Difference between revisions of "Smuggler Hideout"
m (update number of ships possible, number of waves seems to always be two (the contents may change)) |
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|rating= Class 3 | |rating= Class 3 | ||
|location= high, low, and null security | |location= high, low, and null security | ||
− | |ship limit= T2 Battlecruiser, | + | |ship limit= T2 Battlecruiser, T3 Cruisers |
|faction= | |faction= | ||
|damage= {{Damagetype|omni}} | |damage= {{Damagetype|omni}} | ||
Line 13: | Line 13: | ||
|signature strength=N/A | |signature strength=N/A | ||
}} | }} | ||
− | The Smuggler Hideout is a Capsuleer Day XIX event site. It consists of two gated [[Deadspace|pockets]]. You have to clear most of the NPCs in the first pocket to make the acceleration gate to the second pocket usable. In the second pocket your goal is to destroy the Smuggler Underboss which drops various loot. The number of NPC spawns and their size depends on the highest ship class used, especially T3 cruisers lead to significantly more NPCs.<ref>https://www.twitch.tv/videos/1473810479?t=3h45m33s "CCP_Fozzie:There is a mechanic that should cause that under some circumstances, but it's possible that it's happening in situations when it shouldn't"</ref> The number of ships entering doesn't affect the spawns though. | + | The Smuggler Hideout is a Capsuleer Day XIX event site. It consists of two gated [[Deadspace|pockets]]. You have to clear most of the NPCs in the first pocket to make the acceleration gate to the second pocket usable. In the second pocket your goal is to destroy the Smuggler Underboss which drops various loot. The number of NPC spawns and their size depends on the highest ship class used, especially T3 cruisers lead to significantly more NPCs.<ref>https://www.twitch.tv/videos/1473810479?t=3h45m33s "CCP_Fozzie:There is a mechanic that should cause that under some circumstances, but it's possible that it's happening in situations when it shouldn't"</ref> The number of ships entering doesn't affect the spawns though. A full clear will net you 7.5 million ISK in bounties (before tax). |
{{NPCTableHead|List of possible NPCs to face:}} | {{NPCTableHead|List of possible NPCs to face:}} | ||
− | {{NPCTableRow|Frigate|0- | + | {{NPCTableRow|Frigate|0-3|Smuggler Raptor|point=yes}} |
{{NPCTableRow|Frigate|0-2|Smuggler Hyena|ewar=TP|ewar2=Web}} | {{NPCTableRow|Frigate|0-2|Smuggler Hyena|ewar=TP|ewar2=Web}} | ||
− | {{NPCTableRow|Frigate|0- | + | {{NPCTableRow|Frigate|0-5|Smuggler Manticore|ewar=TP}} |
− | {{NPCTableRow|Destroyer|0- | + | {{NPCTableRow|Destroyer|0-3|Smuggler Draugur|ewar=Neut|note = Damage spools up, Triglavian salvage}} |
− | {{NPCTableRow|Cruiser|0- | + | {{NPCTableRow|Cruiser|0-2|Smuggler Cerberus|point=yes}} |
− | {{NPCTableRow|Cruiser|0- | + | {{NPCTableRow|Cruiser|0-2|Smuggler Rapier|ewar=Web}} |
− | {{NPCTableRow|Cruiser|0- | + | {{NPCTableRow|Cruiser|0-2|Smuggler Ikitursa|ewar=Neut|note = Damage spools up, Triglavian salvage}} |
− | {{NPCTableRow|Battlecruiser|0- | + | {{NPCTableRow|Battlecruiser|0-2|Smuggler Tornado}} |
{{NPCTableSeparator|Second Room Only}} | {{NPCTableSeparator|Second Room Only}} | ||
{{NPCTableRow|Battleship|1|Smuggler Underboss|note = Panther hull|point=yes|ewar=Neut|ewar2=Web|cargo = Smuggler Lockboxes, event boosters, hardwiring implants}} | {{NPCTableRow|Battleship|1|Smuggler Underboss|note = Panther hull|point=yes|ewar=Neut|ewar2=Web|cargo = Smuggler Lockboxes, event boosters, hardwiring implants}} |
Revision as of 09:31, 9 May 2022
- For more information about the game event see Capsuleer Day XIX
Smuggler Hideout | |
---|---|
Type | Combat Anomaly |
Rating | Class 3 |
Found in | high, low, and null security |
Max ship size | T2 Battlecruiser, T3 Cruisers |
Best damage to deal | Omni |
Damage to resist | Omni |
Sig. strength | N/A |
The Smuggler Hideout is a Capsuleer Day XIX event site. It consists of two gated pockets. You have to clear most of the NPCs in the first pocket to make the acceleration gate to the second pocket usable. In the second pocket your goal is to destroy the Smuggler Underboss which drops various loot. The number of NPC spawns and their size depends on the highest ship class used, especially T3 cruisers lead to significantly more NPCs.[1] The number of ships entering doesn't affect the spawns though. A full clear will net you 7.5 million ISK in bounties (before tax).
Working fits
Please post below fits that you found working with the site, along with short description of specifics of fit and strategy used.
Drake ElPassivo
Prototype 'Arbalest' Heavy Assault Missile Launcher I
Prototype 'Arbalest' Heavy Assault Missile Launcher I
Prototype 'Arbalest' Heavy Assault Missile Launcher I
Prototype 'Arbalest' Heavy Assault Missile Launcher I
Prototype 'Arbalest' Heavy Assault Missile Launcher I
Prototype 'Arbalest' Heavy Assault Missile Launcher I
Festival Launcher
Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
Missile Guidance Computer II
Dread Guristas EM Shield Amplifier
Dread Guristas Thermal Shield Amplifier
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II
Medium Core Defense Field Purger I
Medium Core Defense Field Purger I
Medium Core Defense Field Purger I
Caldari Navy Hornet x5
Forever 4-4 Firework x99
Scourge Heavy Assault Missile x11761
Missile Precision Script x1
- 1. Drone tank - if you stop being redboxed, recall drones immediately, and immediately send them again.
- 2. Try to remove biggest ship first, except boss - leave it for the end.
- 3. Due to low DPS and poor(ish) application site times are long.
- 4. Check in pyfa - I had 500 EHP/s . With 450 should be fine.
External links
- Youtube video of the Smuggler Hideout in a Drekavac
- Youtube video of the Smuggler Hideout in an Gila
References
- ^ https://www.twitch.tv/videos/1473810479?t=3h45m33s "CCP_Fozzie:There is a mechanic that should cause that under some circumstances, but it's possible that it's happening in situations when it shouldn't"