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AIR Career Program: Difference between revisions

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{{Update|The article needs more links, images, etc.}}
{{hatnote|If you are looking for a step-by-step guide on how to efficiently complete the AIR Career Program see [[Guide to AIR Career Programme]]}}
 
[[File:AIR Career Program Neocom path.png|thumb|How to access the AIR Career Program window]] The '''AIR Career Program''' rewards players for reaching certain goals. The rewards for a single goal are a small amount of [[ISK]] and career points (CP) but sometimes also items. The goals are grouped into four categories which each have ten sub-categories. Reaching all goals in one category gives a total of a thousand CP. When you reach three-quarter completion of a category, i.e. 750 CP, you graduate for that category and receive 100k skill points (SP) plus [[EVE Lexicon#SKIN|SKIN]]s. Furthermore, you gain SP based upon your total CP. You can gain a total of 750k SP per character through the AIR Career Program.
The '''AIR Career Program''' rewards players for reaching certain goals. The rewards for a single goal are a small amount of [[ISK]] and career points (CP) but sometimes also items. The goals are grouped into four categories which each have ten sub-categories. Reaching all goals in one category gives a total of a thousand CP. When you reach three-quarter completion of a category, i.e. 750 CP, you graduate for that category and receive 100k skill points (SP) plus [[EVE Lexicon#SKIN|SKIN]]s. Furthermore, you gain SP based upon your total CP. You can gain a total of 750k SP per character through the AIR Career Program.


While you will reach most goals through your normal activities as a new player, you probably have to strive beyond those to obtain all the available SP. Thus the system encourages you to try out activities which you otherwise would not have tried.
While you will reach most goals through your normal activities as a new player, you probably have to strive beyond those to obtain all the available SP. Thus the system encourages you to try out activities which you otherwise would not have tried.
{{TOC|limit=3}}
{{TOC|limit=3}}
== Rewards ==
== Rewards ==
There are rewards for completing particular goals, but also for graduating from a career by completing 75% of its goals, and for reaching certain milestones in the overall program.
There are rewards for completing particular goals, but also for graduating from a career by completing 75% of its goals, and for reaching certain milestones in the overall program.
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; Skill Points :
; Skill Points :
{| class="wikitable"
{| class="wikitable"
|
|Alpha [[Image:Alpha.png|32px]]
|Omega [[Image:Omega.png|32px]]
|-
|-
| [[File:Icon 100k Skill Points.png|link=|32px]]4x 100,000 Skill Points for graduating from each Career
|Graduating from each Career
| [[File:Icon 100k Skill Points.png|link=|32px]] 4x 100,000 Skill Points
|[[File:Icon 100k Skill Points.png|link=|32px]] 4x 100,000 Skill Points
|-
|-
| [[File:Icon 50k Skill Points.png|link=|32px]]50,000 Skill Points for reaching 750 Career Points overall
|Reaching 750 Overall Career Points
| [[File:Icon 50k Skill Points.png|link=|32px]]50,000 Skill Points  
|[[File:Icon 50k Skill Points.png|link=|32px]]50,000 Skill Points  
|-
|-
| [[File:Icon 50k Skill Points.png|link=|32px]]75,000 Skill Points for reaching 1,500 Career Points overall
|Reaching 1500 Overall Career Points
| [[File:Icon 50k Skill Points.png|link=|32px]]75,000 Skill Points
|[[File:Icon 50k Skill Points.png|link=|32px]]75,000 Skill Points
|-
|-
| [[File:Icon 100k Skill Points.png|link=|32px]]100,000 Skill Points for reaching 2,250 Career Points overall
|Reaching 2,250 Overall Career Points
| [[File:Icon 100k Skill Points.png|link=|32px]]100,000 Skill Points  
|[[File:Icon 100k Skill Points.png|link=|32px]]100,000 Skill Points  
|-
|-
| [[File:Icon 150k Skill Points.png|link=|32px]]125,000 Skill Point for reaching 3,000 Career Points overall
|Reaching 3,000 Overall Career Points
| [[File:Icon 150k Skill Points.png|link=|32px]]125,000 Skill Point
|[[File:Icon 150k Skill Points.png|link=|32px]]125,000 Skill Point
|-
|-
| '''Total:''' [[File:Icon 500k Skill Points.png|link=|32px]] 750,000 Skill Points
|Total per Alpha/Omega
| 750,000 Skill Points
|750,000 Skill Points
|-
|Grand Total
|
|[[File:Icon 500k Skill Points.png|link=|32px]]1,500,000 Skill Points
|}
|}
; SKINs : for graduating from a Career
; SKINs : for graduating from a Career
; ISK : for each goal reached. Amounts vary between 12k and 125k per goal.  
; ISK : for each goal reached. Amounts vary between 12k and 125k per goal.  
; Additional rewards include
; Additional rewards include
:; free Expert Systems for each Career : [[Expert Systems]] are handed out for finishing a [[career agent]] with skills corresponding to that agent. These Expert Systems expire after three days from redeeming.
:; free Expert Systems for each Career : [[Expert Systems]] are handed out for finishing a [[career agent]] with skills corresponding to that agent. These Expert Systems expire after three days from redeeming.
:; Boosters : for completing some of the Goals
:; Boosters: for completing some of the Goals
:; Various ships, modules, and skills : are all useful in a specific Career choice. Some of the rewards are intentionally associated with a different empire than the character who claims them is.
:; Various ships, modules, and skills: are all useful in a specific Career choice. Some of the rewards are intentionally associated with a different empire than the character who claims them is.


All rewards from the AIR Career Program are provided through the Redeeming window and are an addition to the standard rewards such as bounties, loot, LP, etc.
Item rewards will be delivered to ship cargo, home station or to the current station the character is currently in. Skill Point and ISK Rewards will be automatically redeemed to the Characters account <ref>Patch Notes: [https://www.eveonline.com/news/view/patch-notes-version-22-02 Version 22.02 Release 2025-03-26.1]</ref>.


=== Crate contents ===
=== Crate contents ===
The contents of the crates vary depending on the faction of the character which opens the crate. The crates can be traded through the market or contracts.
The contents of the crates vary depending on the faction of the character which opens the crate. The crates can be traded through the market or contracts{{Verify|title= Is this still correct after the Version 22.02 Release 2025-03-26.1 update? Are the contents tradable?}}.
{| class="wikitable"
{| class="wikitable"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! rowspan=2 | Crate
! rowspan=2 | Crate
! colspan=4 | Contents
! colspan=4 | Contents
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! style="min-width: 5em;" | Amarr
! style="min-width: 5em;" | Amarr
! style="min-width: 5em;" | Caldari
! style="min-width: 5em;" | Caldari
Line 45: Line 65:
! style="min-width: 5em;" | Minmatar
! style="min-width: 5em;" | Minmatar
|-
|-
| Enforcer - Frigate Crate (market)
| Enforcer - Frigate Crate<ref group="Note">reward for the market, type id: 63782</ref>
|  {{Sh|Executioner}} || {{Sh|Merlin}} || {{Sh|Incursus}} || {{Sh|Rifter}}
|  {{Sh|Punisher}} || {{Sh|Merlin}} || {{Sh|Incursus}} || {{Sh|Rifter}}
|-
|-
| Enforcer - Tranquil Abyssal Filament Crate
| Enforcer - Tranquil Abyssal Filament Crate
| ||  ||  ||  
| colspan=4 style="text-align: center;" | all five types of tranquil [[Abyssal filaments]]
|-
|-
| Enforcer - Calm Abyssal Filament Crate
| Enforcer - Calm Abyssal Filament Crate
| ||  ||  ||  
| colspan=4 style="text-align: center;" | all five types of calm Abyssal filaments
|-
|-
| Enforcer - Defense System Skill Crate
| Enforcer - Defense System Skill Crate
| {{Sk|Explosive Armor Compensation|icon= yes}} || {{Sk|EM Shield Compensation|icon= yes}} || {{Sk|Explosive Armor Compensation|icon= yes}} ||  
| {{Sk|Explosive Armor Compensation|icon= yes}} || {{Sk|EM Shield Compensation|icon= yes}} || {{Sk|Explosive Armor Compensation|icon= yes}} || {{Sk|EM Shield Compensation|icon= yes}}
|-
|-
| Enforcer - Destroyer Skill Crate
| Enforcer - Destroyer Skill Crate
| || || {{Sk|Caldari Destroyer|icon= yes}} || {{Sk|Amarr Destroyer|icon= yes}}
| {{sk|Minmatar Destroyer|icon= yes}} || {{sk|Gallente Destroyer|icon= yes}} || {{Sk|Caldari Destroyer|icon= yes}} || {{Sk|Amarr Destroyer|icon= yes}}
|-
|-
| Enforcer - Frigate Skill Crate
| Enforcer - Frigate Skill Crate
| {{Sk|Minmatar Frigate|icon= yes}} || {{Sk|Gallente Frigate|icon= yes}} || {{Sk|Caldari Frigate|icon= yes}} || {{Sk|Amarr Frigate|icon= yes}}
| {{Sk|Minmatar Frigate|icon= yes}} || {{Sk|Gallente Frigate|icon= yes}} || {{Sk|Caldari Frigate|icon= yes}} || {{Sk|Amarr Frigate|icon= yes}}
|-
|-
| Enforcer - Frigate Crate (Bounties)
| Enforcer - Frigate Crate<ref group="Note">reward for the bounties, type id: 63780 </ref>
| {{Sh|Punisher}} || {{Sh|Merlin}} || ||  
| {{sh|Rifter}} || {{sh|Incursus}} || {{sh|Merlin}} || {{sh|Punisher}}
|-
|-
| Explorer - Frigate Skill Crate
| Explorer - Frigate Skill Crate
| || || || {{Sk|Gallente Frigate|icon= yes}}
| {{sk|Caldari Frigate|icon= yes}} || {{sk|Amarr Frigate|icon= yes}} || {{Sk|Minmatar Frigate|icon= yes}} || {{Sk|Gallente Frigate|icon= yes}}
|-
|-
| Explorer - Frigate Crate
| Explorer - Frigate Crate
| || || || {{Sh|Imicus}}
| {{sh|Heron}} || {{sh|Magnate}} || {{sh|Probe}} || {{Sh|Imicus}}
|-
|-
| Industrialist - Light Combat Drones Crate
| Industrialist - Light Combat Drones Crate
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|-
|-
| Industrialist - Frigate Blueprint Crate
| Industrialist - Frigate Blueprint Crate
| {{Sh|Crucifier}} blueprint<ref group="Note" name="small blueprint">3 runs, max [[research]]ed</ref> || {{Sh|Griffin}} blueprint<ref group="Note" name="small blueprint"></ref> || {{Sh|Maulus}} blueprint<ref group="Note" name="small blueprint"></ref> || {{Sh|Vigil}} blueprint<ref group="Note" name="small blueprint"></ref>
| {{Sh|Crucifier}} blueprint<ref group="Note" name="small blueprint">3 runs, max [[research]]ed</ref> || {{Sh|Griffin}} blueprint<ref group="Note" name="small blueprint" /> || {{Sh|Maulus}} blueprint<ref group="Note" name="small blueprint" /> || {{Sh|Vigil}} blueprint<ref group="Note" name="small blueprint" />
|-
|-
| Industrialist - Destroyer Blueprint Crate
| Industrialist - Destroyer Blueprint Crate
| {{Sh|Coercer}} blueprint<ref group="Note" name="destroyer blueprint">2 runs, max [[research]]ed</ref> || {{Sh|Corax}} blueprint<ref group="Note" name="destroyer blueprint"></ref> || {{Sh|Algos}} blueprint<ref group="Note" name="destroyer blueprint"></ref> || {{Sh|Thrasher}} blueprint<ref group="Note" name="destroyer blueprint"></ref>
| {{Sh|Coercer}} blueprint<ref group="Note" name="destroyer blueprint">2 runs, max [[research]]ed</ref> || {{Sh|Corax}} blueprint<ref group="Note" name="destroyer blueprint" /> || {{Sh|Algos}} blueprint<ref group="Note" name="destroyer blueprint" /> || {{Sh|Thrasher}} blueprint<ref group="Note" name="destroyer blueprint" />
|-
|-
| Industrialist - Cruiser Blueprint Crate
| Industrialist - Cruiser Blueprint Crate
| {{Sh|Omen}} blueprint<ref group="Note" name="medium blueprint">1 run, max [[research]]ed</ref> || {{Sh|Caracal}} blueprint<ref group="Note" name="medium blueprint"></ref> || {{Sh|Vexor}} blueprint<ref group="Note" name="medium blueprint"></ref> || {{Sh|Rupture}} blueprint<ref group="Note" name="medium blueprint"></ref>
| {{Sh|Omen}} blueprint<ref group="Note" name="medium blueprint">1 run, max [[research]]ed</ref> || {{Sh|Caracal}} blueprint<ref group="Note" name="medium blueprint" /> || {{Sh|Vexor}} blueprint<ref group="Note" name="medium blueprint" /> || {{Sh|Rupture}} blueprint<ref group="Note" name="medium blueprint" />
|-
|-
| Industrialist - Hauler Blueprint Crate
| Industrialist - Hauler Blueprint Crate
| {{Sh|Bestower}} || {{Sh|Tayra}} || {{Sh|Kryos}} blueprint<ref group="Note" name="medium blueprint">1 run, max [[research]]ed || {{Sh|Mammoth}} blueprint<ref group="Note" name="medium blueprint">1 run, max [[research]]ed</ref>
| {{Sh|Bestower}} blueprint<ref group="Note" name="medium blueprint" />|| {{Sh|Tayra}} blueprint<ref group="Note" name="medium blueprint" /> || {{Sh|Kryos}} blueprint<ref group="Note" name="medium blueprint" /> || {{Sh|Mammoth}} blueprint<ref group="Note" name="medium blueprint" />
|-
|-
| Industrialist - Hauler Skill Crate
| Industrialist - Hauler Skill Crate
|  || || {{Sk|Caldari Hauler|icon= yes}} ||  
|  || {{Sk|Gallente Hauler|icon= yes}} || {{Sk|Caldari Hauler|icon= yes}} || {{Sk|Amarr Hauler|icon= yes}}
|-
|-
| Soldier of Fortune - Frigate Skill Crate
| Soldier of Fortune - Frigate Skill Crate
| {{Sk|Gallente Frigate|icon= yes}} || {{Sk|Minmatar Frigate|icon= yes}} || {{Sk|Amarr Frigate|icon= yes}} ||  
| {{Sk|Gallente Frigate|icon= yes}} || {{Sk|Minmatar Frigate|icon= yes}} || {{Sk|Amarr Frigate|icon= yes}} || {{Sk|Caldari Frigate|icon= yes}}
|-
|-
| Soldier of Fortune - Combat Frigate Crate
| Soldier of Fortune - Combat Frigate Crate
| || || {{Sh|Tristan}} ||  
| {{sh|Executioner}} || {{sh|Condor}} || {{Sh|Tristan}} || {{sh|Slasher}}
|-
|-
| Soldier of Fortune - Support Frigate Crate
| Soldier of Fortune - Support Frigate Crate
| {{Sh|Inquisitor}} || {{Sh|Bantam}} || ||  
| {{Sh|Inquisitor}} || {{Sh|Bantam}} || {{sh|Navitas}} || {{sh|Burst}}
|}
|}
<References group="Note" />
<References group="Note" />
Line 105: Line 125:


== Goals ==
== Goals ==
The goals which are categorized in four careers split into ten activities, each with three to tengoals, for a total of 188 goals. Each goal reached will give a reward.
The goals which are categorized in four careers split into ten activities, each with three to ten goals, for a total of 188 goals. Each goal reached will give a reward.
A goal can be tracked which will display its progress in the Info Panel outside of the AIR Career Program window, but tracking isn't required to complete goals since they progress passively during normal gameplay.
A goal can be tracked which will display its progress in the Info Panel outside of the AIR Career Program window, but tracking isn't required to complete goals since they progress passively during normal gameplay.
All capsuleers start the program from the beginning. An older character's activities before the program's introduction do not count.
All capsuleers start the program from the beginning. An older character's activities before the program's introduction do not count.
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Run the [[Enforcer (Career Agent)|Enforcer Career Agent]] missions.
Run the [[Enforcer (Career Agent)|Enforcer Career Agent]] missions.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
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You have to run level 1 missions for a security agents. It has indeed to be level 1 missions and not level 2 or above. If you do the SoE epic arc, you finish this activity too.
You have to run level 1 missions for a security agents. It has indeed to be level 1 missions and not level 2 or above. If you do the SoE epic arc, you finish this activity too.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
Line 166: Line 186:
Participate in [[Abyssal Deadspace]] PvE.
Participate in [[Abyssal Deadspace]] PvE.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
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You have to destroy a given number of NPCs. PvP does not seem to count.
You have to destroy a given number of NPCs. PvP does not seem to count.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
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==== Bounties ====
==== Bounties ====
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
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==== Combat Sites ====
==== Combat Sites ====
Complete the given number of [[combat sites]]. As you have to warp to the site to complete it, you also finish the corresponding exploration activity by it.
Complete the given number of [[combat sites]]. As you have to warp to the site to complete it, you also finish the corresponding exploration [[#Combat Sites 2|activity]] by it.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
| Complete 5 Combat Sites || 10 || 25,000 || Small C5-L Shield Booster
| Complete 5 Combat Sites || 10 || 25,000 || Small C5-L Compact Shield Booster
|-
|-
| Complete 15 Combat Sites || 25 || 62,500 ||
| Complete 15 Combat Sites || 25 || 62,500 ||
Line 223: Line 243:


==== Epic Arc ====
==== Epic Arc ====
Run an [[epic arc]]. Any epic arc should do but the [[The Blood-Stained Stars|SoE epic arc]] will help you to complete the security agent activity.
Run an [[epic arc]]. Any epic arc should do but the [[The Blood-Stained Stars|SoE epic arc]] will help you to complete the security agent [[#Security Agent|activity]].
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
Line 242: Line 262:
Spend certain amounts of ISK on the [[Trading|market]]. This also works if you buy from yourself on the market.
Spend certain amounts of ISK on the [[Trading|market]]. This also works if you buy from yourself on the market.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
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Gain [[standings]] towards a corporation. This is usually finished by just the career missions.
Gain [[standings]] towards a corporation. This is usually finished by just the career missions.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
Line 272: Line 292:
Earn and spent some [[Loyalty Points]].
Earn and spent some [[Loyalty Points]].
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
Line 279: Line 299:
| Earn 100 Loyalty Points || 15 || 37,500 ||
| Earn 100 Loyalty Points || 15 || 37,500 ||
|-
|-
| Earn 250 Loyalty Points || 20 || 50,000 || Small 1-a Enduring Armor Repairer
| Earn 250 Loyalty Points || 20 || 50,000 || Small I-a Enduring Armor Repairer
|-
|-
| Earn 500 Loyalty Points || 25 || 62,500 ||
| Earn 500 Loyalty Points || 25 || 62,500 ||
Line 292: Line 312:
Run the [[Explorer|Explorer Career Agent]] missions.
Run the [[Explorer|Explorer Career Agent]] missions.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
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[[Scanning|Scan]] given numbers of signatures.
[[Scanning|Scan]] given numbers of signatures.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
Line 322: Line 342:


==== Hacking ====
==== Hacking ====
[[Hacking|Hack]] given number of containers. If you finish the next activity advanced hacking, you also finish this one.
[[Hacking|Hack]] given number of containers. Hacking containers  in starter systems does not count towards these goals<ref name=PN21.01 />. If you finish the next activity advanced hacking, you also finish this one.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
Line 338: Line 358:
|}
|}


==== Advance hacking ====
==== Advanced hacking ====
Hack given number of containers outside of highsec to be precise in [[System_security#Low_security|lowsec]], [[System_security#Null_security|nullsec]], and [[wormhole space]].
Hack given number of containers outside of highsec to be precise in [[System_security#Low_security|lowsec]], [[System_security#Null_security|nullsec]], and [[wormhole space]].
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
Line 354: Line 374:
Scan given numbers of [[wormholes]].
Scan given numbers of [[wormholes]].
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
| Scan a Wormhole || 10 || 25,000 ||
| Scan a Wormhole || 10 || 25,000 ||
|-
|-
| Scan 5 Wormholes || 15 || 37,500 || Small Hyperspatial Velocity Optimizer 1
| Scan 5 Wormholes || 15 || 37,500 || Small Hyperspatial Velocity Optimizer I
|-
|-
| Scan 10 Wormholes || 20 || 50,000 ||
| Scan 10 Wormholes || 20 || 50,000 ||
Line 367: Line 387:


==== Gas Sites ====
==== Gas Sites ====
Enter given number of [[Gas cloud harvesting|gas sites]].
Enter given number of [[Gas cloud harvesting|gas sites]]. Gas Training Sites do not count towards these goals<ref name=PN21.01 />.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
Line 382: Line 402:


==== Combat Sites ====
==== Combat Sites ====
Enter given number of [[combat sites]]. This works well together with the enforcer variant.
Enter given number of [[combat sites]]. Combat sites in starter systems do not count towards these goals<ref name=PN21.01 />. This works well together with the enforcer [[#Combat Sites|variant]].
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
Line 399: Line 419:
Make given number of stargate jumps. If you do the SoE epic arc, you'll already make a big number of jumps.
Make given number of stargate jumps. If you do the SoE epic arc, you'll already make a big number of jumps.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
Line 412: Line 432:
Visit five different regions of [[System_security#High_security|highsec]], [[System_security#Low_security|lowsec]], and [[System_security#Null_security|nullsec]] each. The  part about highsec is usually finished after you finish the SoE epic arc. The other two usually happen by themselves over time for example when you check out wormhole connections.
Visit five different regions of [[System_security#High_security|highsec]], [[System_security#Low_security|lowsec]], and [[System_security#Null_security|nullsec]] each. The  part about highsec is usually finished after you finish the SoE epic arc. The other two usually happen by themselves over time for example when you check out wormhole connections.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
Line 425: Line 445:
Submit given number of samples in [[Project Discovery]].
Submit given number of samples in [[Project Discovery]].
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
Line 440: Line 460:


=== Industrialist ===
=== Industrialist ===
The Industrialist career category is not only limited to industrial activities such as [[manufacturing]] but also contains [[mining]], [[manufacturing]], [[salvaging]], [[Trade|trading]].
The Industrialist career category is not only limited to industrial activities such as [[manufacturing]] but also contains [[mining]], [[manufacturing]], [[salvaging]] and [[trading]].


==== Career Agent Missions ====
==== Career Agent Missions ====
Run the [[Industrialist_(Entrepreneur)|Entrepreneur Career Agent]] and [[Industrialist_(Producer)|Producer Career Agent]] missions. Just like with the other career agents you get 10 CP per mission but the rewards are only every second mission.
Run the [[Industrialist_(Entrepreneur)|Entrepreneur Career Agent]] and [[Industrialist_(Producer)|Producer Career Agent]] missions. Just like with the other career agents you get 10 CP per mission but the rewards are only every second mission.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
Line 472: Line 492:
Earn certain amounts of ISK on the [[Trading|market]]. This also works if you sell to yourself on the market.  
Earn certain amounts of ISK on the [[Trading|market]]. This also works if you sell to yourself on the market.  
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
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[[Salvaging|Salvage]] the given number of wrecks. Any wrecks would do but it makes sense to salvage wrecks from combat sites or missions which you have done.
[[Salvaging|Salvage]] the given number of wrecks. Any wrecks would do but it makes sense to salvage wrecks from combat sites or missions which you have done.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
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[[Mining|Mine]] given amounts of specific ore types. [[Asteroids_and_ore#Ore_variants|Ore variants]] such as concentrated/dense/stable veldspar count, too. Note that the amounts of ore are just below a venture load.
[[Mining|Mine]] given amounts of specific ore types. [[Asteroids_and_ore#Ore_variants|Ore variants]] such as concentrated/dense/stable veldspar count, too. Note that the amounts of ore are just below a venture load.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
Line 519: Line 539:
[[Reprocessing|Reprocess]] given amounts of specific ore types. [[Asteroids_and_ore#Ore_variants|Ore variants]] such as concentrated/dense/stable veldspar count as does compressed ore. Note that you're supposed to refine exactly the amount of ore which you should also mine.
[[Reprocessing|Reprocess]] given amounts of specific ore types. [[Asteroids_and_ore#Ore_variants|Ore variants]] such as concentrated/dense/stable veldspar count as does compressed ore. Note that you're supposed to refine exactly the amount of ore which you should also mine.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
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[[Manufacturing|Build]] ships from four different hull classes. Building a shuttle is part of the Career Agent missions. Further, you can use the [[Blueprints#Blueprint_Copies|blueprint copies]] which you got as a reward for the refining activity.
[[Manufacturing|Build]] ships from four different hull classes. Building a shuttle is part of the Career Agent missions. Further, you can use the [[Blueprints#Blueprint_Copies|blueprint copies]] which you got as a reward for the refining activity.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
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Complete a given number of [[distribution missions]]. This is partially covered when you do an epic arc.
Complete a given number of [[distribution missions]]. This is partially covered when you do an epic arc.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
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Complete a given number of [[mining missions]].
Complete a given number of [[mining missions]].
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
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You have to buy, [[research]], and [[Research#Copying|copy]] a [[Blueprints#Blueprint_Originals|blueprint original]] (BPO). Note that BPOs for light ammo such as rockets are very cheap and quick to research and copy.
You have to buy, [[research]], and [[Research#Copying|copy]] a [[Blueprints#Blueprint_Originals|blueprint original]] (BPO). Note that BPOs for light ammo such as rockets are very cheap and quick to research and copy.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
Line 603: Line 623:
Run the [[Soldier of Fortune|Soldier of Fortune Career Agent]] missions.
Run the [[Soldier of Fortune|Soldier of Fortune Career Agent]] missions.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
Line 628: Line 648:


==== Social ====
==== Social ====
Do several social activities join a [[Fleet interface|fleet]], join a [[Corporations|corporation]], send an [[EVE Mail]], add a new [[Contacts|contact]], and send a message in chat. Note that you can form a fleet just with yourself, you can send a mail to yourself, and you can open an empty chat window just for yourself. If you join a faction in faction warfare, it counts as joining a corp.
Do several social activities join a [[Fleet interface|fleet]], join a [[Corporations|corporation]], send an [[EVE Mail]], add a new [[Contacts|contact]], and send a message in chat. Note that you can send a mail to yourself, and you can open an empty chat window just for yourself; however, you will need to accept a fleet invitation from others to complete the fleet mission. If you join a faction in faction warfare, it counts as joining a corp.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
| Send a Message in Chat || 10 || 25,000 ||
|-
|-
| Join a Fleet || 25 || 62,500 || Noise-5 "Needlejack" [[Needlejack filaments|Filament]]
| Join a Fleet || 25 || 62,500 || Noise-5 "Needlejack" [[Needlejack filaments|Filament]]
Line 640: Line 662:
|-
|-
| Add a new Contact || 10 || 25,000 ||
| Add a new Contact || 10 || 25,000 ||
|-
| Send a Message in Chat || 10 || 25,000 ||
|}
|}


==== Electronic Warfare ====
==== Electronic Warfare ====
Use different types of [[Electronic Warfare]] five times each on another player's ship. Note that each cycle of the module counts as one use.
Use different types of [[Electronic Warfare]] for 300 seconds each on other player's ships.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
| Webify 5 Capsuleer ships || 20 || 50,000 || {{Sk|Target Painting}}
| Webify Capsuleer ships for 300 seconds || 20 || 50,000 || {{Sk|Target Painting|icon=yes}}
|-
|-
| Targer Paint 5 Capsuleer ships || 20 || 50,000 || {{Sk|Weapon Disruption}}
| Target Paint Capsuleer ships for 300 seconds || 20 || 50,000 || {{Sk|Weapon Disruption|icon= yes}}
|-
|-
| Warp Disrupt 5 Capsuleer ships || 20 || 50,000 || Soldier of Fortune - Frigate Skill Crate
| Warp Disrupt Capsuleer ships for 300 seconds || 20 || 50,000 || Soldier of Fortune - Frigate Skill Crate
|-
|-
| Warp Scramble 5 Capsuleer ships || 20 || 50,000 || AIR Rapture Booster II
| Warp Scramble Capsuleer ships for 300 seconds || 20 || 50,000 || AIR Rapture Booster II
|-
|-
| Weapon Disrupt 5 Capsuleer ships || 20 || 50,000 || AIR Nirvana Booster II
| Weapon Disrupt Capsuleer ships for 300 seconds || 20 || 50,000 || AIR Nirvana Booster II
|}
|}


Line 664: Line 684:
Destroy 75 frigates, destroyers, and cruisers each. NPC targets do also count.
Destroy 75 frigates, destroyers, and cruisers each. NPC targets do also count.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
Line 675: Line 695:


==== PvP ====
==== PvP ====
Deliver the final blow to the given number of player ships. [[Corvettes]] do not count but [[shuttles]] do.
Deliver the final blow to the given number of player ships. Unlike the Destruction missions, corvettes do count here.  
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
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[[Capacitor Warfare|Neut and drain]] the given amounts of capacitor from another players ship.
[[Capacitor Warfare|Neut and drain]] the given amounts of capacitor from another players ship.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
Line 703: Line 723:
| Neutralize 100GJ of Energy || 10 || 25,000 ||
| Neutralize 100GJ of Energy || 10 || 25,000 ||
|-
|-
| Neutralize 500GJ of Energy || 20 || 50,000 || Small Compact Pb-acid Battery
| Neutralize 500GJ of Energy || 20 || 50,000 || Small Compact Pb-Acid Battery
|-
|-
| Neutralize 2000GJ of Energy || 30 || 75,000 ||
| Neutralize 2000GJ of Energy || 30 || 75,000 ||
Line 711: Line 731:
Fulfill certain goals in [[Faction Warfare]]. You don't have to be in faction warfare to fulfill the kill a faction warfare player goal.
Fulfill certain goals in [[Faction Warfare]]. You don't have to be in faction warfare to fulfill the kill a faction warfare player goal.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
| Join Faction Warfare || 10 || 25,000 ||
| Join Faction Warfare* || 10 || 25,000 ||
|-
|-
| Kill 1 Capsuleer in Faction Warfare || 25 || 62,500 || Small Ancillary Armor Repairer
| Kill 1 Capsuleer in Faction Warfare || 25 || 62,500 || Small Ancillary Armor Repairer
Line 720: Line 740:
| Complete a Level 1 Faction Warfare Mission || 10 || 25,000 ||
| Complete a Level 1 Faction Warfare Mission || 10 || 25,000 ||
|-
|-
| Defend a Novice Complex || 30 || 75,000 ||
| Defend a Scout Complex || 30 || 75,000 ||
|-
|-
| Capture a Novice Complex || 30 || 75,000 || Small Ancillary Shield Booster
| Capture a Scout Complex || 30 || 75,000 || Small Ancillary Shield Booster
|}
|} * Note: if a character is already part of Faction Warfare before the Air Career Program launched, they will not get credit for this Goal unless they leave Faction Warfare and rejoin.


==== Support ====
==== Support ====
[[Logistics|Remote repair]] given amounts of shields and armor of another player's ship.
[[Logistics|Remote repair]] given amounts of shields and armor of another player's ship.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
Line 747: Line 767:
Lose given number of ships. Corvettes do not count but shuttles do. PvE losses like during the Career Missions count.
Lose given number of ships. Corvettes do not count but shuttles do. PvE losses like during the Career Missions count.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
Line 764: Line 784:
Participate in the given number of [[duel]]s. People are very reluctant to accept duels from strangers thus you probably best do this with a friend. You can have duels with several players at once but only one open duel invitation. You can sent a new duel invitation to a player after the [[Timers#Limited_Engagement_Timer|limited engagement timer]] has run down.
Participate in the given number of [[duel]]s. People are very reluctant to accept duels from strangers thus you probably best do this with a friend. You can have duels with several players at once but only one open duel invitation. You can sent a new duel invitation to a player after the [[Timers#Limited_Engagement_Timer|limited engagement timer]] has run down.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
Line 782: Line 802:
* [https://www.eveonline.com/news/view/patch-notes-version-20-06#acp Patch notes: version 20.06]
* [https://www.eveonline.com/news/view/patch-notes-version-20-06#acp Patch notes: version 20.06]
* [https://www.ccpgames.com/news/2022/eve-onlines-new-player-experience-expands-with-dedicated-career-program CCP news article]
* [https://www.ccpgames.com/news/2022/eve-onlines-new-player-experience-expands-with-dedicated-career-program CCP news article]
* [https://forum.eveuniversity.org/viewtopic.php?f=29&t=124333 Hippla's guide to the AIR Career Program]
 
== References ==
<references>
<ref name=PN21.01>Patch notes: [https://www.eveonline.com/news/view/patch-notes-version-21-01#2023-01-10.1 Version 21.01 release 2023-01-10.1]</ref>
</references>


{{GettingStartedNav}}
{{GettingStartedNav}}