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Naughty or Nice: Difference between revisions

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Created page with "{{Past content}} {{Work in progress}} thumb|right|250px|Promotional image for Naughty or Nice '''Naughty or Nice''' was a composite event..."
 
Had some trouble with rowspan, but added missing Chilling Spree tasks and rewards based on data from https://www.reddit.com/r/Eve/comments/elqgkm/chilling_spree_stats/. Added little blurb about regular vs. hotspot filaments.
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For '''13 Days of EVE''' in 2019, capsuleers had 26 days to log in for 13 days of rewards. Rewards included Skill Points, SKINs, cosmetics, Yoiul Festival Snowballs, and holiday filaments.
For '''13 Days of EVE''' in 2019, capsuleers had 26 days to log in for 13 days of rewards. Rewards included Skill Points, SKINs, cosmetics, Yoiul Festival Snowballs, and holiday filaments.


== Chilling Spree ==
== Chilling Spree ==


Each day, capsuleers were given a random task involving throwing Yoiul Festival Snowballs at NPCs or capsuleers. An incomplete list of tasks is listed below.
Each day, capsuleers were given a random task involving throwing Yoiul Festival Snowballs at NPCs or capsuleers. A rough list of tasks is listed below<ref name="csstats">https://www.reddit.com/r/Eve/comments/elqgkm/chilling_spree_stats/</ref><ref>https://www.reddit.com/r/Eve/comments/elqgkm/chilling_spree_stats/fdlnb70/?context=8&depth=9</ref>


* Hit 1 NPC -> 10k SP
{| class="wikitable" style="text-align: center; width: 300px"
* Hit 1 Capsuleer -> 10k SP
|+ Chilling Spree Tasks and Rewards
* Hit 3 NPCs -> 20k SP (?)
|-
* Hit 3 Capsuleers -> DHSR-01 Filament
! Task
* Hit 3 Capsuleers -> DNCR-02 Filament
! Reward
* Hit 3 Capsuleers -> VXN-04 Filament
|-
* Hit 5 Capsuleers -> 50k SP (?)
! Hit 1 NPC
* Hit 5 Capsuleers -> CPD-06 Filament
| rowspan="2" | 10,000 SP
* Hit 5 Capsuleers -> DNNR-07 Filament
|-
! Hit 1 Capsuleer
|-
! Hit 3 NPCs
| rowspan="2" | 20,000 SP
|-
! Hit 3 Capsuleers
|-
! rowspan="4" | Hit 3 Capsuleers
| DHSR-01 Filament
|-
| DNCR-02 Filament
|-
| PRNCR-03 Filament
|-
| VXN-04 Filament
|-
! Hit 5 NPCs
| rowspan="2" | 50,000 SP
|-
! Hit 5 Capsuleers
|-
! rowspan="5" | Hit 5 Capsuleers
| CMT-05 Filament*
|-
| CPD-06 Filament
|-
| DNNR-07 Filament
|-
| BLTZN-08 Filament*
|-
| RDLF-09 Filament*
|}
 
<nowiki>*</nowiki> - Indicates filament reward that may have required a different task.
 
=== Task and Reward Distribution ===
 
CCP does not expose or publicly state the probability of getting a particular task. One user on reddit compiled their tasks over nearly the entirety of the Chilling Spree with 21 characters<ref name="csstats"></ref>. They received the following reward distribution:
 
*10,000 SP: 51% (247)
*20,000 SP: 8% (40)
*50,000 SP: 1% (7)
*Filament: 40% (195)
 
And a filament distribution of:
 
*DSHR-01: 66
*DNCR-02: 51
*PRNCR-03: 1
*VXN-04: 20
*CMT-05: 16
*CPD-06: 4
*DNNR-07: 5
*BLTZN-08: 21
*RDLF-09: 11
 
===Snowball Exchange===


In addition, snowballs from past Yoiul Festivals could be exchanged at special Yoiul Festival Snowball Exchanges, which were specially skinned Astrahuses that launched fireworks, at a rate of 10 melted snowballs to 1 snowball.
In addition, snowballs from past Yoiul Festivals could be exchanged at special Yoiul Festival Snowball Exchanges, which were specially skinned Astrahuses that launched fireworks, at a rate of 10 melted snowballs to 1 snowball.
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* RDLF-09 Filament
* RDLF-09 Filament


All filaments launched a number of fleet members within a radius of the activating ship to a random system in null security space. The maximum number of capsuleers that are jumped depended on the filament type. Fleet members must not have had a [[Timers#Capsuleer_Log-Off_Timer|Capsuleer Logoff Timer]], and had their safeties set to yellow or red in order to be taken by the filament. Taking the filament invoked a capsuleer logoff timer.
All filaments launched a number of fleet members within a radius of the activating ship to a random system in null security space. The maximum number of capsuleers that are jumped depended on the filament type. Fleet members must not have had a [[Timers#Capsuleer_Log-Off_Timer|Capsuleer Logoff Timer]], and had their safeties set to yellow or red in order to be taken by the filament. Taking the filament invoked a capsuleer logoff timer. Filaments between 01 and 04 seemed to launch pilots to anywhere in nullsec, while 05 and up launched capsuleers to "hotspots" in nullsec.
 
== References ==
{{reflist}}


== External Links ==
== External Links ==