Ezra's view on this: demo and template
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This page is specific to EVE University. Other corporations or groups in the game may operate differently. For a summary of EVE University's rules and code of conduct, see EVE University Rules.
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Active Mentors
Please note that a mentor shown here may be unable to accept you as a mentor due to real-life reasons, or being at their maximum workload. Ensure that you pick more than one mentor in your application!
Anidien Dallacort |
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Details |
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Experience |
3 years |
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Skillpoints |
Over 100 million |
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Skillset |
- Getting Started (career options, making ISK, The Agency, etc)
- The Basics: fleet ops, SOP and policies, basic ship fitting advice
- Mining
- Industry (manufacturing, research, and invention)
- Planetary Interaction
- Exploration (scanning, relic/data sites, cosmic signatures, combat sites)
- Player vs. Player (PvP)
- Fleet Commanding
- Hauling |
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Playtimes |
Everyday: Everyday: 18:00 - 06:00 |
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Biography |
I dabble in just about any aspect of EVE anymore, short of things the Uni doesn't do. Primarily, I'm an industrial player - I frequently do actual industry, along with Planetary Interaction, and mining. I also do exploration as a bit of a side activity, PvE on occasion, and have been getting more and more into the combat side of the game as of late. In EVE Uni, in addition to being a Mentor, I am the Manager of EVE University's Teaching Department, and a member of the EVE University Fleet Command team. If your interests fall outside of an area I know - I probably know how to get you in touch with someone who knows better, or find some material to help us study and understand together. In short - if you're interested in it, ask me about it! |
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Primary community |
Stacmon |
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Contact |
In-game mails, Discord |
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Language |
English |
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Mentor |
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! faction missing ! |
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! hulltype missing ! |
! class missing !
RELATED UNI-WIKI REFERENCES
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Required Skills
none
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Grouping
▪ Variations none
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Ship Attributes
Fittings |
High 0
Launchers 0
Turrets 0
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Navigation |
Base Time to Warp ? what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
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Targeting |
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Structure |
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Armor |
Armor Hitpoints 0 HP
Armor Resistances
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Shields |
Shield Capacity 0 HP
Shield Resistances
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! faction missing ! |
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! hulltype missing ! |
! class missing !
RELATED UNI-WIKI REFERENCES
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Required Skills
none
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Grouping
▪ Variations none
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Ship Attributes
Fittings |
High 0
Launchers 0
Turrets 0
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Navigation |
Base Time to Warp ? what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
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Targeting |
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Structure |
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Armor |
Armor Hitpoints 0 HP
Armor Resistances
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Shields |
Shield Capacity 0 HP
Shield Resistances
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{
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! faction missing ! |
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! hulltype missing ! |
! class missing !
RELATED UNI-WIKI REFERENCES
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Required Skills
none
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Grouping
▪ Variations none
|
Ship Attributes
Fittings |
High 0
Launchers 0
Turrets 0
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Navigation |
Base Time to Warp ? what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
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Targeting |
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Structure |
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Armor |
Armor Hitpoints 0 HP
Armor Resistances
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Shields |
Shield Capacity 0 HP
Shield Resistances
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{
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! faction missing ! |
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! hulltype missing ! |
! class missing !
RELATED UNI-WIKI REFERENCES
|
Required Skills
none
|
Grouping
▪ Variations none
|
Ship Attributes
Fittings |
High 0
Launchers 0
Turrets 0
|
|
Navigation |
Base Time to Warp ? what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
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Targeting |
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Structure |
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Armor |
Armor Hitpoints 0 HP
Armor Resistances
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Shields |
Shield Capacity 0 HP
Shield Resistances
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{
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! faction missing ! |
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! hulltype missing ! |
! class missing !
RELATED UNI-WIKI REFERENCES
|
Required Skills
none
|
Grouping
▪ Variations none
|
Ship Attributes
Fittings |
High 0
Launchers 0
Turrets 0
|
|
Navigation |
Base Time to Warp ? what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
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Targeting |
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Structure |
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Armor |
Armor Hitpoints 0 HP
Armor Resistances
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Shields |
Shield Capacity 0 HP
Shield Resistances
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{
|
! faction missing ! |
|
! hulltype missing ! |
! class missing !
RELATED UNI-WIKI REFERENCES
|
Required Skills
none
|
Grouping
▪ Variations none
|
Ship Attributes
Fittings |
High 0
Launchers 0
Turrets 0
|
|
Navigation |
Base Time to Warp ? what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
|
|
Drones |
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Targeting |
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Structure |
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Armor |
Armor Hitpoints 0 HP
Armor Resistances
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Shields |
Shield Capacity 0 HP
Shield Resistances
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{
|
! faction missing ! |
|
! hulltype missing ! |
! class missing !
RELATED UNI-WIKI REFERENCES
|
Required Skills
none
|
Grouping
▪ Variations none
|
Ship Attributes
Fittings |
High 0
Launchers 0
Turrets 0
|
|
Navigation |
Base Time to Warp ? what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
|
|
Drones |
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Targeting |
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Structure |
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Armor |
Armor Hitpoints 0 HP
Armor Resistances
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Shields |
Shield Capacity 0 HP
Shield Resistances
|
|
{
|
! faction missing ! |
|
! hulltype missing ! |
! class missing !
RELATED UNI-WIKI REFERENCES
|
Required Skills
none
|
Grouping
▪ Variations none
|
Ship Attributes
Fittings |
High 0
Launchers 0
Turrets 0
|
|
Navigation |
Base Time to Warp ? what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
|
|
Drones |
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Targeting |
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Structure |
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Armor |
Armor Hitpoints 0 HP
Armor Resistances
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Shields |
Shield Capacity 0 HP
Shield Resistances
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{
|
! faction missing ! |
|
! hulltype missing ! |
! class missing !
RELATED UNI-WIKI REFERENCES
|
Required Skills
none
|
Grouping
▪ Variations none
|
Ship Attributes
Fittings |
High 0
Launchers 0
Turrets 0
|
|
Navigation |
Base Time to Warp ? what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
|
|
Drones |
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Targeting |
|
|
Structure |
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Armor |
Armor Hitpoints 0 HP
Armor Resistances
|
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Shields |
Shield Capacity 0 HP
Shield Resistances
|
|
{
|
! faction missing ! |
|
! hulltype missing ! |
! class missing !
RELATED UNI-WIKI REFERENCES
|
Required Skills
none
|
Grouping
▪ Variations none
|
Ship Attributes
Fittings |
High 0
Launchers 0
Turrets 0
|
|
Navigation |
Base Time to Warp ? what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
|
|
Drones |
|
|
Targeting |
|
|
Structure |
|
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Armor |
Armor Hitpoints 0 HP
Armor Resistances
|
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Shields |
Shield Capacity 0 HP
Shield Resistances
|
|
{
|
! faction missing ! |
|
! hulltype missing ! |
! class missing !
RELATED UNI-WIKI REFERENCES
|
Required Skills
none
|
Grouping
▪ Variations none
|
Ship Attributes
Fittings |
High 0
Launchers 0
Turrets 0
|
|
Navigation |
Base Time to Warp ? what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
|
|
Drones |
|
|
Targeting |
|
|
Structure |
|
|
Armor |
Armor Hitpoints 0 HP
Armor Resistances
|
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Shields |
Shield Capacity 0 HP
Shield Resistances
|
|
{
|
! faction missing ! |
|
! hulltype missing ! |
! class missing !
RELATED UNI-WIKI REFERENCES
|
Required Skills
none
|
Grouping
▪ Variations none
|
Ship Attributes
Fittings |
High 0
Launchers 0
Turrets 0
|
|
Navigation |
Base Time to Warp ? what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
|
|
Drones |
|
|
Targeting |
|
|
Structure |
|
|
Armor |
Armor Hitpoints 0 HP
Armor Resistances
|
|
Shields |
Shield Capacity 0 HP
Shield Resistances
|
|
{
|
! faction missing ! |
|
! hulltype missing ! |
! class missing !
RELATED UNI-WIKI REFERENCES
|
Required Skills
none
|
Grouping
▪ Variations none
|
Ship Attributes
Fittings |
High 0
Launchers 0
Turrets 0
|
|
Navigation |
Base Time to Warp ? what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
|
|
Drones |
|
|
Targeting |
|
|
Structure |
|
|
Armor |
Armor Hitpoints 0 HP
Armor Resistances
|
|
Shields |
Shield Capacity 0 HP
Shield Resistances
|
|
{
|
! faction missing ! |
|
! hulltype missing ! |
! class missing !
RELATED UNI-WIKI REFERENCES
|
Required Skills
none
|
Grouping
▪ Variations none
|
Ship Attributes
Fittings |
High 0
Launchers 0
Turrets 0
|
|
Navigation |
Base Time to Warp ? what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
|
|
Drones |
|
|
Targeting |
|
|
Structure |
|
|
Armor |
Armor Hitpoints 0 HP
Armor Resistances
|
|
Shields |
Shield Capacity 0 HP
Shield Resistances
|
|
{
|
! faction missing ! |
|
! hulltype missing ! |
! class missing !
RELATED UNI-WIKI REFERENCES
|
Required Skills
none
|
Grouping
▪ Variations none
|
Ship Attributes
Fittings |
High 0
Launchers 0
Turrets 0
|
|
Navigation |
Base Time to Warp ? what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
|
|
Drones |
|
|
Targeting |
|
|
Structure |
|
|
Armor |
Armor Hitpoints 0 HP
Armor Resistances
|
|
Shields |
Shield Capacity 0 HP
Shield Resistances
|
|
{
|
! faction missing ! |
|
! hulltype missing ! |
! class missing !
RELATED UNI-WIKI REFERENCES
|
Required Skills
none
|
Grouping
▪ Variations none
|
Ship Attributes
Fittings |
High 0
Launchers 0
Turrets 0
|
|
Navigation |
Base Time to Warp ? what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
|
|
Drones |
|
|
Targeting |
|
|
Structure |
|
|
Armor |
Armor Hitpoints 0 HP
Armor Resistances
|
|
Shields |
Shield Capacity 0 HP
Shield Resistances
|
|
{
|
! faction missing ! |
|
! hulltype missing ! |
! class missing !
RELATED UNI-WIKI REFERENCES
|
Required Skills
none
|
Grouping
▪ Variations none
|
Ship Attributes
Fittings |
High 0
Launchers 0
Turrets 0
|
|
Navigation |
Base Time to Warp ? what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
|
|
Drones |
|
|
Targeting |
|
|
Structure |
|
|
Armor |
Armor Hitpoints 0 HP
Armor Resistances
|
|
Shields |
Shield Capacity 0 HP
Shield Resistances
|
|
{
|
! faction missing ! |
|
! hulltype missing ! |
! class missing !
RELATED UNI-WIKI REFERENCES
|
Required Skills
none
|
Grouping
▪ Variations none
|
Ship Attributes
Fittings |
High 0
Launchers 0
Turrets 0
|
|
Navigation |
Base Time to Warp ? what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
|
|
Drones |
|
|
Targeting |
|
|
Structure |
|
|
Armor |
Armor Hitpoints 0 HP
Armor Resistances
|
|
Shields |
Shield Capacity 0 HP
Shield Resistances
|
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Active Mentors (Hidden Identities)
Note: These mentors have requested that their character information be kept off the wiki. These mentors are also active, and follow the same rules.
No Currently Active Anonymous Mentors
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