory | ||
+ | |pre= {{Sk|Mechanics|V}}; {{Sk|Science|V}} | ||
+ | |reqI= Datacore - Upwell Starship Engineering; Manufacturing: [[Deluge]], [[Torrent]] | ||
+ | |notes= Can be acquired at Factional Warfare Empire Militia LP Stores(15,000 LP). | ||
+ | |||
+ | Upwell Starship Engineering is required to run an invention job on a Squall blueprint copy and. | ||
}} | }} | ||
Line 659: | Line 663: | ||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
− | |||
− | |||
|pre={{sk|Archaeology|II}} | |pre={{sk|Archaeology|II}} | ||
− | |notes=This skill is not seeded in NPC stations so prices will vary widely. | + | |notes= This skill is not seeded in NPC stations so prices will vary widely. |
}} | }} | ||
[[Category:Skills]] | [[Category:Skills]] |
Latest revision as of 01:47, 28 June 2024
Skills |
---|
Skills by category |
Overview
Science is a big category. It's mostly focused toward industrialists and other researching types. Training in a skill required to make an item will reduce construction time, and increase invention success probability. Most skills will also have a set of Tech 2, Tech 3, or Capital components that require that skill. For most categories, the corresponding items for skills are derived from the in-game "Required For" tab for the skill, which may be significantly inaccurate. Please consult a blueprint's skill requirements to confirm which skills are needed.
All attributes except for Perception are important to learning scientific skills.
The following are the skills in the Science section (in alphabetical order):
Skill (Multiplier) | Purpose | Alpha Limit |
---|---|---|
Advanced Laboratory Operation (8x) | Further skill at researching. Ability to run 1 additional research job per level. | ▨▨▨▨▨ |
Amarr Encryption Methods (5x) | Skill at inventing T2 variants of Amarr ships, drones, and laser-related items. | ▨▨▨▨▨ |
Amarr Starship Engineering (5x) | Skill at producing Amarr ships. | ▨▨▨▨▨ |
Astronautic Engineering (5x) | A defunct skill that no longer has a practical use. Exists purely for bragging rights. | ▨▨▨▨▨ |
Caldari Encryption Methods (5x) | Skill at inventing T2 variants of Caldari ships, drones, and missile-related items. | ▨▨▨▨▨ |
Caldari Starship Engineering (5x) | Skill at producing Caldari ships. | ▨▨▨▨▨ |
Core Subsystem Technology (5x) | Skill at inventing or producing T3 core subsystems. | ▨▨▨▨▨ |
Defensive Subsystem Technology (5x) | Skill at inventing or producing T3 defensive subsystems. | ▨▨▨▨▨ |
Electromagnetic Physics (5x) | Skill at producing & inventing T2 Mobile Warp Disruptor variants and mobile inhibitors. | ▨▨▨▨▨ |
Electronic Engineering (5x) | Skill at producing & inventing T2 drones and drone modules, producing non-Bomber Covert Ops ships, and the Mobile Cynosural Inhibitor. | ▨▨▨▨▨ |
Gallente Encryption Methods (5x) | Skill at inventing T2 variants of Gallente ships, drones, and hybrid-related items. | ▨▨▨▨▨ |
Gallente Starship Engineering (5x) | Skill at producing Gallente ships. | ▨▨▨▨▨ |
Graviton Physics (5x) | Skill at producing & inventing mobile warp disruptors and cloaking devices. Required to fly Interdictors and Heavy Interdiction Cruisers. | ▨▨▨▨▨ |
High Energy Physics (5x) | Skill at producing & inventing laser-related items. | ▨▨▨▨▨ |
Hydromagnetic Physics (5x) | Skill at producing & inventing shield-related items. | ▨▨▨▨▨ |
Laboratory Operation (1x) | Ability to run 1 research job per skill level. | ▨▨▨▨▨ |
Laser Physics (5x) | Skill at producing & inventing laser-related items. | ▨▨▨▨▨ |
Mechanical Engineering (5x) | Skill at producing & inventing projectile-related items, weaponry rigs, and select ships. | ▨▨▨▨▨ |
Metallurgy (3x) | Increases blueprint material efficiency research speed. | ▨▨▨▨▨ |
Minmatar Encryption Methods (5x) | Skill at inventing T2 variants of Minmatar ships, drones, and projectile-related items. | ▨▨▨▨▨ |
Minmatar Starship Engineering (5x) | Skill at producing Minmatar ships. | ▨▨▨▨▨ |
Molecular Engineering (5x) | Skill at producing & inventing propulsion, command, and industrial ship-related items. | ▨▨▨▨▨ |
Mutagenic Stabilization (2x) | Skill and knowledge of Mutagenic Stabilization and its use in the development of advanced technology. | ▨▨▨▨▨ |
Nanite Engineering (5x) | Skill at producing & inventing armor-related items. | ▨▨▨▨▨ |
Nuclear Physics (5x) | Skill at producing & inventing projectile-related items. | ▨▨▨▨▨ |
Offensive Subsystem Technology (5x) | Skill at inventing or producing T3 offensive subsystems. | ▨▨▨▨▨ |
Plasma Physics (5x) | Skill at producing & inventing hybrid-related items. | ▨▨▨▨▨ |
Propulsion Subsystem Technology (5x) | Skill at inventing or producing T3 propulsion subsystems. | ▨▨▨▨▨ |
Quantum Physics (5x) | Skill at producing & inventing hybrid, shield, and capacitor-related items. | ▨▨▨▨▨ |
Research (1x) | Increases blueprint manufacturing time research speed. | ▨▨▨▨▨ |
Research Project Management (8x) | Allows simultaneous use of 1 additional R&D agent per level. | ▨▨▨▨▨ |
Rocket Science (5x) | Skill at producing & inventing Stealth Bombers, and propulsion and missile-related items. | ▨▨▨▨▨ |
Science (1x) | Basic science skill. Increases blueprint copying speed. | ◼◼◼◼▨ |
Scientific Networking (3x) | Allows remote initiation of research jobs. | ▨▨▨▨▨ |
Sleeper Encryption Methods (4x) | Understanding of the techniques and methods to reverse engineer Sleeper technology. | ▨▨▨▨▨ |
Sleeper Technology (5x) | Allows production of certain storyline modules. | ▨▨▨▨▨ |
Takmahl Technology (5x) | Allows production of certain storyline modules. | ▨▨▨▨▨ |
Talocan Technology (5x) | Allows production of certain storyline modules. | ▨▨▨▨▨ |
Triglavian Encryption Methods (4x) | Skill at inventing T2 variants of Triglavian ships. | ▨▨▨▨▨ |
Triglavian Quantum Engineering (5x) | Skill at producing Triglavian ships. | ▨▨▨▨▨ |
Upwell Encryption Methods (5x) | Understanding of the data encryption methods used by the Upwell Consortium. | ▨▨▨▨▨ |
Upwell Starship Engineering (5x) | Skill at producing Upwell ships. | ▨▨▨▨▨ |
Yan Jung Technology (5x) | Allows production of certain storyline modules. | ▨▨▨▨▨ |
Research Skills
Advanced Laboratory Operation
Attributes: | |
Multiplier: | 8x |
Price: | 20M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Laboratory Operation V |
Laboratory Operation
Attributes: | |
Multiplier: | 1x |
Price: | 500k ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Science III |
IV required for: | Scientific Networking |
V required for: | Research Project Management; Advanced Laboratory Operation |
Metallurgy
Attributes: | |
Multiplier: | 3x |
Price: | 500k ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Science IV |
I required for: | Manufacturing: Tech 1 Rigs |
III required for: | Variegated Ore Processing |
IV required for: | Manufacturing: Tech 1 Capital Rigs; Sleeper Encryption Methods; Triglavian Encryption Methods; Complex Ore Processing; Abyssal Ore Processing; Mercoxit Ore Processing; Ubiquitous Moon Ore Processing; Common Moon Ore Processing; Uncommon Moon Ore Processing; Rare Moon Ore Processing; Exceptional Moon Ore Processing |
V required for: | Manufacturing: Tech 2 Ships; Ship Components; Scrapmetal Processing |
Research
Attributes: | |
Multiplier: | 1x |
Price: | 500k ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Science III |
I required for: | Manufacturing: Tech 1 Rigs |
IV required for: | Manufacturing: Tech 1 Capital Rigs; Sleeper Encryption Methods |
V required for: | Manufacturing: Tech 2 Ships; Ship Components; Research Project Management; Defensive Subsystem Technology; Engineering Subsystem Technology; Electronic Subsystem Technology; Offensive Subsystem Technology; Propulsion Subsystem Technology |
Research Project Management
Attributes: | |
Multiplier: | 8x |
Price: | 40M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Laboratory Operation V; Research V |
Science
Scientific Networking
Attributes: | |
Multiplier: | 3x |
Price: | 10M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Laboratory Operation IV |
Manufacturing Skills
Amarr Encryption Methods
Increases invention success chance of invention jobs that require this skill. Also required for manufacturing some storyline modules.
Attributes: | |
Multiplier: | 5x |
Price: | 0.1-1M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Hacking II |
Notes: | This skill is not seeded in NPC stations so prices will vary widely. |
Amarr Starship Engineering
Attributes: | |
Multiplier: | 5x |
Price: | 15M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Science V; Mechanics V |
I required for: | Datacore - Amarrian Starship Engineering; Manufacturing: Tech 2 Amarr Ships |
II required for: | Manufacturing: Tech 2 Amarr Ships |
III required for: | Manufacturing: Tech 2 Amarr Ships |
IV required for: | Manufacturing: Zealot, Sacrilege, Impel, Absolution, Damnation |
V required for: | Manufacturing: Pilgrim, Zealot, Sacrilege, Impel, Curse, Absolution, Damnation |
Astronautic Engineering
Attributes: | |
Multiplier: | 5x |
Price: | 5-20B ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Mechanics V; Science V |
Notes: | This skill is not seeded in NPC stations. |
Caldari Encryption Methods
Increases invention success chance of invention jobs that require this skill. Also required for manufacturing some storyline modules.
Attributes: | |
Multiplier: | 5x |
Price: | 100-500k ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Hacking II |
Notes: | This skill is not seeded in NPC stations so prices will vary widely. |
Caldari Starship Engineering
Attributes: | |
Multiplier: | 5x |
Price: | 15M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Science V; Mechanics V |
I required for: | Datacore - Caldari Starship Engineering; Manufacturing: Tech 2 Caldari Ships |
II required for: | Manufacturing: Tech 2 Caldari Ships |
III required for: | Manufacturing: Tech 2 Caldari Ships |
IV required for: | Manufacturing: Cerberus, Eagle, Bustard, Vulture, Nighthawk |
V required for: | Manufacturing: Falcon, Rook, Cerberus, Eagle, Bustard, Vulture, Nighthawk |
Core Subsystem Technology
Attributes: | |
Multiplier: | 5x |
Price: | 15M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Research V; High Energy Physics IV |
I required for: | Datacore - Core Subsystems Engineering |
Defensive Subsystem Technology
Attributes: | |
Multiplier: | 5x |
Price: | 15M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Research V; Nanite Engineering IV |
I required for: | Datacore - Defensive Subsystems Engineering |
Electromagnetic Physics
Attributes: | |
Multiplier: | 5x |
Price: | 15M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Science V; CPU Management V |
I required for: | Datacore - Electromagnetic Physics |
II required for: | Manufacturing: Ship Components |
III required for: | Manufacturing: Capacitor Units, Mobile Scan Inhibitor |
IV required for: | Manufacturing: Capital Capacitor Units, Mobile Cynosural Inhibitor |
Electronic Engineering
Attributes: | |
Multiplier: | 5x |
Price: | 15M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Science V; CPU Management V |
I required for: | Datacore - Electronic Engineering; Manufacturing: Covert Ops Frigates; All non-fighter Tech 2 Drones and related Tech 2 modules |
II required for: | Manufacturing: non-Bomber Covert Ops Frigates |
III required for: | Manufacturing: Ship Components, Mobile Scan Inhibitor |
IV required for: | Manufacturing: Capital Ship Components, Small Mobile Siphon Units |
Gallente Encryption Methods
Increases invention success chance of invention jobs that require this skill. Also required for manufacturing some storyline modules.
Attributes: | |
Multiplier: | 5x |
Price: | 100-500k ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Hacking II |
Notes: | This skill is not seeded in NPC stations so prices will vary widely. |
Gallente Starship Engineering
Attributes: | |
Multiplier: | 5x |
Price: | 15M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Science V; Mechanics V |
I required for: | Datacore - Gallentean Starship Engineering; Manufacturing: Tech 2 Gallente Ships |
II required for: | Manufacturing: Tech 2 Gallente Ships |
III required for: | Manufacturing: Tech 2 Gallente Ships |
IV required for: | Manufacturing: Ishtar, Deimos, Occator, Eos, Astarte |
V required for: | Manufacturing: Arazu, Lachesis, Ishtar, Deimos, Occator, Eos, Astarte |
Graviton Physics
Attributes: | |
Multiplier: | 5x |
Price: | 15M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Science V; Power Grid Management V |
I required for: | Interdiction Sphere Launcher I; Datacore - Graviton Physics; Manufacturing: Mobile Small Warp Disruptor I; Cloaking Devices; Interdictors |
II required for: | Manufacturing: Mobile Small/Medium Warp Disruptor I; Reconfigured Subspace Calibrator; Mobile Micro Jump Unit |
III required for: | Manufacturing: Mobile Warp Disruptors; Graviton Pulse Generator; Graviton Reactor Unit |
IV required for: | Capital Tractor Beam I; Tech 1 and Faction Warp Disruption Field Generators; Manufacturing: Capital Ship Components, Mobile Large Warp Disruptor I, Small Mobile Siphon Units, Mobile Cynosural Field Inhibitor; Heavy Interdiction Cruisers; Propulsion Subsystem Technology |
V required for: | Warp Disruption Field Generator II; Capital Tractor Beam II |
High Energy Physics
Attributes: | |
Multiplier: | 5x |
Price: | 15M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Science V; Power Grid Management V |
I required for: | Datacore - High Energy Physics; Manufacturing: Mobile Tractor Unit |
II required for: | Manufacturing: Nanowire Composites |
III required for: | Manufacturing: Fusion Reactor Unit, Antimatter Reactor Unit, Fusion Thruster |
IV required for: | Manufacturing: Capital Antimatter Reactor Unit, Capital Fusion Reactor Unit, Capital Fusion Thruster; Core Subsystem Technology; Offensive Subsystem Technology |
Hydromagnetic Physics
Attributes: | |
Multiplier: | 5x |
Price: | 15M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Science V; Power Grid Management V |
I required for: | Datacore - Hydromagnetic Physics; Manufacturing: Shield Boost Amplifier I, Prototype Cloaking Device I |
III required for: | Manufacturing: EM Pulse Generator, Shield Emitters |
IV required for: | Manufacturing: Capital Shield Emitters, Capital EM Pulse Generator; Ice Processing |
Laser Physics
Attributes: | |
Multiplier: | 5x |
Price: | 15M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Science V; Power Grid Management V |
I required for: | Datacore - Laser Physics; Manufacturing: Mobile Tractor Unit |
III required for: | Manufacturing: Laser Focusing Crystals |
IV required for: | Manufacturing: Capital Laser Focusing Crystals |
Mechanical Engineering
Attributes: | |
Multiplier: | 5x |
Price: | 15M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Science V; Mechanics V |
I required for: | Datacore - Mechanical Engineering; Manufacturing: Tech 2 Ships |
II required for: | Manufacturing: Tech 2 Ships, Ship Components |
III required for: | Manufacturing: Tech 2 Ships |
Minmatar Encryption Methods
Increases invention success chance of invention jobs that require this skill. Also required for manufacturing some storyline modules.
Attributes: | |
Multiplier: | 5x |
Price: | 100-500k ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Hacking II |
Notes: | This skill is not seeded in NPC stations so prices will vary widely. |
Minmatar Starship Engineering
Attributes: | |
Multiplier: | 5x |
Price: | 15M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Science V; Mechanics V |
I required for: | Datacore - Minmatar Starship Engineering; Manufacturing: Tech 2 Minmatar Ships |
II required for: | Manufacturing: Tech 2 Minmatar Ships |
III required for: | Manufacturing: Tech 2 Minmatar Ships |
IV required for: | Manufacturing: Vagabond, Muninn, Mastodon, Sleipnir, Claymore |
V required for: | Manufacturing: Huginn, Rapier, Vagabond, Muninn, Mastodon, Sleipnir, Claymore |
Molecular Engineering
Attributes: | |
Multiplier: | 5x |
Price: | 15M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Science V; Mechanics V |
I required for: | Datacore - Molecular Engineering |
II required for: | Manufacturing: Mobile Micro Jump Unit |
III required for: | Manufacturing: Armor Plates Components |
IV required for: | Manufacturing: Capital Armor Plates Components |
Mutagenic Stabilization
Attributes: | |
Multiplier: | 2x |
Price: | 15M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Science V; Biology V |
I required for: | Genetic Mutation Inhibitor Blueprint |
Nanite Engineering
Attributes: | |
Multiplier: | 5x |
Price: | 15M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Science V; CPU Management V |
I required for: | Datacore - Nanite Engineering |
IV required for: | Defensive Subsystem Technology |
Nuclear Physics
Attributes: | |
Multiplier: | 5x |
Price: | 15M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Science V; Power Grid Management V |
I required for: | Datacore - Nuclear Physics |
III required for: | Manufacturing: Thermonuclear Trigger Unit, Nuclear Pulse Generator, Nuclear Reactor |
IV required for: | Manufacturing: Capital Nuclear Pulse Generator, Capital Nuclear Reactor Unit, Capital Thermonuclear Trigger Unit |
Offensive Subsystem Technology
Attributes: | |
Multiplier: | 5x |
Price: | 15M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Research V; High Energy Physics IV |
I required for: | Datacore - Offensive Subsystems Engineering |
Plasma Physics
Attributes: | |
Multiplier: | 5x |
Price: | 15M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Science V; Power Grid Management V |
I required for: | Datacore - Plasma Physics |
II required for: | Manufacturing: Reinforced Metallofullerene Alloys |
III required for: | Manufacturing: Plasma Thruster, Ion Thruster, Plasma Pulse Generator |
IV required for: | Manufacturing: Capital Ion Thruster, Capital Plasma Pulse Generator, Capital Plasma Thruster |
Propulsion Subsystem Technology
Attributes: | |
Multiplier: | 5x |
Price: | 15M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Research V; Graviton Physics IV |
I required for: | Datacore - Propulsion Subsystems Engineering |
Quantum Physics
Attributes: | |
Multiplier: | 5x |
Price: | 15M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Science V; Power Grid Management V |
I required for: | Datacore - Quantum Physics; Manufacturing: Prototype Cloaking Device I |
II required for: | Manufacturing: Prototype Cloaking Device I |
III required for: | Manufacturing: Prototype Cloaking Device I |
Rocket Science
Attributes: | |
Multiplier: | 5x |
Price: | 15M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Mechanics V; Science V |
I required for: | Datacore - Rocket Science; Manufacturing: Stealth Bombers |
III required for: | Manufacturing: Stealth Bombers |
IV required for: | Manufacturing: Stealth Bombers |
Sleeper Encryption Methods
Increases invention success chance of T3 invention.
Attributes: | |
Multiplier: | 4x |
Price: | 15M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Metallurgy IV; Science V; Research IV |
Sleeper Technology
Attributes: | |
Multiplier: | 5x |
Price: | 3-40M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Archaeology II |
Notes: | This skill is not seeded in NPC stations so prices will vary widely. |
Takmahl Technology
Attributes: | |
Multiplier: | 5x |
Price: | 7-50M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Archaeology II |
Notes: | This skill is not seeded in NPC stations so prices will vary widely. |
Talocan Technology
Attributes: | |
Multiplier: | 5x |
Price: | 3-100M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Archaeology II |
Notes: | This skill is not seeded in NPC stations so prices will vary widely. |
Triglavian Encryption Methods
Increases invention success chance of T2 Triglavian invention.
Attributes: | |
Multiplier: | 4x |
Price: | 250-500k ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Metallurgy IV; Science V; Research IV |
Notes: | This skill is not seeded in NPC stations so prices will vary widely. |
Triglavian Quantum Engineering
Attributes: | |
Multiplier: | 5x |
Price: | 75-250k ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Mechanics V; Science V |
Notes: | This skill is not seeded in NPC stations so prices will vary widely. |
Upwell Encryption Methods
Attributes: | |
Multiplier: | 5x |
Price: | 300-330M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Hacking II |
Notes: | This skill is not seeded in NPC stations so prices will vary widely. |
Upwell Starship Engineering
Used in the research of Upwell Ships of all Sizes.
Needed for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Upwell Starship Engineering per level.Attributes: | |
Multiplier: | 5x |
Price: | 10M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Mechanics V; Science V |
I required for: | Datacore - Upwell Starship Engineering; Manufacturing: Deluge, Torrent |
Notes: | Can be acquired at Factional Warfare Empire Militia LP Stores(15,000 LP).
Upwell Starship Engineering is required to run an invention job on a Squall blueprint copy and. |
Yan Jung Technology
Attributes: | |
Multiplier: | 5x |
Price: | 10-50M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Archaeology II |
Notes: | This skill is not seeded in NPC stations so prices will vary widely. |