Difference between revisions of "Minmatar Liberation Day (2021)"
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== Seven Tribes of Matar == | == Seven Tribes of Matar == | ||
− | During the event capsuleers can choose their allegiance with one of the seven tribes using The Agency in game. | + | During the event capsuleers can choose their allegiance with one of the seven tribes using [[The Agency]] in-game. |
* Brutor - A disciplined yet strong-willed people that consider themselves the defenders of all Minmatar. | * Brutor - A disciplined yet strong-willed people that consider themselves the defenders of all Minmatar. | ||
* Sebiestor - Emphasizing practical skills, the Sebiestor are known far and wide as engineers and inventors. | * Sebiestor - Emphasizing practical skills, the Sebiestor are known far and wide as engineers and inventors. | ||
* Vherokior - Mystics of this tribe are the guardians of the Voluval Ritual and travel immense distances. | * Vherokior - Mystics of this tribe are the guardians of the Voluval Ritual and travel immense distances. | ||
− | * Thukker - Nomadic and fiercely independent, the Thukker travel the stars in Great Caravans of spaceships. | + | * [[Thukker Tribe|Thukker]] - Nomadic and fiercely independent, the Thukker travel the stars in Great Caravans of spaceships. |
* Krusual - The only tribe that was not totally conquered by the Amarr, their pride is infamous among the Minmatar. | * Krusual - The only tribe that was not totally conquered by the Amarr, their pride is infamous among the Minmatar. | ||
* Nefantar - A tribe split between those who remain loyal to the Amarr and those who returned to their homelands. | * Nefantar - A tribe split between those who remain loyal to the Amarr and those who returned to their homelands. | ||
Line 32: | Line 32: | ||
=== Mining Blitz Sites === | === Mining Blitz Sites === | ||
− | + | These sites mimic the behavior of the new Ressource War sites from the [[Stargate Trailblazers]] event. Republic Mining Expeditions can be found in and around the following constellations: '''Ani''', '''Odengsolf''', '''Almur''' and '''730-KH''' | |
=== Hacking Sites === | === Hacking Sites === | ||
Line 38: | Line 38: | ||
== Daily Gifts & Rewards == | == Daily Gifts & Rewards == | ||
− | === Login Campaign === | + | === Login Campaign Rewards === |
Users can log in for seven of twelve days within the event to collect all the rewards. | Users can log in for seven of twelve days within the event to collect all the rewards. | ||
− | {| class="wikitable" style="width: 800px;" | + | {| class="wikitable" style="width: 800px; background:#1f1a04" |
+ | |- style="background:#5a4b0d" | ||
|+ Minmatar Liberation Day Tasks and Rewards | |+ Minmatar Liberation Day Tasks and Rewards | ||
|- | |- | ||
Line 62: | Line 63: | ||
The SKINs are applied directly on activation and can't be sold on the market. | The SKINs are applied directly on activation and can't be sold on the market. | ||
+ | |||
+ | === Agency Campaign Rewards === | ||
+ | |||
+ | During the event, capsuleers can fulfill various challenges to gain event points, which unlock several rewards and count towards the chosen tribe. | ||
+ | |||
+ | {| class="wikitable" style="width: 440px; background:#1f1a04" | ||
+ | |- style="background:#5a4b0d" | ||
+ | ! style="width: 30px; text-align:center" | Points !! Reward | ||
+ | |- | ||
+ | | style="text-align:center" | 30 || [[File:Icon liberation day crate.png|link=|32px]] Minmatar Liberation Day Fireworks Crate | ||
+ | |- | ||
+ | | style="text-align:center" | 60 || [[File:Icon fit skins.png|link=|32px]] Reaper ''<Tribe>'' SKIN | ||
+ | |- | ||
+ | | style="text-align:center" | 90 || [[File:Icon cerebral accelerator.png|link=|32px]] Liberation Games Accuracy Booster I | ||
+ | |- | ||
+ | | style="text-align:center" | 120 || [[File:Icon fit skins.png|link=|32px]] Breacher ''<Tribe>'' SKIN | ||
+ | |- | ||
+ | | style="text-align:center" | 150 || [[File:Icon cerebral accelerator.png|link=|32px]] Liberation Games Range Booster I | ||
+ | |- | ||
+ | | style="text-align:center" | 180 || [[File:Icon fit skins.png|link=|32px]] Republic Flett Firetail ''<Tribe>'' SKIN | ||
+ | |- | ||
+ | | style="text-align:center" | 210 || [[File:Icon cerebral accelerator.png|link=|32px]] Liberation Games EWar Booster I | ||
+ | |- | ||
+ | | style="text-align:center" | 240 || [[File:Icon fit skins.png|link=|32px]] Rupture ''<Tribe>'' SKIN | ||
+ | |- | ||
+ | | style="text-align:center" | 270 || [[File:Icon cerebral accelerator.png|link=|32px]] Liberation Games Damage Booster I | ||
+ | |- | ||
+ | | style="text-align:center" | 300 || [[File:Icon cerebral accelerator.png|link=|32px]] Liberation Games Accuracy Booster II | ||
+ | |- | ||
+ | | style="text-align:center" | 330 || [[File:Icon fit skins.png|link=|32px]] Stabber Fleet Issue ''<Tribe>'' SKIN | ||
+ | |- | ||
+ | | style="text-align:center" | 360 || [[File:Icon cerebral accelerator.png|link=|32px]] Liberation Games Range Booster II | ||
+ | |- | ||
+ | | style="text-align:center" | 390 || [[File:Icon cerebral accelerator.png|link=|32px]] Liberation Games EWar Booster II | ||
+ | |- | ||
+ | | style="text-align:center" | 420 || [[File:Icon fit skins.png|link=|32px]] Hurricane Fleet Issue ''<Tribe>'' SKIN | ||
+ | |- | ||
+ | | style="text-align:center" | 450 || [[File:Icon cerebral accelerator.png|link=|32px]] Liberation Games Damage Booster II | ||
+ | |- | ||
+ | | style="text-align:center" | 480 || [[File:Icon cerebral accelerator.png|link=|32px]] Liberation Games Accuracy Booster III | ||
+ | |- | ||
+ | | style="text-align:center" | 510 || [[File:Icon fit skins.png|link=|32px]] Tempest Fleet Issue ''<Tribe>'' SKIN | ||
+ | |- | ||
+ | | style="text-align:center" | 540 || [[File:Icon cerebral accelerator.png|link=|32px]] Liberation Games Range Booster III | ||
+ | |- | ||
+ | | style="text-align:center" | 570 || [[File:Icon cerebral accelerator.png|link=|32px]] Liberation Games Damage Booster III | ||
+ | |- | ||
+ | | style="text-align:center" | 600 || [[File:Icon liberation day crate.png|link=|32px]] Republic Service Tattoo ''<Tribe>'' Package | ||
+ | |} | ||
=== Site Rewards === | === Site Rewards === | ||
Line 79: | Line 129: | ||
The systems where parades take place (alongside the titan name and in-system location) are: | The systems where parades take place (alongside the titan name and in-system location) are: | ||
− | * Rens (RFS Maiori Kul-Brutor, ~220 km off of Rens VI - Moon 8 - Brutor Tribe Treasury) | + | * Rens {{ColorSecurityRating | rating = 0.9}} (RFS Maiori Kul-Brutor, ~220 km off of Rens VI - Moon 8 - Brutor Tribe Treasury) |
− | * Hek (RFS Oskla Shakim, ~230km off of Hek IV - Krusal Tribe Bureau) | + | * Hek {{ColorSecurityRating | rating = 0.5}} (RFS Oskla Shakim, ~230km off of Hek IV - Krusal Tribe Bureau) |
− | * Eram (RFS Karin Midular, within 250km of Eram IX - Moon 4 - Sebiestor Tribe Bureau) | + | * Eram {{ColorSecurityRating | rating = 0.8}} (RFS Karin Midular, within 250km of Eram IX - Moon 4 - Sebiestor Tribe Bureau) |
− | * Teonusade (RFS Shara Osali, ~190km off Teonusude VII - Moon 1 - Vherokior Tribe Treasury) | + | * Teonusade {{ColorSecurityRating | rating = 0.6}} (RFS Shara Osali, ~190km off Teonusude VII - Moon 1 - Vherokior Tribe Treasury) |
− | * Pator (RFS Drupar Maak, In orbit of Pator IV (Matar)) | + | * Pator {{ColorSecurityRating | rating = 1.0}} (RFS Drupar Maak, In orbit of Pator IV (Matar)) |
− | * Altrinur (RFS Jornal Kehok, 250km off of Altrinur XI - Moon 3 - Thukker Mix Factory) | + | * Altrinur {{ColorSecurityRating | rating = 0.8}} (RFS Jornal Kehok, 250km off of Altrinur XI - Moon 3 - Thukker Mix Factory) |
− | * Hjoramold (RFS Brecin Utulf, in orbit of Hjoramold VII) | + | * Hjoramold {{ColorSecurityRating | rating = 0.5}} (RFS Brecin Utulf, in orbit of Hjoramold VII) |
Every day, all pilots get a task to shoot fireworks at a predetermined titan among the listed locations. Pilots receive 5k SP directly for their efforts. | Every day, all pilots get a task to shoot fireworks at a predetermined titan among the listed locations. Pilots receive 5k SP directly for their efforts. | ||
− | Each titan | + | Each titan has a description that provides background on their namesake. |
== Follow the Tribal Trail Monuments == | == Follow the Tribal Trail Monuments == | ||
− | One of the event's challenges leads you to the '''Tribal Trial''' which consists of different monuments regarding the Minmatar Liberation. | + | One of the event's challenges leads you to the '''Tribal Trial''' which consists of different monuments regarding the Minmatar Liberation. Every visited location contributes points to the chosen tribe and the Agency Campaign Rewards. |
=== The Eternal Flame === | === The Eternal Flame === | ||
− | Location: Pator | + | Location: Pator {{ColorSecurityRating | rating = 1.0}} |
− | |||
− | |||
− | Build by the government shortly after the formation of the Minmatar Republic, the massive sculpture called "The Eternal Flame" is meant to | + | Build by the government shortly after the formation of the Minmatar Republic, the massive sculpture called "The Eternal Flame" is meant to symbolize the everlasting passion and resilient spirit of the Minmatar people. In particular, it has come to stand for the determination of the Minmatar to remain free and liberate all of their people from slavery. |
=== Minmatar Mining Corporation Testing Facility === | === Minmatar Mining Corporation Testing Facility === | ||
− | Location: Hagilur | + | Location: Hagilur {{ColorSecurityRating | rating = 0.4}} |
− | + | The Scythe-class cruiser remains the oldest Minmatar ship still in use. It has seen many battles and is an integrated element of many Minmatar tales and the material heritage of the tribes. A significant number of Scythes found their way into the hands of the Minmatar resistance. Upgunned and armored by rebel crews, the Scythewas an important combat ship at the outbreak of the Great Rebellion BYC20. | |
− | |||
− | The Scythe-class cruiser remains the oldest Minmatar ship still in use. It has seen many battles and is an integrated element of many Minmatar tales and the material heritage of the tribes. A significant | ||
===Golgothan Fields === | ===Golgothan Fields === | ||
− | Location: Ennur | + | Location: Ennur {{ColorSecurityRating | rating = 0.1}} |
− | + | A few weeks after the start of the rebellion in BYC20, the Minmatar met with the Amarr in a fierce battle. The Minmatar eventually withdrew, but not before dealing heavy casualties to the Amarr forces, Most importantly, the Amarr lost many capital ships and were left with considerably reduced offensive power in the frontlines of their attempt to defeat the Great Rebellion. | |
===Lord Bastion === | ===Lord Bastion === | ||
− | Location: Hjoramold | + | Location: Hjoramold {{ColorSecurityRating | rating = 0.5}} |
− | + | Shattered remnants of a formidable space fortress built by Lord Basad, the governer of the Ani constellation in early BYC19, during the time of the Great Rebellion, to hold off the rebel forces. This fortress stood for two months in orbit of Hjoramold XII and its ruins act as a reminder of both the cruelty of the Amarr and the spirit of the Minmatar. | |
===Battle Of Fort Kavad === | ===Battle Of Fort Kavad === | ||
− | Location: Odatrik | + | Location: Odatrik {{ColorSecurityRating | rating = 0.8}} |
+ | |||
+ | The Battle of Fort Kavad in BYC17 was the final blow by Minmatar freedom fighters that prevented an Amarr counter-offensive and secured the territories of what would become the Minmatar Republic. Catching an assembling Amarr taskforce by surprise, the massed strike by Minmatar forces destroyed the core of the battleship fleets committed to reconquer the Minmatar. After Fort Kavad, the Amarr Emperor called a halt to such attempts and the Minmatar had won their freedom. | ||
+ | |||
+ | |||
+ | === Karishal Muritor Memorial Construction Site === | ||
+ | |||
+ | Location: Auga {{ColorSecurityRating | rating = 0.4}} | ||
+ | |||
+ | After his death in YC109, Captain Karishal Muritor has come to be seen within the Minmatar Republic as farsighted in his recognition of the reality that compromise with the Amarr Empire's expansionist ambitions is a trap the Minmatar cannot afford to fall into. His Actions may be seen as precipitate and rash by some but his cause is one the majority of Minmatar recognize as just. | ||
+ | |||
+ | |||
+ | === Yulai Ship Graveyards === | ||
+ | |||
+ | Location: Yulai {{ColorSecurityRating | rating = 1.0}} | ||
+ | |||
+ | In YC110, in order to free the survivors of the Starkmanir Tribe still held under Amarr rule, the Minmatar-Thukker Elder Fleet unleashed their forces on CONCORD, incapacitating their ability to deploy peacekeeping forces at speed. This stroke left Amarr space vulnerable and the Elder Fleet turned to launch an attack on the Empire that would free untold numbers of slaves. | ||
+ | |||
+ | |||
+ | === Ammatar Battle Site === | ||
+ | |||
+ | Location: Jarizza {{ColorSecurityRating | rating = 0.8}} | ||
+ | |||
+ | Highest priority among the goals of the Minmatar-Thukker Elder fleet in YC110 was a massive assault against the Ammatar Mandate system of Jarizza. The survivors of the Starkmanir Tribe had been revealed as hidden on the planet Halturzhan (Jarizza VI) and the Elder Fleet destroyed a hastily-assembled Ammatar Fleet before moving to recover their kin. Many Nefantar defected alongside the Starkmanir they had hidden for so long. | ||
+ | |||
+ | |||
+ | === Tribal Council Orbital Caravanserai === | ||
+ | |||
+ | Location: Pator {{ColorSecurityRating | rating = 1.0}} | ||
− | + | With the return of the Nefantar and Starkmanir to the Minmatar fold, it only remained for the Thukker Tribe to rejoin for the Seven Tribes of Matar to be once more united. After negotiations that favored the Thukker in every respect, the nomads officially joined the Republic in YC111, with full autonomy in Great Wildlands. The Tribal Council of the Seven Chiefs and the Sanmatar was established to govern the new Tribal Republic of the Minmatar. | |
== Rifter Glorification Proving Ground == | == Rifter Glorification Proving Ground == |
Revision as of 12:28, 9 July 2021
Minmatar Liberation Day is a limited time event running between 8-20 July 2021, downtime to downtime. During this period, capsuleers can log in to earn fireworks, SKINs and Boosters. This event features celebrations in select systems of Minmatar Republic high security space.
Summary
From the EVE Online: Celebrate Minmatar Liberation Day! News:
“ |
Freedom-fighting Capsuleers, Minmatar Liberation Day is on 10 July and to commemorate the event, celebrations will kick off today, running through to 20 July! This historic event marks the day that freedom was secured for billions during the Great Rebellion. The celebrations represent the tenacity and strength of the Minmatar people while also marking remembrance of those Matari who still languish as slaves. The centerpiece of the Liberation Day celebrations this year takes the form of a friendly tribal tournament open to Capsuleers of all races – The Liberation Games. Pick one of the Seven Tribes that best represents what you stand for and get involved in exciting new events happening all across Minmatar space. For your efforts, you will be rewarded with boosters, SKINs unique to your tribe, and in true Minmatar style, a special tribal tattoo. Additionally, every event that you take part in will add points to your tribe’s point pool. The winning tribe will take ownership of a newly constructed station in Pator alongside a monument to their victory.] |
” |
Seven Tribes of Matar
During the event capsuleers can choose their allegiance with one of the seven tribes using The Agency in-game.
- Brutor - A disciplined yet strong-willed people that consider themselves the defenders of all Minmatar.
- Sebiestor - Emphasizing practical skills, the Sebiestor are known far and wide as engineers and inventors.
- Vherokior - Mystics of this tribe are the guardians of the Voluval Ritual and travel immense distances.
- Thukker - Nomadic and fiercely independent, the Thukker travel the stars in Great Caravans of spaceships.
- Krusual - The only tribe that was not totally conquered by the Amarr, their pride is infamous among the Minmatar.
- Nefantar - A tribe split between those who remain loyal to the Amarr and those who returned to their homelands.
- Starkmanir - Few in number and once thought lost forever, the Starkmanir are a symbol of survival for all.
Minmatar History Sites
Combat Site
- The site allows all frigates, T1 destroyers, T1 cruiser and empire navy cruisers.
Mining Blitz Sites
These sites mimic the behavior of the new Ressource War sites from the Stargate Trailblazers event. Republic Mining Expeditions can be found in and around the following constellations: Ani, Odengsolf, Almur and 730-KH
Hacking Sites
Daily Gifts & Rewards
Login Campaign Rewards
Users can log in for seven of twelve days within the event to collect all the rewards.
Day | For Alpha Accounts | Additional for Omega |
---|---|---|
1 | Minmatar Liberation Day Fireworks Crate | Rifter Liberation Games SKIN |
2 | Minmatar Liberation Day Expert System | Minmatar Liberation Day Apparel Crate |
3 | Minmatar Shuttle Liberation Games SKIN | 10,000 Skill Points |
4 | Probe Liberation Games SKIN | Claw Liberation Games SKIN |
5 | Talwar Liberation Games SKIN | Scythe Liberation Games SKIN |
6 | Cyclone Liberation Games SKIN | Tempest Liberation Games SKIN |
7 | 10,000 Skill Points | 25,000 Skill Points |
The SKINs are applied directly on activation and can't be sold on the market.
Agency Campaign Rewards
During the event, capsuleers can fulfill various challenges to gain event points, which unlock several rewards and count towards the chosen tribe.
Points | Reward |
---|---|
30 | Minmatar Liberation Day Fireworks Crate |
60 | Reaper <Tribe> SKIN |
90 | Liberation Games Accuracy Booster I |
120 | Breacher <Tribe> SKIN |
150 | Liberation Games Range Booster I |
180 | Republic Flett Firetail <Tribe> SKIN |
210 | Liberation Games EWar Booster I |
240 | Rupture <Tribe> SKIN |
270 | Liberation Games Damage Booster I |
300 | Liberation Games Accuracy Booster II |
330 | Stabber Fleet Issue <Tribe> SKIN |
360 | Liberation Games Range Booster II |
390 | Liberation Games EWar Booster II |
420 | Hurricane Fleet Issue <Tribe> SKIN |
450 | Liberation Games Damage Booster II |
480 | Liberation Games Accuracy Booster III |
510 | Tempest Fleet Issue <Tribe> SKIN |
540 | Liberation Games Range Booster III |
570 | Liberation Games Damage Booster III |
600 | Republic Service Tattoo <Tribe> Package |
Site Rewards
The combat and hacking sites drop various items.
- Basic, Potent and Extended 'Rebel' Cerebral Accelerators
- Barium and Flames of the Rebellion Fireworks
- Liberation Games Rewards which can be sold for 100,000 ISK each at many Minmatar stations
- Various Special Edition Commodities linked to the Minmatar Liberation
- Various T1 Meta Items
Parade
During the event, special event beacons with a Minmatar fleet (composed of static structures of various Minmatar ships) are spawned. They are named after the titan of the fleet, and appeared as a beacon in space as "RFS <titan name> Liberation Parade".
The systems where parades take place (alongside the titan name and in-system location) are:
- Rens 0.9 (RFS Maiori Kul-Brutor, ~220 km off of Rens VI - Moon 8 - Brutor Tribe Treasury)
- Hek 0.5 (RFS Oskla Shakim, ~230km off of Hek IV - Krusal Tribe Bureau)
- Eram 0.8 (RFS Karin Midular, within 250km of Eram IX - Moon 4 - Sebiestor Tribe Bureau)
- Teonusade 0.6 (RFS Shara Osali, ~190km off Teonusude VII - Moon 1 - Vherokior Tribe Treasury)
- Pator 1.0 (RFS Drupar Maak, In orbit of Pator IV (Matar))
- Altrinur 0.8 (RFS Jornal Kehok, 250km off of Altrinur XI - Moon 3 - Thukker Mix Factory)
- Hjoramold 0.5 (RFS Brecin Utulf, in orbit of Hjoramold VII)
Every day, all pilots get a task to shoot fireworks at a predetermined titan among the listed locations. Pilots receive 5k SP directly for their efforts.
Each titan has a description that provides background on their namesake.
Follow the Tribal Trail Monuments
One of the event's challenges leads you to the Tribal Trial which consists of different monuments regarding the Minmatar Liberation. Every visited location contributes points to the chosen tribe and the Agency Campaign Rewards.
The Eternal Flame
Location: Pator 1.0
Build by the government shortly after the formation of the Minmatar Republic, the massive sculpture called "The Eternal Flame" is meant to symbolize the everlasting passion and resilient spirit of the Minmatar people. In particular, it has come to stand for the determination of the Minmatar to remain free and liberate all of their people from slavery.
Minmatar Mining Corporation Testing Facility
Location: Hagilur 0.4
The Scythe-class cruiser remains the oldest Minmatar ship still in use. It has seen many battles and is an integrated element of many Minmatar tales and the material heritage of the tribes. A significant number of Scythes found their way into the hands of the Minmatar resistance. Upgunned and armored by rebel crews, the Scythewas an important combat ship at the outbreak of the Great Rebellion BYC20.
Golgothan Fields
Location: Ennur 0.1
A few weeks after the start of the rebellion in BYC20, the Minmatar met with the Amarr in a fierce battle. The Minmatar eventually withdrew, but not before dealing heavy casualties to the Amarr forces, Most importantly, the Amarr lost many capital ships and were left with considerably reduced offensive power in the frontlines of their attempt to defeat the Great Rebellion.
Lord Bastion
Location: Hjoramold 0.5
Shattered remnants of a formidable space fortress built by Lord Basad, the governer of the Ani constellation in early BYC19, during the time of the Great Rebellion, to hold off the rebel forces. This fortress stood for two months in orbit of Hjoramold XII and its ruins act as a reminder of both the cruelty of the Amarr and the spirit of the Minmatar.
Battle Of Fort Kavad
Location: Odatrik 0.8
The Battle of Fort Kavad in BYC17 was the final blow by Minmatar freedom fighters that prevented an Amarr counter-offensive and secured the territories of what would become the Minmatar Republic. Catching an assembling Amarr taskforce by surprise, the massed strike by Minmatar forces destroyed the core of the battleship fleets committed to reconquer the Minmatar. After Fort Kavad, the Amarr Emperor called a halt to such attempts and the Minmatar had won their freedom.
Karishal Muritor Memorial Construction Site
Location: Auga 0.4
After his death in YC109, Captain Karishal Muritor has come to be seen within the Minmatar Republic as farsighted in his recognition of the reality that compromise with the Amarr Empire's expansionist ambitions is a trap the Minmatar cannot afford to fall into. His Actions may be seen as precipitate and rash by some but his cause is one the majority of Minmatar recognize as just.
Yulai Ship Graveyards
Location: Yulai 1.0
In YC110, in order to free the survivors of the Starkmanir Tribe still held under Amarr rule, the Minmatar-Thukker Elder Fleet unleashed their forces on CONCORD, incapacitating their ability to deploy peacekeeping forces at speed. This stroke left Amarr space vulnerable and the Elder Fleet turned to launch an attack on the Empire that would free untold numbers of slaves.
Ammatar Battle Site
Location: Jarizza 0.8
Highest priority among the goals of the Minmatar-Thukker Elder fleet in YC110 was a massive assault against the Ammatar Mandate system of Jarizza. The survivors of the Starkmanir Tribe had been revealed as hidden on the planet Halturzhan (Jarizza VI) and the Elder Fleet destroyed a hastily-assembled Ammatar Fleet before moving to recover their kin. Many Nefantar defected alongside the Starkmanir they had hidden for so long.
Tribal Council Orbital Caravanserai
Location: Pator 1.0
With the return of the Nefantar and Starkmanir to the Minmatar fold, it only remained for the Thukker Tribe to rejoin for the Seven Tribes of Matar to be once more united. After negotiations that favored the Thukker in every respect, the nomads officially joined the Republic in YC111, with full autonomy in Great Wildlands. The Tribal Council of the Seven Chiefs and the Sanmatar was established to govern the new Tribal Republic of the Minmatar.
Rifter Glorification Proving Ground
Notes
References
External Links
EVE Online: Celebrate Minmatar Liberation Day!