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=== Guristas Hunt Outpost === | === Guristas Hunt Outpost === | ||
This is the combat site that appears throughout [[New Eden]] with the event. | This is the combat site that appears throughout [[New Eden]] including Wormholes with the event. | ||
It is pretty similar with last year's event, but with a new boss. | It is pretty similar with last year's event, but with a new boss. | ||
The site appears as a | The site appears as a Combat anomaly in the Probe Scanner window. Once warp to the site is initiated the site will also appear as a Beacon in the overview, revealing to everyone in the system that someone has warped to it. | ||
Only T1, T2, and | Only T1, T2, and Faction Frigates and Destroyers can enter the site. | ||
The site consists of two deadspace pockets, both behind | The site consists of two deadspace pockets, both behind Acceleration Gates. | ||
The first room has five waves of frigates, destroyers and occasional cruisers. Once all waves are dead, the acceleration gate to the last room becomes active. Sometimes the acceleration gate becomes active before the last wave. | The first room has five waves of frigates, destroyers and occasional cruisers. Once all waves are dead, the acceleration gate to the last room becomes active. Sometimes the acceleration gate becomes active before the last wave. | ||
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Accessing the final room requires a Hunt Acceleration Gate Key. The gate does not stay open for other people for 10 seconds after activation like other locked gates do. So everyone who wants to enter the final room needs their own key. | Accessing the final room requires a Hunt Acceleration Gate Key. The gate does not stay open for other people for 10 seconds after activation like other locked gates do. So everyone who wants to enter the final room needs their own key. | ||
The final room has a single Hunt Jackdaw. This NPC and the other boss in room 1 drops the valuable loot. | The final room has a single Hunt Jackdaw, supported by a couple towers. This NPC and the other boss in room 1 drops the valuable loot. | ||
The site can be completed in a destroyer tanked against kinetic/thermal damage. | The site can be completed in a destroyer tanked against kinetic/thermal damage. | ||
But take care, | But take care, most frigates warp disrupt/scramble, web and neut, as well as the Automated Drone and the Jackdaw. In the first room, there are NPCs that deal damage aside from kinetic and thermal. Hunt Griffin deals Explosive damage and ECM, Hunt Kestrel deals EM damages, Hunt Blackbird deals massive explosive damage and ECM, Hunt Caracal deals massive EM damage. | ||
Additionally it is said they the NPCs like to agress Drones, so using a Drone Boat might be suboptimal. | |||
The 'Hunt' rats have rather poor loot tables so don't bother looting. | The 'Hunt' rats have rather poor loot tables so don't bother looting. | ||