Difference between revisions of "Smuggler Hideout"

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m (Move {{Limited time events}} to bottom. Fix typo.)
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|type= anomaly
 
|type= anomaly
 
|rating= Class 3
 
|rating= Class 3
|location= High, ??
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|location= high, low, and null security
|ship limit= Battlecruiser
+
|ship limit= T2 Battlecruiser, T2 Cruisers
|faction= Varies
+
|faction=  
|damage= {{Damagetype|EM}}{{Damagetype|Th}}<br>{{Damagetype|Kin}}{{Damagetype|Ex}}
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|damage= {{Damagetype|omni}}
|resist= {{Damagetype|EM}}{{Damagetype|Th}}<br>{{Damagetype|Kin}}{{Damagetype|Ex}}
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|resist= {{Damagetype|omni}}
 
|signature strength=N/A
 
|signature strength=N/A
 
}}
 
}}
 
+
The Smuggler Hideout is a Capsuleer Day XIX event site. It consists of two gated [[Deadspace|pockets]]. You have to clear most of the NPCs in the first pocket to make the acceleration gate to the second pocket usable. In the second pocket your goal is to destroy the Smuggler Underboss which drops various loot. The number of NPC spawns and their size depends on the highest ship class used, especially T3 cruisers lead to significantly more NPCs.<ref>https://www.twitch.tv/videos/1473810479?t=3h45m33s "CCP_Fozzie:There is a mechanic that should cause that under some circumstances, but it's possible that it's happening in situations when it shouldn't"</ref> The number of ships entering doesn't affect the spawns though. If you use a battlecruiser, you have two waves per pocket.
The Smuggler Hideout is Capsuleer Day XIX event site found in Highsec. It consists of two pockets, with Battleship in second pocket carrying event loot.
 
 
 
== Walkthrough ==
 
No enemies on Warp in. Two pockets, with BS (with site loot) in the second one.
 
 
 
'''UNCONFIRMED: Entering the site using a [[Strategic Cruiser]] doubles the spawns below'''<ref>https://www.twitch.tv/videos/1473810479?t=3h45m33s "CCP_Fozzie:There is a mechanic that should cause that under some circumstances, but it's possible that it's happening in situations when it shouldn't"</ref>
 
 
 
=== First pocket ===
 
Expect heavy EWAR, including Neuts, Target Painting, Scrams, Webs.
 
 
 
 
 
{{Expected NPC
 
        | TotalExpEnemiesSectionText = Expected amount of enemies per wave, random faction sips
 
        | TotalExpFrigates      = 2-5
 
        | TotalExpDestroyers    = 0-1
 
        | TotalExpCruisers      = 1
 
        | TotalExpBattlecruisers = 1
 
        | TotalExpBattleships    =
 
        | TotalExpCapitals      =
 
        | TotalExpSentries      =
 
}}
 
  
 
{{NPCTableHead|Example spawn}}
 
{{NPCTableHead|Example spawn}}
{{NPCTableRow|Frigate|5|Smuggler Hyena/Raptor/Manticore}}
+
{{NPCTableRow|Frigate|1|Smuggler Raptor|point=yes}}
{{NPCTableRow|Cruiser|1|Smuggler Cerberus}}
+
{{NPCTableRow|Frigate|1|Smuggler Hyena|ewar=Web|}}
 +
{{NPCTableRow|Frigate|1|Smuggler Manticore|ewar=TP}}
 +
{{NPCTableRow|Destroyer|1|Smuggler Draugur|ewar=Neut|note = damage spools up}}
 +
{{NPCTableRow|Cruiser|1|Smuggler Cerberus|point=yes}}
 +
{{NPCTableRow|Cruiser|1|Smuggler Rapier|ewar=Web}}
 +
{{NPCTableRow|Cruiser|1|Smuggler Ikitursa|ewar=Neut|note = damage spools up}}
 
{{NPCTableRow|Battlecruiser|1|Smuggler Tornado}}
 
{{NPCTableRow|Battlecruiser|1|Smuggler Tornado}}
 +
{{NPCTableRow|Battleship|1|Smuggler Underboss (looking like a Typhoon)|ewar=Web|point=yes|note = also neuts|cargo = Smuggler Lockboxes, event boosters, hardwiring implants}}
 +
{{NPCTableRow|Battleship|1|Smuggler Underboss (looking like a Scorpion)|ewar=ECM|point=yes|note = also neuts and scrams|cargo = Smuggler Lockboxes, event boosters, hardwiring implants}}
 
|}
 
|}
 
{{NPCTableHead|Example spawn}}
 
{{NPCTableRow|Frigate|2|Smuggler Manticore}}
 
{{NPCTableRow|Destroyer|1|Smuggler Draugur}}
 
{{NPCTableRow|Cruiser|1|Smuggler Ikitursa}}
 
{{NPCTableRow|Battlecruiser|1|Smuggler Tornado}}
 
|}
 
 
 
=== Second pocket ===
 
The same as the first pocket. In the second wave, Smuggler Underboss Battleship will spawn.
 
 
{{Expected NPC
 
        | TotalExpEnemiesSectionText = Expected amount of enemies per wave, random faction ships
 
        | TotalExpFrigates      = 4-7
 
        | TotalExpDestroyers    = 0
 
        | TotalExpCruisers      = 0-2
 
        | TotalExpBattlecruisers = 1
 
        | TotalExpBattleships    = 1
 
        | TotalExpCapitals      =
 
        | TotalExpSentries      =
 
}}
 
 
== Rewards ==
 
5M ISK bounties + event loot
 
  
 
   
 
   
 
== Working fits ==
 
== Working fits ==
 
Please post below fits that you found working with the site, along with short description of specifics of fit and strategy used.
 
Please post below fits that you found working with the site, along with short description of specifics of fit and strategy used.
 
  
 
=== Drake ElPassivo ===
 
=== Drake ElPassivo ===
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| alphacanuse=N
 
| alphacanuse=N
 
}}
 
}}
 
 
=== Your new fit ===
 
  
  

Revision as of 15:07, 7 May 2022

For more information about the game event see Capsuleer Day XIX


Site Details
Smuggler Hideout
Type Combat Anomaly
Rating Class 3
Found in high, low, and null security
Max ship size T2 Battlecruiser, T2 Cruisers
Best damage to deal Electromagnetic damageThermal damageKinetic damageExplosive damage Omni
Damage to resist Electromagnetic damageThermal damageKinetic damageExplosive damage Omni
Sig. strength N/A

The Smuggler Hideout is a Capsuleer Day XIX event site. It consists of two gated pockets. You have to clear most of the NPCs in the first pocket to make the acceleration gate to the second pocket usable. In the second pocket your goal is to destroy the Smuggler Underboss which drops various loot. The number of NPC spawns and their size depends on the highest ship class used, especially T3 cruisers lead to significantly more NPCs.[1] The number of ships entering doesn't affect the spawns though. If you use a battlecruiser, you have two waves per pocket.


Example spawn
WD EWAR L


Frigate 1 x Frigate Smuggler Raptor Warp Disruptor
Frigate 1 x Frigate Smuggler Hyena Stasis Webifier
Frigate 1 x Frigate Smuggler Manticore Target Painter
Destroyer 1 x Destroyer Smuggler Draugur damage spools up Energy Neutralizer
Cruiser 1 x Cruiser Smuggler Cerberus Warp Disruptor
Cruiser 1 x Cruiser Smuggler Rapier Stasis Webifier
Cruiser 1 x Cruiser Smuggler Ikitursa damage spools up Energy Neutralizer
Battlecruiser 1 x Battlecruiser Smuggler Tornado
Battleship 1 x Battleship Smuggler Underboss (looking like a Typhoon) also neuts Warp Disruptor Stasis Webifier Smuggler Lockboxes, event boosters, hardwiring implants
Battleship 1 x Battleship Smuggler Underboss (looking like a Scorpion) also neuts and scrams Warp Disruptor Target Jammer Smuggler Lockboxes, event boosters, hardwiring implants


Working fits

Please post below fits that you found working with the site, along with short description of specifics of fit and strategy used.

Drake ElPassivo

Drake: ElPassivo
EFT
[Drake, ElPassivo]
Prototype 'Arbalest' Heavy Assault Missile Launcher I
Prototype 'Arbalest' Heavy Assault Missile Launcher I
Prototype 'Arbalest' Heavy Assault Missile Launcher I
Prototype 'Arbalest' Heavy Assault Missile Launcher I
Prototype 'Arbalest' Heavy Assault Missile Launcher I
Prototype 'Arbalest' Heavy Assault Missile Launcher I
Festival Launcher

Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
Missile Guidance Computer II
Dread Guristas EM Shield Amplifier
Dread Guristas Thermal Shield Amplifier

Shield Power Relay II
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II

Medium Core Defense Field Purger I
Medium Core Defense Field Purger I
Medium Core Defense Field Purger I


Caldari Navy Hornet x5

Forever 4-4 Firework x99
Scourge Heavy Assault Missile x11761
Missile Precision Script x1

Fitting template high slot label.png
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Fitting template mid slots label.png
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icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
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Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
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Fitting template rig slots label.png
icon?size=64&.png
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FITTING DIFFICULTY
EVE VERSION
2022.5.4
ALPHA CAN USE
NO
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • 1. Drone tank - if you stop being redboxed, recall drones immediately, and immediately send them again.
  • 2. Try to remove biggest ship first, except boss - leave it for the end.
  • 3. Due to low DPS and poor(ish) application site times are long.
  • 4. Check in pyfa - I had 500 EHP/s . With 450 should be fine.


References

  1. ^ https://www.twitch.tv/videos/1473810479?t=3h45m33s "CCP_Fozzie:There is a mechanic that should cause that under some circumstances, but it's possible that it's happening in situations when it shouldn't"