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→To fit a stasis webifier or not?: Webs beat ABs; scrams alone don't |
→Long range or short range weapons?: Or even fit weapons at all? |
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For a lot of frigates it makes sense to use projectile turrets (autocannons or maybe artilleries) even though the ship might not give any bonus for them. Projectile weapons do not use any capacitor and ACs also require very little CPU and PG. Hybrids and lasers only make sense if your ship grants a reasonable bonus to damage, range or maybe tracking. | For a lot of frigates it makes sense to use projectile turrets (autocannons or maybe artilleries) even though the ship might not give any bonus for them. Projectile weapons do not use any capacitor and ACs also require very little CPU and PG. Hybrids and lasers only make sense if your ship grants a reasonable bonus to damage, range or maybe tracking. | ||
There is another philosophy in tackle fitting, in which some tackle ships do not fit weapons ''at all'' in order to both save on fitting space (giving more room for defenses) and save on the thought processes of thinking about the weapons' activation, ammunition, and effective range. | |||
==Tech 1 or Tech 2 modules?== | ==Tech 1 or Tech 2 modules?== | ||