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== Joining the WHC == | == Joining the WHC == | ||
Wormhole space favors the small gang. Close-knit communities thrive in our environment. In other words, the individual performance of each pilot and the strong communication between pilots are at the core of our lifestyle. We take great care that every pilot who joins us | Wormhole space favors the small gang. Close-knit communities thrive in our environment. In other words, the individual performance of each pilot and the strong communication between pilots are at the core of our lifestyle. We take great care that every pilot who joins us can participate in as many of our day-to-day activities as possible. So to that end, we drafted up the bare bones; have the skills to fly those when you join and we'll nurture you into a wormhole denizen! | ||
{| class="wikitable" | {| class="wikitable" | ||
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#* You won't always feel like you have a lot of choice in what you can do at any given moment. What we are connected to dictates what content is available. | #* You won't always feel like you have a lot of choice in what you can do at any given moment. What we are connected to dictates what content is available. | ||
#* You might log in to run sites and find PvP happening instead. That's life and that's what you'll be doing that day. | #* You might log in to run sites and find PvP happening instead. That's life and that's what you'll be doing that day. | ||
# You need to be <em>self-motivated</em>. This can not be stressed enough. If you are not a self-starter you will be spinning in structures and asking "Is there anything going on" quite frequently and that isn't any fun | # You need to be <em>self-motivated</em>. This can not be stressed enough. If you are not a self-starter you will be spinning in structures and asking "Is there anything going on" quite frequently and that isn't any fun unless you're odd and think it is. | ||
#* <em>W-space is perhaps the most player-driven space in EVE.</em> If you're not making it happen, it probably isn't happening. Passive players will find things boring before long. Of course newbros will always have a period | #* <em>W-space is perhaps the most player-driven space in EVE.</em> If you're not making it happen, it probably isn't happening. Passive players will find things boring before long. Of course, newbros will always have a period to figure out what's going on, but in the end, you need to be a self-starter who can independently do what needs doing. | ||
#* If you don't have anything to do, make something to do. Scan down the wormhole chain. Scout systems, looking for PvP opportunities or ganks. Find a low-sec connection and lead a roam. Go to null-sec and point a carrier. This is the most exciting thing about the WHC: You get to make it happen! | #* If you don't have anything to do, make something to do. Scan down the wormhole chain. Scout systems, looking for PvP opportunities or ganks. Find a low-sec connection and lead a roam. Go to null-sec and point a carrier. This is the most exciting thing about the WHC: You get to make it happen! | ||
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{{expansion past|How much you can bring in | {{expansion past|How much you can bring in | ||
* The Communal POS has limits to the number and mass of ships it can hold. Don't bring an Orca or a Battleship and expect to store it in an SMA. | * The Communal POS has limits to the number and mass of ships it can hold. Don't bring an Orca or a Battleship and expect to store it in an SMA. | ||
* The hard-coded limit of the number of items (ships) that can be stored in the SMA (Ship Maintenance Array) is 1000. Please keep that in mind and don't put 20 shuttles (for example) in there. Instead, some small ships such as shuttles and frigates that you don't use often can be repackaged and stored in | * The hard-coded limit of the number of items (ships) that can be stored in the SMA (Ship Maintenance Array) is 1000. Please keep that in mind and don't put 20 shuttles (for example) in there. Instead, some small ships such as shuttles and frigates that you don't use often can be repackaged and stored in your PHA (Personal Hangar Array). The bottom line is: remember that you are sharing space with others so please be considerate. | ||
* Once you have been accepted into a POS group, you can bring in as much as your POS group allows. | * Once you have been accepted into a POS group, you can bring in as much as your POS group allows. | ||
** Getting into a POS Group can be difficult. Because of the value of ships and modules within each POS, each POS group wants to know you before they will accept you. Expect it to take you 2 to 3 months to be accepted into a POS group. Be active, participate in fleets and the forums and you will become well known. | ** Getting into a POS Group can be difficult. Because of the value of ships and modules within each POS, each POS group wants to know you before they will accept you. Expect it to take you 2 to 3 months to be accepted into a POS group. Be active, participate in fleets and the forums and you will become well known. | ||
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=== Citadel === | === Citadel === | ||
* Stay logged out or cloaked in a [[safe spot]] when you are not doing anything. The Citadel shows the number of people that are online in the Citadel in a small bracket beside the name when on-grid. If you are not in a combat recon you will show on d-scan outside the citadel. If our numbers look larger than they are, we might miss out on fights or, even worse, we might look like we are docking up to avoid a fight. | * Stay logged out or cloaked in a [[safe spot]] when you are not doing anything. The Citadel shows the number of people that are online in the Citadel in a small bracket beside the name when on-grid. If you are not in a combat recon you will show on d-scan outside the citadel. If our numbers look larger than they are, we might miss out on fights or, even worse, we might look like we are docking up to avoid a fight. | ||
* We appreciate it if you store expendable ships in the freshman hangar for common access in the spirit of sharing. Feel free to take ships out of the freshman | * We appreciate it if you store expendable ships in the freshman hangar for common access in the spirit of sharing. Feel free to take ships out of the freshman hangar yourself. '''If it blows up, you replace it.''' If the person who owns the ship is around you should ask. | ||
* There are usually a few rolling battleships in the hangar but we expect all community members to buy their own when they are able. Praxises are cheap, owning your own rolling ship is good community citizenship, and in a hole-control situation we may need to have a large fleet of rolling ships available. | * There are usually a few rolling battleships in the hangar but we expect all community members to buy their own when they are able. Praxises are cheap, owning your own rolling ship is good community citizenship, and in a hole-control situation we may need to have a large fleet of rolling ships available. | ||
* Some ships in the Alpha Hangar of the Citadel are named "WHC Defence". '''DO NOT take these ships without asking.''' | * Some ships in the Alpha Hangar of the Citadel are named "WHC Defence". '''DO NOT take these ships without asking.''' | ||
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=== Comms === | === Comms === | ||
* Community communications default to open comms. This may change if something is happening. For instance, if there is an imminent threat or a quick response fleet forming, the channel may be closed comms or open command. | * Community communications default to open comms. This may change if something is happening. For instance, if there is an imminent threat or a quick response fleet forming, the channel may be closed comms or open command. | ||
* Unless | * Unless urgent, please wait a minute before speaking when entering the channel. This will allow you to get your bearings and not interrupt something important in progress. | ||
* You may enter the WHC mumble channel without being a community member or [[Staff|EVE University Staff]]. Please keep in mind that community members may be engaged in other activities and may not be able to answer your questions immediately. | * You may enter the WHC mumble channel without being a community member or [[Staff|EVE University Staff]]. Please keep in mind that community members may be engaged in other activities and may not be able to answer your questions immediately. | ||
* Groups of students operating in the W-Space chain may remain in the WHC mumble without making a separate fleet or can join the Roaming WHC mumble subchannel. | * Groups of students operating in the W-Space chain may remain in the WHC mumble without making a separate fleet or can join the Roaming WHC mumble subchannel. | ||
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=== WHC Alternate Character Rules === | === WHC Alternate Character Rules === | ||
You may request to have your [[Alt#Alternate Character|alternate characters]] in Ivy League Alt Alliance or | You may request to have your [[Alt#Alternate Character|alternate characters]] in Ivy League Alt Alliance or EVE University added to the ACL granting docking and bookmarks. They should be either in a personal corp you control with only your own characters, in EVE University Hall of Residence, Combat Comms, or EVE University itself. Due to restrictions of the ACL/shared folder system, alts do not have bookmark edit access. Alts in Combat Comms can edit bookmarks and get Pathfinder access. In-corp (EVE University) alts get Pathfinder access and can join the fleet via the fleet finder. Combat Comms is a good option for a scanner alt to join Combat Comms, tick the appropriate box in the form. In-corp is a good option for an Interdictor alt. | ||
If for some reason you need docking/bookmarks on alt but need it to not appear affiliated with Ivy League you may request for it to be blued individually. These follow the same corp restrictions. In the form, please provide the reason this alt needs to appear unaffiliated. | If for some reason you need docking/bookmarks on alt but need it to not appear affiliated with Ivy League you may request for it to be blued individually. These follow the same corp restrictions. In the form, please provide the reason this alt needs to appear unaffiliated. | ||
There is no hard cap on the number of alts but be reasonable, requests for massive numbers of alts will result in rejection. Entire alt corps will not be added to the ACL, only specific characters. | There is no hard cap on the number of alts but be reasonable, requests for massive numbers of alts will result in rejection. Entire alt corps will not be added to the ACL, only specific characters. | ||
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=== Imports === | === Imports === | ||
E-Uni hauling department has run hauling services to and from WHC in the past. This service is not currently available to Pavilion | E-Uni hauling department has run hauling services to and from WHC in the past. This service is not currently available to Pavilion but will be set up again in future. | ||
=== Medical Bay === | === Medical Bay === | ||
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While this should lower the threshold to apply for some, you should also be aware that life in a wormhole is diverse and your choices will either enable or disable your participation in the different activities. Some of the popular threads on the [https://forum.eveuniversity.org/viewforum.php?f=236 WHC forum] make it sound like everything revolves around Strategic Cruisers, T2 armor logi, and Cov Ops, but you will find that almost any ship has some use in wormhole life. | While this should lower the threshold to apply for some, you should also be aware that life in a wormhole is diverse and your choices will either enable or disable your participation in the different activities. Some of the popular threads on the [https://forum.eveuniversity.org/viewforum.php?f=236 WHC forum] make it sound like everything revolves around Strategic Cruisers, T2 armor logi, and Cov Ops, but you will find that almost any ship has some use in wormhole life. | ||
To participate in the most common activities you'll need skills for a racial battlecruiser and a scanning frigate (Astero or Cov Ops). This will get you started and will let you get a grasp of what is going on and what to focus your training on by engaging in a range of different activities. For example, an Astero or Cov Ops frigate can map out the wormhole chain, act as a picket, scout out wormholes for potential PvP, and even act as a hero tackle on occasion. Just like the rest of | To participate in the most common activities you'll need skills for a racial battlecruiser and a scanning frigate (Astero or Cov Ops). This will get you started and will let you get a grasp of what is going on and what to focus your training on by engaging in a range of different activities. For example, an Astero or Cov Ops frigate can map out the wormhole chain, act as a picket, scout out wormholes for potential PvP, and even act as a hero tackle on occasion. Just like the rest of EVE Uni, [https://forum.eveuniversity.org/viewtopic.php?f=236&t=110926 the community uses evolving doctrines]. AAFs and SBCs are currently frequent PvP doctrines, and Harvesters and the C3 Wolf-Rayet Kikimoras undock almost daily for PvE. | ||
[https://en.wikipedia.org/wiki/NATO_phonetic_alphabet#Tables Nato Alphabet] - Using a phonetic alphabet helps you to be understood when communicating letters. We use this to say the signature IDs or system names. It reduces the possibility of people | [https://en.wikipedia.org/wiki/NATO_phonetic_alphabet#Tables Nato Alphabet] - Using a phonetic alphabet helps you to be understood when communicating letters. We use this to say the signature IDs or system names. It reduces the possibility of people mishearing the letters you are saying. For example, someone could hear <em>V</em> instead of <em>B</em>. But with the Nato Alphabet, <em>Bravo</em> sounds very different from <em>Victor</em>. Use of the NATO Alphabet is recommended even if you have the clearest, least-accented voice as audio issues can still happen. | ||
If you have any further questions, please reach out to current WHC members in Mumble, WHC Community Chat, or via the | If you have any further questions, please reach out to current WHC members in Mumble, WHC Community Chat, or via the EVE Uni Forums. | ||
== Community Manager == | == Community Manager == | ||