Difference between revisions of "Minmatar Republic"
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[[File:Logo faction minmatar republic.png|thumb|The symbol of Minmatar Republic.]]The '''Minmatar Republic''' is one of the four main empires in New Eden. As a nation the Minmatar Republic is rather young. | [[File:Logo faction minmatar republic.png|thumb|The symbol of Minmatar Republic.]]The '''Minmatar Republic''' is one of the four main empires in New Eden. As a nation the Minmatar Republic is rather young. | ||
− | Note that the name of the people is not "Minmatar" but "Matari" named after their home planet | + | Note that the name of the people is not "Minmatar" but "Matari" named after their home planet Matar(though Minmatar is more commonly used). |
==Lore== | ==Lore== | ||
− | The people of Minmatar Republic originate from planet Matar. The people of Matar were enslaved by the [[Amarr Empire]] around one thousand years ago starting in 881 BYC. It was until 20 BYC when the opportunity for Minmatar rebellion came when the Amarr Empire lost the Amarr-Jove war. Even to this day half of Minmatar live under Amarr control. | + | The people of the Minmatar Republic originate from planet Matar. The people of Matar were enslaved by the [[Amarr Empire]] around one thousand years ago starting in 881 BYC. It was until 20 BYC when the opportunity for Minmatar rebellion came when the Amarr Empire lost the Amarr-Jove war. Even to this day half of Minmatar live under Amarr control. |
− | Among the Minmatar there are seven tribes: Sebiestor, Brutor, Krusual, Vherokior, Starkmanir, [[Thukker Tribe]] and [[Ammatar Mandate|Nefantar]]. Though only five of these are part of the Minmatar Republic. The thukker have their own independent nation and Nefantar are part of Amarr empire under the name Ammatar Mandate. | + | Among the Minmatar there are seven tribes: Sebiestor, Brutor, Krusual, Vherokior, Starkmanir, [[Thukker Tribe]] and [[Ammatar Mandate|Nefantar]]. Though only five of these are part of the Minmatar Republic. The thukker have their own independent nation and Nefantar are part of the Amarr empire under the name Ammatar Mandate. |
==Minmatar in PvE== | ==Minmatar in PvE== | ||
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==Minmatar ships== | ==Minmatar ships== | ||
− | The Minmatar Republic offers full set of ships from shuttle to titan | + | The Minmatar Republic offers a full set of ships from shuttle to titan, which are known for their superior speed. They are mostly equipped with projectile turrets, though several missile ships also exist, and are versatile enough to use both shield and armor tank. The Republic Fleet also offers several upgraded navy faction hulls for capsuleer use. |
− | + | * Shuttle: [[Minmatar Shuttle]] | |
+ | * Corvette: [[Reaper]] | ||
+ | * Frigates: [[Slasher]], [[Burst]], [[Breacher]], [[Vigil]], [[Rifter]], [[Probe]] | ||
+ | ** Navy Faction Frigates: [[Republic Fleet Firetail]], [[Vigil Fleet Issue]] | ||
+ | ** Assault Frigates: [[Wolf]], [[Jaguar]] | ||
+ | ** Covert Ops: [[Cheetah]], [[Hound]] | ||
+ | ** Electronic Attack Frigate: [[Hyena]] | ||
+ | ** Interceptors: [[Claw]], [[Stiletto]] | ||
+ | ** Logistics Frigate: [[Scalpel]] | ||
+ | * Destroyers: [[Thrasher]], [[Talwar]] | ||
+ | ** Command Destroyer: [[Bifrost]] | ||
+ | ** Interdictor: [[Sabre]] | ||
+ | *** Tactical Destroyer: [[Svipul]] | ||
+ | * Cruisers: [[Bellicose]], [[Scythe]], [[Stabber]], [[Rupture]] | ||
+ | ** Navy Faction Cruisers: [[Scythe Fleet Issue]], [[Stabber Fleet Issue]] | ||
+ | ** Heavy Assault Cruisers: [[Vagabond]], [[Muninn]] | ||
+ | ** Heavy Interdiction Cruiser: [[Broadsword]] | ||
+ | ** Logistics Cruiser: [[Scimitar]] | ||
+ | ** Recon Ships: [[Huginn]], [[Rapier]] | ||
+ | *** Strategic Cruiser: [[Loki]] | ||
+ | * Battlecruisers: [[Cyclone]], [[Hurricane]], [[Tornado]] | ||
+ | ** Navy Faction Battlecruiser: [[Hurricane Fleet Issue]] | ||
+ | ** Command Ships: [[Claymore]], [[Sleipnir]] | ||
+ | * Battleships: [[Typhoon]], [[Tempest]], [[Maelstrom]] | ||
+ | ** Navy Faction Battleships: [[Tempest Fleet Issue]], [[Typhoon Fleet Issue]] | ||
+ | ** Black Ops: [[Panther]] | ||
+ | ** Marauder: [[Vargur]] | ||
+ | * Dreadnought: [[Naglfar]] | ||
+ | * Carrier: [[Nidhoggur]] | ||
+ | * Force Auxiliary: [[Lif]] | ||
+ | * Supercarrier: [[Hel]] | ||
+ | * Titan: [[Ragnarok]] | ||
+ | * Freighter: [[Fenrir]] | ||
+ | ** Jump Freighter: [[Nomad]] | ||
+ | * Standard Industrials: [[Hoarder]], [[Mammoth]], [[Wreathe]] | ||
+ | ** Transport Ships: [[Mastodon]], [[Prowler]] | ||
== See Also == | == See Also == |
Revision as of 19:43, 19 September 2019
The Minmatar Republic is one of the four main empires in New Eden. As a nation the Minmatar Republic is rather young.
Note that the name of the people is not "Minmatar" but "Matari" named after their home planet Matar(though Minmatar is more commonly used).
Lore
The people of the Minmatar Republic originate from planet Matar. The people of Matar were enslaved by the Amarr Empire around one thousand years ago starting in 881 BYC. It was until 20 BYC when the opportunity for Minmatar rebellion came when the Amarr Empire lost the Amarr-Jove war. Even to this day half of Minmatar live under Amarr control.
Among the Minmatar there are seven tribes: Sebiestor, Brutor, Krusual, Vherokior, Starkmanir, Thukker Tribe and Nefantar. Though only five of these are part of the Minmatar Republic. The thukker have their own independent nation and Nefantar are part of the Amarr empire under the name Ammatar Mandate.
Minmatar in PvE
The Minmatar rats deal mostly explosive and kinetic damage with heavy emphasis on explosive damage, though it is not uncommon for some Minmatar ships to also deal EM or thermal damage. The Minmatar ships are weakest against explosive damage with kinetic being second best damage to use.
The EWAR of choice for Minmatar rats is target painting. The effect of this is small so it can be mostly ignored.
Minmatar ships
The Minmatar Republic offers a full set of ships from shuttle to titan, which are known for their superior speed. They are mostly equipped with projectile turrets, though several missile ships also exist, and are versatile enough to use both shield and armor tank. The Republic Fleet also offers several upgraded navy faction hulls for capsuleer use.
- Shuttle: Minmatar Shuttle
- Corvette: Reaper
- Frigates: Slasher, Burst, Breacher, Vigil, Rifter, Probe
- Navy Faction Frigates: Republic Fleet Firetail, Vigil Fleet Issue
- Assault Frigates: Wolf, Jaguar
- Covert Ops: Cheetah, Hound
- Electronic Attack Frigate: Hyena
- Interceptors: Claw, Stiletto
- Logistics Frigate: Scalpel
- Destroyers: Thrasher, Talwar
- Cruisers: Bellicose, Scythe, Stabber, Rupture
- Navy Faction Cruisers: Scythe Fleet Issue, Stabber Fleet Issue
- Heavy Assault Cruisers: Vagabond, Muninn
- Heavy Interdiction Cruiser: Broadsword
- Logistics Cruiser: Scimitar
- Recon Ships: Huginn, Rapier
- Strategic Cruiser: Loki
- Battlecruisers: Cyclone, Hurricane, Tornado
- Navy Faction Battlecruiser: Hurricane Fleet Issue
- Command Ships: Claymore, Sleipnir
- Battleships: Typhoon, Tempest, Maelstrom
- Navy Faction Battleships: Tempest Fleet Issue, Typhoon Fleet Issue
- Black Ops: Panther
- Marauder: Vargur
- Dreadnought: Naglfar
- Carrier: Nidhoggur
- Force Auxiliary: Lif
- Supercarrier: Hel
- Titan: Ragnarok
- Freighter: Fenrir
- Jump Freighter: Nomad
- Standard Industrials: Hoarder, Mammoth, Wreathe