Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Wormhole Community: Difference between revisions

From EVE University Wiki
Mosq (talk | contribs)
Fixing many small details about the current state of WHC.
Line 5: Line 5:
{{tocright}}
{{tocright}}


{{important note box|<big><center>The Wormhole Community is currently conducting activities under Operation Pavilion from a temporary wormhole following the eviction from the long-held C2 wormhole (Innuendo). The application process is currently suspended and will be reinstated once WHC establishes a permanent staging wormhole.</center></big>}}
{{important note box|<big><center>The Wormhole Community is currently transitioning to its new home in C4 space following the eviction from its long-held C2 wormhole (Innuendo). Applications are currently suspended and will be reinstated once the University's Alliance-Auth-based process is completed.</center></big>}}


== What is the wormhole community? ==
== What is the wormhole community? ==
The Wormhole Community is an ongoing [[Communities|educational project]] of [[EVE University]] dedicated to instructing students about [[wormhole]] life. It was born in late November 2012. WHC is based out of a C2 wormhole with both a highsec static (allowing easy access to [[kspace]] for classes and logistics) and a C3 static (for ISK making and PvP opportunities).
The Wormhole Community is an ongoing [[Communities|educational project]] of [[EVE University]] dedicated to instructing students about [[wormhole]] life. It was born in late November 2012 and reborn in March 2024 on EVE University's 20th birthday after an eviction. WHC is currently based out of a C4 wormhole with a C2 and a C3 static.


Location: J122821 [https://evemaps.dotlan.net/system/J122821 Dotlan] [http://anoik.is/systems/J122821 Anoik.is]
Location: J105433 [http://anoik.is/systems/J105433 Anoik.is]


Time: 23/7
Time: 23/7
Line 16: Line 16:
In-Game Chat Channel: {{co|slateblue|Wormhole (Eve Uni)}}
In-Game Chat Channel: {{co|slateblue|Wormhole (Eve Uni)}}


== Joining the WHC ==
== Joining WHC ==
Wormhole space favors the small gang. Close-knit communities thrive in our environment. In other words, the individual performance of each pilot and the strong communication between pilots are at the core of our lifestyle. We take great care that every pilot who joins us can participate in as many of our day-to-day activities as possible. So to that end, we drafted up the bare bones; have the skills to fly those when you join and we'll nurture you into a wormhole denizen!
Living in wormhole space is demanding and requires a curious combination of self-reliance and cooperation. WHC is a close-knit community where individuals have a lot of freedom to create and guide group content and where communication and teamwork are central to our lifestyle. Our goal is for every pilot to be able to join and contribute in as many of our day-to-day activities as possible. In order to achieve that end, we ask pilots to train a set of core skills that are vital for flying in wormhole space.


{| class="wikitable"
{| class="wikitable"
Line 33: Line 33:
* [[Freshman]] (The title must be showing in-game)
* [[Freshman]] (The title must be showing in-game)
|  
|  
* One DD (damage) or logi ship from the [https://auth.eveuniversity.org/fittings/doctrine/16/ Armor Assault Frigates] doctrine
* One DD (damage) ship from the [https://auth.eveuniversity.org/fittings/doctrine/16/ Armor Assault Frigates] doctrine
* One DD (damage) or logi ship from the [https://auth.eveuniversity.org/fittings/doctrine/14/ Shield Battlecruisers] doctrine
* One DD (damage) and a logistics ship from the [https://auth.eveuniversity.org/fittings/doctrine/14/ Shield Battlecruisers] doctrine
* One Covert Ops Cloak capable ship, e.g., [[Astero]], a [[Covert Ops Frigate]], etc.
* One Covert Ops Cloak capable ship, e.g., [[Astero]], a [[Covert Ops Frigate]], etc.
|
|
Line 42: Line 42:
|}
|}


If you are unable to fly a ship from the official Armor Assault Frigate or Shield Battlecruiser doctrines linked above, please note that there are new-player-friendly meta fittings for some of those ships in the Fitting Management | Corporation Fittings window in-game. You can find those fits by searching for "meta" or "entry" in that window.
Please note that there are new-player-friendly meta fittings for faction frigates in the Armor Assault Frigate doctrine above. You can find those fits in the doctrine listing in [https://auth.eveuniversity.org/fittings/doctrine/16/ EVE University's Alliance Auth system].


You must be able to fit the T2 tank modules that are on the fits. If a doctrine ship is fit with a T2 Multispectrum Energized Membrane, then you need {{sk|Hull Upgrades|V|icon=yes}}. You can meta guns for most T1 ships, the fits which are reliant on T2 ammo will have it noted in their doctrine forum post. You can meta-down links and drones on the entry doctrines. If you are unsure about what modules you can meta-down ask in the WHC channel in the game or mumble.
If you move to WHC as a new, low-skill pilot, there will be a ships you cannot yet fly and some activities you cannot yet do, but with the entry skills listed, you can join us on some fights, scan down the chain, act as a picket for a PVE fleet, and otherwise get used to living in a wormhole. It can take a long time to be able to fly every ship in every doctrine, but it never takes too long to get off the ground. While you are getting those skills, you’ll be well on your way to getting “Patience V,” which is one of the most important out-of-game skills for a wormholer.
 
If you move to WHC as a new, low-skill pilot, there will be doctrines you cannot yet fly and other activities you cannot yet do. But with the entry skills listed, you can join us on some fights, scan down the chain, act as a picket for a PVE fleet, and otherwise get used to living in a wormhole. It can take a long time to be able to fly every ship in every doctrine, but it never takes too long to get into one more thing, whatever that next thing is. While you are getting those skills, you’ll be well on your way to getting “Patience V,” which is one of the most important out-of-game skills for a wormholer.


=== Apply Here ===
=== Apply Here ===
Line 85: Line 83:
|3
|3
|4
|4
|Apart from [[Cruiser#Heavy Assault Cruisers|Heavy Assault Cruisers]] and [[Strategic Cruiser|T3 Strategic Cruisers]], [[Battlecruiser]]s are the best ships to fly in the WHC.
|Apart from [[Cruiser#Heavy Assault Cruisers|Heavy Assault Cruisers]] and [[Strategic Cruiser|T3 Strategic Cruisers]], [[Battlecruiser]]s are the best ships to fly in WHC.
|-
|-
|<Racial> Cruiser
|<Racial> Cruiser
Line 145: Line 143:


# Scanning is mandatory.
# Scanning is mandatory.
#* A T1 Scanning Frigate is a good starting point for beginner explorers, but for J-space, clandestine scanning in a [[Covert Ops Frigate|T2 CovOps Frigate]] is one of the most important, valuable contributions a lower-skilled player can make to WHC operations. Nearly everything we do is scanned down. Scanning and especially scouting in secret is safer and much more useful.
#* A T1 Scanning Frigate is a good starting point for beginner explorers, but for J-space, clandestine scanning in a [[Covert Ops Frigate|T2 CovOps Frigate]] is one of the most important contributions a player can make to WHC operations. Nearly everything we do is scanned down. Scanning and especially scouting in secret is safer and much more useful.
# Battleships are too big for most of what we do.
# Battleships are too big for most of what we do.
#* Wormholes have mass limits. Battleships have a lot of mass. They can only pass through a wormhole a few times before that wormhole starts to collapse.
#* Wormholes have mass limits. Battleships have a lot of mass. They can only pass through a wormhole a few times before that wormhole starts to collapse.
Line 153: Line 151:
#* The wormhole you call home may seem constant, but just about everything else is quite dynamic as connecting wormholes form and collapse. What you think of as the neighborhood (and thus the neighbors) changes all the time.
#* The wormhole you call home may seem constant, but just about everything else is quite dynamic as connecting wormholes form and collapse. What you think of as the neighborhood (and thus the neighbors) changes all the time.
#* Things you may take for granted will vary over time. Access to trade hubs fluctuates day-to-day and hauling stuff can be both dangerous and inconvenient.
#* Things you may take for granted will vary over time. Access to trade hubs fluctuates day-to-day and hauling stuff can be both dangerous and inconvenient.
#* Your home station cannot be set to a location in W-space. If you die, you'll have to respawn in a K-Space station.
#* Your home station cannot be set to a location in J-space. If you die, you'll have to respawn in a K-Space station.
# You're going to be trapped in here with us.
# You're going to be trapped in here with us.
#* You won't always feel like you have a lot of choice in what you can do at any given moment. What we are connected to dictates what content is available.
#* You won't always feel like you have a lot of choice in what you can do at any given moment. What we are connected to dictates what content is available.
Line 178: Line 176:
** Ganking clueless daytrippers
** Ganking clueless daytrippers
** Experiencing what the lack of local chat or static gates does to PvP
** Experiencing what the lack of local chat or static gates does to PvP
** Use K-space exits as covert bridges to engage in sudden non-consensual PvP
** Use K-space exits as covert bridges to engage in sudden ambushes
* Industry
* Industry
** [[Gas cloud harvesting]]
** [[Gas cloud harvesting]]
Line 196: Line 194:
Community etiquette is covered in detail in [https://forum.eveuniversity.org/viewtopic.php?f=236&t=120439|this forum post].
Community etiquette is covered in detail in [https://forum.eveuniversity.org/viewtopic.php?f=236&t=120439|this forum post].
=== General ===
=== General ===
* Join the WHC fleet if you're active in the community. If there's no fleet, make one and put up an advert so others may join. See [https://forum.eveuniversity.org/viewtopic.php?f=236&t=82645 this detailed guide].
* Always join the WHC standing fleet if you're active in space. If there's no fleet, make one and put up an advert so others may join. See [https://forum.eveuniversity.org/viewtopic.php?f=236&t=82645 this detailed guide].
* Join the WHC mumble channel if you're active in the community. If you can't talk, at least be able to listen. If you're hearing impaired let a WHC staff member know.
* Always join the WHC mumble channel if you're active in space. Quick communication is essential, and if you can't talk, you can at least listen. If you're hearing impaired let a WHC staff member know.
** Wormhole Community Mumble is an event chat. You may join the channel even if you're not actively participating in the fleet. Follow combat comms when active, regardless.
** Wormhole Community Mumble is an event chat. You may join the channel even if you're not actively participating in the fleet. Follow combat comms when active, regardless.
* Help your fellow campers learn. EVE University and the Wormhole Community are educational institutions. Learning opportunities override everything else.
* Help your fellow pilots learn. EVE University and the Wormhole Community are educational institutions. Learning opportunities are our primary goal and reason for existence.
* Adhere to all [[EVE University Rules]].
* Adhere to all [[EVE University Rules]].
* Fly what you can afford to lose.
* Fly what you can afford to lose.
Line 221: Line 219:
* We appreciate it if you store expendable ships in the freshman hangar for common access in the spirit of sharing. Feel free to take ships out of the freshman hangar yourself. '''If it blows up, you replace it.''' If the person who owns the ship is around you should ask.
* We appreciate it if you store expendable ships in the freshman hangar for common access in the spirit of sharing. Feel free to take ships out of the freshman hangar yourself. '''If it blows up, you replace it.''' If the person who owns the ship is around you should ask.
* There are usually a few rolling battleships in the hangar but we expect all community members to buy their own when they are able. Praxises are cheap, owning your own rolling ship is good community citizenship, and in a hole-control situation we may need to have a large fleet of rolling ships available.
* There are usually a few rolling battleships in the hangar but we expect all community members to buy their own when they are able. Praxises are cheap, owning your own rolling ship is good community citizenship, and in a hole-control situation we may need to have a large fleet of rolling ships available.
* Some ships in the Alpha Hangar of the Citadel are named "WHC Defence". '''DO NOT take these ships without asking.'''
* Directors and WHC Staff can authorize the use of those ships for the express purpose of WHC Home Defence. They are not for site running, normal PVP, or hole rolling.


=== PvE ===
=== PvE ===
* PvE loot is the property of the group who agree to rat or run sites together.
* PvE loot is the property of the group who agree to rat or run sites together.
* The community offers a loot hauling and selling service at a 7.5% cut which goes to fuel and other operational needs. See below for more info.
* The community offers a loot hauling and selling service at a 15% cut which goes to fuel and other operational needs. See below for more info.
* Don't run the Combat Anomalies or Null Data and Relic Sites located in the home system; these are used as bait for day-trippers. You are allowed to run Sleeper Data and Relic Sites, Gas Sites, Ore Anomalies, and Ghost Sites.
* Don't run the Combat Anomalies located in the home system without talking with a community coordinator first; these are limited spawns that we generally reserve for community events. You are allowed to run Gas Sites, Ore Anomalies, and Ghost Sites. Any sites outside of the home system are fair game, as long as you're following WHC etiquette.


=== Etiquette ===
=== Etiquette ===
Line 233: Line 229:
* Announce PvP to the WHC mumble.
* Announce PvP to the WHC mumble.
* PVE ad-hoc Harvester Fleets and PvP events should be advertised via Discord Pings; see [https://forum.eveuniversity.org/viewtopic.php?f=236&t=93185 guidelines for pinging].
* PVE ad-hoc Harvester Fleets and PvP events should be advertised via Discord Pings; see [https://forum.eveuniversity.org/viewtopic.php?f=236&t=93185 guidelines for pinging].
* It is considered to be bad manners to conduct PVE in holes occupied by corps that are Blue to the Ivy League without asking for their permission first.
* It is against EVE University's [[Neutrality]] stance to conduct PVE in holes occupied by corps that are Blue to the Ivy League without asking for their permission first.


=== Comms ===
=== Comms ===
* Community communications default to open comms. This may change if something is happening. For instance, if there is an imminent threat or a quick response fleet forming, the channel may be closed comms or open command.
* Community communications default to open comms. This may change if something is happening. For instance, if there is an imminent threat or a quick response fleet forming, the channel may be restricted to essential communication only, guided by an active FC (commonly called "Combat Comms").
* Unless urgent, please wait a minute before speaking when entering the channel. This will allow you to get your bearings and not interrupt something important in progress.
* Unless urgent, please wait a minute before speaking when entering the channel. This will allow you to get your bearings and not interrupt something important in progress.
* You may enter the WHC mumble channel without being a community member or [[Staff|EVE University Staff]]. Please keep in mind that community members may be engaged in other activities and may not be able to answer your questions immediately.
* You may enter the WHC mumble channel without being a community member or [[Staff|EVE University Staff]]. Please keep in mind that community members may be engaged in other activities and may not be able to answer your questions immediately.
* Groups of students operating in the W-Space chain may remain in the WHC mumble without making a separate fleet or can join the Roaming WHC mumble subchannel.
* Groups of students operating in the W-Space chain may remain in the WHC mumble without making a separate fleet and can use the WHC Overflow mumble subchannel to coordinate their activities.
* Operations in K-Space can move to a separate mumble channel. Moving to a separate fleet from the community is also an option.
* Prolonged operations in K-Space can move to a separate mumble channel. Moving to a separate fleet from the community is also an option.
* We operate on a "built for purpose" foundation. If you're hunting someone in particular, or operating a continuing operation hunting targets, consider joining a separate mumble channel until you accomplish your goal. This helps organize our fleet and keep comms clear for those who need it.
* Please follow our [[Communications Policy]] when on comms.
* Please follow our [[Communications Policy]] when on comms.


=== WHC Alternate Character Rules ===
=== WHC Alternate Character Rules ===


You may request to have your [[Alt#Alternate Character|alternate characters]] in Ivy League Alt Alliance or EVE University added to the ACL granting docking and bookmarks. They should be either in a personal corp you control with only your own characters, in EVE University Hall of Residence, Combat Comms, or EVE University itself. Due to restrictions of the ACL/shared folder system, alts do not have bookmark edit access. Alts in Combat Comms can edit bookmarks and get Pathfinder access. In-corp (EVE University) alts get Pathfinder access and can join the fleet via the fleet finder. Combat Comms is a good option for a scanner alt to join Combat Comms, tick the appropriate box in the form. In-corp is a good option for an Interdictor alt.
You may request to have your [[Alt#Alternate Character|alternate characters]] in Ivy League Alt Alliance or EVE University added to the ACL granting docking and bookmarks. They should be either in a personal corp you control with only your own characters, in EVE University Hall of Residence, the Combat Comms corporation, or EVE University itself. Due to restrictions of the ACL/shared folder system, alts do not have bookmark edit access. Alts in Combat Comms can edit bookmarks and get Pathfinder access. In-corp (EVE University) alts get Pathfinder access and can join the fleet via the fleet finder. Combat Comms is a good option for a scanner alt to join Combat Comms, tick the appropriate box in the form. In-corp is a good option for an Interdictor alt.
If for some reason you need docking/bookmarks on alt but need it to not appear affiliated with Ivy League you may request for it to be blued individually. These follow the same corp restrictions. In the form, please provide the reason this alt needs to appear unaffiliated.
There is no hard cap on the number of alts but be reasonable, requests for massive numbers of alts will result in rejection. Entire alt corps will never be added to the ACL, only specific characters.
There is no hard cap on the number of alts but be reasonable, requests for massive numbers of alts will result in rejection. Entire alt corps will not be added to the ACL, only specific characters.
You may have alts in space that are not on any ACL, such as seeds you safe log. These should still be in the fleet when in space so that they can be identified as friendly.
You may have other alts in Pavilion that are not on the ACL, such as seeds you safe log. These should be in the fleet when in space.


Use [https://forms.gle/MFSubHMDfA9D2GFSA this form] to make your alt request.
Use [https://forms.gle/MFSubHMDfA9D2GFSA this form] to make your alt request.
Line 255: Line 249:
== Naming Conventions ==
== Naming Conventions ==


==== What Are Bravo, Echo, and Pavilion? ====
==== What Are Alpha, Bravo, and Cake? ====
Pavilion is our home system, the one with all our structures.<br>
Cake is our home system, the one with all our structures.<br>
Bravo is what we call the C3 static in our wormhole.<br>
Alpha is what we call the C2 static in our wormhole.<br>
Echo is what we call the Highsec static in our wormhole.<br>
Bravo is what we call the C3static in our wormhole.<br>


==== Mapper & Bookmark Naming Scheme ====
==== Mapper & Bookmark Naming Scheme ====
Line 280: Line 274:
== Services ==
== Services ==
=== Loot Hauling & Selling ===
=== Loot Hauling & Selling ===
WHC makes use of [[Buyback|AA Buyback]] for loot hauling and selling service. Payouts can take a few days to process, but you won't have to haul loot through wartarget-riddled K-Space. The WHC takes a 7.5% cut for operational costs and a 7.5% cut to pay for scanners and distributes the rest based on participation.
WHC makes use of [[Buyback|AA Buyback]] for loot hauling and selling service. Payouts can take a few days to process, but you won't have to haul loot through wartarget-riddled K-Space. The University takes a 7.5% cut for operational costs, WHC takes 7.5% cut to pay its scanners, and the rest is distributed to the players using the service.


=== Imports ===
=== Imports ===
E-Uni hauling department has run hauling services to and from WHC in the past. This service is not currently available to Pavilion but will be set up again in future.
E-Uni hauling department has run hauling services to and from WHC in the past. This service is not currently available to our C4 home system, but individual WHC members are nearly always willing to lend a hand and a DST to help out.


=== Medical Bay ===
=== Medical Bay ===
WHC has Clone Bay access. This allows WHC members to house a training clone at WHC and swap to a clean clone without using the 24-hour timer. However, you cannot set a station in J-space to be your home station, you must use K-space. This means if you die, you will not respawn at WHC. Many members set a station in Jita as a home station to make it easy to reship before heading back to the hole.
WHC has a Clone Bay in its Fortizar. This allows WHC members to house a training clone at WHC and swap to a clean clone without using the 24-hour timer. However, you cannot set a station in J-space to be your home station, you must use K-space. This means if you die, you will not respawn at WHC. Many members set a station in Jita as a home station to make it easy to reship before heading back to the hole.


== Newbro advice ==
== Newbro advice ==
As a new player looking to join the WHC, the amount of information can be overwhelming. EVE has existed for over fifteen years. There is a plethora of links, threads, and videos which sometimes can lead to more questions than they answer. One of the reasons why some newbros lose ships is that they were not prepared for the change of gameplay and demands of wormhole life.
As a new player looking to join the WHC, the amount of information can be overwhelming. EVE has existed for over twenty years. There is a plethora of links, threads, and videos which sometimes can lead to more questions than they answer. One of the reasons why some newbros lose ships is that they were not prepared for the change of gameplay and demands of wormhole life.


The good news is that you don't need to have all the answers right now. That's why the Wormhole Community exists!
The good news is that you don't need to have all the answers right now. That's why the Wormhole Community exists!
Line 295: Line 289:
As long as you have the [[Wormhole Community#Joining the WHC|required skills to join]], currently hold the [[Freshman#Freshman|freshman title]], and have read and understood this page, you are welcome to apply. The WHC community welcomes newcomers and lets them develop inside the WHC. With the guidance of existing members, you get to make your choices after you've arrived.
As long as you have the [[Wormhole Community#Joining the WHC|required skills to join]], currently hold the [[Freshman#Freshman|freshman title]], and have read and understood this page, you are welcome to apply. The WHC community welcomes newcomers and lets them develop inside the WHC. With the guidance of existing members, you get to make your choices after you've arrived.


While this should lower the threshold to apply for some, you should also be aware that life in a wormhole is diverse and your choices will either enable or disable your participation in the different activities. Some of the popular threads on the [https://forum.eveuniversity.org/viewforum.php?f=236 WHC forum] make it sound like everything revolves around Strategic Cruisers, T2 armor logi, and Cov Ops, but you will find that almost any ship has some use in wormhole life.
While this should lower the threshold to apply for some, you should also be aware that life in a wormhole is diverse and your choices will dictate your participation in the different activities.


To participate in the most common activities you'll need skills for a racial battlecruiser and a scanning frigate (Astero or Cov Ops). This will get you started and will let you get a grasp of what is going on and what to focus your training on by engaging in a range of different activities. For example, an Astero or Cov Ops frigate can map out the wormhole chain, act as a picket, scout out wormholes for potential PvP, and even act as a hero tackle on occasion. Just like the rest of EVE Uni, [https://forum.eveuniversity.org/viewtopic.php?f=236&t=110926 the community uses evolving doctrines]. AAFs and SBCs are currently frequent PvP doctrines, and Harvesters and the C3 Wolf-Rayet Kikimoras undock almost daily for PvE.
To participate in the most common activities you'll need skills for a combat frigate, a racial battlecruiser, and a scanning frigate (Astero or Cov Ops). This will get you started and will let you get a grasp of what is going on and what to focus your training on by engaging in a range of different activities. For example, an Astero or Cov Ops frigate can map out the wormhole chain, act as a picket, scout out wormholes for potential PvP, and even act as a hero tackle on occasion. Just like the rest of EVE Uni, [https://forum.eveuniversity.org/viewtopic.php?f=236&t=110926 the community uses evolving doctrines]. AAFs and SBCs are currently frequent PvP doctrines, and Harvesters and the C3 Wolf-Rayet Kikimoras undock almost daily for PvE.


[https://en.wikipedia.org/wiki/NATO_phonetic_alphabet#Tables Nato Alphabet] - Using a phonetic alphabet helps you to be understood when communicating letters. We use this to say the signature IDs or system names. It reduces the possibility of people mishearing the letters you are saying. For example, someone could hear <em>V</em> instead of <em>B</em>. But with the Nato Alphabet, <em>Bravo</em> sounds very different from <em>Victor</em>. Use of the NATO Alphabet is recommended even if you have the clearest, least-accented voice as audio issues can still happen.
[https://en.wikipedia.org/wiki/NATO_phonetic_alphabet#Tables Nato Alphabet] - Using a phonetic alphabet helps you to be understood when communicating letters. We use this to say the signature IDs or system names. It reduces the possibility of people mishearing the letters you are saying. For example, someone could hear <em>V</em> instead of <em>B</em>. But with the Nato Alphabet, <em>Bravo</em> sounds very different from <em>Victor</em>. Use of the NATO Alphabet is recommended even if you have the clearest, least-accented voice as audio issues can still happen.
Line 303: Line 297:
If you have any further questions, please reach out to current WHC members in Mumble, WHC Community Chat, or via the EVE Uni Forums.
If you have any further questions, please reach out to current WHC members in Mumble, WHC Community Chat, or via the EVE Uni Forums.


== Community Lead ==
== Community Coordinators ==
{|
 
|-
Community Coordinators (CCs) help guide the Wormhole Community through the uncharted territory of wormhole space. They encourage active participation in scanning, PvP engagements, Sleeper site running, and various industrial activities. WHC offers a unique experience, living without stations, manipulating wormholes, and embracing the challenges of lawless space. Community Coordinators are responsible for ensuring that WHC thrives in this dynamic and exhilarating environment, fostering a sense of exploration, camaraderie, and adaptability. If you have questions about WHC or issues that need to get sorted out, CCs are a great resource.
! width="50" |
 
| valign="top" style="padding-right:10px;" | [[File:Morra Deovindice.jpg|96px|link=]]
| valign="top" | <big>'''Morra Deovindice'''</big>
The {{co|yellow|Community Lead WHC }} oversees the [[Wormhole Community]]
|}


=== Community Coordinators ===
Community Coordinators in the Wormhole Community (WHC) guide EVE University members through the uncharted territory of wormhole space. They encourage active participation in scanning, PvP engagements, Sleeper site running, and various industrial activities. WHC offers a unique experience, living without stations, manipulating wormholes, and embracing the challenges of lawless space. Through comprehensive training and guidance, Community Coordinators ensure that UNIstas thrive in this dynamic and exhilarating wormhole environment, fostering a sense of exploration, camaraderie, and adaptability within the Wormhole Community.


{| style="text-align: center;"
{| style="text-align: center;"
|-
|-
| style="border: 1px dotted yellow;" | {{Charimage|1499484837|size= 128}}
| style="border: 1px dotted lightgrey;" | {{Charimage|1872622646|size= 128}}
| style="border: 1px dotted lightgrey;" | {{Charimage|1872622646|size= 128}}
| style="border: 1px dotted lightgrey;" | {{Charimage|2113389660|size= 128}}
| style="border: 1px dotted lightgrey;" | {{Charimage|2113389660|size= 128}}
Line 324: Line 313:
| style="border: 1px dotted lightgrey;" | {{Charimage|94462579|size= 128}}
| style="border: 1px dotted lightgrey;" | {{Charimage|94462579|size= 128}}
|-
|-
| Morra Deovindice<br>(Community Lead)
| Boran Lordsworth
| Boran Lordsworth
| CMDR Delaney Truffault
| CMDR Delaney Truffault