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→Warp disruption fields: link to Encounter Surveillance System. Fix bubble radius. |
m fix typo |
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* Bubbles will influence you only if they are online when you enter warp. This means that if a bubble is placed (or a Warp Disruptor probe launched, or Warp Disruption Field Generator activated) at your destination after you entered warp you can land right in the middle of it rather than landing on the edge. | * Bubbles will influence you only if they are online when you enter warp. This means that if a bubble is placed (or a Warp Disruptor probe launched, or Warp Disruption Field Generator activated) at your destination after you entered warp you can land right in the middle of it rather than landing on the edge. | ||
* Bubbles will ''not'' influence any ships which are 'Interdiction Nullified'. This primarily consists of [[shuttle|Shuttles]], and ships that have equipped and activated their Interdiction Nullification module. Nullified ships will not be dragged by bubbles, and can initiate warp while inside bubbles. | * Bubbles will ''not'' influence any ships which are 'Interdiction Nullified'. This primarily consists of [[shuttle|Shuttles]], and ships that have equipped and activated their Interdiction Nullification module. Nullified ships will not be dragged by bubbles, and can initiate warp while inside bubbles. | ||
* When a bubble is | * When a bubble is placed in a specific location in the vicinity of an intended target destination that ships are attempting to reach are qualified with a specific name: | ||
** '''Drag bubbles''': Ships warping nearby may be “dragged” out of warp. Imagine a line along which you travel to your destination and project that line beyond your destination. If such line intersects with a bubble anywhere no more than 500 km from your final destination you will be either stopped or dragged to the edge of such bubble. (Yes! Dragged beyond your destination! Bubbles situated in this way are commonly referred to as drag bubbles.) Looking at the diagram below you can see what trajectories make you susceptible to being dragged by a bubble – as long as your final destination is less than 100 km from the intersection of your trajectory with a bubble (otherwise you will fly right through a bubble as if it wasn't there). | ** '''Drag bubbles''': Ships warping nearby may be “dragged” out of warp. Imagine a line along which you travel to your destination and project that line beyond your destination. If such line intersects with a bubble anywhere no more than 500 km from your final destination you will be either stopped or dragged to the edge of such bubble. (Yes! Dragged beyond your destination! Bubbles situated in this way are commonly referred to as drag bubbles.) Looking at the diagram below you can see what trajectories make you susceptible to being dragged by a bubble – as long as your final destination is less than 100 km from the intersection of your trajectory with a bubble (otherwise you will fly right through a bubble as if it wasn't there). | ||
** '''Catch bubbles''', also known as '''Stop bubbles''', are those placed in front of the intended destination, causing the ship to get caught in the bubble in front of their destination. | ** '''Catch bubbles''', also known as '''Stop bubbles''', are those placed in front of the intended destination, causing the ship to get caught in the bubble in front of their destination. | ||