Difference between revisions of "Crimson Harvest (2021)"
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Combat | Combat | ||
− | Halt the Harvest 1/3 = | + | Halt the Harvest 1/3 = 10 Points = Enter a Crimson Gauntlet/Tetrimon Combat site<br> |
Halt the Harvest 2/3 = 20 Points = Kill 10 Blood Raider/Tetrimon ships within a Crimson Gauntlet/Tetrimon Combat site<br> | Halt the Harvest 2/3 = 20 Points = Kill 10 Blood Raider/Tetrimon ships within a Crimson Gauntlet/Tetrimon Combat site<br> | ||
− | Halt the Harvest 3/3 = | + | Halt the Harvest 3/3 = 20 Points = Kill the Blood Raider/Tetrimon Commander Battleship<br> |
+ | |||
+ | Crimson Gauntlet: | ||
+ | |||
+ | The Crimson Gauntlet features Blood Raider NPCs. Their resists, from weakest to strongest, are: EM/Thermal/Kinetic/Explosive. You will be facing a variety of NPC ships. | ||
+ | You land in the middle of an NPC group, NPC ships use tacticals to bounce if you try to kite - you need to be able to tank the DPS and neut pressure. | ||
+ | |||
+ | * Harvest Overseer (BS) - scrams, webs, neuts. Outgoing damage: 50% EM, 50% Thermal. <-- boss spawn, after killing it every remaining ship in site warps out. | ||
+ | * Harvest Diviner (BC) - scrams. Outgoing damage: 40% EM, 32% Thermal, 28% Explosive. | ||
+ | * Harvest Sage (C) - neuts, webs. Outgoing damage: 60% EM, 40% Thermal. | ||
+ | * Harvest Prophet (C) - scrams. Outgoing damage: 60% EM, 40% Thermal. | ||
+ | * Harvest Cleric (D) - neuts, scrams. Outgoing damage: 50% EM, 50% Thermal. | ||
+ | * Harvest Savior (F) - neuts, webs. Outgoing damage: 40% EM, 27% Thermal, 34% Explosive. | ||
+ | * Harvest Follower (F) - scrams. Outgoing damage: 40% EM, 27% Thermal, 34% Explosive. | ||
+ | * Harvest Shepherd (F) - webs, neuts. Outgoing damage: 40% EM, 27% Thermal, 34% Explosive. | ||
+ | * Harvest Exsanguinator (F) - no EWAR. Outgoing damage: 1% EM, 1% Thermal, 98% Explosive. | ||
+ | |||
+ | All the NPCs fight at a range below 20 km, they usually try to get close and orbit you, Frigates at ~5km, Cruisers at ~10km. Harvest Exsanguinators are an exception with 15-20km engagement range. | ||
+ | The final spawn, Harvest Overseer webs at 20km range and applies good damage thanks to its web. It applies a neut pressure of ~300 GJ at 5km every 5 seconds (neut value is an approximation, needs to be double-checked). | ||
+ | |||
+ | To summarise, your ship needs to be able to: | ||
+ | |||
+ | * tank upwards of 300 DPS, at least at the beginning of the site | ||
+ | * deal with several neuting ships at once, especially the final spawn applies serious neut pressure | ||
+ | * resist primarily EM/Thermal damage types | ||
+ | * engage a swarm of small(-er) targets at close range, you will usually have to deal with more frigates than anything | ||
'''Repeatable'''<br> | '''Repeatable'''<br> |
Revision as of 12:49, 29 October 2021
Crimson Harvest is a recurring event involving the Blood Raiders pirate faction and the Tetrimon mercenaries. In 2021, the event ran from October 28th through to November 9th, downtime to downtime, and was announced as part of EVE's Halloween Horrors. The event merged the traditional Crimson Harvest event site and rewards with a higher loot drop from PvP and structure losses (90% instead of 50%) and special wreck icons from the Trick or Treat event from the year before.
Rewards
Agency Task Point Rewards
- Please note all of these rewards will be applied automatically once you redeem them from the Redeem interface and thus cannot be sold.
Points | Icon | Reward |
---|---|---|
50 | Halloween Horrors Fireworks Crate | |
100 | Crucifier Ardishapur SKIN | |
150 | Tetrimon Anti-Drain Booster II | |
200 | Punisher Sarum SKIN | |
250 | Tetrimon Capacitor Booster II | |
300 | Imperial Navy Slicer Ardishapur SKIN | |
350 | Tetrimon Resistance Booster II | |
400 | Purifier Sarum SKIN | |
450 | Tetrimon Precision Booster II | |
500 | Dragoon Ardishapur SKIN | |
550 | Tetrimon Anti-Drain Booster III | |
600 | Maller Sarum SKIN | |
650 | Tetrimon Capacitor Booster III | |
700 | Augoror Navy Issue Ardishapur SKIN | |
750 | Tetrimon Resistance Booster III | |
800 | Zealot Sarum SKIN | |
850 | Tetrimon Precision Booster III | |
900 | Apocalypse Navy Issue Ardishapur SKIN |
Tasks
- The side you choose for are the differences of the tasks. If you chose to support Tetrimon, you will be given Blood Raider tasks. If you chose to support Blood Raiders, you get Tetrimon tasks.
- Halt the Harvest 3/3 task and combat site repeatables arent confirmed.
Exploration
Harvest Hacking 1/2 = ? Points = Enter a Crimson Harvest/Tetrimon Node/Hub
Harvest Hacking 2/2 = 10 Points = Hack a Crimson Harvest/Tetrimon Node/Hub
Repeatable
Harvest Hacking = 10 Points = Hack a Crimson Harvest/Tetrimon Node/Hub
Combat
Halt the Harvest 1/3 = 10 Points = Enter a Crimson Gauntlet/Tetrimon Combat site
Halt the Harvest 2/3 = 20 Points = Kill 10 Blood Raider/Tetrimon ships within a Crimson Gauntlet/Tetrimon Combat site
Halt the Harvest 3/3 = 20 Points = Kill the Blood Raider/Tetrimon Commander Battleship
Crimson Gauntlet:
The Crimson Gauntlet features Blood Raider NPCs. Their resists, from weakest to strongest, are: EM/Thermal/Kinetic/Explosive. You will be facing a variety of NPC ships. You land in the middle of an NPC group, NPC ships use tacticals to bounce if you try to kite - you need to be able to tank the DPS and neut pressure.
- Harvest Overseer (BS) - scrams, webs, neuts. Outgoing damage: 50% EM, 50% Thermal. <-- boss spawn, after killing it every remaining ship in site warps out.
- Harvest Diviner (BC) - scrams. Outgoing damage: 40% EM, 32% Thermal, 28% Explosive.
- Harvest Sage (C) - neuts, webs. Outgoing damage: 60% EM, 40% Thermal.
- Harvest Prophet (C) - scrams. Outgoing damage: 60% EM, 40% Thermal.
- Harvest Cleric (D) - neuts, scrams. Outgoing damage: 50% EM, 50% Thermal.
- Harvest Savior (F) - neuts, webs. Outgoing damage: 40% EM, 27% Thermal, 34% Explosive.
- Harvest Follower (F) - scrams. Outgoing damage: 40% EM, 27% Thermal, 34% Explosive.
- Harvest Shepherd (F) - webs, neuts. Outgoing damage: 40% EM, 27% Thermal, 34% Explosive.
- Harvest Exsanguinator (F) - no EWAR. Outgoing damage: 1% EM, 1% Thermal, 98% Explosive.
All the NPCs fight at a range below 20 km, they usually try to get close and orbit you, Frigates at ~5km, Cruisers at ~10km. Harvest Exsanguinators are an exception with 15-20km engagement range. The final spawn, Harvest Overseer webs at 20km range and applies good damage thanks to its web. It applies a neut pressure of ~300 GJ at 5km every 5 seconds (neut value is an approximation, needs to be double-checked).
To summarise, your ship needs to be able to:
- tank upwards of 300 DPS, at least at the beginning of the site
- deal with several neuting ships at once, especially the final spawn applies serious neut pressure
- resist primarily EM/Thermal damage types
- engage a swarm of small(-er) targets at close range, you will usually have to deal with more frigates than anything
Repeatable
Halt the Harvest 2/3 = ? Points = Kill 10 Blood Raider/Tetrimon ships within a Crimson Gauntlet/Tetrimon Combat site
Halt the Harvest 3/3 = ? Points = Kill the Blood Raider/Tetrimon Commander Battleship
Daily Login Campaign
Starting a day after the event, on 30 October, capsuleers had 11 days to collect 7 days of rewards. The event rewarded up to 60k Skill Points for Alpha clones, and 235k Skill Points for Omega clones (plus up to 17.28k SP from the cerebral accelerator).