Difference between revisions of "Minmatar Republic"
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Among the Minmatar there are seven tribes: Sebiestor, Brutor, Krusual, Vherokior, Starkmanir, [[Thukker Tribe]] and [[Ammatar Mandate|Nefantar]]. Though only five of these are part of the Minmatar Republic. The thukker have their own independent nation and Nefantar are part of the Amarr empire under the name Ammatar Mandate. | Among the Minmatar there are seven tribes: Sebiestor, Brutor, Krusual, Vherokior, Starkmanir, [[Thukker Tribe]] and [[Ammatar Mandate|Nefantar]]. Though only five of these are part of the Minmatar Republic. The thukker have their own independent nation and Nefantar are part of the Amarr empire under the name Ammatar Mandate. | ||
+ | |||
+ | === Minmatar tribes === | ||
+ | |||
+ | There are seven major Minmatar tribes. | ||
+ | |||
+ | {|class=wikitable style="width: 900px;background:#111111" | ||
+ | |- | ||
+ | | style="width: 1px" | [[File:Logo_sebestor.png|64px|link=|]] | ||
+ | |Sebiestor | ||
+ | |||
+ | |- | ||
+ | |[[File:Logo_krusual.png|64px|link=|]] | ||
+ | |Krusual | ||
+ | |||
+ | |- | ||
+ | |[[File:Logo_brutor.png|64px|link=|]] | ||
+ | |Brutor | ||
+ | |||
+ | |- | ||
+ | |[[File:Logo_vherokior.png|64px|link=|]] | ||
+ | |Vherokior | ||
+ | |||
+ | |- | ||
+ | | | ||
+ | |Starkmanir<br> | ||
+ | The Starkmanir tribe was thought to be lost after Amarr Empire destroyed their home planet. Though the tribe survived by being hidden away by the Nefantar their culture and identity was lost. | ||
+ | |||
+ | |- | ||
+ | |[[File:Logo_faction_ammatar_mandate.png|64px|link=|]] | ||
+ | |Nefantar<br> | ||
+ | The Nefantar tribe is part of Amarr empire and holds Derelik as under [[Ammatar Mandate]] name. | ||
+ | |||
+ | |- | ||
+ | |[[File:Logo_faction_thukker_tribe.png|64px|link=|]] | ||
+ | |[[Thukker Tribe|Thukker]]<br> | ||
+ | Instead of joining the Republic Thukker tribe moved out to live traditional nomadic lifestyle. They hold Great Wildlands as sovereign state. | ||
+ | |||
+ | |} | ||
==Minmatar in PvE== | ==Minmatar in PvE== |
Revision as of 23:56, 19 March 2020
The Minmatar Republic is one of the four main empires in New Eden. As a nation the Minmatar Republic is rather young.
Note that the name of the people is not "Minmatar" but "Matari" named after their home planet Matar(though Minmatar is more commonly used).
Lore
The people of the Minmatar Republic originate from planet Matar. The people of Matar were enslaved by the Amarr Empire around one thousand years ago starting in 881 BYC. It was until 20 BYC when the opportunity for Minmatar rebellion came when the Amarr Empire lost the Amarr-Jove war. Even to this day half of Minmatar live under Amarr control.
Among the Minmatar there are seven tribes: Sebiestor, Brutor, Krusual, Vherokior, Starkmanir, Thukker Tribe and Nefantar. Though only five of these are part of the Minmatar Republic. The thukker have their own independent nation and Nefantar are part of the Amarr empire under the name Ammatar Mandate.
Minmatar tribes
There are seven major Minmatar tribes.
Sebiestor | |
Krusual | |
Brutor | |
Vherokior | |
Starkmanir The Starkmanir tribe was thought to be lost after Amarr Empire destroyed their home planet. Though the tribe survived by being hidden away by the Nefantar their culture and identity was lost. | |
Nefantar The Nefantar tribe is part of Amarr empire and holds Derelik as under Ammatar Mandate name. | |
Thukker Instead of joining the Republic Thukker tribe moved out to live traditional nomadic lifestyle. They hold Great Wildlands as sovereign state. |
Minmatar in PvE
The Minmatar rats deal mostly explosive and kinetic damage with heavy emphasis on explosive damage, though it is not uncommon for some Minmatar ships to also deal EM or thermal damage. The Minmatar ships are weakest against explosive damage with kinetic being second best damage to use.
The EWAR of choice for Minmatar rats is target painting. The effect of this is small so it can be mostly ignored.
Minmatar ships
The Minmatar Republic offers a full set of ships from shuttle to titan. Minmatar ships are known for their superior speed, and are mostly equipped with projectile turrets or missiles. Several Minmatar ships have bonuses that would encourage active shield tanking; however unlike most other faction ships, many Minmatar ships can be effectively shield or armor tanked. The Republic Fleet also offers several upgraded navy faction hulls for capsuleer use.
- Shuttle: Minmatar Shuttle, Leopard (Limited)
- Corvette: Reaper
- Frigates: Slasher, Burst, Breacher, Vigil, Rifter, Probe, Vherokior Probe (Cosmetic)
- Destroyers: Thrasher, Talwar, Nefantar Thrasher (Cosmetic)
- Cruisers: Bellicose, Scythe, Stabber, Rupture
- Navy Faction Cruisers: Scythe Fleet Issue, Stabber Fleet Issue
- Heavy Assault Cruisers: Vagabond, Muninn, Mimir (Limited)
- Heavy Interdiction Cruiser: Broadsword
- Logistics Cruiser: Scimitar
- Recon Ships: Huginn, Rapier
- Strategic Cruiser: Loki
- Battlecruisers: Cyclone, Hurricane, Tornado
- Navy Faction Battlecruiser: Hurricane Fleet Issue
- Command Ships: Claymore, Sleipnir
- Battleships: Typhoon, Tempest, Maelstrom, Tempest Tribal Issue (Limited)
- Navy Faction Battleships: Tempest Fleet Issue, Typhoon Fleet Issue
- Black Ops: Panther
- Marauder: Vargur
- Dreadnought: Naglfar
- Carrier: Nidhoggur
- Force Auxiliary: Lif
- Supercarrier: Hel
- Titan: Ragnarok
- Freighter: Fenrir
- Jump Freighter: Nomad
- Standard Industrials: Hoarder, Mammoth, Wreathe