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Hauling: Difference between revisions

From EVE University Wiki
m Reverted edit by Rika Nipah Nanodesu (talk) to last revision by Yakasaimo Onzo
Tag: Rollback
Proton One (talk | contribs)
m "N {{m3}}" ➙ "N{{m3}}"
 
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As an alternative, a shuttle (all areas of space) or a fast T1 frigate (in highsec and lowsec) will work as well, but they are more susceptible to smartbombing gatecamps. Tactical bookmarks on-grid with gates ("perches") and insta-dock/insta-undock bookmarks can mitigate this risk considerably. (See [[Bookmark]] for an more in-depth explanation.)
As an alternative, a shuttle (all areas of space) or a fast T1 frigate (in highsec and lowsec) will work as well, but they are more susceptible to smartbombing gatecamps. Tactical bookmarks on-grid with gates ("perches") and insta-dock/insta-undock bookmarks can mitigate this risk considerably. (See [[Bookmark]] for an more in-depth explanation.)


The {{sh|Sunesis}} is a special edition destroyer that is given out to all Omega pilots once a year. Various fitting options exist, with a sub-2s fit able to hold 1200 {{m3}} without any expensive faction modules. It is an easily accessible and cheap option for highsec and lowsec and can be used by Alpha players as well.
The {{sh|Sunesis}} is a special edition destroyer that is given out to all Omega pilots once a year. Various fitting options exist, with a sub-2s fit able to hold 1200{{m3}} without any expensive faction modules. It is an easily accessible and cheap option for highsec and lowsec and can be used by Alpha players as well.


A {{sh|Victorieux Luxury Yacht}} can warp cloaked, ignores nullsec bubbles if fitted with an interdiction nullifier, can be fit with enough tank to survive smartbombs, and has very decent align time and warp speed. That is another good option for moving high-value, low-volume cargo.
A {{sh|Victorieux Luxury Yacht}} can warp cloaked, ignores nullsec bubbles if fitted with an interdiction nullifier, can be fit with enough tank to survive smartbombs, and has very decent align time and warp speed. That is another good option for moving high-value, low-volume cargo.
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* Cargo with near-negligible volume: Interceptor or Cov-Ops Frigate (anywhere), sub-1s Hecate (highsec/lowsec)
* Cargo with near-negligible volume: Interceptor or Cov-Ops Frigate (anywhere), sub-1s Hecate (highsec/lowsec)
* Up to 1,200 {{m3}} in highsec/lowsec: sub-2s Sunesis
* Up to 1,200{{m3}} in highsec/lowsec: sub-2s Sunesis
* Up to 10,000 {{m3}} (packaged cruiser size) anywhere: Blockade Runner
* Up to 10,000{{m3}} (packaged cruiser size) anywhere: Blockade Runner
* Low-value cargo up to 15,000 {{m3}} (packaged battlecruiser size) anywhere: Fast T1 Hauler
* Low-value cargo up to 15,000{{m3}} (packaged battlecruiser size) anywhere: Fast T1 Hauler
* Low-value cargo up to 30,000 {{m3}} (two packaged battlecruisers size) in highsec: Bulk T1 Hauler, specialised T1 Haulers
* Low-value cargo up to 30,000{{m3}} (two packaged battlecruisers size) in highsec: Bulk T1 Hauler, specialised T1 Haulers
* Medium-value cargo up to 60,000 {{m3}} (packaged battleship size): Deep Space Transport (anywhere) (if Jump Freighter is not [yet] an option), Orca (highsec)
* Medium-value cargo up to 60,000{{m3}} (packaged battleship size): Deep Space Transport (anywhere) (if Jump Freighter is not [yet] an option), Orca (highsec)
* High-value cargo beyond 10,000 {{m3}} in highsec: Blockade Runner doing several trips (even if you may get the job done faster with a DST, getting it there slowly is better than not getting it there at all due to being ganked)
* High-value cargo beyond 10,000{{m3}} in highsec: Blockade Runner doing several trips (even if you may get the job done faster with a DST, getting it there slowly is better than not getting it there at all due to being ganked)
* Huge cargo above ~60k {{m3}} and below ~300k {{m3}} anywhere: Jump Freighter (aligns faster than a Freighter and has more tank)
* Huge cargo above ~60k{{m3}} and below ~300k{{m3}} anywhere: Jump Freighter (aligns faster than a Freighter and has more tank)
* Huge cargo above ~300k {{m3}} anywhere: Freighter (requires escort in low and null, is easily caught by bubbles/gatecamps), Jump Freighter doing several trips
* Huge cargo above ~300k{{m3}} anywhere: Freighter (requires escort in low and null, is easily caught by bubbles/gatecamps), Jump Freighter doing several trips


==== Comparison table for cargo ships ====
==== Comparison table for cargo ships ====
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With the commonly used 3M ISK per 1k EHP guideline, if your ship has 8k EHP, you should not be carrying more than 24M ISK worth of cargo and fit modules per trip. The more that you exceed that ISK/EHP value, the more likely you are to get ganked. However, you can often get away with 4M-6M ISK per 1k EHP if you know your route, do not auto-pilot, and know the key risk factors.
With the commonly used 3M ISK per 1k EHP guideline, if your ship has 8k EHP, you should not be carrying more than 24M ISK worth of cargo and fit modules per trip. The more that you exceed that ISK/EHP value, the more likely you are to get ganked. However, you can often get away with 4M-6M ISK per 1k EHP if you know your route, do not auto-pilot, and know the key risk factors.


Another alternative is the 50 million ISK maximum collateral for T1 haulers used by several hauling corporations. They will haul cargo up to 50,000,000 ISK and 17,000 {{m3}} in size using T1 haulers. This indicates what they consider to be safe for high sec hauling in that type of ship.
Another alternative is the 50 million ISK maximum collateral for T1 haulers used by several hauling corporations. They will haul cargo up to 50,000,000 ISK and 17,000{{m3}} in size using T1 haulers. This indicates what they consider to be safe for high sec hauling in that type of ship.


Key risk factors (which raise/lower the ISK/EHP calculation):
Key risk factors (which raise/lower the ISK/EHP calculation):
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=== Mining assistance ===
=== Mining assistance ===
If you're using your hauler in a mining operation (without an Orca), consider fitting a tractor beam to bring cans to you faster, as well as a salvager to make something of the inevitable rat wrecks. In addition, putting out a Mobile Tractor Unit can make it easy to pick up cans from other miners and then haul them to station (''Make sure to have your drones on passive!''). You could also fit a mining laser, but even a good one with pilot skills won't be getting much more than 100 {{m3}} per minute.
If you're using your hauler in a mining operation (without an Orca), consider fitting a tractor beam to bring cans to you faster, as well as a salvager to make something of the inevitable rat wrecks. In addition, putting out a Mobile Tractor Unit can make it easy to pick up cans from other miners and then haul them to station (''Make sure to have your drones on passive!''). You could also fit a mining laser, but even a good one with pilot skills won't be getting much more than 100{{m3}} per minute.


=== Other ===
=== Other ===