Difference between revisions of "The Hunt (2020)"
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− | '''The Hunt''' | + | {{NPCTableCSS}}{{past content}}'''The Hunt''' was an ingame easter event that ran from April 6th to April 21st. |
== Egg hunt == | == Egg hunt == | ||
− | Colorful Guristas capsuleers | + | Colorful Guristas capsuleers spawned all around New Eden. These capsules were located on random celestials such as planets, moons, asteroid belts and stars. |
− | When killed the capsule | + | When killed, the capsule dropped a Hunt Acceleration Gate Key and occasionally DED Informant's Frozen Corpse. |
− | The key | + | The key was needed for accessing the final room in event sites. |
== Guristas Hunt Outpost == | == Guristas Hunt Outpost == | ||
− | Guristas Hunt Outpost sites | + | Guristas Hunt Outpost sites appeared everywhere in New Eden. The site appeared as a combat anomaly in the probe scanner window. Once warp to the site is initiated the site will also appear as a beacon on the overview revealing to everyone that someone has warped to it. |
− | Only T1, faction | + | Only T1, T2, and faction frigates and destroyers can enter the site. |
− | The site | + | The site consisted of two deadspace pockets behind acceleration gates. |
− | + | The first room had five waves of frigates, destroyers and the occasional cruiser. Once all waves are dead, the acceleration gate to last room becomes active. Sometimes the acceleration gate becomes active before the last wave. | |
Accessing the final room requires a Hunt Acceleration Gate Key. The gate does not stay open for other people for 10 seconds after activation like other locked gates do so everyone who wants to enter the final room needs their own key. | Accessing the final room requires a Hunt Acceleration Gate Key. The gate does not stay open for other people for 10 seconds after activation like other locked gates do so everyone who wants to enter the final room needs their own key. | ||
Line 23: | Line 23: | ||
The final room has single Guristas Automated VHF drone, VHF-21 (Kinetic/Thermal + Alpha Explosive) or VHF-08 (Kinetic/Thermal + Alpha EM). This drone drops the valuable loot. | The final room has single Guristas Automated VHF drone, VHF-21 (Kinetic/Thermal + Alpha Explosive) or VHF-08 (Kinetic/Thermal + Alpha EM). This drone drops the valuable loot. | ||
− | The site can be completed in a destroyer tanked against | + | The site can be completed in a destroyer tanked against kinetic/thermal damage. |
− | But take care, | + | But take care, all frigates (except the Bantam) warp disrupt/scramble, web and neut, as will the Automated Drone in last room too. In first room, there's an npc that deals damage aside from kinetic and thermal. Hunt Griffin deals Explosive damage and ECM, Hunt Kestrel deals EM damages, Hunt Bantam has remote repair, Hunt Blackbird deals massive explosive damage and ECM, Hunt Caracal deals massive EM damage. |
+ | The 'Hunt' rats have rather poor loot tables so don't bother looting. | ||
+ | ===First Pocket=== | ||
+ | {{NPCTableHead|Wave 1(can vary)}} | ||
+ | {{NPCTableRow|Frigate|0-3|Hunt Condor|point=scram|ewar=Neut|ewar2=Web}} | ||
+ | {{NPCTableRow|Frigate|1-3|Hunt Kestrel|point=yes}} | ||
+ | {{NPCTableRow|Frigate|0-2|Hunt Worm|point=scram|ewar=Web|ewar2=Neut|note=Higher damage}} | ||
+ | {{NPCTableRow|Frigate|0-1|Hunt Griffin|ewar=Neut|ewar2=ECM}} | ||
+ | {{NPCTableRow|Destroyer|0-3|Hunt Cormorant}} | ||
+ | {{NPCTableRow|Destroyer|0-3|Hunt Corax|note=High Kinetic damage}} | ||
+ | {{NPCTableRow|Cruiser|0-1|Hunt Blackbird|ewar=Neut|ewar2=ECM}} | ||
+ | {{NPCTableRow|Cruiser|0-1|Hunt Caracal|point=yes|note=Very high EM damage. Recommended primary}} | ||
+ | |} | ||
+ | {{NPCTableHead|Wave 2(can vary)}} | ||
+ | {{NPCTableRow|Frigate|0-3|Hunt Condor|point=scram|ewar=Neut|ewar2=Web}} | ||
+ | {{NPCTableRow|Frigate|1-3|Hunt Kestrel|point=yes}} | ||
+ | {{NPCTableRow|Frigate|0-2|Hunt Worm|point=scram|ewar=Web|ewar2=Neut|note=Higher damage}} | ||
+ | {{NPCTableRow|Frigate|0-1|Hunt Griffin|ewar=Neut|ewar2=ECM}} | ||
+ | {{NPCTableRow|Destroyer|0-3|Hunt Cormorant}} | ||
+ | {{NPCTableRow|Destroyer|0-3|Hunt Corax|note=High Kinetic damage}} | ||
+ | {{NPCTableRow|Cruiser|0-1|Hunt Blackbird|ewar=Neut|ewar2=ECM}} | ||
+ | {{NPCTableRow|Cruiser|0-1|Hunt Caracal|point=yes|note=Very high EM damage. Recommended primary}} | ||
+ | |} | ||
+ | {{NPCTableHead|Wave 3(can vary)}} | ||
+ | {{NPCTableRow|Frigate|0-3|Hunt Condor|point=scram|ewar=Neut|ewar2=Web}} | ||
+ | {{NPCTableRow|Frigate|1-3|Hunt Kestrel|point=yes}} | ||
+ | {{NPCTableRow|Frigate|0-2|Hunt Worm|point=scram|ewar=Web|ewar2=Neut|note=Higher damage}} | ||
+ | {{NPCTableRow|Frigate|0-1|Hunt Griffin|ewar=Neut|ewar2=ECM}} | ||
+ | {{NPCTableRow|Destroyer|0-3|Hunt Cormorant}} | ||
+ | {{NPCTableRow|Destroyer|0-3|Hunt Corax|note=High Kinetic damage}} | ||
+ | {{NPCTableRow|Cruiser|0-1|Hunt Blackbird|ewar=Neut|ewar2=ECM}} | ||
+ | {{NPCTableRow|Cruiser|0-1|Hunt Caracal|point=yes|note=Very high EM damage. Recommended primary}} | ||
+ | |} | ||
+ | {{NPCTableHead|Wave 4(can vary)}} | ||
+ | {{NPCTableRow|Frigate|0-3|Hunt Condor|point=scram|ewar=Neut|ewar2=Web}} | ||
+ | {{NPCTableRow|Frigate|1-3|Hunt Kestrel|point=yes}} | ||
+ | {{NPCTableRow|Frigate|0-2|Hunt Worm|point=scram|ewar=Web|ewar2=Neut|note=Higher damage}} | ||
+ | {{NPCTableRow|Frigate|0-1|Hunt Griffin|ewar=Neut|ewar2=ECM}} | ||
+ | {{NPCTableRow|Destroyer|0-3|Hunt Cormorant}} | ||
+ | {{NPCTableRow|Destroyer|0-3|Hunt Corax|note=High Kinetic damage}} | ||
+ | {{NPCTableRow|Cruiser|0-1|Hunt Blackbird|ewar=Neut|ewar2=ECM}} | ||
+ | {{NPCTableRow|Cruiser|0-1|Hunt Caracal|point=yes|note=Very high EM damage. Recommended primary}} | ||
+ | |} | ||
+ | Destroying Waves 1-4 activates the acceleration gate. Wave 5 will still spawn, though. | ||
+ | {{NPCTableHead|Wave 5(can vary)}} | ||
+ | {{NPCTableRow|Frigate|0-3|Hunt Condor|point=scram|ewar=Neut|ewar2=Web}} | ||
+ | {{NPCTableRow|Frigate|1-3|Hunt Kestrel|point=yes}} | ||
+ | {{NPCTableRow|Frigate|0-2|Hunt Worm|point=scram|ewar=Web|ewar2=Neut|note=Higher damage}} | ||
+ | {{NPCTableRow|Frigate|0-1|Hunt Griffin|ewar=Neut|ewar2=ECM}} | ||
+ | {{NPCTableRow|Destroyer|0-3|Hunt Cormorant}} | ||
+ | {{NPCTableRow|Destroyer|0-3|Hunt Corax|note=High Kinetic damage}} | ||
+ | {{NPCTableRow|Cruiser|0-1|Hunt Blackbird|ewar=Neut|ewar2=ECM}} | ||
+ | {{NPCTableRow|Cruiser|0-1|Hunt Caracal|point=yes|note=Very high EM damage. Recommended primary}} | ||
+ | |} | ||
+ | ===Second Pocket=== | ||
+ | You face a single boss rat in this room(Guristas Automated VHF-08 or VHF-21). | ||
+ | {{NPCTableHead|Defender}} | ||
+ | {{NPCTableRow|Commander Frigate|1|Guristas Automated VHF-08/VHF-21|point=scram|ewar=Web|ewar2=Neut|cargo=Very valuable items}} | ||
+ | |} | ||
=== Rewards === | === Rewards === | ||
− | * Men's and women's 'Fatal Elite' Combat Pants | + | * Men's and women's 'Fatal Elite' Combat Boots |
+ | * Men's and women's 'Fatal Elite' Combat Pants | ||
+ | * Men's and women's 'Fatal Elite' Combat Jacket | ||
* Men's and women's 'Fatal Elite' Beret | * Men's and women's 'Fatal Elite' Beret | ||
− | * Men's and women's 'Outlaw' Boots (Guristas) | + | * Men's and women's 'Outlaw' Boots (Guristas) |
+ | * Men's and women's 'Dread' Beret (Guristas) | ||
* Calm abyssal filaments | * Calm abyssal filaments | ||
* Naughty People Firework | * Naughty People Firework | ||
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* Gecko Blueprint copies | * Gecko Blueprint copies | ||
* Korako's Modified Drone Control Unit | * Korako's Modified Drone Control Unit | ||
− | * Guristas SKINs (permanent) | + | * Guristas SKINs (permanent) for Bantam, Condor, Griffin, Kestrel, Merlin, Kitsune, Corax, Stork, Blackbird, Caracal, Moa, Rook, Drake, Ferox Raven and Scorpion |
− | * Black Market 'Valdimar' | + | * Hunter's Quiver SKINs (permanent) |
− | * Black Market 'Valdimar' Repair Drone Operation DR-901 | + | * Black Market 'Valdimar' Drone Durability DD-1005 |
− | * Black Market 'Valdimar' Drone Sharpshooting DS- | + | * Black Market 'Valdimar' Repair Drone Operation DR-901 and DR-903 |
− | + | * Black Market 'Valdimar' Drone Sharpshooting DS-801 and DS-803 | |
− | * Black Market 'Valdimar' Drone Navigation DR- | + | * Black Market 'Valdimar' Drone Navigation DR-701 and DR-703 |
− | |||
* C3-X 'Hivaa Saitsuo' Ballistic Control System | * C3-X 'Hivaa Saitsuo' Ballistic Control System | ||
* C3-A 'Hivaa Saitsuo' Ballistic Control System | * C3-A 'Hivaa Saitsuo' Ballistic Control System | ||
Line 50: | Line 110: | ||
== Guristas Huntmaster Outpost == | == Guristas Huntmaster Outpost == | ||
− | Guristas Huntmaster Outpost | + | Guristas Huntmaster Outpost was the harder event site that spawned only in Caldari low security space and in Venal. The site structure was identical to the Guristas Hunt Outpost but with a higher number of more powerful rats. |
=== Rewards === | === Rewards === | ||
− | In addition to the same rewards as the easier Hunt Outpost the Huntmaster Outpost | + | In addition to the same rewards as the easier Hunt Outpost, the Huntmaster Outpost had a chance to drop Guristas Hydra implants. |
+ | |||
+ | == External Links == | ||
+ | * [https://www.eveonline.com/news/view/the-hunt-is-live The Hunt is Live! (Official Blog Post)] | ||
{{Limited time events}} | {{Limited time events}} | ||
[[Category:Game events]] | [[Category:Game events]] |
Latest revision as of 03:15, 16 August 2022
The Hunt was an ingame easter event that ran from April 6th to April 21st.
Egg hunt
Colorful Guristas capsuleers spawned all around New Eden. These capsules were located on random celestials such as planets, moons, asteroid belts and stars.
When killed, the capsule dropped a Hunt Acceleration Gate Key and occasionally DED Informant's Frozen Corpse.
The key was needed for accessing the final room in event sites.
Guristas Hunt Outpost
Guristas Hunt Outpost sites appeared everywhere in New Eden. The site appeared as a combat anomaly in the probe scanner window. Once warp to the site is initiated the site will also appear as a beacon on the overview revealing to everyone that someone has warped to it.
Only T1, T2, and faction frigates and destroyers can enter the site.
The site consisted of two deadspace pockets behind acceleration gates.
The first room had five waves of frigates, destroyers and the occasional cruiser. Once all waves are dead, the acceleration gate to last room becomes active. Sometimes the acceleration gate becomes active before the last wave.
Accessing the final room requires a Hunt Acceleration Gate Key. The gate does not stay open for other people for 10 seconds after activation like other locked gates do so everyone who wants to enter the final room needs their own key.
The final room has single Guristas Automated VHF drone, VHF-21 (Kinetic/Thermal + Alpha Explosive) or VHF-08 (Kinetic/Thermal + Alpha EM). This drone drops the valuable loot.
The site can be completed in a destroyer tanked against kinetic/thermal damage.
But take care, all frigates (except the Bantam) warp disrupt/scramble, web and neut, as will the Automated Drone in last room too. In first room, there's an npc that deals damage aside from kinetic and thermal. Hunt Griffin deals Explosive damage and ECM, Hunt Kestrel deals EM damages, Hunt Bantam has remote repair, Hunt Blackbird deals massive explosive damage and ECM, Hunt Caracal deals massive EM damage. The 'Hunt' rats have rather poor loot tables so don't bother looting.
First Pocket
Destroying Waves 1-4 activates the acceleration gate. Wave 5 will still spawn, though.
Second Pocket
You face a single boss rat in this room(Guristas Automated VHF-08 or VHF-21).
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Commander Frigate Guristas Automated VHF-08/VHF-21 |
Rewards
- Men's and women's 'Fatal Elite' Combat Boots
- Men's and women's 'Fatal Elite' Combat Pants
- Men's and women's 'Fatal Elite' Combat Jacket
- Men's and women's 'Fatal Elite' Beret
- Men's and women's 'Outlaw' Boots (Guristas)
- Men's and women's 'Dread' Beret (Guristas)
- Calm abyssal filaments
- Naughty People Firework
- 5-16th Tier Overseer's Personal Effects
- I-IV agency boosters
- Gecko Blueprint copies
- Korako's Modified Drone Control Unit
- Guristas SKINs (permanent) for Bantam, Condor, Griffin, Kestrel, Merlin, Kitsune, Corax, Stork, Blackbird, Caracal, Moa, Rook, Drake, Ferox Raven and Scorpion
- Hunter's Quiver SKINs (permanent)
- Black Market 'Valdimar' Drone Durability DD-1005
- Black Market 'Valdimar' Repair Drone Operation DR-901 and DR-903
- Black Market 'Valdimar' Drone Sharpshooting DS-801 and DS-803
- Black Market 'Valdimar' Drone Navigation DR-701 and DR-703
- C3-X 'Hivaa Saitsuo' Ballistic Control System
- C3-A 'Hivaa Saitsuo' Ballistic Control System
Guristas Huntmaster Outpost
Guristas Huntmaster Outpost was the harder event site that spawned only in Caldari low security space and in Venal. The site structure was identical to the Guristas Hunt Outpost but with a higher number of more powerful rats.
Rewards
In addition to the same rewards as the easier Hunt Outpost, the Huntmaster Outpost had a chance to drop Guristas Hydra implants.