Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Combat site: Difference between revisions

From EVE University Wiki
moved Sig site to table where it should be with a footnote about the missing rating popup.
expanding lead
Line 1: Line 1:
{{hatnote|This article discusses combat sites found in [[System security#Known space|known space]]. For combat sites found in wormholes, see [[Wormhole sites]].}}{{Exploration links}}
{{hatnote|This article discusses combat sites found in [[System security#Known space|known space]]. For combat sites found in wormholes, see [[Wormhole sites]].}}{{Exploration links}}
'''Combat sites''' are a category of exploration sites. The sites involve fighting against pirate rats and reward DED modules, faction modules, faction blueprints and bounties. Combat sites can be divided to four groups: anomalies, cosmic signatures, expeditions and drug sites.
In EVE Online, '''combat sites''' are one of the two major types of player-versus-environment (PvE) combat activities that players have access to, the other being [[Missions|security missions]]. Unlike the latter, where the player agrees to travel to a pre-arranged location to destroy a set amount of ships for a fixed reward both in ISK and loyalty points, combat sites are found throughout the entire galaxy. Although the type and amount of enemy ships located in a particular combat site is pre-defined, the rewards the player may get from completing them are based in chance: most sites have a percetage-based chance to spawn a uniquely-named enemy ship, which in turn has it's own chance to drop deadspace or faction modules, as well as unique blueprints.
 
The enemies present in combat sites belong to either one of the four major pirate factions in New Eden: the [[Serpentis Corporation]], [[Angel Cartel]], [[Blood Raiders]] and the [[Guristas Pirates]]. Unlike missions, combat sites do not feature enemy ships from any of the four empires, as well as enemies from the Mordus' Angels pirate faction, which only appear in the [[Besieged Covert Research Facility]]. All enemy ships within a combat site have a bounty that is paid to the player who kills them. Usually, bigger ships (such as [[Battleships]]) or uniquely-named ships (such as those belonging to pirate leaders or complex overseers) will have a higher bounty, and thus will be harder to destroy. If the player is part of a fleet, then the bounty is divided between fleet members.
 
Combat sites are found via [[exploration]] (using the probe scanner) and can be divided into four categories: combat anomalies, cosmic signatures, expeditions and drug sites. Combat anomalies do not need to be scanned, and are visible in the same way as Ice belts and Ore sites. They encompass the entry-level set of combat sites most new players will encounter when playing EVE Online for the first time, and their difficulty ranges from easy to medium. Combat sites that appear as cosmic signatures have to be scanned, and thus are potentially harder to find. They are divided into Unrated Complexes and DED-Rated Complexes and are usually more challenging to complete than combat anomalies, but yield higher rewards and have better odds at dropping unique modules and blueprints.
 
Expeditions (or escalations) are unique chains of combat sites that have a small chance to be triggered when a player completes an Unrated Complex. Most of them consist of four parts, each taking place several systems away from the previous encounter. Drug sites, better known as Chemical Labs, are a mixed type of combat site, requiring both combat and hacking skills to be completed. A fifth type of combat site, known as COSMOS, can be found in several constellations across New Eden. They reward items required in COSMOS missions, materials for storyline modules, faction modules and rare items.


==Combat anomalies==
==Combat anomalies==