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AIR Career Program: Difference between revisions

From EVE University Wiki
m Goals: Added links to the expert systems.
m Reverted edit by Rika Nipah Nanodesu (talk) to last revision by Hippla Tsero
Tag: Rollback
 
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{{Stub}}{{Update|The article needs more links, images, etc.}}
{{hatnote|If you are looking for a step-by-step guide on how to efficiently complete the AIR Career Program see [[Guide to AIR Career Programme]]}}
 
[[File:AIR Career Program Neocom path.png|thumb|How to access the AIR Career Program window]] The '''AIR Career Program''' rewards players for reaching certain goals. The rewards for a single goal are a small amount of [[ISK]] and career points (CP) but sometimes also items. The goals are grouped into four categories which each have ten sub-categories. Reaching all goals in one category gives a total of a thousand CP. When you reach three-quarter completion of a category, i.e. 750 CP, you graduate for that category and receive 100k skill points (SP) plus [[EVE Lexicon#SKIN|SKIN]]s. Furthermore, you gain SP based upon your total CP. You can gain a total of 750k SP per character through the AIR Career Program.
The '''AIR Career Program''' rewards players for reaching certain goals. The rewards for a single goal are a small amount of [[ISK]] and career points (CP) but sometimes also items. The goals are grouped into four categories which each have ten sub-categories. Reaching all goals in one category gives a total of a thousand CP. When you reach three-quarter completion of a category, i.e. 750 CP, you graduate for that category and receive 100k skill points (SP) plus [[EVE Lexicon#SKIN|SKIN]]s. Furthermore, you gain SP based upon your total CP. You can gain a total of 750k SP per character through the AIR Career Program.


While you will reach most goals through your normal activities as a new player, you probably have to strive beyond those to obtain all the available SP. Thus the system encourages you to try out activities which you otherwise would not have tried.
While you will reach most goals through your normal activities as a new player, you probably have to strive beyond those to obtain all the available SP. Thus the system encourages you to try out activities which you otherwise would not have tried.
{{TOC|limit=3}}


== Rewards ==
== Rewards ==
Line 11: Line 11:
; Skill Points :
; Skill Points :
{| class="wikitable"
{| class="wikitable"
|
|Alpha [[Image:Alpha.png|32px]]
|Omega [[Image:Omega.png|32px]]
|-
|Graduating from each Career
| [[File:Icon 100k Skill Points.png|link=|32px]] 4x 100,000 Skill Points
|[[File:Icon 100k Skill Points.png|link=|32px]] 4x 100,000 Skill Points
|-
|-
| [[File:Icon 100k Skill Points.png|link=|32px]]4x 100,000 Skill Points for graduating from each Career
|Reaching 750 Overall Career Points
| [[File:Icon 50k Skill Points.png|link=|32px]]50,000 Skill Points
|[[File:Icon 50k Skill Points.png|link=|32px]]50,000 Skill Points  
|-
|-
| [[File:Icon 50k Skill Points.png|link=|32px]]50,000 Skill Points for reaching 750 Career Points overall
|Reaching 1500 Overall Career Points
| [[File:Icon 50k Skill Points.png|link=|32px]]75,000 Skill Points
|[[File:Icon 50k Skill Points.png|link=|32px]]75,000 Skill Points
|-
|-
| [[File:Icon 50k Skill Points.png|link=|32px]]75,000 Skill Points for reaching 1,500 Career Points overall
|Reaching 2,250 Overall Career Points
| [[File:Icon 100k Skill Points.png|link=|32px]]100,000 Skill Points  
|[[File:Icon 100k Skill Points.png|link=|32px]]100,000 Skill Points  
|-
|-
| [[File:Icon 100k Skill Points.png|link=|32px]]100,000 Skill Points for reaching 2,250 Career Points overall
|Reaching 3,000 Overall Career Points
| [[File:Icon 150k Skill Points.png|link=|32px]]125,000 Skill Point
|[[File:Icon 150k Skill Points.png|link=|32px]]125,000 Skill Point
|-
|-
| [[File:Icon 150k Skill Points.png|link=|32px]]125,000 Skill Point for reaching 3,000 Career Points overall
|Total per Alpha/Omega
| 750,000 Skill Points
|750,000 Skill Points
|-
|-
| '''Total:''' [[File:Icon 500k Skill Points.png|link=|32px]] 750,000 Skill Points
|Grand Total
|
|[[File:Icon 500k Skill Points.png|link=|32px]]1,500,000 Skill Points
|}
|}
; SKINs : for graduating from a Career
; SKINs : for graduating from a Career
; ISK : for each goal reached. Amounts vary between 12k and 125k per goal.  
; ISK : for each goal reached. Amounts vary between 12k and 125k per goal.  
; Additional rewards include
; Additional rewards include
:; free Expert Systems for each Career : [[Expert Systems]] are handed out for finishing a [[career agent]] with skills corresponding to that agent. These Expert Systems expire after three days from redeeming.
:; free Expert Systems for each Career : [[Expert Systems]] are handed out for finishing a [[career agent]] with skills corresponding to that agent. These Expert Systems expire after three days from redeeming.
:; Boosters : for completing some of the Goals
:; Boosters: for completing some of the Goals
:; Various ships, modules, and skills : are all useful in a specific Career choice. Some of the rewards are intentionally associated with a different empire than the character who claims them is.
:; Various ships, modules, and skills: are all useful in a specific Career choice. Some of the rewards are intentionally associated with a different empire than the character who claims them is.


All rewards from the AIR Career Program are provided through the Redeeming window and are an addition to the standard rewards such as bounties, loot, LP, etc.
Item rewards will be delivered to ship cargo, home station or to the current station the character is currently in. Skill Point and ISK Rewards will be automatically redeemed to the Characters account <ref>Patch Notes: [https://www.eveonline.com/news/view/patch-notes-version-22-02 Version 22.02 Release 2025-03-26.1]</ref>.


=== Crate contents ===
=== Crate contents ===
The contents of the crates varies depending on the faction of the character which opens the crate.
The contents of the crates vary depending on the faction of the character which opens the crate. The crates can be traded through the market or contracts{{Verify|title= Is this still correct after the Version 22.02 Release 2025-03-26.1 update? Are the contents tradable?}}.
{| class="wikitable"
{| class="wikitable"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! rowspan=2 | Crate
! rowspan=2 | Crate
! colspan=4 | Contents
! colspan=4 | Contents
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! style="min-width: 5em;" | Amarr
! style="min-width: 5em;" | Amarr
! style="min-width: 5em;" | Caldari
! style="min-width: 5em;" | Caldari
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! style="min-width: 5em;" | Minmatar
! style="min-width: 5em;" | Minmatar
|-
|-
| Enforcer - Frigate Crate (market)
| Enforcer - Frigate Crate<ref group="Note">reward for the market, type id: 63782</ref>
|  {{Sh|Executioner}} || {{Sh|Merlin}} || {{Sh|Incursus}} || {{Sh|Rifter}}
|  {{Sh|Punisher}} || {{Sh|Merlin}} || {{Sh|Incursus}} || {{Sh|Rifter}}
|-
|-
| Enforcer - Tranquil Abyssal Filament Crate
| Enforcer - Tranquil Abyssal Filament Crate
| ||  ||  ||  
| colspan=4 style="text-align: center;" | all five types of tranquil [[Abyssal filaments]]
|-
|-
| Enforcer - Calm Abyssal Filament Crate
| Enforcer - Calm Abyssal Filament Crate
| || || ||  
| colspan=4 style="text-align: center;" | all five types of calm Abyssal filaments
|-
| Enforcer - Defense System Skill Crate
| {{Sk|Explosive Armor Compensation|icon= yes}} || {{Sk|EM Shield Compensation|icon= yes}} || {{Sk|Explosive Armor Compensation|icon= yes}} || {{Sk|EM Shield Compensation|icon= yes}}
|-
|-
| Enforcer - Destroyer Skill Crate
| Enforcer - Destroyer Skill Crate
| || || {{Sk|Caldari Destroyer|icon=yes}} ||  
| {{sk|Minmatar Destroyer|icon= yes}} || {{sk|Gallente Destroyer|icon= yes}} || {{Sk|Caldari Destroyer|icon= yes}} || {{Sk|Amarr Destroyer|icon= yes}}
|-
|-
| Enforcer - Frigate Skill Crate
| Enforcer - Frigate Skill Crate
| || {{Sk|Gallente Frigate|icon= yes}} || {{Sk|Caldari Frigate|icon= yes}} || {{Sk|Amarr Frigate|icon= yes}}
| {{Sk|Minmatar Frigate|icon= yes}} || {{Sk|Gallente Frigate|icon= yes}} || {{Sk|Caldari Frigate|icon= yes}} || {{Sk|Amarr Frigate|icon= yes}}
|-
|-
| Enforcer - Frigate Crate (Bounties)
| Enforcer - Frigate Crate<ref group="Note">reward for the bounties, type id: 63780 </ref>
| || || ||  
| {{sh|Rifter}} || {{sh|Incursus}} || {{sh|Merlin}} || {{sh|Punisher}}
|-
|-
| Explorer - Frigate Skill Crate
| Explorer - Frigate Skill Crate
| || || || {{Sk|Gallente Frigate|icon= yes}}
| {{sk|Caldari Frigate|icon= yes}} || {{sk|Amarr Frigate|icon= yes}} || {{Sk|Minmatar Frigate|icon= yes}} || {{Sk|Gallente Frigate|icon= yes}}
|-
|-
| Explorer - Frigate Crate
| Explorer - Frigate Crate
| || || || {{Sh|Imicus}}
| {{sh|Heron}} || {{sh|Magnate}} || {{sh|Probe}} || {{Sh|Imicus}}
|-
|-
| Industrialist - Light Combat Drones Crate
| Industrialist - Light Combat Drones Crate
| || || Hobgoblin I x2 || Warrior I x2
| Acolyte I x2 || Hornet I x2 || Hobgoblin I x2 || Warrior I x2
|-
|-
| Industrialist - Frigate Blueprint Crate
| Industrialist - Frigate Blueprint Crate
| {{Sh|Crucifier}} blueprint<ref group="Note" name="small blueprint">3 runs, max [[research]]ed</ref> || {{Sh|Griffin}} blueprint<ref group="Note" name="small blueprint"></ref> || {{Sh|Maulus}} blueprint<ref group="Note" name="small blueprint"></ref> || {{Sh|Vigil}} blueprint<ref group="Note" name="small blueprint"></ref>
| {{Sh|Crucifier}} blueprint<ref group="Note" name="small blueprint">3 runs, max [[research]]ed</ref> || {{Sh|Griffin}} blueprint<ref group="Note" name="small blueprint" /> || {{Sh|Maulus}} blueprint<ref group="Note" name="small blueprint" /> || {{Sh|Vigil}} blueprint<ref group="Note" name="small blueprint" />
|-
|-
| Industrialist - Destroyer Blueprint Crate
| Industrialist - Destroyer Blueprint Crate
| {{Sh|Coercer}} blueprint<ref group="Note" name="destroyer blueprint">2 runs, max [[research]]ed</ref> || || {{Sh|Algos}} blueprint<ref group="Note" name="destroyer blueprint"></ref> || {{Sh|Thrasher}} blueprint<ref group="Note" name="destroyer blueprint"></ref>
| {{Sh|Coercer}} blueprint<ref group="Note" name="destroyer blueprint">2 runs, max [[research]]ed</ref> || {{Sh|Corax}} blueprint<ref group="Note" name="destroyer blueprint" /> || {{Sh|Algos}} blueprint<ref group="Note" name="destroyer blueprint" /> || {{Sh|Thrasher}} blueprint<ref group="Note" name="destroyer blueprint" />
|-
|-
| Industrialist - Cruiser Blueprint Crate
| Industrialist - Cruiser Blueprint Crate
| {{Sh|Omen}}<ref group="Note" name="medium blueprint">1 run, max [[research]]ed</ref> blueprint || || {{Sh|Vexor}} blueprint<ref group="Note" name="medium blueprint"></ref> || {{Sh|Rupture}} blueprint<ref group="Note" name="medium blueprint"></ref>
| {{Sh|Omen}} blueprint<ref group="Note" name="medium blueprint">1 run, max [[research]]ed</ref> || {{Sh|Caracal}} blueprint<ref group="Note" name="medium blueprint" /> || {{Sh|Vexor}} blueprint<ref group="Note" name="medium blueprint" /> || {{Sh|Rupture}} blueprint<ref group="Note" name="medium blueprint" />
|-
|-
| Industrialist - Hauler Blueprint Crate
| Industrialist - Hauler Blueprint Crate
| || || {{Sh|Kryos}} || {{Sh|Mammoth}} blueprint<ref group="Note" name="medium blueprint">1 run, max [[research]]ed</ref>
| {{Sh|Bestower}} blueprint<ref group="Note" name="medium blueprint" />|| {{Sh|Tayra}} blueprint<ref group="Note" name="medium blueprint" /> || {{Sh|Kryos}} blueprint<ref group="Note" name="medium blueprint" /> || {{Sh|Mammoth}} blueprint<ref group="Note" name="medium blueprint" />
|-
|-
| Industrialist - Hauler Skill Crate
| Industrialist - Hauler Skill Crate
|  || || {{Sk|Caldari Hauler|icon= yes}} ||  
|  || {{Sk|Gallente Hauler|icon= yes}} || {{Sk|Caldari Hauler|icon= yes}} || {{Sk|Amarr Hauler|icon= yes}}
|-
|-
| Soldier of Fortune - Frigate Skill Crate
| Soldier of Fortune - Frigate Skill Crate
| || || {{Sk|Amarr Frigate|icon= yes}} ||  
| {{Sk|Gallente Frigate|icon= yes}} || {{Sk|Minmatar Frigate|icon= yes}} || {{Sk|Amarr Frigate|icon= yes}} || {{Sk|Caldari Frigate|icon= yes}}
|-
|-
| Soldier of Fortune - Combat Frigate Crate
| Soldier of Fortune - Combat Frigate Crate
| || || {{Sh|Tristan}} ||  
| {{sh|Executioner}} || {{sh|Condor}} || {{Sh|Tristan}} || {{sh|Slasher}}
|-
|-
| Soldier of Fortune - Support Frigate Crate
| Soldier of Fortune - Support Frigate Crate
| || || ||  
| {{Sh|Inquisitor}} || {{Sh|Bantam}} || {{sh|Navitas}} || {{sh|Burst}}
|}
|}
<References group="Note" />
<References group="Note" />
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== Goals ==
== Goals ==
The goals which are categorized in four careers split into ten activities, each with three to tengoals, for a total of 188 goals. Each goal reached will give a reward.
The goals which are categorized in four careers split into ten activities, each with three to ten goals, for a total of 188 goals. Each goal reached will give a reward.
A goal can be tracked which will display its progress in the Info Panel outside of the AIR Career Program window, but tracking isn't required to complete goals since they progress passively during normal gameplay.
A goal can be tracked which will display its progress in the Info Panel outside of the AIR Career Program window, but tracking isn't required to complete goals since they progress passively during normal gameplay.
All capsuleers start the program from the beginning. An older character's activities before the program's introduction do not count.
All capsuleers start the program from the beginning. An older character's activities before the program's introduction do not count.
Line 111: Line 134:
Many of the goals are related. For example, if you finish the combat sites goal for the enforcer, you automatically finish the combat sites goal for the explorer. Some rewards help you with other goals: the refining activity provides you with BPCs which you can then use for the manufacturing activity.
Many of the goals are related. For example, if you finish the combat sites goal for the enforcer, you automatically finish the combat sites goal for the explorer. Some rewards help you with other goals: the refining activity provides you with BPCs which you can then use for the manufacturing activity.


If you want to work through the goals, it's a good idea to start with the career agents and the do the SoE epic arc as you already cover about one-third of the possible CP.
If you want to work through the goals, it's a good idea to start with the career agents and the do the [[The Blood-Stained Stars|SoE epic arc]] as you already cover about one-third of the possible CP.


=== Enforcer ===
=== Enforcer ===
The enforcer career category is focused on [[PvE]] such as [[missions]], [[Abyssal Deadspace]], and [[combat sites]].
The enforcer career category is focused on [[PvE]] such as [[missions]], [[Abyssal Deadspace]], and [[combat sites]].
* Career Agent Missions
 
==== Career Agent Missions ====
Run the [[Enforcer (Career Agent)|Enforcer Career Agent]] missions.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
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| Complete mission 10 ||10 || 25,000 || [[Expert_Systems#Free_AIR_Enforcer_Expert_System|Free AIR Enforcer Expert System]]
| Complete mission 10 ||10 || 25,000 || [[Expert_Systems#Free_AIR_Enforcer_Expert_System|Free AIR Enforcer Expert System]]
|}
|}
* Security Agent
 
==== Security Agent ====
You have to run level 1 missions for a security agents. It has indeed to be level 1 missions and not level 2 or above. If you do the SoE epic arc, you finish this activity too.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
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| Complete 20 Level 1 Security Agent Missions || 30 || 75,000 || {{Sk|Criminal Connections|icon= yes}}
| Complete 20 Level 1 Security Agent Missions || 30 || 75,000 || {{Sk|Criminal Connections|icon= yes}}
|}
|}
* Abyssal Deadspace
 
==== Abyssal Deadspace ====
Participate in [[Abyssal Deadspace]] PvE.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
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| Kill 30 Triglavian Enemies || 30 || 75,000 || Enforcer - Calm Abyssal Filament Crate
| Kill 30 Triglavian Enemies || 30 || 75,000 || Enforcer - Calm Abyssal Filament Crate
|}
|}
* Combat
 
==== Combat ====
You have to destroy a given number of NPCs. PvP does not seem to count.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
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| Destroy 300 enemy ships || 50 || 125,000 || Enforcer - Destroyer Skill Crate
| Destroy 300 enemy ships || 50 || 125,000 || Enforcer - Destroyer Skill Crate
|}
|}
* Bounties
 
==== Bounties ====
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
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| Earn 5,000,000 ISK in Bounties || 50 || 125,000 || Enforcer - Frigate Crate
| Earn 5,000,000 ISK in Bounties || 50 || 125,000 || Enforcer - Frigate Crate
|}
|}
* Combat Sites
 
==== Combat Sites ====
Complete the given number of [[combat sites]]. As you have to warp to the site to complete it, you also finish the corresponding exploration [[#Combat Sites 2|activity]] by it.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
| Complete 5 Combat Sites || 10 || 25,000 || Small C5-L Shield Booster
| Complete 5 Combat Sites || 10 || 25,000 || Small C5-L Compact Shield Booster
|-
|-
| Complete 15 Combat Sites || 25 || 62,500 ||
| Complete 15 Combat Sites || 25 || 62,500 ||
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| Complete 25 Combat Sites || 50 || 125,000 || 100mm Crystalline Carbonide Restrained Plates
| Complete 25 Combat Sites || 50 || 125,000 || 100mm Crystalline Carbonide Restrained Plates
|}
|}
* Epic Arc
 
==== Epic Arc ====
Run an [[epic arc]]. Any epic arc should do but the [[The Blood-Stained Stars|SoE epic arc]] will help you to complete the security agent [[#Security Agent|activity]].
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
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| Complete an Epic Arc || 50 || 125,000 || Enforcer - Defense System Skill Crate
| Complete an Epic Arc || 50 || 125,000 || Enforcer - Defense System Skill Crate
|}
|}
* Market
 
==== Market ====
Spend certain amounts of ISK on the [[Trading|market]]. This also works if you buy from yourself on the market.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
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| Spend 1 M ISK on the Market || 50 || 125,000 || Enforcer - Frigate Crate
| Spend 1 M ISK on the Market || 50 || 125,000 || Enforcer - Frigate Crate
|}
|}
* Standings
 
==== Standings ====
Gain [[standings]] towards a corporation. This is usually finished by just the career missions.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
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| Increase your Standings with a Corporation to 1.0 || 30 || 75,000 ||
| Increase your Standings with a Corporation to 1.0 || 30 || 75,000 ||
|}
|}
* Loyalty Points
 
==== Loyalty Points ====
Earn and spent some [[Loyalty Points]].
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
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| Earn 100 Loyalty Points || 15 || 37,500 ||
| Earn 100 Loyalty Points || 15 || 37,500 ||
|-
|-
| Earn 250 Loyalty Points || 20 || 50,000 || Small 1-a Enduring Armor Repairer
| Earn 250 Loyalty Points || 20 || 50,000 || Small I-a Enduring Armor Repairer
|-
|-
| Earn 500 Loyalty Points || 25 || 62,500 ||
| Earn 500 Loyalty Points || 25 || 62,500 ||
|-
|-
| Spen a minimum of 300 Loyalty Points || 25 || 62,500 || Compact Layered Energized Membrane
| Spent a minimum of 300 Loyalty Points || 25 || 62,500 || Compact Layered Energized Membrane
|}
|}


=== Explorer ===
=== Explorer ===
The explorer career category contains activities such as traveling, [[scanning]], [[hacking]], and [[Project Discovery]].
The explorer career category contains activities such as traveling, [[scanning]], [[hacking]], and [[Project Discovery]].
* [[Career Agents|Career Agent]] Missions
 
==== Career Agent Missions ====
Run the [[Explorer|Explorer Career Agent]] missions.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
Line 281: Line 325:
| Complete mission 5 || 15 || 37,500 || [[Expert_Systems#Free_AIR_Explorer_Expert_System|Free AIR Explorer Expert System]]
| Complete mission 5 || 15 || 37,500 || [[Expert_Systems#Free_AIR_Explorer_Expert_System|Free AIR Explorer Expert System]]
|}
|}
* Scanning
 
==== Scanning ====
[[Scanning|Scan]] given numbers of signatures.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
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| Scan 50 Cosmic Signatures to 100% || 50 || 125,000 || Explorer - Frigate Crate
| Scan 50 Cosmic Signatures to 100% || 50 || 125,000 || Explorer - Frigate Crate
|}
|}
* Hacking
 
==== Hacking ====
[[Hacking|Hack]] given number of containers. Hacking containers  in starter systems does not count towards these goals<ref name=PN21.01 />. If you finish the next activity advanced hacking, you also finish this one.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
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| Hack 25 containers || 50 || 125,000 || Small Emission Scope Sharpener I
| Hack 25 containers || 50 || 125,000 || Small Emission Scope Sharpener I
|}
|}
* Advance hacking
 
==== Advanced hacking ====
Hack given number of containers outside of highsec to be precise in [[System_security#Low_security|lowsec]], [[System_security#Null_security|nullsec]], and [[wormhole space]].
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
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| Hack 20 containers in Wormholes || 50 || 125,000 || AIR Astro-Pinpointing II Booster
| Hack 20 containers in Wormholes || 50 || 125,000 || AIR Astro-Pinpointing II Booster
|}
|}
* Wormholes
 
==== Wormholes ====
Scan given numbers of [[wormholes]].
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
| Scan a Wormhole || 10 || 25,000 ||
| Scan a Wormhole || 10 || 25,000 ||
|-
|-
| Scan 5 Wormholes || 15 || 37,500 || Small Hyperspatial Velocity Optimizer 1
| Scan 5 Wormholes || 15 || 37,500 || Small Hyperspatial Velocity Optimizer I
|-
|-
| Scan 10 Wormholes || 20 || 50,000 ||
| Scan 10 Wormholes || 20 || 50,000 ||
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| Scan 15 Wormholes || 30 || 75,000 || Scan Aquisition Array I
| Scan 15 Wormholes || 30 || 75,000 || Scan Aquisition Array I
|}
|}
* Gas Sites
 
==== Gas Sites ====
Enter given number of [[Gas cloud harvesting|gas sites]]. Gas Training Sites do not count towards these goals<ref name=PN21.01 />.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
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| Enter 15 Gas Sites || 30 || 75,000 || Small Gravity Capacitor Upgrade I
| Enter 15 Gas Sites || 30 || 75,000 || Small Gravity Capacitor Upgrade I
|}
|}
* Combat Sites
 
==== Combat Sites ====
Enter given number of [[combat sites]]. Combat sites in starter systems do not count towards these goals<ref name=PN21.01 />. This works well together with the enforcer [[#Combat Sites|variant]].
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
Line 359: Line 415:
| Enter 15 Combat Sites || 30 || 75,000 || Small Low Friction Nozzle Joints I
| Enter 15 Combat Sites || 30 || 75,000 || Small Low Friction Nozzle Joints I
|}
|}
* Navigation
 
==== Navigation ====
Make given number of stargate jumps. If you do the SoE epic arc, you'll already make a big number of jumps.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
Line 370: Line 428:
| Make 100 Stargate Jumps || 40 || 100,000 || AIR Agility Booster II
| Make 100 Stargate Jumps || 40 || 100,000 || AIR Agility Booster II
|}
|}
* Advanced Navigation
 
==== Advanced Navigation ====
Visit five different regions of [[System_security#High_security|highsec]], [[System_security#Low_security|lowsec]], and [[System_security#Null_security|nullsec]] each. The  part about highsec is usually finished after you finish the SoE epic arc. The other two usually happen by themselves over time for example when you check out wormhole connections.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
Line 381: Line 441:
| Visit a Null sec System in 5 different regions || 50 || 125,000 ||
| Visit a Null sec System in 5 different regions || 50 || 125,000 ||
|}
|}
* [[Project Discovery]]
 
==== Project Discovery ====
Submit given number of samples in [[Project Discovery]].
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
Line 398: Line 460:


=== Industrialist ===
=== Industrialist ===
The Industrialist career category is not only limited to industrial activities such as [[manufacturing]] but also contains [[mining]], [[manufacturing]], [[salvaging]], [[Trade|trading]].
The Industrialist career category is not only limited to industrial activities such as [[manufacturing]] but also contains [[mining]], [[manufacturing]], [[salvaging]] and [[trading]].
* Career Agent Missions
 
==== Career Agent Missions ====
Run the [[Industrialist_(Entrepreneur)|Entrepreneur Career Agent]] and [[Industrialist_(Producer)|Producer Career Agent]] missions. Just like with the other career agents you get 10 CP per mission but the rewards are only every second mission.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
Line 424: Line 488:
| Complete Producer Mission 10 || 20 || 50,000 || [[Expert_Systems#Free_AIR_Industrialist_Expert_System|Free AIR Industrialist Expert System]]
| Complete Producer Mission 10 || 20 || 50,000 || [[Expert_Systems#Free_AIR_Industrialist_Expert_System|Free AIR Industrialist Expert System]]
|}
|}
* Market
 
==== Market ====
Earn certain amounts of ISK on the [[Trading|market]]. This also works if you sell to yourself on the market.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
Line 439: Line 505:
| Earn 1,000,000 ISK on the Market || 50 || 125,000 || AIR Mining Range Booster I
| Earn 1,000,000 ISK on the Market || 50 || 125,000 || AIR Mining Range Booster I
|}
|}
* Salvage
 
==== Salvage ====
[[Salvaging|Salvage]] the given number of wrecks. Any wrecks would do but it makes sense to salvage wrecks from combat sites or missions which you have done.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
| Salvage 10 Wreks || 10 || 25,000 ||
| Salvage 10 Wrecks || 10 || 25,000 ||
|-
|-
| Salvage 25 Wreks || 25 || 62,500 ||
| Salvage 25 Wrecks || 25 || 62,500 ||
|-
|-
| Salvage 50 Wreks || 50 || 125,000 || {{Sk|Jury Rigging|icon= yes}}
| Salvage 50 Wrecks || 50 || 125,000 || {{Sk|Jury Rigging|icon= yes}}
|}
|}
* Resource Harvesting
 
==== Resource Harvesting ====
[[Mining|Mine]] given amounts of specific ore types. [[Asteroids_and_ore#Ore_variants|Ore variants]] such as concentrated/dense/stable veldspar count, too. Note that the amounts of ore are just below a venture load.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
Line 461: Line 531:
| Mine 16,000 units of Pyroxeres (4,800{{m3}}) || 25 || 62,500 || 1MN Y-S8 Compact Afterburner
| Mine 16,000 units of Pyroxeres (4,800{{m3}}) || 25 || 62,500 || 1MN Y-S8 Compact Afterburner
|-
|-
| Mine 14,000 units of Plagioclase (4,900{{m3}} || 25 || 62,500 ||
| Mine 14,000 units of Plagioclase (4,900{{m3}}) || 25 || 62,500 ||
|-
|-
| Mine 4,000 units of Kernite (4,800{{m3}}) || 50 || 125,000 || Medium Shield Extender I
| Mine 4,000 units of Kernite (4,800{{m3}}) || 50 || 125,000 || Medium Shield Extender I
|}
|}
* Refining
 
==== Refining ====
[[Reprocessing|Reprocess]] given amounts of specific ore types. [[Asteroids_and_ore#Ore_variants|Ore variants]] such as concentrated/dense/stable veldspar count as does compressed ore. Note that you're supposed to refine exactly the amount of ore which you should also mine.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
Line 480: Line 552:
| Reprocess 4,000 units of Kernite || 25 || 62,500 ||
| Reprocess 4,000 units of Kernite || 25 || 62,500 ||
|}
|}
* Manufacturing
 
==== Manufacturing ====
[[Manufacturing|Build]] ships from four different hull classes. Building a shuttle is part of the Career Agent missions. Further, you can use the [[Blueprints#Blueprint_Copies|blueprint copies]] which you got as a reward for the refining activity.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
Line 493: Line 567:
| Manufacture a Cruiser || 50 || 125,000 || AIR Mining Yield Booster III
| Manufacture a Cruiser || 50 || 125,000 || AIR Mining Yield Booster III
|}
|}
* Distribution Agent
 
==== Distribution Agent ====
Complete a given number of [[distribution missions]]. This is partially covered when you do an epic arc.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
Line 508: Line 584:
| Complete 20 Distribution Agent Missions || 30 || 75,000 || Industrialist - Hauler Blueprint Crate
| Complete 20 Distribution Agent Missions || 30 || 75,000 || Industrialist - Hauler Blueprint Crate
|}
|}
* Mining Agent
 
==== Mining Agent ====
Complete a given number of [[mining missions]].
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
Line 523: Line 601:
| Complete 20 Mining Agent Missions || 30 || 75,000 || Industrialist - Hauler Skill Crate
| Complete 20 Mining Agent Missions || 30 || 75,000 || Industrialist - Hauler Skill Crate
|}
|}
* Research
 
==== Research ====
You have to buy, [[research]], and [[Research#Copying|copy]] a [[Blueprints#Blueprint_Originals|blueprint original]] (BPO). Note that BPOs for light ammo such as rockets are very cheap and quick to research and copy.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
Line 539: Line 619:
=== Soldier of Fortune ===
=== Soldier of Fortune ===
The Soldier of Fortune career category is focused on [[PvP]] and other social interaction such as [[duel]]s, ship losses, destruction of other ships, [[Faction Warfare]], [[Remote Repair|remote repair]], and [[EWAR]] including [[capacitor warfare]].
The Soldier of Fortune career category is focused on [[PvP]] and other social interaction such as [[duel]]s, ship losses, destruction of other ships, [[Faction Warfare]], [[Remote Repair|remote repair]], and [[EWAR]] including [[capacitor warfare]].
* Career Agent Missions
 
==== Career Agent Missions ====
Run the [[Soldier of Fortune|Soldier of Fortune Career Agent]] missions.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
Line 564: Line 646:
| Complete mission 10 ||10 || 25,000 || [[Expert_Systems#Free_AIR_Soldier_of_Fortune_Expert_System|Free AIR Soldier of Fortune Expert System]]
| Complete mission 10 ||10 || 25,000 || [[Expert_Systems#Free_AIR_Soldier_of_Fortune_Expert_System|Free AIR Soldier of Fortune Expert System]]
|}
|}
* Social
 
==== Social ====
Do several social activities join a [[Fleet interface|fleet]], join a [[Corporations|corporation]], send an [[EVE Mail]], add a new [[Contacts|contact]], and send a message in chat. Note that you can send a mail to yourself, and you can open an empty chat window just for yourself; however, you will need to accept a fleet invitation from others to complete the fleet mission. If you join a faction in faction warfare, it counts as joining a corp.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
| Send a Message in Chat || 10 || 25,000 ||
|-
|-
| Join a Fleet || 25 || 62,500 || Noise-5 "Needlejack" [[Needlejack filaments|Filament]]
| Join a Fleet || 25 || 62,500 || Noise-5 "Needlejack" [[Needlejack filaments|Filament]]
Line 576: Line 662:
|-
|-
| Add a new Contact || 10 || 25,000 ||
| Add a new Contact || 10 || 25,000 ||
|-
| Send a Message in Chat || 10 || 25,000 ||
|}
|}
* [[Electronic Warfare]]
 
==== Electronic Warfare ====
Use different types of [[Electronic Warfare]] for 300 seconds each on other player's ships.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
| Webify 5 Capsuleer ships || 20 || 50,000 || {{Sk|Target Painting}}
| Webify Capsuleer ships for 300 seconds || 20 || 50,000 || {{Sk|Target Painting|icon=yes}}
|-
|-
| Targer Paint 5 Capsuleer ships || 20 || 50,000 || {{Sk|Weapon Disruption}}
| Target Paint Capsuleer ships for 300 seconds || 20 || 50,000 || {{Sk|Weapon Disruption|icon= yes}}
|-
|-
| Warp Disrupt 5 Capsuleer ships || 20 || 50,000 || Soldier of Fortune - Frigate Skill Crate
| Warp Disrupt Capsuleer ships for 300 seconds || 20 || 50,000 || Soldier of Fortune - Frigate Skill Crate
|-
|-
| Warp Scramble 5 Capsuleer ships || 20 || 50,000 || AIR Rapture Booster II
| Warp Scramble Capsuleer ships for 300 seconds || 20 || 50,000 || AIR Rapture Booster II
|-
|-
| Weapon Disrupt 5 Capsuleer ships || 20 || 50,000 || AIR Nirvana Booster II
| Weapon Disrupt Capsuleer ships for 300 seconds || 20 || 50,000 || AIR Nirvana Booster II
|}
|}
* Combat
 
==== Combat ====
Destroy 75 frigates, destroyers, and cruisers each. NPC targets do also count.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
Line 605: Line 693:
| Kill 75 enemies with a Cruiser || 40 || 100,000 || AIR Pyrolancea Booster II
| Kill 75 enemies with a Cruiser || 40 || 100,000 || AIR Pyrolancea Booster II
|}
|}
* PvP
 
==== PvP ====
Deliver the final blow to the given number of player ships. Unlike the Destruction missions, corvettes do count here.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
Line 618: Line 708:
| Deliver the final blow to 5 Capsuleer's ships || 50 || 125,000 || AIR Overclocker Booster III
| Deliver the final blow to 5 Capsuleer's ships || 50 || 125,000 || AIR Overclocker Booster III
|}
|}
* Capacitor Warfare
 
==== Capacitor Warfare ====
[[Capacitor Warfare|Neut and drain]] the given amounts of capacitor from another players ship.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
Line 631: Line 723:
| Neutralize 100GJ of Energy || 10 || 25,000 ||
| Neutralize 100GJ of Energy || 10 || 25,000 ||
|-
|-
| Neutralize 500GJ of Energy || 20 || 50,000 || Small Compact Pb-acid Battery
| Neutralize 500GJ of Energy || 20 || 50,000 || Small Compact Pb-Acid Battery
|-
|-
| Neutralize 2000GJ of Energy || 30 || 75,000 ||
| Neutralize 2000GJ of Energy || 30 || 75,000 ||
|}
|}
* Faction Warfare
 
==== Faction Warfare ====
Fulfill certain goals in [[Faction Warfare]]. You don't have to be in faction warfare to fulfill the kill a faction warfare player goal.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
| Join Faction Warfare || 10 || 25,000 ||
| Join Faction Warfare* || 10 || 25,000 ||
|-
|-
| Kill 1 Capsuleer in Faction Warfare || 25 || 62,500 || Small Ancillary Armor Repairer
| Kill 1 Capsuleer in Faction Warfare || 25 || 62,500 || Small Ancillary Armor Repairer
Line 646: Line 740:
| Complete a Level 1 Faction Warfare Mission || 10 || 25,000 ||
| Complete a Level 1 Faction Warfare Mission || 10 || 25,000 ||
|-
|-
| Defend a Novice Complex || 30 || 75,000 ||
| Defend a Scout Complex || 30 || 75,000 ||
|-
|-
| Capture a Novice Complex || 30 || 75,000 || Small Ancillary Shield Booster
| Capture a Scout Complex || 30 || 75,000 || Small Ancillary Shield Booster
|}
|} * Note: if a character is already part of Faction Warfare before the Air Career Program launched, they will not get credit for this Goal unless they leave Faction Warfare and rejoin.
* Support
 
==== Support ====
[[Logistics|Remote repair]] given amounts of shields and armor of another player's ship.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
Line 667: Line 763:
| Remote Repair 2500 Armor HP on another Capsuleer's Ship || 25 || 62,500 || AIR Repairer Booster III
| Remote Repair 2500 Armor HP on another Capsuleer's Ship || 25 || 62,500 || AIR Repairer Booster III
|}
|}
* Destruction
 
==== Destruction ====
Lose given number of ships. Corvettes do not count but shuttles do. PvE losses like during the Career Missions count.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
Line 682: Line 780:
| Lose 20 Ships || 30 || 75,000 || Soldier of Fortune - Support Frigate Crate
| Lose 20 Ships || 30 || 75,000 || Soldier of Fortune - Support Frigate Crate
|}
|}
* Duels
 
==== Duels ====
Participate in the given number of [[duel]]s. People are very reluctant to accept duels from strangers thus you probably best do this with a friend. You can have duels with several players at once but only one open duel invitation. You can sent a new duel invitation to a player after the [[Timers#Limited_Engagement_Timer|limited engagement timer]] has run down.
{| class="wikitable AIRCP"
{| class="wikitable AIRCP"
|- style="background: dimgray;"
|- style="background-color: dimgray;"
! Goal !! CP !! ISK !! Other
! Goal !! CP !! ISK !! Other
|-
|-
Line 702: Line 802:
* [https://www.eveonline.com/news/view/patch-notes-version-20-06#acp Patch notes: version 20.06]
* [https://www.eveonline.com/news/view/patch-notes-version-20-06#acp Patch notes: version 20.06]
* [https://www.ccpgames.com/news/2022/eve-onlines-new-player-experience-expands-with-dedicated-career-program CCP news article]
* [https://www.ccpgames.com/news/2022/eve-onlines-new-player-experience-expands-with-dedicated-career-program CCP news article]
* [https://forum.eveuniversity.org/viewtopic.php?f=29&t=124333 Hippla's guide to the AIR Career Program]
 
== References ==
<references>
<ref name=PN21.01>Patch notes: [https://www.eveonline.com/news/view/patch-notes-version-21-01#2023-01-10.1 Version 21.01 release 2023-01-10.1]</ref>
</references>


{{GettingStartedNav}}
{{GettingStartedNav}}