More actions
→Research Skills: Updated skill details. |
→Manufacturing Skills: Updated skill details. |
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|mult=5x | |mult=5x | ||
|price=0.3-1M | |price=0.3-1M | ||
|pre= | |pre={{sk|Hacking|II}} | ||
|notes=This skill is not seeded in NPC stations so prices will vary widely.<br> | |notes=This skill is not seeded in NPC stations so prices will vary widely.<br> | ||
}} | }} | ||
{{Skill | {{Skill | ||
|skill= | |skill=Amarr Starship Engineering | ||
|desc=Skill and knowledge of | |desc=Skill and knowledge of Amarr Starship Engineering. Used in the research of Amarr Ships of all Sizes. Allows Amarr Starship Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Amarr Starship Engineering per level. | ||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
|mult=5x | |mult=5x | ||
|price=10M | |price=10M | ||
|pre= | |pre={{sk|Science|V}}; {{sk|Mechanics|V}} | ||
|reqI=Datacore - Amarrian Starship Engineering; Manufacturing: Tech 2 Amarr Ships | |||
|reqII=Manufacturing: Tech 2 Amarr Ships | |||
|reqIII=Manufacturing: Tech 2 Amarr Ships | |||
|reqIV=Manufacturing: [[Zealot]], [[Sacrilege]], [[Impel]], [[Absolution]], [[Damnation]] | |||
|reqV=Manufacturing: [[Pilgrim]], [[Zealot]], [[Sacrilege]], [[Impel]], [[Curse]], [[Absolution]], [[Damnation]] | |||
|notes=<br> | |notes=<br> | ||
}} | }} | ||
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{{Skill | {{Skill | ||
|skill=Astronautic Engineering | |skill=Astronautic Engineering | ||
|desc=Skill and knowledge of Astronautics and its use in the development of advanced technology. This skill has no practical application for capsuleers, and proficiency in its use conveys little more than bragging rights | |desc=Skill and knowledge of Astronautics and its use in the development of advanced technology. This skill has no practical application for capsuleers, and proficiency in its use conveys little more than bragging rights. | ||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
|mult=5x | |mult=5x | ||
|price=unknown | |price=unknown | ||
|pre= | |pre={{sk|Mechanics|V}}; {{sk|Science|V}} | ||
|notes=This skill is not seeded in NPC stations.<br> | |notes=This skill is not seeded in NPC stations.<br> | ||
}} | }} | ||
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|mult=5x | |mult=5x | ||
|price=1.4M-3M | |price=1.4M-3M | ||
|pre= | |pre={{sk|Hacking|II}} | ||
|notes=This skill is not seeded in NPC stations so prices will vary widely.<br> | |notes=This skill is not seeded in NPC stations so prices will vary widely.<br> | ||
}} | }} | ||
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{{Skill | {{Skill | ||
|skill=Caldari Starship Engineering | |skill=Caldari Starship Engineering | ||
|desc=Skill and knowledge of Caldari Starship Engineering and its use in the development of advanced technology. | |desc=Skill and knowledge of Caldari Starship Engineering and its use in the development of advanced technology. Used in the research of Caldari Ships of all Sizes. Allows Caldari Starship Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Caldari Starship Engineering per level. | ||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
|mult=5x | |mult=5x | ||
|price=10M | |price=10M | ||
|pre= | |pre={{sk|Science|V}}; {{sk|Mechanics|V}} | ||
|reqI=Datacore - Caldari Starship Engineering; Manufacturing: Tech 2 Caldari Ships | |||
|reqII=Manufacturing: Tech 2 Caldari Ships | |||
|reqIII=Manufacturing: Tech 2 Caldari Ships | |||
|reqIV=Manufacturing: [[Cerberus]], [[Eagle]], [[Bustard]], [[Vulture]], [[Nighthawk]] | |||
|reqV=Manufacturing: [[Falcon]], [[Rook]], [[Cerberus]], [[Eagle]], [[Bustard]], [[Vulture]], [[Nighthawk]] | |||
|notes=<br> | |notes=<br> | ||
}} | }} | ||
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|mult=5x | |mult=5x | ||
|price=10M | |price=10M | ||
|pre= | |pre={{sk|Research|V}}; {{sk|Nanite Engineering|IV}} | ||
|reqI=Datacore - Defensive Subsystems Engineering | |||
|notes=<br> | |notes=<br> | ||
}} | }} | ||
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{{Skill | {{Skill | ||
|skill=Electromagnetic Physics | |skill=Electromagnetic Physics | ||
|desc=Skill and knowledge of Electromagnetic Physics and its use in the development of advanced technology. | |desc=Skill and knowledge of Electromagnetic Physics and its use in the development of advanced technology. Used primarily in the research of Railgun weaponry and various electronic systems. Allows Electromagnetic Physics research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Electromagnetic Physics per level. | ||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
|mult=5x | |mult=5x | ||
|price=10M | |price=10M | ||
|pre= | |pre={{sk|Science|V}}; {{sk|CPU Management|V}} | ||
|reqI=Datacore - Electromagnetic Physics | |||
|reqII=Manufacturing: Ship Components | |||
|reqIII=Manufacturing: Capacitor Units, Mobile Scan Inhibitor | |||
|reqIV=Manufacturing: Capital Capacitor Units, Mobile Cynosural Inhibitor | |||
|notes=<br> | |notes=<br> | ||
}} | }} | ||
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{{Skill | {{Skill | ||
|skill=Electronic Engineering | |skill=Electronic Engineering | ||
|desc=Skill and knowledge of Electronic Engineering and its use in the development of advanced technology. Used in all Electronics and Drone research. Allows Electronic Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints. | |desc=Skill and knowledge of Electronic Engineering and its use in the development of advanced technology. Used in all Electronics and Drone research. Allows Electronic Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Electronic Engineering per level. | ||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
|mult=5x | |mult=5x | ||
|price=10M | |price=10M | ||
|pre= | |pre={{sk|Science|V}}; {{sk|CPU Management|V}} | ||
|reqI=Datacore - Electronic Engineering; Manufacturing: Covert Ops Frigates, Mobile Small Warp Disruptor I | |||
|reqII=Manufacturing: Covert Ops Frigates, Mobile Small/Medium Warp Disruptor I | |||
|reqIII=Manufacturing: [[Helios]], [[Cheetah]], [[Anathema]], Mobile Warp Disruptors, Ship Components, Mobile Scan Inhibitor | |||
|reqIV=Manufacturing: Mobile Large Warp Disruptor I, Capital Ship Components, Small Mobile Siphon Units; {{sk|Electronic Subsystem Technology|icon=yes}} | |||
|notes=<br> | |notes=<br> | ||
}} | }} | ||
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|mult=5x | |mult=5x | ||
|price=10M | |price=10M | ||
|pre= | |pre={{sk|Research|V}}; {{sk|Electronic Engineering|IV}} | ||
|reqI=Datacore - Electronic Subsystems Engineering | |||
|notes=<br> | |notes=<br> | ||
}} | }} | ||
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|mult=5x | |mult=5x | ||
|price=10M | |price=10M | ||
|pre= | |pre={{sk|Research|V}}; {{sk|High Energy Physics|IV}} | ||
|reqI=Datacore - Engineering Subsystems Engineering | |||
|notes=<br> | |notes=<br> | ||
}} | }} | ||
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|mult=5x | |mult=5x | ||
|price=2M-5M | |price=2M-5M | ||
|pre= | |pre={{sk|Hacking|II}} | ||
|notes=Theis skill is not seeded in NPC stations so prices will vary widely.<br> | |notes=Theis skill is not seeded in NPC stations so prices will vary widely.<br> | ||
}} | }} | ||
{{Skill | {{Skill | ||
|skill= | |skill=Gallente Starship Engineering | ||
|desc=Skill and knowledge of Gallente Starship Engineering and its use in the development of advanced technology. | |desc=Skill and knowledge of Gallente Starship Engineering and its use in the development of advanced technology. Used in the research of Gallente Ships of all Sizes. Allows Gallente Starship Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Gallente Starship Engineering per level. | ||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
|mult=5x | |mult=5x | ||
|price=10M | |price=10M | ||
|pre= | |pre={{sk|Science|V}}; {{sk|Mechanics|V}} | ||
|reqI=Datacore - Gallentean Starship Engineering; Manufacturing: Tech 2 Gallente Ships | |||
|reqII=Manufacturing: Tech 2 Gallente Ships | |||
|reqIII=Manufacturing: Tech 2 Gallente Ships | |||
|reqIV=Manufacturing: [[Ishtar]], [[Deimos]], [[Occator]], [[Eos]], [[Astarte]] | |||
|reqV=Manufacturing: [[Arazu]], [[Lachesis]], [[Ishtar]], [[Deimos]], [[Occator]], [[Eos]], [[Astarte]] | |||
|notes=<br> | |notes=<br> | ||
}} | }} | ||
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{{Skill | {{Skill | ||
|skill=Graviton Physics | |skill=Graviton Physics | ||
|desc=Skill and knowledge of Graviton physics and its use in the development of advanced technology. | |desc=Skill and knowledge of Graviton physics and its use in the development of advanced technology. Used primarily in the research of Cloaking and other spatial distortion devices as well as Graviton based missiles and smartbombs. Allows Graviton Physics research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Graviton Physics per level. | ||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
|mult=5x | |mult=5x | ||
|price=10M | |price=10M | ||
|pre= | |pre={{sk|Science|V}}; {{sk|Power Grid Management|V}} | ||
|reqI=Interdiction Sphere Launcher I; Datacore - Graviton Physics; Manufacturing: Mobile Small Warp Disruptor I; Prototype Cloaking Device I; {{sk|Interdictors|icon=yes}} | |||
|reqII=Manufacturing: Mobile Small/Medium Warp Disruptor I; Prototype Cloaking Device I; Reconfigured Subspace Calibrator; Mobile Micro Jump Unit | |||
|reqIII=Manufacturing: Mobile Warp Disruptors; Prototype Cloaking Device I; Graviton Pulse Generator; Graviton Reactor Unit | |||
|reqIV=Capital Tractor Beam I; Tech 1 and Faction Warp Disruption Field Generators; Manufacturing: Capital Ship Components, Mobile Large Warp Disruptor I, Small Mobile Siphon Units, Mobile Cynosural Field Inhibitor; {{sk|Heavy Interdiction Cruisers|icon=yes}}; {{sk|Propulsion Subsystem Technology|icon=yes}} | |||
|reqV=Warp Disruption Field Generator II; Capital Tractor Beam II | |||
|notes=<br> | |notes=<br> | ||
}} | }} | ||
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{{Skill | {{Skill | ||
|skill=High Energy Physics | |skill=High Energy Physics | ||
|desc=Skill and knowledge of High Energy Physics and its use in the development of advanced technology. | |desc=Skill and knowledge of High Energy Physics and its use in the development of advanced technology. Used primarily in the research of various energy system modules as well as smartbombs and laser based weaponry. Allows High Energy Physics research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring High Energy Physics per level. Needed for all research and manufacturing operations on related blueprints. | ||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
|mult=5x | |mult=5x | ||
|price=10M | |price=10M | ||
|pre= | |pre={{sk|Science|V}}; {{sk|Power Grid Management|V}} | ||
|reqI=Datacore - High Energy Physics; Manufacturing: Mobile Tractor Unit | |||
|reqII=Manufacturing: Nanowire Composites | |||
|reqIII=Manufacturing: Fusion Reactor Unit, Antimatter Reactor Unit, Fusion Thruster | |||
|reqIV=Manufacturing: Capital Antimatter Reactor Unit, Capital Fusion Reactor Unit, Capital Fusion Thruster; {{sk|Engineering Subsystem Technology|icon=yes}}; {{sk|Offensive Subsystem Technology|icon=yes}} | |||
|notes=<br> | |notes=<br> | ||
}} | }} | ||
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{{Skill | {{Skill | ||
|skill=Hydromagnetic Physics | |skill=Hydromagnetic Physics | ||
|desc=Skill and knowledge of Hydromagnetic Physics and its use in the development of advanced technology. | |desc=Skill and knowledge of Hydromagnetic Physics and its use in the development of advanced technology. Used primarily in the research of shield system. Allows Hydromagnetic Physics research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Hydromagnetic Physics per level. | ||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
|mult=5x | |mult=5x | ||
|price=10M | |price=10M | ||
|pre= | |pre={{sk|Science|V}}; {{sk|Power Grid Management|icon=yes}} | ||
|reqI=Datacore - Hydromagnetic Physics; Manufacturing: Shield Boost Amplifier I, Prototype Cloaking Device I | |||
|reqIII=Manufacturing: EM Pulse Generator, Shield Emitters | |||
|reqIV=Manufacturing: Capital Shield Emitters, Capital EM Pulse Generator; {{sk|Ice Processing|icon=yes}} | |||
|notes=<br> | |notes=<br> | ||
}} | }} | ||
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{{Skill | {{Skill | ||
|skill=Laser Physics | |skill=Laser Physics | ||
|desc=Skill and knowledge of Laser Physics and its use in the development of advanced Technology. Used primarily in the research of Laser weaponry as well as EM based missiles and smartbombs. Allows Laser Physics research to be performed with the help of a research agent. | |desc=Skill and knowledge of Laser Physics and its use in the development of advanced Technology. Used primarily in the research of Laser weaponry as well as EM based missiles and smartbombs. Allows Laser Physics research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring Laser Physics per level. Needed for all research and manufacturing operations on related blueprints. | ||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
|mult=5x | |mult=5x | ||
|price=10M | |price=10M | ||
|pre= | |pre={{sk|Science|V}}; {{sk|Power Grid Management|V}} | ||
|reqI=Datacore - Laser Physics; Manufacturing: Mobile Tractor Unit | |||
|reqIII=Manufacturing: Laser Focusing Crystals | |||
|reqIV=Manufacturing: Capital Laser Focusing Crystals | |||
|notes=<br> | |notes=<br> | ||
}} | }} | ||
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{{Skill | {{Skill | ||
|skill=Mechanical Engineering | |skill=Mechanical Engineering | ||
|desc=Skill and knowledge of Mechanical Engineering and its use in the development of advanced technology. Used in all Starship research as well as hull and armor repair systems. Allows Mechanical Engineering research to be performed with the help of a research agent. | |desc=Skill and knowledge of Mechanical Engineering and its use in the development of advanced technology. Used in all Starship research as well as hull and armor repair systems. Allows Mechanical Engineering research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring Mechanical Engineering per level. Needed for all research and manufacturing operations on related blueprints. | ||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
|mult=5x | |mult=5x | ||
|price=10M | |price=10M | ||
|pre= | |pre={{sk|Science|V}}; {{sk|Mechanics|V}} | ||
|reqI=Datacore - Mechanical Engineering; Manufacturing: Tech 2 Ships | |||
|reqII=Manufacturing: Tech 2 Ships, Ship Components | |||
|reqIII=Manufacturing: Tech 2 Ships | |||
|notes=<br> | |notes=<br> | ||
}} | }} | ||
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|mult=5x | |mult=5x | ||
|price=0.6-4M | |price=0.6-4M | ||
|pre= | |pre={{sk|Hacking|II}} | ||
|notes=This skill is not seeded in NPC stations so prices will vary widely.<br> | |notes=This skill is not seeded in NPC stations so prices will vary widely.<br> | ||
}} | }} | ||
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{{Skill | {{Skill | ||
|skill=Minmatar Starship Engineering | |skill=Minmatar Starship Engineering | ||
|desc=Skill and knowledge of Minmatar Starship Engineering and its use in the development of advanced technology. Used in the research of Minmatar Ships of all Sizes. Allows Minmatar Starship Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints. | |desc=Skill and knowledge of Minmatar Starship Engineering and its use in the development of advanced technology. Used in the research of Minmatar Ships of all Sizes. Allows Minmatar Starship Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Minmatar Starship Engineering per level. | ||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
|mult=5x | |mult=5x | ||
|price=10M | |price=10M | ||
|pre= | |pre={{sk|Science|V}}; {{sk|Mechanics|V}} | ||
|reqI=Datacore - Minmatar Starship Engineering; Manufacturing: Tech 2 Minmatar Ships | |||
|reqII=Manufacturing: Tech 2 Minmatar Ships | |||
|reqIII=Manufacturing: Tech 2 Minmatar Ships | |||
|reqIV=Manufacturing: [[Vagabond]], [[Muninn]], [[Mastodon]], [[Sleipnir]], [[Claymore]] | |||
|reqV=Manufacturing: [[Huginn]], [[Rapier]], [[Vagabond]], [[Muninn]], [[Mastodon]], [[Sleipnir]], [[Claymore]] | |||
|notes=<br> | |notes=<br> | ||
}} | }} | ||
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{{Skill | {{Skill | ||
|skill=Molecular Engineering | |skill=Molecular Engineering | ||
|desc=Skill and knowledge of Molecular Physics and its use in the development of advanced technology. Uses primarily in the research of various hull and propulsion systems. Allows Molecular Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints | |desc=Skill and knowledge of Molecular Physics and its use in the development of advanced technology. Uses primarily in the research of various hull and propulsion systems. Allows Molecular Engineering research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring Molecular Engineering per level. Needed for all research and manufacturing operations on related blueprints. | ||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
|mult=5x | |mult=5x | ||
|price=10M | |price=10M | ||
|pre= | |pre={{sk|Science|V}}; {{sk|Mechanics|V}} | ||
|reqI=Datacore - Molecular Engineering | |||
|reqII=Manufacturing: Mobile Micro Jump Unit | |||
|reqIII=Manufacturing: Armor Plates Components | |||
|reqIV=Manufacturing: Capital Armor Plates Components | |||
|notes=<br> | |notes=<br> | ||
}} | }} | ||
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{{Skill | {{Skill | ||
|skill=Nanite Engineering | |skill=Nanite Engineering | ||
|desc=Skill and knowledge of Nanorobotics and its use in the development of advanced technology. Uses primarily in the research of various armor and hull systems. Allows Nanite Engineering research to be performed with the help of a research agent. | |desc=Skill and knowledge of Nanorobotics and its use in the development of advanced technology. Uses primarily in the research of various armor and hull systems. Allows Nanite Engineering research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring Nanite Engineering per level. Needed for all research and manufacturing operations on related blueprints. | ||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
|mult=5x | |mult=5x | ||
|price=10M | |price=10M | ||
|pre= | |pre={{sk|Science|V}}; {{sk|CPU Management|V}} | ||
|reqI=Datacore - Nanite Engineering | |||
|reqIV={{sk|Defensive Subsystem Technology|icon=yes}} | |||
|notes=<br> | |notes=<br> | ||
}} | }} | ||
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{{Skill | {{Skill | ||
|skill=Nuclear Physics | |skill=Nuclear Physics | ||
|desc=Skill and knowledge of Nuclear physics and its use in the development of advanced technology. Uses primarily in the research of Projectile weaponry as well as Nuclear missiles and smartbombs. Allows Nuclear Physics research to be performed with the help of a research agent. | |desc=Skill and knowledge of Nuclear physics and its use in the development of advanced technology. Uses primarily in the research of Projectile weaponry as well as Nuclear missiles and smartbombs. Allows Nuclear Physics research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring Nuclear Physics per level. Needed for all research and manufacturing operations on related blueprints. | ||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
|mult=5x | |mult=5x | ||
|price=10M | |price=10M | ||
|pre= | |pre={{sk|Science|V}}; {{sk|Power Grid Management|V}} | ||
|reqI=Datacore - Nuclear Physics | |||
|reqIII=Manufacturing: Thermonuclear Trigger Unit, Nuclear Pulse Generator, Nuclear Reactor | |||
|reqIV=Manufacturing: Capital Nuclear Pulse Generator, Capital Nuclear Reactor Unit, Capital Thermonuclear Trigger Unit | |||
|notes=<br> | |notes=<br> | ||
}} | }} | ||
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|mult=5x | |mult=5x | ||
|price=10M | |price=10M | ||
|pre= | |pre={{sk|Research|V}}; {{sk|High Energy Physics|IV}} | ||
|reqI=Datacore - Offensive Subsystems Engineering | |||
|notes=<br> | |notes=<br> | ||
}} | }} | ||
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{{Skill | {{Skill | ||
|skill=Plasma Physics | |skill=Plasma Physics | ||
|desc=Skill and knowledge of Plasma physics and its use in the development of advanced technology. Uses primarily in the research of particle blaster weaponry as well as plasma based missiles and smartbombs. Allows Plasma Physics research to be performed with the help of a research agent. | |desc=Skill and knowledge of Plasma physics and its use in the development of advanced technology. Uses primarily in the research of particle blaster weaponry as well as plasma based missiles and smartbombs. Allows Plasma Physics research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring Plasma Physics per level. Needed for all research and manufacturing operations on related blueprints. | ||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
|mult=5x | |mult=5x | ||
|price=10M | |price=10M | ||
|pre= | |pre={{sk|Science|V}}; {{sk|Power Grid Management|V}} | ||
|reqI=Datacore - Plasma Physics | |||
|reqII=Manufacturing: Reinforced Metallofullerene Alloys | |||
|reqIII=Manufacturing: Plasma Thruster, Ion Thruster, Plasma Pulse Generator | |||
|reqIV=Manufacturing: Capital Ion Thruster, Capital Plasma Pulse Generator, Capital Plasma Thruster | |||
|notes=<br> | |notes=<br> | ||
}} | }} | ||
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|mult=5x | |mult=5x | ||
|price=10M | |price=10M | ||
|pre= | |pre={{sk|Research|V}}; {{sk|Graviton Physics|IV}} | ||
|reqI=Datacore - Propulsion Subsystems Engineering | |||
|notes=<br> | |notes=<br> | ||
}} | }} | ||
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{{Skill | {{Skill | ||
|skill=Quantum Physics | |skill=Quantum Physics | ||
|desc=Skill and knowledge of Quantum Physics and its use in the development of advanced Technology. Uses primarily in the research of shield systems and Particle Blasters. Allows Quantum Physics research to be performed through a research agent. | |desc=Skill and knowledge of Quantum Physics and its use in the development of advanced Technology. Uses primarily in the research of shield systems and Particle Blasters. Allows Quantum Physics research to be performed through a research agent. 1% reduction in manufacturing time for all items requiring Quantum Physics per level. Needed for all research and manufacturing operations on related blueprints. | ||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
|mult=5x | |mult=5x | ||
|price=10M | |price=10M | ||
|pre= | |pre={{sk|Science|V}}; {{sk|Power Grid Management|V}} | ||
|reqI=Datacore - Quantum Physics; Manufacturing: Prototype Cloaking Device I | |||
|reqII=Manufacturing: Prototype Cloaking Device I | |||
|reqIII=Manufacturing: Prototype Cloaking Device I | |||
|notes=<br> | |notes=<br> | ||
}} | }} | ||
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{{Skill | {{Skill | ||
|skill=Rocket Science | |skill=Rocket Science | ||
|desc=Skill and knowledge of Rocket Science and its use in the development of advanced technology. Uses primarily in the research of missiles and propulsion systems. Allows Rocket Science research to be performed with the help of a research agent. | |desc=Skill and knowledge of Rocket Science and its use in the development of advanced technology. Uses primarily in the research of missiles and propulsion systems. Allows Rocket Science research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring Rocket Science per level. Needed for all research and manufacturing operations on related blueprints. | ||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
|mult=5x | |mult=5x | ||
|price=10M | |price=10M | ||
|pre= | |pre={{sk|Mechanics|V}}; {{sk|Science|V}} | ||
|reqI=Datacore - Rocket Science; Manufacturing: Stealth Bombers | |||
|reqIII=Manufacturing: Stealth Bombers | |||
|reqIV=Manufacturing: Stealth Bombers | |||
|notes=<br> | |notes=<br> | ||
}} | }} | ||
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|mult=4x | |mult=4x | ||
|price=15M | |price=15M | ||
|pre= | |pre={{sk|Metallurgy|IV}}; {{sk|Science|V}}; {{sk|Research|IV}} | ||
|notes=<br> | |notes=<br> | ||
}} | }} | ||
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{{Skill | {{Skill | ||
|skill=Sleeper Technology | |skill=Sleeper Technology | ||
|desc=Basic understanding of interfacing with Sleeper technology. | |desc=Basic understanding of interfacing with Sleeper technology. The Sleepers were masters of virtual reality, neural interfacing and cryotechnology. Allows the rudimentary use of Sleeper components in the creation of advanced technology, even though the scientific theories behind them remain a mystery. | ||
The Sleepers were masters of virtual reality, neural interfacing and cryotechnology. | |||
Allows the rudimentary use of Sleeper components in the creation of advanced technology, even though the scientific theories behind them remain a mystery. | |||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
|mult=5x | |mult=5x | ||
|price=94M-200M | |price=94M-200M | ||
|pre= | |pre={{sk|Archaeology|II}} | ||
|notes=This skill is not seeded in NPC stations so prices will vary widely.<br> | |notes=This skill is not seeded in NPC stations so prices will vary widely.<br> | ||
}} | }} | ||
| Line 574: | Line 604: | ||
{{Skill | {{Skill | ||
|skill=Takmahl Technology | |skill=Takmahl Technology | ||
|desc=Basic understanding of interfacing with Takmahl technology. | |desc=Basic understanding of interfacing with Takmahl technology. The Takmahl nation excelled in cybernetics and bio-engineering. Allows the rudimentary use of Takmahl components in the creation of advanced technology, even though the scientific theories behind them remain a mystery. | ||
The Takmahl nation excelled in cybernetics and bio-engineering. | |||
Allows the rudimentary use of Takmahl components in the creation of advanced technology, even though the scientific theories behind them remain a mystery. | |||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
|mult=5x | |mult=5x | ||
|price=200M | |price=200M | ||
|pre= | |pre={{sk|Archaeology|II}} | ||
|notes=This skill is not seeded in NPC stations so prices will vary widely.<br> | |notes=This skill is not seeded in NPC stations so prices will vary widely.<br> | ||
}} | }} | ||
| Line 589: | Line 615: | ||
{{Skill | {{Skill | ||
|skill=Talocan Technology | |skill=Talocan Technology | ||
|desc=Basic understanding of interfacing with Talocan technology. | |desc=Basic understanding of interfacing with Talocan technology. The Talocan were masters of Spatial manipulation and Hypereuclidean Mathematics. Allows the rudimentary use of Talocan components in the creation of advanced technology, even though the scientific theories behind them remain a mystery. | ||
The Talocan were masters of Spatial manipulation and Hypereuclidean Mathematics. | |||
Allows the rudimentary use of Talocan components in the creation of advanced technology, even though the scientific theories behind them remain a mystery. | |||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
|mult=5x | |mult=5x | ||
|price=200M | |price=200M | ||
|pre= | |pre={{sk|Archaeology|II}} | ||
|notes=This skill is not seeded in NPC stations so prices will vary widely.<br> | |notes=This skill is not seeded in NPC stations so prices will vary widely.<br> | ||
}} | }} | ||
| Line 604: | Line 626: | ||
{{Skill | {{Skill | ||
|skill=Yan Jung Technology | |skill=Yan Jung Technology | ||
|desc=Basic understanding of interfacing with Yan Jung technology. | |desc=Basic understanding of interfacing with Yan Jung technology. The Yan Jung nation possessed advanced gravitronic technology and force field theories. Allows the rudimentary use of Yan Jung components in the creation of advanced technology, even though the scientific theories behind them remain a mystery. | ||
The Yan Jung nation possessed advanced gravitronic technology and force field theories. | |||
Allows the rudimentary use of Yan Jung components in the creation of advanced technology, even though the scientific theories behind them remain a mystery. | |||
|1=Intelligence | |1=Intelligence | ||
|2=Memory | |2=Memory | ||
|mult=5x | |mult=5x | ||
|price=200M | |price=200M | ||
|pre= | |pre={{sk|Archaeology|II}} | ||
|notes=This skill is not seeded in NPC stations so prices will vary widely.<br> | |notes=This skill is not seeded in NPC stations so prices will vary widely.<br> | ||
}} | }} | ||
[[Category:Skills]] | [[Category:Skills]] | ||