Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Frigates: Difference between revisions

From EVE University Wiki
Updated descriptions of Gallente frigates
Thabink (talk | contribs)
Interceptors: rubicon update
Line 87: Line 87:
== Interceptors ==
== Interceptors ==


Interceptors ("'ceptors", "inties") are the primary tacklers everywhere but nullsec (where [[Destroyer#Interdictors|interdictors]] and [[Cruiser#Heavy Interdiction Cruisers|HICs]] take over). They have the highest base [[scan resolution]] of any ship class, and only the Vigil (the Minmatar electronic warfare frigate) can match their sub-warp speed. While their main purpose is tackling, many interceptors can also be fitted to be effective combat ships. Their firepower and tank will be low compared to other ships, but they have the advantage of very high speed (even when combat fitted) and awesome agility.
Interceptors ("'ceptors", "inties") are the primary tacklers everywhere but nullsec (where [[Destroyer#Interdictors|interdictors]] and [[Cruiser#Heavy Interdiction Cruisers|HICs]] take over). They have the highest base [[scan resolution]] of any ship class. While their main purpose is tackling, many interceptors can also be fitted to be effective combat ships. Their firepower and tank will be low compared to other ships, but they have the advantage of very high speed (even when combat fitted) and awesome agility. All interceptors ignore the effects of warp disruption bubbles (but will still be affected by targeted warp disruption such as Warp Disruptor modules).


Each race has two interceptors, one designed purely for tackling, with a bonus to the range of tackling modules, and the other designed more for damage-dealing. Both interceptors are based on the hull of the race's Tech 1 fast courier/scouting frigate. For more information about using interceptors see the [[Interceptors Guide]].
Each race has two interceptors, one designed purely for tackling, with a bonus to the range of tackling modules, and the other designed more for damage-dealing. Both interceptors are based on the hull of the race's Tech 1 fast courier/scouting frigate. For more information about using interceptors see the [[Interceptors Guide]].
Line 93: Line 93:
=== Tackler Interceptor ===
=== Tackler Interceptor ===
*[[Malediction]]: Amarr tackle interceptor.
*[[Malediction]]: Amarr tackle interceptor.
*[[Raptor]]: Caldari tackle interceptor rather overshadowed by the Crow despite having a longer-ranged point.  
*[[Crow]]: Caldari tackle interceptor.  
*[[Ares]]: Gallente tackle interceptor.  
*[[Ares]]: Gallente tackle interceptor.  
*[[Stiletto]]: Perhaps the best tackle interceptor due to its slot layout.
*[[Stiletto]]: Minmatar Tackle Interceptor.


=== Damage Dealer Interceptor ===
=== Damage Dealer Interceptor ===
*[[Crusader]]: Damage-dealing interceptor. Commonly kites enemies from beyond web range, firing Tech 2 small pulse lasers loaded with Scorch crystals.
*[[Crusader]]: Damage-dealing interceptor. Commonly kites enemies from beyond web range, firing Tech 2 small pulse lasers loaded with Scorch crystals.
*[[Crow]]: Kiting ranged missile spam.
*[[Raptor]]: Hybrid turret damage dealer.
*[[Taranis]]: Slower interceptor, great DPS, one of the best dogfighting frigates.  
*[[Taranis]]: Slowest interceptor, great DPS, one of the best dogfighting frigates.  
*[[Claw]]: Fastest interceptor, decent dogfighter.
*[[Claw]]: Fastest interceptor, decent dogfighter.