This page lists abbreviations and terms commonly used in EVE Online, aimed at new players and those unfamiliar with the terminology. Most of the terms listed here are universal across all of EVE players, but some may be relatively specialized to EVE University and may mean something slightly different to other corporations. If any of the terminology is unclear be sure to ask in-game or on the forums for more clarification.
Use the selector below or simply use Ctrl + F to search for a specific word.
7o"Salute" (as performed by the Brave Newbies)
Active ModuleA module that must be manually activated by the player (see Module)
AFK"Away from keyboard"
AlfaAlpha refers to the amount of damage done in a single volley from firing all weapons simultaneously. Sometimes sufficient to destroy a target before it can repair the damage.
AlignAccelerating towards an object in preparation for warp
AlignedThe act of moving towards a warpable object at a minimum speed of 75% ready to warp to said object at a moment's notice (see alignment for more information).
AUAstronomical Unit, a unit of distance. 1 AU is the distance from the Sun to the Earth: 149,597,871 km.
AwoxTo attack and destroy the ship of a pilot in the same player-run corporation without warning. (Derived from the name of the first widely known EVE pilot to do so)
BaitTo expose a seemingly easy target in order to lure an enemy into committing to an engagement (see Baiting)
BCSBallistic Control System (previously known as Ballistic Control Unit; see Missile damage)
BiomassTo permanently delete a character (see Biomassing)
BlobA large fleet (or in some cases, any fleet larger than the speaker's). Generally used as a pejorative term, suggesting that members of that fleet are relying on numbers to win. May also be referred to as a "zerg". May also be used as a verb, for the act of winning a fight through numbers.
BloodlinesA character's familial ancestry. There are three different bloodlines to choose from during character creation for each race.
BounceTo warp to a nearby celestial, player, or bookmark and back at a closer range to avoid having to slow-boat to a target or destination.
BRBlockade Runner, a class of fast industrial ships designed to carry moderate quantities of carry cargo through dangerous space.
BuffTo increase the stats or effectiveness of something. Opposite of Nerf.
Buffer1. A method of tanking relying on having a large amount of hit points
2. A pilot with a ship designed to provide buffs to their fleet
BumpThe act of (intentionally) colliding with another ship in space, causing both to be pushed away.
BYOCBring Your Own Can, a mining fleet operation where you only receive boosts to mining, and you get to choose what you do with the ore. (see AMC)
CarebearA contextually derogatory or affectionate term for players or pursuits which are not PvP-centric.
CampTo hold location at a specific point waiting for targets, usually at a stargate or station.
Cap StableWhen a ship recharges capacitor faster than its modules consume it, allowing all modules to remain active indefinitely.
CapsuleAn egg-shaped apparatus used by pilots to interface with a ship.
CapsuleerIn-game term for player characters. Humans who pilot ships through the use of a capsule and have been rendered effectively immortal through cloning technology.
CCCCapacitor Control Circuit (see Rigs)
ConcordokkenThe destruction of a ship by CONCORD
ConvoIn-game direct conversation, initiated by selecting "Start Conversation" from the right-click menu.
CSPAShort for "CONCORD Spam Prevention Act". A 'CSPA charge' is a small amount of ISK which can be levied on communications such as conversations and mail, acting as a deterrent to spam.
CTAShort for "Call to Arms". An announcement of an alliance- or coalition-wide combat operation.
Curse of BWFA widely held belief that any corporation or alliance which holds the BWF-ZZ system in the Geminate region will shortly failcascade.
Customs OfficeAn orbital structure used to import and export goods to and from planets. (see Planetary Interaction)
Damage DealerA ship whose primary role in a fleet is to deal damage.
DC1. Damage Control (previously known as Damage Control Unit; see Tanking)
DeadspacePockets of space typically accessed via acceleration gate which cannot be entered via normal warp. Commonly used for missions and complexes.
DiscoA ship fitting which uses a large number of smartbombs, typically at least one of each damage type. Named for the graphical effects seen when they are fired.
DoctrineA monolithic fleet concept, usually consisting of one or two ship fittings. Allows the FC to make decisions based on a known performance profile. (See: BLAP program)
DPSDamage per second
Dread bombThe act of jumping a large number of insured dreadnoughts into a fight in order to escalate against enemy capital ships.
DScanDirectional Scan, which lets you see ships in space without the same solar system.
EANMEnergized Adaptive Nano Membrane (see Tanking)
EHPEffective Hit Points (see Tanking)
ENAMExtremely common mis-acronymization of EANM
ET1. EVE time
2. Energy Transfer (now called Remote Capacitor Transmitter; see Logistics)
ETAEstimated time of arrival
FailcascadeFailure Cascade. The escalating collapse of a corporation or alliance in EVE, either though leadership problems or other issues.
FlagAn engagement status caused by one or more illegal or semi-illegal activities. (see Timers)
FlashyBeing flagged as a legitimate target, or used as noun to describe a pilot that has been flagged, either by having a security status of -5.0 or below ("permaflashy"), from committing Suspect or Criminal actions, being a war target, or being flagged in a Limited Engagement. See also: Legality Timers.
FlytrapAn armed POS that has no force field to appear offline to unsuspecting prey
Freeport1. A dockable structure owned by a player corporation that has chosen to allow docking to all players.
2. Freeport Mode, a feature of outposts
GankDestroyed suddenly or quickly, usually by a much more powerful opponent
GCCShort for "Global Criminal Countdown", an outdated name for the criminal timer.
GF"Good fight". Usually said in local after a battle.
GimpTo make a certain setup or attribute ineffective. Extreme version of Nerf.
GridA discrete section of space generated by the presence of objects in space. (see Grid manipulation)
GSCGiant Secure Container
HAMHeavy Assault Missiles (see Missiles)
HardpointA ship attribute that determines the number of missile launchers or turrets that can be fitted
HOC"Hold on contact"
HUDHeads Up Display
Insta-undockA method of safely undocking from a station by immediately warping to a bookmark directly off of the undock point. (see Bookmarks)
IPHISK per hour (also ISK/hr)
IRL"In real life"
ISKInter Stellar Kredits, the in-game currency of EVE Online. (Also the currency code of the Icelandic króna.)
JetcanA temporary container created when jettisoning something from a cargo hold
JJJ"Jump, Jump, Jump", a common movement order in fleets
JOC"Jump on contact", a common movement order in fleets
JumpThe act of moving between two solar systems
Kitchen SinkA fleet without a clear unifying doctrine.
Kite/KitingKeeping your distance from shorter-ranged enemies, allowing you to damage them without letting them damage you.
LARLarge Armor Repairer (see Tanking)
LMLLight Missile Launcher (see Missiles)
LootThe contents of a destroyed ship, which are left behind in a container when the ship is destroyed.
LocustA group of pilots running missions in one large fleet (see Locust Fleet)
LSBLarge Shield Booster (see Tanking)
LSELarge Shield Extender (see Tanking)
Macro miningThe illegal use of 3rd party scripts to automate the mining process
MARMedium Armor Repairer (see Tanking)
Merc/MercenaryA player or corporation that takes contracts to kill, wardec and perform other hostile actions for ISK.
Meta1. Meta level (see Techs, Tiers and Meta levels)
2. To replace a module with a another module of the same type but with a different meta level (see Techs, Tiers and Meta levels)
3. Common or popular ships, fittings, and doctrines
4. Examination of a game from an outside perspective
MetagamingTaking actions beyond the confines of the game universe to gain an advantage.
MLUMining Laser Upgrade (see Mining)
MSEMedium Shield Extender (see Tanking)
MultiboxingPlaying with two (or more) characters simultaneously
MWMegawatt, a unit of measurement used to describe a ship's powergrid output (see Fitting Guidelines)
NerfTo reduce the stats or effectiveness of something. Opposite of Buff. See also: Gimp.
NewbroA term of endearment for a new or inexperienced player.
NoobSomewhat derogatory term used to refer to new, younger, or inexperienced players. See also: Newbro
NOPNoobs on Patrol
Omni TankA tank effective against all 4 damage types (see Tanking)
OMW"On my way"
OOC1. Out of Corporation
2. Out of character
Passive ModuleA ship module which does not need to be manually activated. (see Modules)
Pew PewCommon term for combat, based on the noises made by the weapons.
PicketA ship placed outside of tactical locations such as gates and stations to watch for enemy activity
PiracyThe act of engaging in PvP for profit
PLPandemic Legion, a well-known nullsec alliance
PLEX TankingSarcastic term for transporting PLEX through space, usually with a ship not usually used for hauling
PocketAlternate term for an area of deadspace
PoddingThe act of destroying a player's pod.
Pod ExpressA quick method of travelling to a player's home station by self-destructing their capsule.
Point1. A Warp Disruptor or Warp Scrambler (see Warp disruption)
2. The act of using targeted warp disruption on a ship (see Tackling)
PubbieA derogatory term used by some players to refer to others outside their own group
PvEPlayer versus Environment
PvPPlayer versus Player
QQCry / Crying
QRFShort for "Quick Response Fleet", a short-term fleet to respond to imminent threats
RattingThe act of hunting hostile NPCs pirates
Red BoxThe state of being both targeted and subjected to hostile action by a player or NPC
ReinforceA temporary invulnerable state entered by some structures after taking a certain amount of damage, allowing the owners time to form a response fleet.
RHMLRapid Heavy Missile Launcher (see Missiles)
RLMLRapid Light Missile Launcher (see Missiles)
RolesSpecific access and corporation management rights authorized to individual pilots (in E-UNI, usually as part of a title or management position).
SafetyShip setting that helps prevent accidental acts of aggression that would cause the pilot to otherwise gain the Criminal or Suspect flags. (see Timers)
SARSmall Armor Repairer (see Tanking)
Sensor OverlayThe automatically scanned overlay that activates upon entering a new solar system or undocking. The Sensor Overlay shows the location of landmarks, bookmarks, and Cosmic Signatures / Anomalies in space. See also: Odyssey.
SixIn any lists, the sixth item is commonly omitted in reference to a Monty Python sketch ("Australian University of Woolloomooloo")
SKIN Super Kerr-Induced Nanocoatings, items which apply cosmetic changes (e.g. different colours) to ships.
Slow-boat(also "slowboat") Moving in space at sub-warp velocities
Smack talkTalking trash, taunting, or annoying people in local chat. University members are expected to steer clear.
Soft skillsSkills learned by players through experience or study, as opposed to hard skills.
SOPStandard Operating Procedures
SpiralingThe act of manually approaching a target via a continuously diagonal vector. See Manual Piloting.
SPRShield Power Relay (see Tanking)
SSESmall Shield Extender (see Tanking)
SSOSingle Sign-On, a centralized log-in tool CCP provides for both in game, out of game and third party applications.
StargateLarge structure in space which most ships must use to travel between solar systems.
Suicide GankA common technique in High Security space where the attacking pilot attempts to kill the target before the CONCORD response team arrives
TackA hyphen ('-') (used for clarity when speaking)
TFTeraflops, a unit used to measure a ship's CPU
TiericideAn ongoing rebalancing of ships in EVE according to roles rather than performance
TSTeamSpeak, a third-party VOIP software utility
UTCUniversal Time, the server time for EVE
Warp bubbleA spherical area of space the prevents ships within it from warping, and forcibly pulls in inbound warping ships.
WSOPWartime Standard Operating Procedures
X upA method of indicating availability for a given task. If an "x up" for an activity or volunteer role is recommended, pilots interested should simply post "x" in the chat channel indicated, optionally followed by additional info as requested.
Yellow BoxBeing targeted by someone, or to target someone, without also being the subject of hostile action.
Yulai ConventionThe Yulai Convention is an RP term for a number of game mechanics and systems within EVE.