Difference between revisions of "Smuggler Hideout"

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m (update number of ships possible, number of waves seems to always be two (the contents may change))
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|rating= Class 3
 
|rating= Class 3
 
|location= high, low, and null security
 
|location= high, low, and null security
|ship limit= T2 Battlecruiser, T2 Cruisers
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|ship limit= T2 Battlecruiser, T3 Cruisers
 
|faction=  
 
|faction=  
 
|damage= {{Damagetype|omni}}
 
|damage= {{Damagetype|omni}}
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|signature strength=N/A
 
|signature strength=N/A
 
}}
 
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The Smuggler Hideout is a Capsuleer Day XIX event site. It consists of two gated [[Deadspace|pockets]]. You have to clear most of the NPCs in the first pocket to make the acceleration gate to the second pocket usable. In the second pocket your goal is to destroy the Smuggler Underboss which drops various loot. The number of NPC spawns and their size depends on the highest ship class used, especially T3 cruisers lead to significantly more NPCs.<ref>https://www.twitch.tv/videos/1473810479?t=3h45m33s "CCP_Fozzie:There is a mechanic that should cause that under some circumstances, but it's possible that it's happening in situations when it shouldn't"</ref> The number of ships entering doesn't affect the spawns though. If you use a battlecruiser, you have two waves per pocket.
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The Smuggler Hideout is a Capsuleer Day XIX event site. It consists of two gated [[Deadspace|pockets]]. You have to clear most of the NPCs in the first pocket to make the acceleration gate to the second pocket usable. In the second pocket your goal is to destroy the Smuggler Underboss which drops various loot. The number of NPC spawns and their size depends on the highest ship class used, especially T3 cruisers lead to significantly more NPCs.<ref>https://www.twitch.tv/videos/1473810479?t=3h45m33s "CCP_Fozzie:There is a mechanic that should cause that under some circumstances, but it's possible that it's happening in situations when it shouldn't"</ref> The number of ships entering doesn't affect the spawns though. A full clear will net you 7.5 million ISK in bounties (before tax).
  
 
{{NPCTableHead|List of possible NPCs to face:}}
 
{{NPCTableHead|List of possible NPCs to face:}}
{{NPCTableRow|Frigate|0-1|Smuggler Raptor|point=yes}}
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{{NPCTableRow|Frigate|0-3|Smuggler Raptor|point=yes}}
 
{{NPCTableRow|Frigate|0-2|Smuggler Hyena|ewar=TP|ewar2=Web}}
 
{{NPCTableRow|Frigate|0-2|Smuggler Hyena|ewar=TP|ewar2=Web}}
{{NPCTableRow|Frigate|0-3|Smuggler Manticore|ewar=TP}}
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{{NPCTableRow|Frigate|0-5|Smuggler Manticore|ewar=TP}}
{{NPCTableRow|Destroyer|0-2|Smuggler Draugur|ewar=Neut|note = Damage spools up, Triglavian salvage}}
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{{NPCTableRow|Destroyer|0-3|Smuggler Draugur|ewar=Neut|note = Damage spools up, Triglavian salvage}}
{{NPCTableRow|Cruiser|0-1|Smuggler Cerberus|point=yes}}
+
{{NPCTableRow|Cruiser|0-2|Smuggler Cerberus|point=yes}}
{{NPCTableRow|Cruiser|0-1|Smuggler Rapier|ewar=Web}}
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{{NPCTableRow|Cruiser|0-2|Smuggler Rapier|ewar=Web}}
{{NPCTableRow|Cruiser|0-1|Smuggler Ikitursa|ewar=Neut|note = Damage spools up, Triglavian salvage}}
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{{NPCTableRow|Cruiser|0-2|Smuggler Ikitursa|ewar=Neut|note = Damage spools up, Triglavian salvage}}
{{NPCTableRow|Battlecruiser|0-1|Smuggler Tornado}}
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{{NPCTableRow|Battlecruiser|0-2|Smuggler Tornado}}
 
{{NPCTableSeparator|Second Room Only}}
 
{{NPCTableSeparator|Second Room Only}}
 
{{NPCTableRow|Battleship|1|Smuggler Underboss|note = Panther hull|point=yes|ewar=Neut|ewar2=Web|cargo = Smuggler Lockboxes, event boosters, hardwiring implants}}
 
{{NPCTableRow|Battleship|1|Smuggler Underboss|note = Panther hull|point=yes|ewar=Neut|ewar2=Web|cargo = Smuggler Lockboxes, event boosters, hardwiring implants}}

Revision as of 09:31, 9 May 2022

For more information about the game event see Capsuleer Day XIX


Site Details
Smuggler Hideout
Type Combat Anomaly
Rating Class 3
Found in high, low, and null security
Max ship size T2 Battlecruiser, T3 Cruisers
Best damage to deal Electromagnetic damageThermal damageKinetic damageExplosive damage Omni
Damage to resist Electromagnetic damageThermal damageKinetic damageExplosive damage Omni
Sig. strength N/A

The Smuggler Hideout is a Capsuleer Day XIX event site. It consists of two gated pockets. You have to clear most of the NPCs in the first pocket to make the acceleration gate to the second pocket usable. In the second pocket your goal is to destroy the Smuggler Underboss which drops various loot. The number of NPC spawns and their size depends on the highest ship class used, especially T3 cruisers lead to significantly more NPCs.[1] The number of ships entering doesn't affect the spawns though. A full clear will net you 7.5 million ISK in bounties (before tax).


List of possible NPCs to face:
WD EWAR L


Frigate 0-3 x Frigate Smuggler Raptor Warp Disruptor
Frigate 0-2 x Frigate Smuggler Hyena Target Painter Stasis Webifier
Frigate 0-5 x Frigate Smuggler Manticore Target Painter
Destroyer 0-3 x Destroyer Smuggler Draugur Damage spools up, Triglavian salvage Energy Neutralizer
Cruiser 0-2 x Cruiser Smuggler Cerberus Warp Disruptor
Cruiser 0-2 x Cruiser Smuggler Rapier Stasis Webifier
Cruiser 0-2 x Cruiser Smuggler Ikitursa Damage spools up, Triglavian salvage Energy Neutralizer
Battlecruiser 0-2 x Battlecruiser Smuggler Tornado
Second Room Only
Battleship 1 x Battleship Smuggler Underboss Panther hull Warp Disruptor Energy Neutralizer Stasis Webifier Smuggler Lockboxes, event boosters, hardwiring implants
Battleship 1 x Battleship Smuggler Underboss Widow hull Warp Disruptor Target Jammer Energy Neutralizer Smuggler Lockboxes, event boosters, hardwiring implants

Working fits

Please post below fits that you found working with the site, along with short description of specifics of fit and strategy used.

Drake ElPassivo

Drake: ElPassivo
EFT
[Drake, ElPassivo]
Prototype 'Arbalest' Heavy Assault Missile Launcher I
Prototype 'Arbalest' Heavy Assault Missile Launcher I
Prototype 'Arbalest' Heavy Assault Missile Launcher I
Prototype 'Arbalest' Heavy Assault Missile Launcher I
Prototype 'Arbalest' Heavy Assault Missile Launcher I
Prototype 'Arbalest' Heavy Assault Missile Launcher I
Festival Launcher

Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
Missile Guidance Computer II
Dread Guristas EM Shield Amplifier
Dread Guristas Thermal Shield Amplifier

Shield Power Relay II
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II

Medium Core Defense Field Purger I
Medium Core Defense Field Purger I
Medium Core Defense Field Purger I


Caldari Navy Hornet x5

Forever 4-4 Firework x99
Scourge Heavy Assault Missile x11761
Missile Precision Script x1

Fitting template high slot label.png
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Fitting template mid slots label.png
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Fitting template low slots label.png
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icon?size=64&.png
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Fitting template subsystem slots label.png
Fitting template drone slots label.png
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Fitting template drone slots label.png
Fitting template charge slots label.png
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Fitting template rig slots label.png
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FITTING DIFFICULTY
EVE VERSION
2022.5.4
ALPHA CAN USE
NO
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • 1. Drone tank - if you stop being redboxed, recall drones immediately, and immediately send them again.
  • 2. Try to remove biggest ship first, except boss - leave it for the end.
  • 3. Due to low DPS and poor(ish) application site times are long.
  • 4. Check in pyfa - I had 500 EHP/s . With 450 should be fine.

External links

References

  1. ^ https://www.twitch.tv/videos/1473810479?t=3h45m33s "CCP_Fozzie:There is a mechanic that should cause that under some circumstances, but it's possible that it's happening in situations when it shouldn't"