Difference between revisions of "User:Drebin 679/Sandbox 2"

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(Initialized with Tengu info.)
 
(Changed to a Template:EVEUniversityNav changes mockup page. Noted changes and comments on my userspace version compared to the present version.)
 
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''Drebin 679 Sandbox 2 - T3C Subsystem stat tables ([[Tengu]])''
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''Drebin 679 Sandbox 2 - EVEUniversityNav changes mockup''
  
==Subsystems==
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<onlyinclude>{{User:Drebin 679/Template:EVEUniversityNav}}</onlyinclude>
  
Like other Strategic Cruisers, many of the stats of the Tengu are determined by what subsystems are installed. The Tengu requires a susbsystem from each of the Core, Defensive, Offensive, and Propulsion subsystems. Each category has three options, offering different bonuses and stats to the Tengu.
 
  
==== Core ====
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Changes made:
  
{| class="wikitable collapsible collapsed"
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* Set navbox state to collapsed (doesn't seem to work at the moment...)
|-
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* Indented the nested navbox source, added child tags on them
! Name !! Caldari Core Systems bonuses (per skill level) !! Role Bonus
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* Removed Wartime Operations, as AFAIK that is not dictated by the FC team
|-
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* Cross Campus Initiative -> Community Content Initiative
| Augmented Graviton Reactor || <b>5%</b> bonus to capacitor capacity<br><b>3%</b> bonus to energy warfare resistance|| 20% bonus to ship power output<br>+2 mid slots, +2 low slots<br>+50 GJ Capacitor
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* Removed [[EVE University Calendar]], [[List of Teachers]], and [[Shared Can Fleet Command]] from Teaching Department, as the first is not Teaching specific, and the latter two are anachronistic
|-
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* Removed [[Leaving EVE University]] from Intake & Progression, as it does not seem specific to that department
| Electronic Efficiency Gate || <b>15%</b> bonus to ship sensor strength<br><b>5%</b> bonus to max targeting range|| 25% bonus to ship CPU output<br>+3 Mid Slots, +1 Low Slot<br>+1 max locked target
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* Removed [[Skillbook Program]] from Reimbursement Department, as said department does not administer that program (the Uni at-large and managers at-large do)
|-
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* Removed [[Skillbook Program Seeded Price]] as now that it is no longer a subpage of Skillbook program (due to subpages at-large getting nuked), it might as well be tooled as a standalone page and not a Uni specific page.
| Obfuscation Manifold || <b>10%</b> bonus to ECM Target Jammer strength and optimal range<br><b>15%</b> bonus to the benefits of overheating ECM Target Jammer modules<br><b>5%</b> reduction in module damage from overheating|| +3 Mid Slots, +1 Low Slot
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* Added [[EVE University Overview]] to the Services section. It's currently not in that category, but I guess it could be considered a service by E-UNI, as the Uni puts in work to keep its modified Z-S overview up to date.
|}
 
  
==== Defensive ====
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Other comments:
  
{| class="wikitable collapsible collapsed"
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* Having [[EVE Echoes]] on here is odd. I guess it's there just to say "E-UNI is not in Echoes", but the rest of the page does not seem relevant to E-UNI specifically.
|-
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* Will also probably chuck the [[Crowbar]] link for the same reason.
! Name !! Caldari Defensive Systems bonuses (per skill level) !! Role Bonus
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* Should probably chuck [[Campuses]] or [[Communities]] in here somewhere...
|-
 
| Amplification Node || <b>10%</b> bonus to Shield Booster effectiveness<br><b>10%</b> bonus to the benefits of overheating Shield Boosters || +3 Mid Slots, +1 Low Slot<br>+500 Shield HP, +100 Armor HP<br>+300GJ Capacitor Capacity
 
|-
 
| Covert Reconfiguration || <b>10%</b> bonus to Core and Combat Scanner Probe strength<br><b>7.5%</b> bonus to Shield Booster effectiveness<br><b>7.5%</b> bonus to the benefits of overheating Shield Boosters||100% reduction in Cloaking Devices CPU requirement<br>10+ bonus to Relic and Data Analyzer virus strength<br>Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br>Cloak reactivation delay reduced to 5 seconds<br>+1 High Slot, +3 Mid Slots<br>+300 Armor HP, +600 Hull HP<br>+200GJ Capacitor Capacity, +5m Signature Radius, +30m3 Cargo Capacity
 
|-
 
| Supplemental Screening || <b>10%</b> bonus to ECM Target Jammer strength and optimal range<br><b>15%</b> bonus to the benefits of overheating ECM Target Jammer modules<br><b>5%</b> reduction in module damage from overheating||+2 Mid Slots, +2 Low Slots<br>+1000 Shield HP<br>+10m Signature Radius
 
|}
 
 
 
==== Offensive ====
 
 
 
{| class="wikitable collapsible collapsed"
 
|-
 
! Name !! Caldari Offensive Systems bonuses (per skill level) !! Role Bonus
 
|-
 
| Accelerated Ejection Bay || <b>5%</b> bonus to kinetic Light Missile, Heavy Missile and Heavy Assault Missile damage<br><b>7.5%</b> bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire<br><b>10%</b> bonus to Heavy Missile and Heavy Assault Missile velocity || +3 Mid Slots, +1 Low Slot<br>+500 Shield HP, +100 Armor HP<br>+300GJ Capacitor Capacity
 
|-
 
| Magnetic Infusion Basin || <b>10%</b> bonus to Core and Combat Scanner Probe strength<br><b>7.5%</b> bonus to Shield Booster effectiveness<br><b>7.5%</b> bonus to the benefits of overheating Shield Boosters||100% reduction in Cloaking Devices CPU requirement<br>10+ bonus to Relic and Data Analyzer virus strength<br>Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br>Cloak reactivation delay reduced to 5 seconds<br>+1 High Slot, +3 Mid Slots<br>+300 Armor HP, +600 Hull HP<br>+200GJ Capacitor Capacity, +5m Signature Radius, +30m3 Cargo Capacity
 
|-
 
| Support Processor || <b>2%</b> bonus to Shield Command, Information Command and Skirmish Command burst strength and duration<br><b>5%</b> reduction in Remote Shield Booster activation cost<br><b>10%</b> bonus to the benefits of overheating Remote Shield Booster modules||75% reduction in the PWG and CPU fitting costs of Medium Remote Shield Booster modules<br>95% reduction in the PWG and CPU fitting costs of Command Burst modules<br>475% bonus to Remote Shield Booster falloff<br>Can use one Command Burst module<br>50% bonus to Command Burst area of effect range<br>+7 High Slots, +4 Launcher Hardpoints<br>+100GJ Capacitor Capacity<br>+25mbit Drone Bandwidth, +50m3 Drone Bay<br>+1 max locked target
 
|}
 
 
 
==== Propulsion ====
 
 
 
{| class="wikitable collapsible collapsed"
 
|-
 
! Name !! Caldari Propulsion Systems bonuses (per skill level) !! Role Bonus
 
|-
 
| Chassis Optimization || <b>7.5%</b> bonus to ship agility<br><b>3%</b> bonus to max velocity || +1 Mid Slot, +1 Low Slot
 
|-
 
| Fuel Catalyst || <b>10%</b> bonus to Afterburner velocity bonus<br><b>10%</b> bonus to the benefits of overheating Afterburners and Microwarpdrives||+2 Mid Slots
 
|-
 
| Interdiction Nullifier || <b>10%</b> bonus to warp velocity and acceleration<br><b>15%</b> reduction in capacitor need when initiating warp||Immunity to non-targeted interdiction<br>Additional Base Stats<br>+1 Low Slot<br>+0.1 Inertia Modifier<br>-20km Max Targeting Range<br>+20m Signature Radius
 
|}
 

Latest revision as of 16:02, 22 May 2022

Drebin 679 Sandbox 2 - EVEUniversityNav changes mockup


Changes made:

  • Set navbox state to collapsed (doesn't seem to work at the moment...)
  • Indented the nested navbox source, added child tags on them
  • Removed Wartime Operations, as AFAIK that is not dictated by the FC team
  • Cross Campus Initiative -> Community Content Initiative
  • Removed EVE University Calendar, List of Teachers, and Shared Can Fleet Command from Teaching Department, as the first is not Teaching specific, and the latter two are anachronistic
  • Removed Leaving EVE University from Intake & Progression, as it does not seem specific to that department
  • Removed Skillbook Program from Reimbursement Department, as said department does not administer that program (the Uni at-large and managers at-large do)
  • Removed Skillbook Program Seeded Price as now that it is no longer a subpage of Skillbook program (due to subpages at-large getting nuked), it might as well be tooled as a standalone page and not a Uni specific page.
  • Added EVE University Overview to the Services section. It's currently not in that category, but I guess it could be considered a service by E-UNI, as the Uni puts in work to keep its modified Z-S overview up to date.

Other comments:

  • Having EVE Echoes on here is odd. I guess it's there just to say "E-UNI is not in Echoes", but the rest of the page does not seem relevant to E-UNI specifically.
  • Will also probably chuck the Crowbar link for the same reason.
  • Should probably chuck Campuses or Communities in here somewhere...