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This page lists abbreviations and terms commonly used in EVE Online, aimed at new players and those unfamiliar with the terminology. Most of the terms listed here are universal across all of EVE players, but some may be relatively specialized to EVE University and may mean something slightly different to other corporations. If any of the terminology is unclear be sure to ask in-game or on the forums for more clarification.
Note: Bolded abbreviations have limited recognition across EVE, mostly due to being used specifically within EVE University or other corporations.
Use the selector below or simply use Ctrl + F to search for a specific word.
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"Salute" (as performed by the Brave Newbies)
Nullsec (see System security)
- After Action Report
- Ancillary Armor Repairer (S, M, L can be prefixed for respective sizes.)
Afterburner (see Propulsion equipment)
Autocannon (see Turrets)
Ancillary Current Router (see Fitting Guidelines)
A module that must be manually activated by the player (see Module)
Assault Damage Control
"Away from keyboard"
Adaptive Invulnerability Field, deprecated term for Multispectrum Shield Hardener.
Alternate spelling of Alpha
Accelerating towards an object in preparation for warp
The act of moving towards a warpable object at a minimum speed of 75% ready to warp to said object at a moment's notice (see alignment for more information).
A group of Corporations
The Alpha Clone state
The amount of damage dealt in a single volley from firing all weapons simultaneously. Sometimes sufficient to destroy a target before it can repair the damage.
Averon Mining Campus (within EVE University)
Ancillary Armor Repairer or Ancillary Shield Repairer (see Tanking)
Artillery (see Turrets)
Ancillary Shield Booster (see Tanking) (S, M, L can be prefixed for respective sizes.)
Astronomical Unit, a unit of distance. 1 AU is the distance from the Sun to the Earth: 149,597,871 km.
To attack and destroy the ship of a pilot in the same player-run corporation without warning. (Derived from the name of the first widely known EVE pilot to do so)
To expose a seemingly easy target in order to lure an enemy into committing to an engagement (see Baiting)
Ship doctrine: 425mm Railgun, dual 1600mm Armor Plate, MWD Megathron doctrine (Named after capsuleer baltec1, famous for his off-doctrine use of Megathrons, though not this particular fit)
Ballistic Control System (previously known as Ballistic Control Unit; see Missile damage)
Ballistic Control Unit (now called Ballistic Control System; see Missile damage)
To permanently delete a character (see Biomassing)
To destroy a ship suddenly or quickly
A large fleet (or in some cases, any fleet larger than the speaker's). Generally used as a pejorative term, suggesting that members of that fleet are relying on numbers to win. May also be referred to as a "zerg". May also be used as a verb, for the act of winning a fight through numbers.
A character's familial ancestry. There are three different bloodlines to choose from during character creation for each empire.
A pilot, corporation, or alliance with positive standings. (see Rules of Engagement)
Sleeper loot gotten from Sleeper wrecks and data sites. Can be sold to NPCs for ISK. Is called blue loot because of the blue icons.
- Bad Manners (in text conversations)
To use a Micro Jump Field Generator to displace (part of) a fleet. See Command Destroyers.
- Medical boosters are drugs that increase a pilots' combat or skill-training attributes for a short time.
- A ship used to provide Command Bursts to their fleet
- Sensor boosters, modules used to increase a ship's scan resolution and/or targeting range
- Shield boosters, modules used to restore a ship's shield hit points
- Capacitor boosters, modules used to restore a ship's capacitor using cap booster charges
Bosonic Field Generator, a large cone AoE superweapon usable by titans. Notable for its past ability to decimate subcapitals before a nerf in 2019
To warp to a nearby celestial, player, or bookmark and back at a closer range to avoid having to slow-boat to a target or destination.
- (Deprecated mechanic) Player bounties. Which is a bounty placed on one player, from another player.
- NPC bounties. These are placed by CONCORD and can be gotten by killing the NPC ship.
Blueprint Copy (see Blueprints)
Blueprint Original (see Blueprints)
- Blockade Runner, a class of fast industrial ships designed to carry moderate quantities of carry cargo through dangerous space.
- Battle Report, a list of ships and pilots involved and destroyed in a specific battle. Usually generated by outside websites such as ZKillboard.
An extremely unlucky Abyssal roll.
A more emphatic term for Buffer tanking
A common abbreviation for battleships.
Warp disruption field, a spherical area of space that prevents ships within it from warping, and forcibly pulls in inbound warping ships. Created by Interdictors, Heavy Interdiction Cruisers, or by deployed Mobile Warp Disruptors
To increase the stats or effectiveness of something. Opposite of Nerf.
A method of tanking relying on having a large amount of hit points.
The act of (intentionally) colliding with another ship in space, causing both to be pushed away.
Bring Your Own Can, a mining fleet operation where you only receive boosts to mining, and you get to choose what you do with the ore. (see AMC) (limited usage to some mining corps and EVE University)
Bring Your Own Minerals (within EVE University)
A contextually derogatory or affectionate term for players or pursuits which are not PvP-centric.
To hold location at a specific point waiting for targets, usually at a stargate or station.
- Capital ship
"Capacitor chain", the practice of multiple Logistics Cruisers or battleships sending each other one or more Remote Capacitor Transmitters, to provide each other with infinite capacitor energy (by the transmitters restoring their target more capacitor than they cost to activate). See Logistics#Remote Capacitor Transfer
When a ship recharges capacitor faster than its modules consume it, allowing all modules to remain active indefinitely.
An egg-shaped apparatus used by pilots to interface with a ship. Ejected and used as an escape pod in case of ship destruction. A slow and weak vessel.
In-game term for player characters. Humans who pilot ships through the use of a capsule and have been rendered effectively immortal through cloning technology.
Capacitor Control Circuit (see Rigs)
A group of CovOps cloak, smartbomb-fit Strategic Cruisers used to kill fleets of small ships
Cloak+Warp. What ships who can warp cloaked should be doing always.
Raven Navy Issue (derived from previous name: Caldari Navy Raven)
Scorpion Navy Issue (derived from previous name: Caldari Navy Scorpion)
A group of alliances formed through mutual agreement. There are no in-game mechanics to represent such groups though members usually have blue standings among themselves.
Short for "fleet composition", and used when quickly describing the makeup of a fleet.
Destroyed by CONCORD
The destruction of a ship by CONCORD
- As EVE is an extremely wide-open sandbox with little story or other enforced activities provided by the developers, players must often come up with their own objectives and activities ('Content') to fill their game time with.
- PVP fights
In-game direct conversation, initiated by selecting "Start Conversation" from the right-click menu.
- Covert Ops
- The Covert Ops Cloaking Device
Capacitor Power Relay (see Capacitor recharge rate)
Central Processing Unit (see Fitting Guidelines)
Capital Ship Assembly Array (see Player-owned starbases)
CONCORD Spam Prevention Act.
A 'CSPA charge' is an amount of ISK which can be levied on communications such as conversations and mail, acting as a deterrent to spam. CSPA is managed via the EVE Mail settings.
A 'CSPA charge' is an amount of ISK which can be levied on communications such as conversations and mail, acting as a deterrent to spam. CSPA is managed via the EVE Mail settings.
A Wormhole which "has been critically disrupted [...] and is on the verge of collapse"
Short for "Call to Arms". An announcement of an alliance- or coalition-wide combat operation.
Curse of BWF
A widely held belief that any corporation or alliance which holds the BWF-ZZ system in the Geminate region will shortly failcascade.
An orbital structure used to import and export goods to and from planets. (see Planetary Industry)
Cynosural field (see Jump drives)
A ship whose primary role in a fleet is to deal damage.
- Damage Control (previously known as Damage Control Unit; see Tanking)
- Drone Control Unit, a now-defunct module that allowed carriers and supercarriers to control one additional drone. Removed in Citadel patch.
- Damage Control Unit (now called Damage Control; see Tanking)
- Damage dealer
- Doomsday (Weapon)
Drone Damage Amplifier.
Pockets of space typically accessed via acceleration gate which cannot be entered via normal warp. Commonly used for missions and complexes.
Self destructing your pod to travel to your home station.
Defensive gate camp (See Gate camps.)
A ship fitting which uses a large number of smartbombs, typically at least one of each damage type. Named for the graphical effects seen when they are fired.
See Sensor Overlay
A monolithic fleet concept, usually consisting of one or two ship fittings. Allows the FC to make decisions based on a known performance profile.
- Damage per second.
- Damage Dealer (when discussing fleet compositions)
The act of jumping a large number of insured dreadnoughts into a fight in order to quickly destroy a group of enemy capital ships. The dreadnoughts used in a dread bomb often do not survive; and so their job is to do as much damage as possible during their short lifespan.
- The act of jumping one or more (usually) capital ships on a target, to quickly destroy it.
- A booster used to improve turret tracking.
A ship in a fleet with a fast lock time, which other ships in the fleet order their drones to Assist, so that all drones in the fleet can rapidly and cohesively switch targets regardless of what their owners are doing.
Directional Scan, which lets you see ships in space over long range or in specific directions.
EVE University (corporate ticker)
Energized Adaptive Nano Membrane, the former name of the Multispectrum Energized Membrane (see Tanking)
Electronic Counter-Countermeasures (see Electronic warfare)
- The text format used for exporting, copy-pasting, and sharing fits out of game, and importing fits into the game. Originally created by EVE Fitting Tool, later integrated with the in-game fitting window.
- EVE Fitting Tool, a tool dealing with ship fitting that has been abandoned and replaced by PYFA
Effective Hit Points (see Tanking)
Extremely common mis-acronymization of EANM
Estimated time of arrival
EW / EWAR
Failure Cascade. The escalating collapse of a corporation or alliance in EVE, either through leadership problems or other issues.
Fleet Commander (see Fleet Command Guide)
Friendly Flash, used to alert friendly players that a wormhole activation (flash) is friendly
A defensive strategy of using Smartbombs to destroy incoming missiles
An engagement status caused by one or more illegal or semi-illegal activities. (see Timers)
Being flagged as a legitimate target, or used as noun to describe a pilot that has been flagged, either by having a security status of -5.0 or below ("permaflashy"), from committing Suspect or Criminal actions, being a war target, or being flagged in a Limited Engagement. See also: Legality Timers.
Fighter Bomber, the precursor to Heavy Fighters
An armed POS that has no force field to appear offline to unsuspecting prey
Forward Operating Base. Wikipedia
Flashing Red. Criminal flag
- A dockable structure owned by a player corporation that has chosen to allow docking to all players.
- Freeport Mode, a feature of outposts
Slightly derogatory term for Gallente Factional Warfare pilots. See also: Squids.
To ambush and destroy an enemy, without giving them the chance to fight back.
A tag on ZKillboard representing a ship which was killed by multiple pilots who were then immediately killed by CONCORD. See Suicide ganking.
- Acceleration Gate
Gate Green/Gate Red
Terms used by fleet commanders to denote whether a jump gate is clear to jump through or not.
Short for "Good Contest", used when two Incursion Fleets fight over the same Incursion sites for payout.
Short for "Global Criminal Countdown", an outdated name for the criminal timer.
"Good fight". Usually said in local after a battle.
To make a certain setup or attribute ineffective. Extreme version of Nerf.
An extremely lucky Abyssal roll
A discrete section of space generated by the presence of objects in space. (see Grid manipulation)
See Grid Manipulation.
Giant Secure Container
Gyrostabilizer (see Turret damage)
Heavy Assault Missiles (see Missiles)
A ship attribute that determines the number of missile launchers or turrets that can be fitted
Skills trained by characters (as opposed to soft skills).
High-Angle Weapons, capital ship weapons designed to engage subcapital targets (see Turrets)
The act of specifically killing the opposing fleet commander(s) during a fight, usually to disrupt the fleet and/or end the fight
A tanky ship, such as a Heavy Interdiction Cruiser, which holds tackle on an enemy ship. This is in contrast to light tackle which are a fast ships with little tank.
A ship or pilot who flies in alone to Tackle an enemy ship, hold them until their allies arrive, and usually die taking their target with them
"Hold on contact", a common movement order in fleets
Hit points (see Tanking)
High Security space
Heads Up Display
Infrastructure Hub (see Sovereignty for Sov Null or Faction Warfare)
A method of safely docking in a station by warping to a bookmark within the station's docking radius.
A message to allies that you have initiated warp, or are already traveling in warp
- Adaptive Invulnerability Field, the former name of the Multispectrum Shield Hardener (see Tanking).
- Any active Shield Hardeners, usually commented as a reminder to turn them on before going into combat. ("Invulns on")
ISK per hour (also ISK/hr)
"In real life"
Inter Stellar Kredits, the in-game currency of EVE Online. (Also the currency code of the Icelandic króna.)
Inertial Stabilizers (see Propulsion equipment)
Ivy League, the alliance of EVE University
The act of using ECM modules to jam the targeting systems of a ship (see Electronic Countermeasures)
To be killed by Drifters, a reference to Jamyl I the Empress of the Amarr Empire. Pronounce it like yam if Amarrian, like jam if Gallentian.
A temporary container created when jettisoning something from a cargo hold. See: Jettison container
"Jump, Jump, Jump", a common movement order in fleets
"Jump on contact", a common movement order in fleets
The act of moving between two solar systems
Can mean either "Wormhole space", in reference to the J present in all numbered wormhole system names, or "Jove-space", in reference of the area of space where Jovians live
A website, usually public, which gathers records of the ship kills and ship losses which happen in EVE. The most well-known killboard is zKillboard.
A fleet without a clear unifying doctrine.
Keeping your distance from shorter-ranged enemies, allowing you to damage them without letting them damage you.
Running PvE content for ISK. Generally used derisively.
Large Armor Repairer (see Tanking)
Light Missile Launcher (see Missiles)
Logistics ships (see Guide to Logistics)
The contents of a destroyed ship, which are left behind in a container when the ship is destroyed.
A group of pilots running missions or moon mining in one large fleet (see Locust Fleet)
Large Shield Booster (see Tanking)
Low-Sec Campus Does not exist anymore, article is archived.(within EVE University)
Large Shield Extender (see Tanking)
Micro Auxiliary Power Core (see Fitting Guidelines)
The illegal use of 3rd party scripts to automate the mining process
Medium Armor Repairer (see Tanking)
Marauder Sniper - (Paladin & Vargur) Type of Ships in fleet doing incursion (example : https://wl.warptome.net/)
Marauder DPS - (Kronos) Type of Ships in fleet doing incursion (example : https://wl.warptome.net/)
Material Efficiency (see Blueprints)
A player or corporation that takes contracts to kill, wardec and perform other hostile actions for ISK.
- Meta level (see Techs, Tiers and Meta levels)
- To replace a module with a another module of the same type but with a different meta level (see Techs, Tiers and Meta levels)
- Common or popular ships, fittings, and doctrines
- Examination of a game from an outside perspective
Taking actions beyond the confines of the game universe to gain an advantage.
Magnetic Field Stabilizer (see Turret damage)
Minerals (see Mining)
Mining Laser Upgrade (see Mining)
Medium Shield Extender (see Tanking)
Playing with two (or more) characters simultaneously
Multispectrum Shield Hardener, or Multispectrum Energized Membrane (see Tanking)
Megawatt, a unit of measurement used to describe a ship's powergrid output (see Fitting Guidelines)
Microwarpdrive (see Propulsion equipment)
Nanofiber Internal Structure (see Propulsion equipment)
A small fleet of ships reliant on speed, evasion, and hit-and-run tactics, rather than numbers or raw damage advantage
Non Aggression Pact
"Not blue, shoot it" (see Corporation diplomacy - Rules of Engagement)
Energy Neutralizer (see Capacitor warfare)
Nosferatu (see Capacitor warfare)
"Not purple, shoot it" (see Rules of Engagement)
"Not red, don't shoot" (see Corporation diplomacy - Rules of Engagement)
Null Sec Campus (within EVE University)
Either "Null Security Space" (see System security) or a type of blaster ammo named "Null"
A rare named pirate NPC that drops some of the most expensive modules.
The Omega Clone state
A tank effective against all 4 damage types (see Tanking)
"On my way"
A deprecated term for a ship using Warfare Links to enhance a fleet, while being with the fleet as opposed to at a safe spot in the system. See Command Bursts for the more modern system.
A deprecated term for a ship using Warfare Links to enhance a fleet, while hiding at a safe spot somewhere in the system. Offgrid Boosters are no longer possible; see Command Bursts for the more modern system.
- Out of Corporation
- Out of character
Operational Security (see Operational Security Policy)
A pilot with a security status of -5 or less.
Target Painter (see Electronic warfare)
- Power Diagnostic System (see Fitting Guidelines)
- Point Defense System (a module fitted to large Upwell structures)
Common term for combat, based on the noises made by the weapons.
Power Grid (see Fitting Guidelines)
A ship placed outside of tactical locations such as gates and stations to watch for enemy activity
- A tactical bookmark placed near a stargate or other point of interest, close enough to be on grid, but far enough that it can be fleet warped to during a fight
- Use of an out-of-game message service (e.g. Slack, Discord) to notify others
A sequence of systems with only one way in and out on either end, which must be traversed to move between two areas of space. Can be vulnerable to Pipe Bombing.
The act of engaging in PvP for profit
Pandemic Legion, a well-known nullsec alliance
- Complex (see Cosmic Anomalies, Cosmic Signatures)
- Pilot's License Extension (PLEX)
Sarcastic term for transporting PLEX through space, usually with a ship not usually used for hauling. Note that because the PLEX Vault can be accessed from anywhere, no pilot should ever need to do this.
Alternate term for an area of deadspace
Player-owned Customs Office
The act of destroying a player's pod.
A quick method of travelling to a player's home Station by self-destructing their capsule.
- A Warp Disruptor or Warp Scrambler (see Warp disruption)
- The act of using targeted warp disruption on a ship (see Tackling)
Unpiloted ships sitting within the force field of a POS
Propulsion module (see Propulsion equipment)
A derogatory term used by some players to refer to others outside their own group
To warp the fleet in front of yourself
Player versus Environment
Player versus Player
Cry / Crying
Short for "Quick Response Fleet", a short-term fleet to respond to imminent threats
Hostile NPC. Short for "pirate", although also used because said NPCs tend to be very weak but very numerous (like real life rats).
The act of hunting hostile NPCs, usually done to earn ISK.
Reactor Control Unit (see Fitting Guidelines)
A pilot, corporation, or alliance with terrible standings. (See also Blue)
The state of being both targeted and subjected to hostile action by a player or NPC
Triglavian Survey Databases, looted from the Abyss or Triglavian NPC ships. Can be sold to certain NPC stations for ISK, or can be traded in at DED LP Stores. Nicknamed "Red Loot" because, similar to Blue Loot, it's a loot item, whose icon is red.
Reprocess (see Reprocessing)
A temporary (about 1-4 days) invulnerable state entered by some structures after taking a certain amount of damage, allowing the owners time to form a response fleet.
Remote Sensor Booster (see Electronic warfare)
- "Republic Fleet", usually seen as a faction module prefix.
Rapid Heavy Missile Launcher (see Missiles)
Rapid Light Missile Launcher (see Missiles)
Real Money Trading
- Wormhole rolling, the act of collapsing a wormhole by passing a large amount of mass through it
- Abyssal roll, an abyssal module or the act of creating one
Specific access and corporation management rights authorized to individual pilots - in E-UNI this is usually as part of a title or management position (See Managing corporation members)
Remote repair (see Logistics)
Red vs Blue (player corporation)
Ship setting that helps prevent accidental acts of aggression that would cause the pilot to otherwise gain the Criminal or Suspect flags. (see Timers)
Small Armor Repairer (see Tanking)
- Squad Commander (see Fleet Command Guide)
- Shared Can (see Archive:Mining fleets)
System Cost Index, a rough indication to how much your job will cost, relatively, to install. (see Industry)
Warp scrambler (see Warp disruption)
The automatically scanned overlay that activates upon entering a new solar system or undocking. The Sensor Overlay shows the location of landmarks, bookmarks, and Cosmic Signatures / Anomalies in space. See also: Odyssey.
Inspect a location without scanning
In any lists, the sixth item is commonly omitted in reference to a Monty Python sketch ("Australian University of Woolloomooloo")
Super Kerr-Induced Nanocoatings, items which apply cosmetic changes (e.g. different colours) to ships.
(also "slowboat") Moving in space at sub-warp velocities
Talking trash, taunting, or annoying people in local chat. University members are expected to steer clear. Jokingly referenced in the error message when under a Session Timer from entering or moving within a Fleet.
Skills learned by players through experience or study, as opposed to hard skills.
Standard Operating Procedures
Sovereign Nullspace (see Sovereignty)
Skill Points (see Skills and Learning)
Another common way of spelling spy. Spais typically are those who have infiltrated another corporation. Can be thought of as 'Sneaky Player Acquiring Intel (SPAI)'
A doctrine that relies on most ships having remote repair capabilities, rather than a dedicated logistics wing
The act of manually approaching a target via a continuously diagonal vector. See Manual Piloting.
Shield Power Relay (see Tanking)
To enter a Wormhole (see Wormhole)
Slightly derogatory name for Caldari and Amarr Factional Warfare pilots. The term originated from mixing both faction names into "CalAmari". See also: Frogs.
Small Shield Extender (see Tanking)
Single Sign-On, a centralized log-in tool CCP provides for both in game, out of game and third party applications.
Warp Core Stabilizer (see Tackling)
Large structure in space which most ships must use to travel between solar systems.
A Wormhole type, present in every wormhole system but specific to the system, which will always immediately re-generate every time it closes
Strontium Clathrates. Used in POS Warfare, and consumed by Dreadnoughts and Force Auxiliaries.
Supercapital ship, usually a supercarrier (or, rarely, a titan).
A hyphen ('-') (used for clarity when speaking)
A ship specialized in tackling another, with the intention of keeping the opponent in place.
Tracking Computer (see Turrets)
Territorial Control Unit (see Sovereignty)
Tracking Disruptor (see Electronic warfare)
- Tracking Enhancer (see Turrets)
- Time Efficiency (see Blueprints)
Teraflops, a unit used to measure a ship's CPU (see Fitting)
Thanks For Fleet - gratitude to FC
- Server tick
- Bounty payouts per 20 minutes
An ongoing rebalancing of ships and modules in EVE according to roles rather than performance. See Tech and Meta Levels.
Tracking Link (now called Remote Tracking Computer; see Electronic warfare)
Tribal Liberation Force, the Minmatar Factional Warfare NPC corporation.
Synonym for Alt, aka Alternate character
The first station in the list when you right click in space and select 'Stations'.
Target Painter (see Electronic warfare)
Any Interceptor specifically fitted to enter warp in <= 2s (Travelceptor vs Instalocker)
TeamSpeak, a third-party VOIP software utility
T1, T2, T3
- Tech levels (see Tech and Meta levels)
- Abyssal Deadspace tiers (from T0 to T6)
A member of EVE University
Universal Time, the server time for EVE
"Verge of Collapse", a Wormhole state in which the Wormhole has less than 10% of its mass limit remaining. (See Living in Wormhole Space.)
Wing Commander (see Fleet Command Guide)
Warp Core Stabilizer (see Fitting Guidelines)
Stasis Webifier (see Tackling)
Not playing EVE Online (tongue-in-cheek)
Wormhole Community (within EVE University)
- A smaller alliance coalescing into one corporation to join a larger alliance
- For beleaguered or departing groups to lose members to a larger or stronger ally
Wait List, a way for the waitlist manager to handle people waiting to get into Incursions fleets. More generally used to refer to a channel for potential fleet members to wait in while the FC invites them.
A 1% chance shot fired by a Turret, which is guaranteed to hit and deals 300% damage. (See Turret mechanics.)
Wartime Standard Operating Procedures, a defunct SOP that dictated Uni operations during wartime (within EVE University)
War Target (see War Declaration)
Stasis Webificataion Probe, used by Interdictors (Portmanteau of Web + Bubble)
A message typed in fleet chat, indicating a pilot ships in the fleet should warp to
A method of indicating availability for a given task. If an "x up" for an activity or volunteer role is recommended, pilots interested should simply post "x" in the chat channel indicated, optionally followed by additional info as requested. Most commonly used during fleet form-ups.
Using a Needlejack or Pochven filament to teleport.
Being targeted by someone, or to target someone, without also being the subject of hostile action.
The Yulai Convention is an RP term for a number of game mechanics and systems within EVE.
An initialism of the Yulai Convention, traditionally written before the current in-Universe year (2021 is YC 123)
Null security space (see System security)
Zulu time: UTC or EVE time