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User:Chris Halsky: Difference between revisions

1,773 editsJoined 9 May 2020
Chris Halsky (talk | contribs)
Chris Halsky (talk | contribs)
Line 2,098: Line 2,098:
*Hull tank - Buffer: Same story, not for PvE :)
*Hull tank - Buffer: Same story, not for PvE :)


Additionally, I consider these two as a valid method of tanking"
Additionally, I consider these as a valid method of tanking, or at least it makes sense to think about that this way:
*Speed tank - if we have ship which is always moving fast (with Afterburner, not MWD), it's harder to hit by rats - so it receives less incoming DPS. If you plan to use speed tank, be aware that you MUST move fast, otherwise you might explode a bit
*Speed tank - if we have ship which is always moving fast (with Afterburner, not MWD), it's harder to hit by rats - so it receives less incoming DPS. If you plan to use speed tank, be aware that you MUST move fast, otherwise you might explode a bit
*DPS tank - if you can remove enemy ships very fast, then you receive less DPS. In other words, you sacrifice some tanking capabilities to increase DPS, in hope that you will kill them first. I do not recommend fitting for DPS tank anything smaller than Battleships
*DPS tank - if you can remove enemy ships very fast, then you receive less DPS. In other words, you sacrifice some tanking capabilities to increase DPS, in hope that you will kill them first. I do not recommend fitting for DPS tank anything smaller than Battleships
*Range tank - if you plan your engagements at long range, enemies also cannot hit you. It's worth having in mind, as it means that using short range weapons will put more stress on your tank capabilities
*Range tank - if you plan your engagements at long range, enemies also cannot hit you. It's worth having in mind, as it means that using short range weapons will put more stress on your tank capabilities
So how do you fit your tank?