Difference between revisions of "The Hunt (2020)"
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Sivaira Chen (talk | contribs) |
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But take care, All frigates "Not the Bantam" warp disrupt/scramble, stasis and neut, the Automated Drone in last room too. In first room, theres the npc who deal others damages than kinetic and thermal. Hunt Griffin deal Explosive damages and ECM, Hunt Kestrel deal EM damages, Hunt Bantam Remote Repair, Hunt Blackbird deal massive Explosive damages and ECM, Hunt Caracal deal massive EM damage. | But take care, All frigates "Not the Bantam" warp disrupt/scramble, stasis and neut, the Automated Drone in last room too. In first room, theres the npc who deal others damages than kinetic and thermal. Hunt Griffin deal Explosive damages and ECM, Hunt Kestrel deal EM damages, Hunt Bantam Remote Repair, Hunt Blackbird deal massive Explosive damages and ECM, Hunt Caracal deal massive EM damage. | ||
The 'Hunt' rats have rather poor loot tables so don't bother looting. | The 'Hunt' rats have rather poor loot tables so don't bother looting. | ||
+ | ===First Pocket=== | ||
{{NPCTableHead|Wave 1(can vary)}} | {{NPCTableHead|Wave 1(can vary)}} | ||
{{NPCTableRow|Frigate|1-3|Hunt Kestrel|point=yes}} | {{NPCTableRow|Frigate|1-3|Hunt Kestrel|point=yes}} | ||
Line 36: | Line 37: | ||
{{NPCTableRow|Cruiser|0-1|Hunt Caracal|point=yes|note=Very high EM damage. Recommended primary}} | {{NPCTableRow|Cruiser|0-1|Hunt Caracal|point=yes|note=Very high EM damage. Recommended primary}} | ||
|} | |} | ||
+ | {{NPCTableHead|Wave 2(can vary)}} | ||
+ | {{NPCTableRow|Frigate|1-3|Hunt Kestrel|point=yes}} | ||
+ | {{NPCTableRow|Frigate|0-2|Hunt Worm|point=scram|ewar=Web|ewar2=Neut|note=Higher damage}} | ||
+ | {{NPCTableRow|Frigate|0-1|Hunt Griffin|ewar=Neut|ewar2=ECM}} | ||
+ | {{NPCTableRow|Destroyer|0-3|Hunt Cormorant}} | ||
+ | {{NPCTableRow|Destroyer|0-3|Hunt Corax|note=High EM damage}} | ||
+ | {{NPCTableRow|Cruiser|0-1|Hunt Blackbird|ewar=Neut|ewar2=ECM}} | ||
+ | {{NPCTableRow|Cruiser|0-1|Hunt Caracal|point=yes|note=Very high EM damage. Recommended primary}} | ||
+ | |} | ||
+ | {{NPCTableHead|Wave 3(can vary)}} | ||
+ | {{NPCTableRow|Frigate|1-3|Hunt Kestrel|point=yes}} | ||
+ | {{NPCTableRow|Frigate|0-2|Hunt Worm|point=scram|ewar=Web|ewar2=Neut|note=Higher damage}} | ||
+ | {{NPCTableRow|Frigate|0-1|Hunt Griffin|ewar=Neut|ewar2=ECM}} | ||
+ | {{NPCTableRow|Destroyer|0-3|Hunt Cormorant}} | ||
+ | {{NPCTableRow|Destroyer|0-3|Hunt Corax|note=High EM damage}} | ||
+ | {{NPCTableRow|Cruiser|0-1|Hunt Blackbird|ewar=Neut|ewar2=ECM}} | ||
+ | {{NPCTableRow|Cruiser|0-1|Hunt Caracal|point=yes|note=Very high EM damage. Recommended primary}} | ||
+ | |} | ||
+ | {{NPCTableHead|Wave 4(can vary)}} | ||
+ | {{NPCTableRow|Frigate|1-3|Hunt Kestrel|point=yes}} | ||
+ | {{NPCTableRow|Frigate|0-2|Hunt Worm|point=scram|ewar=Web|ewar2=Neut|note=Higher damage}} | ||
+ | {{NPCTableRow|Frigate|0-1|Hunt Griffin|ewar=Neut|ewar2=ECM}} | ||
+ | {{NPCTableRow|Destroyer|0-3|Hunt Cormorant}} | ||
+ | {{NPCTableRow|Destroyer|0-3|Hunt Corax|note=High EM damage}} | ||
+ | {{NPCTableRow|Cruiser|0-1|Hunt Blackbird|ewar=Neut|ewar2=ECM}} | ||
+ | {{NPCTableRow|Cruiser|0-1|Hunt Caracal|point=yes|note=Very high EM damage. Recommended primary}} | ||
+ | |} | ||
+ | Destroying Waves 1-4 activates the acceleration gate. Wave 5 will still spawn, though. | ||
+ | {{NPCTableHead|Wave 5(can vary)}} | ||
+ | {{NPCTableRow|Frigate|1-3|Hunt Kestrel|point=yes}} | ||
+ | {{NPCTableRow|Frigate|0-2|Hunt Worm|point=scram|ewar=Web|ewar2=Neut|note=Higher damage}} | ||
+ | {{NPCTableRow|Frigate|0-1|Hunt Griffin|ewar=Neut|ewar2=ECM}} | ||
+ | {{NPCTableRow|Destroyer|0-3|Hunt Cormorant}} | ||
+ | {{NPCTableRow|Destroyer|0-3|Hunt Corax|note=High EM damage}} | ||
+ | {{NPCTableRow|Cruiser|0-1|Hunt Blackbird|ewar=Neut|ewar2=ECM}} | ||
+ | {{NPCTableRow|Cruiser|0-1|Hunt Caracal|point=yes|note=Very high EM damage. Recommended primary}} | ||
+ | |} | ||
+ | ===Second Pocket=== | ||
+ | You face a single boss rat in this room(Guristas Automated VHF-08 or VHF-21). | ||
+ | {{NPCTableHead|Defender}} | ||
+ | {{NPCTableRow|Commander Frigate|1|Guristas Automated VHF-08/VHF-21|point=scram|ewar=Web|ewar2=Neut|cargo=Very valuable items}} | ||
=== Rewards === | === Rewards === | ||
Revision as of 05:12, 20 April 2020
The Hunt is an ingame easter event that runs from April 6th to April 21st.
Egg hunt
Colorful Guristas capsuleers spawn all around New Eden. These capsules are located on random celestials such as planets, moons, asteroid belts and stars.
When killed the capsule will drop a Hunt Acceleration Gate Key and ocasionally DED Informant's Frozen Corpse.
The key is needed for accessing the final room in event sites.
Guristas Hunt Outpost
Guristas Hunt Outpost sites appear everywhere in New Eden. The site appears as a combat anomaly in probe scanner. Once warp to the site is initiated the site will also appear as a beacon on the overview revealing to everyone that someone has warped to it.
Only T1, T2, and faction frigates and destroyers can enter the site.
The site consists of two deadspace pockets behind acceleration gates.
In first room five waves of frigates, destroyers and occasional cruiser will spawn. Once all waves are dead the acceleration gate to last room becomes active. Sometimes the acceleration gate becomes active before the last wave.
Accessing the final room requires a Hunt Acceleration Gate Key. The gate does not stay open for other people for 10 seconds after activation like other locked gates do so everyone who wants to enter the final room needs their own key.
The final room has single Guristas Automated VHF drone, VHF-21 (Kinetic/Thermal + Alpha Explosive) or VHF-08 (Kinetic/Thermal + Alpha EM). This drone drops the valuable loot.
The site can be completed in a destroyer tanked against Kinetic/thermal damage.
But take care, All frigates "Not the Bantam" warp disrupt/scramble, stasis and neut, the Automated Drone in last room too. In first room, theres the npc who deal others damages than kinetic and thermal. Hunt Griffin deal Explosive damages and ECM, Hunt Kestrel deal EM damages, Hunt Bantam Remote Repair, Hunt Blackbird deal massive Explosive damages and ECM, Hunt Caracal deal massive EM damage. The 'Hunt' rats have rather poor loot tables so don't bother looting.
First Pocket
Destroying Waves 1-4 activates the acceleration gate. Wave 5 will still spawn, though.
Second Pocket
You face a single boss rat in this room(Guristas Automated VHF-08 or VHF-21).
Rewards
- Men's and women's 'Fatal Elite' Combat Boots
- Men's and women's 'Fatal Elite' Combat Pants
- Men's and women's 'Fatal Elite' Combat Jacket
- Men's and women's 'Fatal Elite' Beret
- Men's and women's 'Outlaw' Boots (Guristas)
- Men's and women's 'Dread' Beret (Guristas)
- Calm abyssal filaments
- Naughty People Firework
- 5-16th Tier Overseer's Personal Effects
- I-IV agency boosters
- Gecko Blueprint copies
- Korako's Modified Drone Control Unit
- Guristas SKINs (permanent)
- Hunter's Quiver SKINs (permanent)
- Black Market 'Valdimar' Repair Drone Operation DR-903
- Black Market 'Valdimar' Repair Drone Operation DR-901
- Black Market 'Valdimar' Drone Sharpshooting DS-803
- Black Market 'Valdimar' Drone Sharpshooting DS-801
- Black Market 'Valdimar' Drone Navigation DR-703
- Black Market 'Valdimar' Drone Navigation DR-701
- C3-X 'Hivaa Saitsuo' Ballistic Control System
- C3-A 'Hivaa Saitsuo' Ballistic Control System
Guristas Huntmaster Outpost
Guristas Huntmaster Outpost is harder event site that spawns only in Caldari low security space and in Venal. The site structure is identical to Guristas Hunt Outpost but with larger number of more powerful rats.
Rewards
In addition to the same rewards as the easier Hunt Outpost the Huntmaster Outpost has a chance to drop Guristas Hydra implants.
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Commander Frigate Guristas Automated VHF-08/VHF-21 |