More actions
→Combat Site: ship limits. |
-added agency reward table, added more Trail Monuments |
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== Seven Tribes of Matar == | == Seven Tribes of Matar == | ||
During the event capsuleers can choose their allegiance with one of the seven tribes using The Agency in game. | During the event capsuleers can choose their allegiance with one of the seven tribes using [[The Agency]] in-game. | ||
* Brutor - A disciplined yet strong-willed people that consider themselves the defenders of all Minmatar. | * Brutor - A disciplined yet strong-willed people that consider themselves the defenders of all Minmatar. | ||
* Sebiestor - Emphasizing practical skills, the Sebiestor are known far and wide as engineers and inventors. | * Sebiestor - Emphasizing practical skills, the Sebiestor are known far and wide as engineers and inventors. | ||
* Vherokior - Mystics of this tribe are the guardians of the Voluval Ritual and travel immense distances. | * Vherokior - Mystics of this tribe are the guardians of the Voluval Ritual and travel immense distances. | ||
* Thukker - Nomadic and fiercely independent, the Thukker travel the stars in Great Caravans of spaceships. | * [[Thukker Tribe|Thukker]] - Nomadic and fiercely independent, the Thukker travel the stars in Great Caravans of spaceships. | ||
* Krusual - The only tribe that was not totally conquered by the Amarr, their pride is infamous among the Minmatar. | * Krusual - The only tribe that was not totally conquered by the Amarr, their pride is infamous among the Minmatar. | ||
* Nefantar - A tribe split between those who remain loyal to the Amarr and those who returned to their homelands. | * Nefantar - A tribe split between those who remain loyal to the Amarr and those who returned to their homelands. | ||
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=== Mining Blitz Sites === | === Mining Blitz Sites === | ||
These sites mimic the behavior of the new Ressource War sites from the [[Stargate Trailblazers]] event. Republic Mining Expeditions can be found in and around the following constellations: '''Ani''', '''Odengsolf''', '''Almur''' and '''730-KH''' | |||
=== Hacking Sites === | === Hacking Sites === | ||
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== Daily Gifts & Rewards == | == Daily Gifts & Rewards == | ||
=== Login Campaign === | === Login Campaign Rewards === | ||
Users can log in for seven of twelve days within the event to collect all the rewards. | Users can log in for seven of twelve days within the event to collect all the rewards. | ||
{| class="wikitable" style="width: 800px;" | {| class="wikitable" style="width: 800px; background:#1f1a04" | ||
|- style="background:#5a4b0d" | |||
|+ Minmatar Liberation Day Tasks and Rewards | |+ Minmatar Liberation Day Tasks and Rewards | ||
|- | |- | ||
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The SKINs are applied directly on activation and can't be sold on the market. | The SKINs are applied directly on activation and can't be sold on the market. | ||
=== Agency Campaign Rewards === | |||
During the event, capsuleers can fulfill various challenges to gain event points, which unlock several rewards and count towards the chosen tribe. | |||
{| class="wikitable" style="width: 440px; background:#1f1a04" | |||
|- style="background:#5a4b0d" | |||
! style="width: 30px; text-align:center" | Points !! Reward | |||
|- | |||
| style="text-align:center" | 30 || [[File:Icon liberation day crate.png|link=|32px]] Minmatar Liberation Day Fireworks Crate | |||
|- | |||
| style="text-align:center" | 60 || [[File:Icon fit skins.png|link=|32px]] Reaper ''<Tribe>'' SKIN | |||
|- | |||
| style="text-align:center" | 90 || [[File:Icon cerebral accelerator.png|link=|32px]] Liberation Games Accuracy Booster I | |||
|- | |||
| style="text-align:center" | 120 || [[File:Icon fit skins.png|link=|32px]] Breacher ''<Tribe>'' SKIN | |||
|- | |||
| style="text-align:center" | 150 || [[File:Icon cerebral accelerator.png|link=|32px]] Liberation Games Range Booster I | |||
|- | |||
| style="text-align:center" | 180 || [[File:Icon fit skins.png|link=|32px]] Republic Flett Firetail ''<Tribe>'' SKIN | |||
|- | |||
| style="text-align:center" | 210 || [[File:Icon cerebral accelerator.png|link=|32px]] Liberation Games EWar Booster I | |||
|- | |||
| style="text-align:center" | 240 || [[File:Icon fit skins.png|link=|32px]] Rupture ''<Tribe>'' SKIN | |||
|- | |||
| style="text-align:center" | 270 || [[File:Icon cerebral accelerator.png|link=|32px]] Liberation Games Damage Booster I | |||
|- | |||
| style="text-align:center" | 300 || [[File:Icon cerebral accelerator.png|link=|32px]] Liberation Games Accuracy Booster II | |||
|- | |||
| style="text-align:center" | 330 || [[File:Icon fit skins.png|link=|32px]] Stabber Fleet Issue ''<Tribe>'' SKIN | |||
|- | |||
| style="text-align:center" | 360 || [[File:Icon cerebral accelerator.png|link=|32px]] Liberation Games Range Booster II | |||
|- | |||
| style="text-align:center" | 390 || [[File:Icon cerebral accelerator.png|link=|32px]] Liberation Games EWar Booster II | |||
|- | |||
| style="text-align:center" | 420 || [[File:Icon fit skins.png|link=|32px]] Hurricane Fleet Issue ''<Tribe>'' SKIN | |||
|- | |||
| style="text-align:center" | 450 || [[File:Icon cerebral accelerator.png|link=|32px]] Liberation Games Damage Booster II | |||
|- | |||
| style="text-align:center" | 480 || [[File:Icon cerebral accelerator.png|link=|32px]] Liberation Games Accuracy Booster III | |||
|- | |||
| style="text-align:center" | 510 || [[File:Icon fit skins.png|link=|32px]] Tempest Fleet Issue ''<Tribe>'' SKIN | |||
|- | |||
| style="text-align:center" | 540 || [[File:Icon cerebral accelerator.png|link=|32px]] Liberation Games Range Booster III | |||
|- | |||
| style="text-align:center" | 570 || [[File:Icon cerebral accelerator.png|link=|32px]] Liberation Games Damage Booster III | |||
|- | |||
| style="text-align:center" | 600 || [[File:Icon liberation day crate.png|link=|32px]] Republic Service Tattoo ''<Tribe>'' Package | |||
|} | |||
=== Site Rewards === | === Site Rewards === | ||
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The systems where parades take place (alongside the titan name and in-system location) are: | The systems where parades take place (alongside the titan name and in-system location) are: | ||
* Rens (RFS Maiori Kul-Brutor, ~220 km off of Rens VI - Moon 8 - Brutor Tribe Treasury) | * Rens {{ColorSecurityRating | rating = 0.9}} (RFS Maiori Kul-Brutor, ~220 km off of Rens VI - Moon 8 - Brutor Tribe Treasury) | ||
* Hek (RFS Oskla Shakim, ~230km off of Hek IV - Krusal Tribe Bureau) | * Hek {{ColorSecurityRating | rating = 0.5}} (RFS Oskla Shakim, ~230km off of Hek IV - Krusal Tribe Bureau) | ||
* Eram (RFS Karin Midular, within 250km of Eram IX - Moon 4 - Sebiestor Tribe Bureau) | * Eram {{ColorSecurityRating | rating = 0.8}} (RFS Karin Midular, within 250km of Eram IX - Moon 4 - Sebiestor Tribe Bureau) | ||
* Teonusade (RFS Shara Osali, ~190km off Teonusude VII - Moon 1 - Vherokior Tribe Treasury) | * Teonusade {{ColorSecurityRating | rating = 0.6}} (RFS Shara Osali, ~190km off Teonusude VII - Moon 1 - Vherokior Tribe Treasury) | ||
* Pator (RFS Drupar Maak, In orbit of Pator IV (Matar)) | * Pator {{ColorSecurityRating | rating = 1.0}} (RFS Drupar Maak, In orbit of Pator IV (Matar)) | ||
* Altrinur (RFS Jornal Kehok, 250km off of Altrinur XI - Moon 3 - Thukker Mix Factory) | * Altrinur {{ColorSecurityRating | rating = 0.8}} (RFS Jornal Kehok, 250km off of Altrinur XI - Moon 3 - Thukker Mix Factory) | ||
* Hjoramold (RFS Brecin Utulf, in orbit of Hjoramold VII) | * Hjoramold {{ColorSecurityRating | rating = 0.5}} (RFS Brecin Utulf, in orbit of Hjoramold VII) | ||
Every day, all pilots get a task to shoot fireworks at a predetermined titan among the listed locations. Pilots receive 5k SP directly for their efforts. | Every day, all pilots get a task to shoot fireworks at a predetermined titan among the listed locations. Pilots receive 5k SP directly for their efforts. | ||
Each titan | Each titan has a description that provides background on their namesake. | ||
== Follow the Tribal Trail Monuments == | == Follow the Tribal Trail Monuments == | ||
One of the event's challenges leads you to the '''Tribal Trial''' which consists of different monuments regarding the Minmatar Liberation. | One of the event's challenges leads you to the '''Tribal Trial''' which consists of different monuments regarding the Minmatar Liberation. Every visited location contributes points to the chosen tribe and the Agency Campaign Rewards. | ||
=== The Eternal Flame === | === The Eternal Flame === | ||
Location: Pator | Location: Pator {{ColorSecurityRating | rating = 1.0}} | ||
Build by the government shortly after the formation of the Minmatar Republic, the massive sculpture called "The Eternal Flame" is meant to | Build by the government shortly after the formation of the Minmatar Republic, the massive sculpture called "The Eternal Flame" is meant to symbolize the everlasting passion and resilient spirit of the Minmatar people. In particular, it has come to stand for the determination of the Minmatar to remain free and liberate all of their people from slavery. | ||
=== Minmatar Mining Corporation Testing Facility === | === Minmatar Mining Corporation Testing Facility === | ||
Location: Hagilur | Location: Hagilur {{ColorSecurityRating | rating = 0.4}} | ||
The Scythe-class cruiser remains the oldest Minmatar ship still in use. It has seen many battles and is an integrated element of many Minmatar tales and the material heritage of the tribes. A significant number of Scythes found their way into the hands of the Minmatar resistance. Upgunned and armored by rebel crews, the Scythewas an important combat ship at the outbreak of the Great Rebellion BYC20. | |||
The Scythe-class cruiser remains the oldest Minmatar ship still in use. It has seen many battles and is an integrated element of many Minmatar tales and the material heritage of the tribes. A significant | |||
===Golgothan Fields === | ===Golgothan Fields === | ||
Location: Ennur | Location: Ennur {{ColorSecurityRating | rating = 0.1}} | ||
A few weeks after the start of the rebellion in BYC20, the Minmatar met with the Amarr in a fierce battle. The Minmatar eventually withdrew, but not before dealing heavy casualties to the Amarr forces, Most importantly, the Amarr lost many capital ships and were left with considerably reduced offensive power in the frontlines of their attempt to defeat the Great Rebellion. | |||
===Lord Bastion === | ===Lord Bastion === | ||
Location: Hjoramold | Location: Hjoramold {{ColorSecurityRating | rating = 0.5}} | ||
Shattered remnants of a formidable space fortress built by Lord Basad, the governer of the Ani constellation in early BYC19, during the time of the Great Rebellion, to hold off the rebel forces. This fortress stood for two months in orbit of Hjoramold XII and its ruins act as a reminder of both the cruelty of the Amarr and the spirit of the Minmatar. | |||
===Battle Of Fort Kavad === | ===Battle Of Fort Kavad === | ||
Location: Odatrik | Location: Odatrik {{ColorSecurityRating | rating = 0.8}} | ||
The Battle of Fort Kavad in BYC17 was the final blow by Minmatar freedom fighters that prevented an Amarr counter-offensive and secured the territories of what would become the Minmatar Republic. Catching an assembling Amarr taskforce by surprise, the massed strike by Minmatar forces destroyed the core of the battleship fleets committed to reconquer the Minmatar. After Fort Kavad, the Amarr Emperor called a halt to such attempts and the Minmatar had won their freedom. | |||
=== Karishal Muritor Memorial Construction Site === | |||
Location: Auga {{ColorSecurityRating | rating = 0.4}} | |||
After his death in YC109, Captain Karishal Muritor has come to be seen within the Minmatar Republic as farsighted in his recognition of the reality that compromise with the Amarr Empire's expansionist ambitions is a trap the Minmatar cannot afford to fall into. His Actions may be seen as precipitate and rash by some but his cause is one the majority of Minmatar recognize as just. | |||
=== Yulai Ship Graveyards === | |||
Location: Yulai {{ColorSecurityRating | rating = 1.0}} | |||
In YC110, in order to free the survivors of the Starkmanir Tribe still held under Amarr rule, the Minmatar-Thukker Elder Fleet unleashed their forces on CONCORD, incapacitating their ability to deploy peacekeeping forces at speed. This stroke left Amarr space vulnerable and the Elder Fleet turned to launch an attack on the Empire that would free untold numbers of slaves. | |||
=== Ammatar Battle Site === | |||
Location: Jarizza {{ColorSecurityRating | rating = 0.8}} | |||
Highest priority among the goals of the Minmatar-Thukker Elder fleet in YC110 was a massive assault against the Ammatar Mandate system of Jarizza. The survivors of the Starkmanir Tribe had been revealed as hidden on the planet Halturzhan (Jarizza VI) and the Elder Fleet destroyed a hastily-assembled Ammatar Fleet before moving to recover their kin. Many Nefantar defected alongside the Starkmanir they had hidden for so long. | |||
=== Tribal Council Orbital Caravanserai === | |||
Location: Pator {{ColorSecurityRating | rating = 1.0}} | |||
With the return of the Nefantar and Starkmanir to the Minmatar fold, it only remained for the Thukker Tribe to rejoin for the Seven Tribes of Matar to be once more united. After negotiations that favored the Thukker in every respect, the nomads officially joined the Republic in YC111, with full autonomy in Great Wildlands. The Tribal Council of the Seven Chiefs and the Sanmatar was established to govern the new Tribal Republic of the Minmatar. | |||
== Rifter Glorification Proving Ground == | == Rifter Glorification Proving Ground == | ||