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→H: Added second meaning to "hot/cold" |
m Combine dual hot/cold entry, each entry should be unique. Split Hot/cold into hot and Cold, each word should have its own entry. |
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{{lex|CNS|[[Scorpion Navy Issue]] (derived from previous name: ''Caldari Navy Scorpion'')}} | {{lex|CNS|[[Scorpion Navy Issue]] (derived from previous name: ''Caldari Navy Scorpion'')}} | ||
{{lex|Coalition|A group of alliances formed through mutual agreement. There are no in-game mechanics to represent such groups though members usually have blue standings among themselves.}} | {{lex|Coalition|A group of alliances formed through mutual agreement. There are no in-game mechanics to represent such groups though members usually have blue standings among themselves.}} | ||
{{lex|Cold|See [[EVE Lexicon#Hot|Hot]]}} | |||
{{lex|Comp|Short for "fleet composition", and used when quickly describing the makeup of a fleet.}} | {{lex|Comp|Short for "fleet composition", and used when quickly describing the makeup of a fleet.}} | ||
{{lex|Concorded|Destroyed by [[CONCORD]]}} | {{lex|Concorded|Destroyed by [[CONCORD]]}} | ||
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{{lex|HFI/HIFI|[[Hurricane Fleet Issue]]}} | {{lex|HFI/HIFI|[[Hurricane Fleet Issue]]}} | ||
{{lex|HOC|"Hold on contact", a common movement order in [[The_Rookie's_Guide_to_Fleet_Ops#Fleet_Maneuvers_.7C_FC_COMMANDS|fleets]]}} | {{lex|HOC|"Hold on contact", a common movement order in [[The_Rookie's_Guide_to_Fleet_Ops#Fleet_Maneuvers_.7C_FC_COMMANDS|fleets]]}} | ||
{{lex|Hot | {{lex|Hot| | ||
* Microwarp drive on/off, commonly used during Wormhole Rolling, e.g. "come in hot" | |||
* A module or set of modules which are overheated or not overheated, respectively, e.g. "guns are hot"}} | |||
{{lex|HP|Hit points (see [[Tanking]])}} | {{lex|HP|Hit points (see [[Tanking]])}} | ||
{{lex|HS|[[System_security#High_Security|High Security]] space}} | {{lex|HS|[[System_security#High_Security|High Security]] space}} | ||