More actions
Mednik Breau (talk | contribs) →Cerebral Accelerators: added link to main article, added new boosters in text (not yet in table) |
m Add abbreviation to full name. |
||
| Line 348: | Line 348: | ||
=== Cerebral Accelerators === | === Cerebral Accelerators === | ||
{{Main|Medical boosters#Cerebral Accelerators}} | {{Main|Medical boosters#Cerebral Accelerators}} | ||
Cerebral accelerators are consumed like [[Medical boosters|boosters]] and give temporary bonuses to all five of a character's attributes, speeding up their skill training time. These can be acquired through certain in-game events (like the [[Crimson Harvest]]) or by buying in [[New Eden Store]]. Accelerators acquired through in-game events can only be activated for a limited time (usually a little after the end of the in-game event), after which they will have no effect. Accelerators acquired through starter packs can only be used by characters younger than a certain age, limiting their use to brand-new characters. Accelerators bought in NES are applied to the character when redeemed. | Cerebral accelerators are consumed like [[Medical boosters|boosters]] and give temporary bonuses to all five of a character's attributes, speeding up their skill training time. These can be acquired through certain in-game events (like the [[Crimson Harvest]]) or by buying in [[New Eden Store]] (NES). Accelerators acquired through in-game events can only be activated for a limited time (usually a little after the end of the in-game event), after which they will have no effect. Accelerators acquired through starter packs can only be used by characters younger than a certain age, limiting their use to brand-new characters. Accelerators bought in NES are applied to the character when redeemed. | ||
{| class="wikitable sortable" data-sort-type="number" style="text-align: right;" | {| class="wikitable sortable" data-sort-type="number" style="text-align: right;" | ||