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== Seven Tribes of Matar == | == Seven Tribes of Matar == | ||
During the event capsuleers can choose their allegiance with one of the seven tribes using [[The Agency]] in-game. | During the event capsuleers can choose their allegiance with one of the seven tribes using [[The Agency]] in-game. Fulfilling either [[Minmatar Liberation Day (2021)#Minmatar History Sites|Minmatar History Sites]] or [[Minmatar Liberation Day (2021)#Follow the Tribal Trail Monuments|following the Tribal Trail Monuments]] grants [[The Agency|agency]] points for [[Minmatar Liberation Day (2021)#Agency Campaign Rewards|Agency Campaign Rewards]] and supports the chosen Tribe. | ||
* Brutor - A disciplined yet strong-willed people that consider themselves the defenders of all Minmatar. | One of the following tribes can be chosen: | ||
* Sebiestor - Emphasizing practical skills, the Sebiestor are known far and wide as engineers and inventors. | |||
* Vherokior - Mystics of this tribe are the guardians of the Voluval Ritual and travel immense distances. | * [[Brutor]] - A disciplined yet strong-willed people that consider themselves the defenders of all Minmatar. | ||
* [[Sebiestor]] - Emphasizing practical skills, the Sebiestor are known far and wide as engineers and inventors. | |||
* [[Vherokior]] - Mystics of this tribe are the guardians of the Voluval Ritual and travel immense distances. | |||
* [[Thukker Tribe|Thukker]] - Nomadic and fiercely independent, the Thukker travel the stars in Great Caravans of spaceships. | * [[Thukker Tribe|Thukker]] - Nomadic and fiercely independent, the Thukker travel the stars in Great Caravans of spaceships. | ||
* Krusual - The only tribe that was not totally conquered by the Amarr, their pride is infamous among the Minmatar. | * [[Krusual]] - The only tribe that was not totally conquered by the Amarr, their pride is infamous among the Minmatar. | ||
* Nefantar - A tribe split between those who remain loyal to the Amarr and those who returned to their homelands. | * [[Nefantar]] - A tribe split between those who remain loyal to the Amarr and those who returned to their homelands. | ||
* Starkmanir - Few in number and once thought lost forever, the Starkmanir are a symbol of survival for all. | * [[Starkmanir]] - Few in number and once thought lost forever, the Starkmanir are a symbol of survival for all. | ||
== Minmatar History Sites == | == Minmatar History Sites == | ||