Difference between revisions of "Evergreen Daily Login Rewards"

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The '''daily login rewards''' are small rewards for logging in each day. Each day's set of rewards become available at [[server downtime]], that is, at 11:00 [[Eve Server Time|Eve Time]].
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{{Past content}}
  
Alpha accounts receive one randomly-selected item from a range of [[Medical boosters|drugs]], blueprints of minor value, [[filaments]], and temporary ship skins, and a small amount of skill points. Omega accounts receive more skill points and a slightly more valuable drug, blueprint, filament, or skin.
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The Evergreen Daily Login Rewards was a system that ran from 2020 until 10 June 2024 with a rework in the middle at 5 April 2022. In the [[Expansions#Equinox|Equinox]] expansion in 2024 it was merged with [[AIR Daily Goals]].
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[[file:Daily Login Screen Alpha Account.png|512px|right]]
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The '''daily login rewards''' were small rewards for logging in each day. Each day's set of rewards became available at [[server downtime]], that is, at 11:00 [[EVE Time]].
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Accounts received one randomly-selected item from a range of [[drugs]], [[filaments]], and ship [[SKIN]]s, and skill points. SKINs were preferentially given out based on which SKINs the account didn't had yet if possible. SKINs were pulled from Halcyon Dawn and Carmine Horizon patterns as well as other previous event SKINs such as Strikeflight Red, Frontier Safeguarder, Zakura Hansei, Purity of the Throne, and more. The boosters would pull from the log-in only Halcyon B, G, R, and Y line-up.
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Alpha accounts could draw from booster tiers I - IV, and received an average of ~50k Skill Points per ~30 days. Omega accounts could draw from booster tiers II - V, and received ~150k Skill Points per ~30 days.
  
 
Once claimed, daily login rewards can be redeemed using the Redeem Items window. Items from login rewards can be redeemed to your hangar in station, if you're in a station. Items can always be redeemed to your designated [[Home Station]] even if you're in space.
 
Once claimed, daily login rewards can be redeemed using the Redeem Items window. Items from login rewards can be redeemed to your hangar in station, if you're in a station. Items can always be redeemed to your designated [[Home Station]] even if you're in space.
  
Drugs can be redeemed from the same window, but rather than appearing as items in a hangar, their effects are immediately applied to the character. Drugs powerful enough to have side effects have a chance to apply their side effects when used from the Redeem Items window, just as they would have a chance to apply side effects when used from a hangar or cargo hold. The skills {{sk|Biology}}, {{sk|Neurotoxin Control}} and {{sk|Neurotoxin Recovery}} affect these drugs just as they affect other drugs, and Biology I or II might be required to take some of the drugs earned by Omegas.
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Drugs can be redeemed from the same window, but rather than appearing as items in a hangar, their effects are immediately applied to the character. Drugs powerful enough to have side effects have a chance to apply their side effects when used from the Redeem Items window, just as they would have a chance to apply side effects when used from a hangar or cargo hold. The skills {{sk|Biology}}, {{sk|Neurotoxin Control}} and {{sk|Neurotoxin Recovery}} affect these drugs just as they affect other drugs.
 
 
The skill points, which for most players are the most valuable part of the rewards, accumulate until they reach a total of either
 
  
* 150,000 points for Omega characters
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When [[CCP]] are running a special limited-time event with daily login rewards, the normal daily login rewards still remained available as well. Support has been known to transfer rare SKIN rewards to a Pilot's main account upon request.
* 50,000 points for Alpha characters
 
  
In both cases this amount of skill points is accumulated after 30 days. At 150,000 points (Omega), or 50,000 points (Alpha), the player can claim a skill point [[Skill_trading#Skill_Injectors|injector]] from the Redeem Items window, and inject the points as with any other skill injector. Over time these skill points can add an edge to a character's skill training speed.
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== External links ==
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[https://www.eveonline.com/news/view/patch-notes-version-20-04#Miscellaneous Patch Notes 20.04 (2022-04-05.1 Miscellaneous)]
  
Previously accumulated skill points do not disappear if the player fails to log in on one or more days. They simply do not accumulate.
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[https://www.eveonline.com/news/view/equinox-expansion-notes Expansion Notes Equinox (Improved AIR Daily Goals)]
  
When [[CCP Games|CCP]] are running a special limited-time event with daily login rewards, the normal daily login rewards still remain available as well.
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{{Limited time events}}
  
 
[[Category:Game mechanics]]
 
[[Category:Game mechanics]]

Latest revision as of 09:52, 14 August 2024

Icon information square.png This article documents content that is no longer in the game

The Evergreen Daily Login Rewards was a system that ran from 2020 until 10 June 2024 with a rework in the middle at 5 April 2022. In the Equinox expansion in 2024 it was merged with AIR Daily Goals.


Daily Login Screen Alpha Account.png

The daily login rewards were small rewards for logging in each day. Each day's set of rewards became available at server downtime, that is, at 11:00 EVE Time.

Accounts received one randomly-selected item from a range of drugs, filaments, and ship SKINs, and skill points. SKINs were preferentially given out based on which SKINs the account didn't had yet if possible. SKINs were pulled from Halcyon Dawn and Carmine Horizon patterns as well as other previous event SKINs such as Strikeflight Red, Frontier Safeguarder, Zakura Hansei, Purity of the Throne, and more. The boosters would pull from the log-in only Halcyon B, G, R, and Y line-up.

Alpha accounts could draw from booster tiers I - IV, and received an average of ~50k Skill Points per ~30 days. Omega accounts could draw from booster tiers II - V, and received ~150k Skill Points per ~30 days.

Once claimed, daily login rewards can be redeemed using the Redeem Items window. Items from login rewards can be redeemed to your hangar in station, if you're in a station. Items can always be redeemed to your designated Home Station even if you're in space.

Drugs can be redeemed from the same window, but rather than appearing as items in a hangar, their effects are immediately applied to the character. Drugs powerful enough to have side effects have a chance to apply their side effects when used from the Redeem Items window, just as they would have a chance to apply side effects when used from a hangar or cargo hold. The skills Biology, Neurotoxin Control and Neurotoxin Recovery affect these drugs just as they affect other drugs.

When CCP are running a special limited-time event with daily login rewards, the normal daily login rewards still remained available as well. Support has been known to transfer rare SKIN rewards to a Pilot's main account upon request.

External links

Patch Notes 20.04 (2022-04-05.1 Miscellaneous)

Expansion Notes Equinox (Improved AIR Daily Goals)