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Skills and learning: Difference between revisions

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Add info about acquiring skillbooks trough the AIR Career Program. Add link.
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As of 1 March 2025 there were 494 different skills in EVE, with a total of 2,361x training time multiplier, and a total of 604,416,000 skill points. Every {{clonestate|omega}} character can potentially learn every skill, but it would take over 24 years of skill training even with 32 points at all [[#Attributes|attributes]], or 3,718 Large Skill Injectors, to achieve.
As of 1 March 2025 there were 494 different skills in EVE, with a total of 2,361x training time multiplier, and a total of 604,416,000 skill points. Every {{clonestate|omega}} character can potentially learn every skill, but it would take over 24 years of skill training even with 32 points at all [[#Attributes|attributes]], or 3,718 Large Skill Injectors, to achieve.
{{Note box|Width= 90%
{{Note box|Width= 90%
|New skills have been added since, so the above numbers are no longer correct.
|New skills might have been added since, invalidating the above numbers.
}}
}}


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=== Acquiring ===
=== Acquiring ===
{{hatnote|If you are a member of EVE University, the [[Skillbook Program]] will reimburse the cost of any skill which is NPC-seeded and costs no more than 3.5 million ISK.}}
{{hatnote|If you are a member of EVE University, the [[Skillbook Program]] will reimburse the cost of any skill which is NPC-seeded and costs no more than 3.5 million ISK.}}
Pilots who completed the starter missions from the [[career agents]] will have already been given some useful skillbooks.
Pilots who completed the starter missions from the [[career agents]] will have already been given some useful skillbooks. And more skills can be acquired by reaching goals on the [[AIR Career Program]].


The main way to acquire other new skillbooks is from the market. Pilots can browse the available skillbooks under 'Skills' in the Browse tab, or just search for a particular skill. Most skillbooks are sold by NPC corporations for a fixed price.
The main way to acquire other new skillbooks is from the [[market]]. Pilots can browse the available skillbooks under 'Skills' in the Browse tab, or just search for a particular skill. Most skillbooks are sold by NPC corporations for a fixed price.


The NPC sell orders can be distinguished in two ways: they have a uniform price, and they have nearly a year's worth of time listed in the 'Expires In' column. (The maximum amount of time a player can put a sell order up for, by contrast, is 90 days.)
The NPC sell orders can be distinguished in two ways: they have a uniform price, and they have nearly a year's worth of time listed in the 'Expires In' column. (The maximum amount of time a player can put a sell order up for, by contrast, is 90 days.)