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Tackling: Difference between revisions

From EVE University Wiki
Extra Modules for Tackling: that grammar felt weird
Extra Modules for Tackling: ABs are often not fast enough
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| [[File:Module icon afterburner tech1.png|32px]] Afterburner
| [[File:Module icon afterburner tech1.png|32px]] Afterburner
| style="background:#333333;" | As fitted to military jet fighters, afterburners (or ABs) can be fitted to ships in EVE Online. The afterburner increases your sub-warp speed by a percentage. The afterburner is used by tacklers to close the range to the target faster, to achieve a lock or to get into orbit range quickly.
| style="background:#333333;" | As fitted to military jet fighters, afterburners (or ABs) can be fitted to ships in EVE Online. The afterburner increases your sub-warp speed by a percentage. Afterburners are often used while in orbit around a target to help evade enemy fire and keep the user's ship alive. However, in the face of microwarpdrives, they are often not fast enough to leap into battle on their own and catch enemies who are not yet in range.


The Tech 1 module boosts your speed by 115% (thus it doubles your speed plus another 15%). The Tech 2 version boosts your speed by 135%. Faction and Deadspace variations of this module offer further speed boosts (of 140-160%), but are much more expensive and thus not commonly used.
The Tech 1 module boosts your speed by 115% (thus it doubles your speed plus another 15%). The Tech 2 version boosts your speed by 135%. Faction and Deadspace variations of this module offer further speed boosts (of 140-160%), but are much more expensive and thus not commonly used.