Tech I Role Reference

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All Tech I ships are different, but some have similar purposes. This reference sheet is meant to give you an idea of how different ship roles are covered by different races, and what type of Tech II ships they correspond to. For a more detailed guide to the bonuses and stats of the ships, try the ship type quick reference. For a simple list of all the ships sorted by race and class, use the ships matrix.

Frigates

Each race has seven different Tech I frigates. This is the smallest type of ship aside from the shuttle. Each type of frigate is associated with a specialized class of Tech II ships.

Race Noobship Tackler Miner E-War Missiles Scanning Combat
Amarr Impairor Executioner Tormentor Crucifier Inquisitor Magnate Punisher
Caldari Ibis Condor Bantam Griffin Kestrel Heron Merlin
Gallente Velator Atron Navitas Maulus Tristan Imicus Incursus
Minmatar Reaper Slasher Burst Vigil Breacher Probe Rifter
Tech II - Interceptor - Electronic Attack ShipsStealth BombersCovert OpsAssault Ships

The role of the mining frigates will change when the ORE Mining Frigate becomes available.

Destroyers

With the hitpoints of a frigate and the size of a cruiser, Destroyers are good for killing frigates or salvaging.

Race Destroyer
Amarr Coercer
Caldari Cormorant
Gallente Catalyst
Minmatar Thrasher
Tech II Interdictors

A new destroyer for each race is scheduled to be released soon.

Cruisers

Cruisers are larger and slower than frigates, but smaller and faster than battlecruisers and battleships.

Race Support E-War Cruiser II Cruiser III
Amarr Augoror Arbitrator Omen Maller
Caldari Osprey Blackbird Caracal Moa
Gallente Exequror Celestis Vexor Thorax
Minmatar Scythe Bellicose Stabber Rupture
Tech II LogisticsReconHeavy Assault ShipsHeavy Interdictors
Heavy Assault Ships

Battlecruisers

Battlecruisers use medium equipment, like cruisers, but are more versatile and powerful.

Race Battlecruiser I Battlecruiser II Battlecruiser III
Amarr Prophecy Harbinger Oracle
Caldari Ferox Drake Naga
Gallente Brutix Myrmidon Talos
Minmatar Cyclone Hurricane Tornado
Tech II Command Ships - -

As the ships become larger, they become more and more diverse.

Battleships

Battleships are the largest combat ships (that aren't capital ships) in the game.

Race Battleship I Battleship II Battleship III
Amarr Armageddon Apocalypse Abaddon
Caldari Scorpion Raven Rokh
Gallente Dominix Megathron Hyperion
Minmatar Typhoon Tempest Maelstrom
Tech II Black Ops Marauders -

Industrials

Industrials are used for transporting goods. They have large combat holds, but next to no combat ability. This table classifies ships based on their base capacity; this can be increased with cargo expanders and the relevant racial industrial skills.

Race 3000 3001-4000 4001-5000 5001-5500 5501-6000
Amarr Sigil Bestower
Caldari Badger Badger II
Gallente Iteron Iteron II Iteron III Iteron IV Iteron V
Minmatar Wreathe Hoarder Mammoth
Tech II Blockade Runners Deep Space Transports

The table reflects only an approximation of the Tier II ship capacities.

Freighters

Freighters are enormous dedicated transport ships. Even the Fenrir, the smallest of the freighters, has a base cargo capacity of 720 000 m3. Freighters cannot be fitted with any modules.

Race Freighter
Amarr Providence
Caldari Charon
Gallente Obelisk
Minmatar Fenrir
Tech II Jump Freighters

Mining Barges

Mining barges are ships produced by ORE. They are the only ships capable of fitting certain pieces of mining gear. Tech II barges are called Exhumers.

Tech Defense Capacity Mining Rate
Tech I Procurer Retriever Covetor
Tech II Skiff Mackinaw Hulk

Until recently, each ship was a straight upgrade from the previous one. This is no longer the case.