Difference between revisions of "Expansions"
Line 885: | Line 885: | ||
{{Expansions | {{Expansions | ||
− | |expansion_name=118.3 | + | |expansion_name=The Hunt/118.3 |
− | |release_date= | + | |release_date=19/04/2016 |
|expansion_site=http://updates.eveonline.com/date/2016-03-11/ | |expansion_site=http://updates.eveonline.com/date/2016-03-11/ | ||
|patch_notes=https://community.eveonline.com/news/patch-notes/patch-notes-for-march-2016-release | |patch_notes=https://community.eveonline.com/news/patch-notes/patch-notes-for-march-2016-release | ||
Line 892: | Line 892: | ||
Added [[Project Discovery: Human Protein Atlas]] - [https://www.eveonline.com/discovery/ CCP microsite] | Added [[Project Discovery: Human Protein Atlas]] - [https://www.eveonline.com/discovery/ CCP microsite] | ||
Alterations to [[Electronic Warfare]], including new [[Stasis Grappler]] module | Alterations to [[Electronic Warfare]], including new [[Stasis Grappler]] module | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
New event: [[The Hunt]] | New event: [[The Hunt]] | ||
}} | }} | ||
Line 943: | Line 935: | ||
New event [[Shadow of the Serpent]] | New event [[Shadow of the Serpent]] | ||
New features for [[Citadels]], including redeeming, trade, character customisation and the ability to set a citadel as a waypoint using [[autopilot]] | New features for [[Citadels]], including redeeming, trade, character customisation and the ability to set a citadel as a waypoint using [[autopilot]] | ||
− | Visual effects update to lighting in stations and citadels, armor repair, [[triage]] mode, [[sensor dampeners]], [[tracking disruptors]] and black ops cynosural field beacon effect | + | Visual effects update to lighting in stations and citadels, armor repair, [[Capital_ships#Force_Auxiliaries|triage]] mode, [[Electronic_warfare#Remote_Sensor_Dampening|sensor dampeners]], [[Electronic_warfare#Tracking_Disruptors|tracking disruptors]] and black ops cynosural field beacon effect |
Overhaul of [[stargate]] visual effects | Overhaul of [[stargate]] visual effects | ||
New animations on docking and undocking | New animations on docking and undocking | ||
Improvements to [[tactical overlay]], including trajectory line to show the ship's course | Improvements to [[tactical overlay]], including trajectory line to show the ship's course | ||
Added pirate faction capital ships: [[Vehement]], [[Vendetta]] and [[Vanquisher]] | Added pirate faction capital ships: [[Vehement]], [[Vendetta]] and [[Vanquisher]] | ||
− | Added [[ | + | Added Asklepian [[Implants]] |
− | Legalised [[combat boosters]] | + | Legalised [[Medical_boosters#Combat_boosters|combat boosters]] |
Added [[bulk fitting]] | Added [[bulk fitting]] | ||
Improvements to the new player experience, including to [[Opportunities]] | Improvements to the new player experience, including to [[Opportunities]] | ||
Line 964: | Line 956: | ||
Visual and audio effects updates to damage system | Visual and audio effects updates to damage system | ||
Visual updates to shading | Visual updates to shading | ||
− | Performance improvements to | + | Performance improvements to celestial clouds |
Added feedback to cargo and fleet hold capacity | Added feedback to cargo and fleet hold capacity | ||
}} | }} | ||
Line 974: | Line 966: | ||
|patch_notes=https://community.eveonline.com/news/patch-notes/patch-notes-for-yc118.8-release | |patch_notes=https://community.eveonline.com/news/patch-notes/patch-notes-for-yc118.8-release | ||
|features_list= | |features_list= | ||
− | Overhaul of [[ | + | Overhaul of [[Mining Barges]] |
New event: [[Purity of the Throne]] | New event: [[Purity of the Throne]] | ||
Redesign of [[Slasher]], [[Maulus]], [[Executioner]], [[Bantam]], [[Probe]] and [[Griffin]] | Redesign of [[Slasher]], [[Maulus]], [[Executioner]], [[Bantam]], [[Probe]] and [[Griffin]] |
Revision as of 13:19, 6 December 2017
This article or section is in the process of an expansion or major restructuring. You are welcome to assist in its construction by editing it as well.
If this article or section has not been edited in several days, please remove this template.
Eve Online has changed a great deal over the years, and this page lists the expansions added to it, along with major features contained within them.
2003
The Second Genesis
Initial Release Date: 06/05/2003
Last Update: {{{last_update}}}
Site: None
Patch notes: https://community.eveonline.com/news/patch-notes/improvements-and-bug-fixes-25
(Expand to see features)
Alterations to pirate behaviour and loot Rebalance of new player ships Added level 2 and 3 missions Alterations to market including added warnings Minor alterations to UI Significant module rebalances New NPCs added Added advanced clones Alterations to corporation roles, introducing the need for Security Officer role to view member hangars Added combat timer Added secure cargo containers Amended implants so they are removed on death Type search engine added to market Added ability to set name on containers at station Added camera "Look at" feature
Castor
Initial Release Date: 18/12/2003
Last Update: {{{last_update}}}
Site: None
Patch notes: https://community.eveonline.com/news/patch-notes/improvements-and-bug-fixes-34
(Expand to see features)
** Tech Level 2 ** Player Owned Conquerable Stations ** New Ship Classes ** New Agent Features ** Market Changes ** Updated Ship Technology ** Crime Fighting ** Advanced Skills ** Weapon Upgrades ** Auto-cloak
2004
Exodus
Initial Release Date: 17/11/2004
Last Update: {{{last_update}}}
Site: None
Patch notes: https://community.eveonline.com/news/patch-notes/eve-online-exodus-1
(Expand to see features)
** New Ships ** Starbases ** New Helper Applications ** New Multi-level Scenarios ** System Scanning ** Mining Improvements ** Corporation Improvements ** Alliance Systems ** War Declaration ** User Interface Improvement ** New Agent Functionality ** New Aggression System ** New NPC Types ** Market Improvements ** Fleet Command and Tactical View ** Updated In-game Browser
2005
Cold War
Initial Release Date: 29/07/2005
Last Update: {{{last_update}}}
Site: None
Patch notes: https://community.eveonline.com/news/patch-notes/improvements-and-bug-fixes-47
(Expand to see features)
** Combat Improvements ** Outposts ** Pirate Factions Upgrades ** New World Order ** Cosmos Constellations ** Dreadnoughts ** Encounters In Space ** Leadership Overhaul ** Freighters ** Mini-professions ** New Complexes ** Convoy Raiding Lucrative ** System Sovereignty ** Unicode Chat & Client Improvements ** Research Breakthroughs & Skills
Red Moon Rising
Initial Release Date: 14/12/2005
Last Update: {{{last_update}}}
Site: None
Patch notes: https://community.eveonline.com/news/patch-notes/eve-online-red-moon-rising-1
(Expand to see features)
** Carriers & Motherships ** Titans ** Bloodlines ** Starbases And Sovereignty ** Tech 2 Ships ** Project Rebirth ** Cosmos Constellations ** Next-gen Manufacturing & Research Facilities ** Optimizations ** Fighters ** Combat Revisited ** Drones Revisited ** Needful Things For Mining ** NPCs Revisited ** Eye For An Eye ** Tech 2 Ammunition ** Unicode Client ** New Corp Logos ** Jettison Canister Flagging ** UI Improvements ** Tractor Beam
2006
Revelations
Initial Release Date: 29/11/2006
Last Update: {{{last_update}}}
Site: None
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-revelations-1.3-1
(Expand to see features)
** Contracts ** Combat Organization ** Exploration ** Invention ** Combat Boosters ** Rigs ** New Battleships ** New Battlecruisers ** Salvaging ** Eight New Regions ** Voice Communication ** Optimizations
2007
Revelations II
Initial Release Date: 19/07/2007
Last Update: {{{last_update}}}
Site: None
Patch notes: https://community.eveonline.com/news/patch-notes/revelations-ii-patch-notes-features-fixes-and-improvements-1
(Expand to see features)
** Heat ** Anti-Fleet Warfare ** Structure Warfare Enhancements ** Starbase Warfare ** Outpost Warfare ** Outpost Upgrades ** Expanding the Frontiers of Exploration ** Agent Mission Improvements ** Broader Sovereignty Scope ** Improved Corporation & Alliance Management ** Need for Speed™ ** Immersive New Player Experience ** General Improvements
Trinity
Initial Release Date: 12/12/2007
Last Update: {{{last_update}}}
Site: None
Patch notes: https://community.eveonline.com/news/patch-notes/eve-trinity-changes-and-fixes-1
(Expand to see features)
** Amarr Ships ** Caldari Ships ** EVE Voice ** Fleet Invitations ** EVE Marketplace ** Female Corpses ** Exiting Stations on a Velocity ** Situational Awareness Improvements ** Overview Improvements
2008
Empyrean Age
Initial Release Date: 10/07/2008
Last Update: {{{last_update}}}
Site: None
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-empyrean-age-1
(Expand to see features)
** Factional Militias ** Ranks ** Factional Warfare Agents ** Statistics ** System Occupancy ** Combat Zones ** Factional Warfare Complexes ** World Shaping
Quantum Rise
Initial Release Date: 11/11/2008
Last Update: {{{last_update}}}
Site: None
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-quantum-rise-1
(Expand to see features)
** Stackless IO ** EVE64 ** Alchemy ** Industrial Ships Get Love ** User Interface Changes ** Speed Rebalanced ** Ammunition Cost Change ** Certificates ** Medals ** New RealX Tracks ** New Stargates ** Improved Travel ** Assembly Array Upgrades ** ETC Secure Trading Evolved
2009
Apocrypha
Initial Release Date: 10/03/2009
Last Update: {{{last_update}}}
Site: None
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-apocrypha-1
(Expand to see features)
** Wormholes ** Tech3 Strategic Cruisers ** Tech3 Production and Engineering ** New Player Experience ** Epic Mission Arc ** Attribute Respecs ** New NPC and NPC AI ** Skill Queue ** New Ship Fitting Panel ** UI Exporting ** New Art and Effects ** New Sound Engine ** Premium Lite ** Premium Mac Client ** Russian Localization
Dominion
Initial Release Date: 01/12/2009
Last Update: {{{last_update}}}
Site: None
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-dominion-1
(Expand to see features)
** Sovereignty Evolves ** Sovereignty Infrastructure System ** New Doomsday Devices and Capital Ship Changes ** Improved Fleet Tools ** Exploration and Advanced PVP Tutorials ** Faction Ships Revisited ** Pirate Faction Epic Arc Missions ** Upgraded Planets and Starfields ** Improved In-Game Mail System ** Full Featured In-Game Browser
2010
Tyrannis
Initial Release Date: 26/05/2010
Last Update: {{{last_update}}}
Site: None
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-tyrannis-1
(Expand to see features)
** Planetary Interaction ** Backstory ** EVE Gate ** EVE Mail ** Calendar ** Graphic Updates ** Alienware AlienFX ** Event Landmarks
Incursion
Initial Release Date: 30/11/2010
Last Update: {{{last_update}}}
Site: None
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-incursion-1
(Expand to see features)
** Council of Stellar Management (CSM) ** Client Customization ** Ordnance Overhaul ** Faction Ships Now Available on the Market ** Fighter Bombers Take One for the Team ** Agents Secure New Ways to Keep You Busy ** A New Lair for the TQ Beast ** Fleet Jumping Accelerated ** Module Performance Improvements ** Noctis, the Dedicated Salvager ** The Thin Client is Born ** Upgraded Server Hardware ** Farewell to the Learning Skills Group ** 2010 Holiday Ship: The CONCORD Echelon ** Character Creation System – Re-invent Yourself ** Planetary Interaction Evolves ** EVE Gate Enhanced ** New Sansha Pirate NPCs ** New Sansha Combat Ships ** EVE Gate gets EVE Voice beta ** Environment System Effects ** CONCORD Sets Up Shop ** NPC AI Gets an IQ Boost ** Incursions ** Remote Destruction of Jump Clones ** Improvements to Buying a New Clone ** Sell/Buy Window Settings ** Market Window Displays Outpost Information ** Asset Search by Distance ** Drag and Drop Into Closed Containers ** Character Portrait Saves Return ** Improved Overview Settings ** Agent Removal Confirmation ** Starmap Autopilot's Tab Now Easier to Adjust ** Clearing All Waypoints from Space ** Carbon Inventory ** More Pirates, Shiny Treasures ** More Portraits, More Places ** Auto Fleet Commander ** Visible Nullsec Truesec ** Strip FIttings From Inactive Ships ** NPC Electronic Warfare Updates ** Better Value Visibility ** Extra Outpost Info Added ** More Default Overview Layouts ** Direct Bookmark Removal ** Better Fleet Boss Info Display ** Improved Mass Repackaging ** High-resolution Pilot Portrait Display ** Loot Logging On by Default ** Enhanced Waypoint Markers ** More Incursion Group Support ** Server-side Ship Fittings ** Extended Newbie Mission Durations ** Team BFF's Little Things Continue ** Carbon UI
2011
Incarna
Initial Release Date: 21/07/2011
Last Update: {{{last_update}}}
Site: None
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-incarna-1-1
(Expand to see features)
** Set Foot into Captain’s Quarters ** The Noble Exchange (NeX) ** Looking Good with Your Guns Out ** Mirror, Mirror, on the Wall... ** ECM Changes for Better Battle ** Traffic Advisory: Jumpbridge Changes Ahead ** Faction vs faction standings ** Performance Improvements ** Redone and Feature-filled New Player Experience ** Amarr’s Modern Maller Arrives ** EVE Gate: Activity Notifications ** EVE Gate: Personalized Backgrounds ** API: Contract Information ** API: Customizable Keys ** New Official EVE Forums ** Ship Spinning and Graphics Tweaking
Crucible
Initial Release Date: 29/11/2011
Last Update: {{{last_update}}}
Site: None
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-crucible-1
(Expand to see features)
** New Tier 3 Battlecruisers ** New Nebulae ** Time Dilation ** V3 - A Graphical Upgrade ** Engine Trails ** New Station-themed Captain’s Quarters ** Customs Offices ** New Tech 2 Modules ** Hybrid Weapon Balancing ** Logistics Ship Balancing ** Rebalanced Destroyers ** Anomalies Revisited ** Increased Player Ship Salvage ** Bigger Bandwidth (Planetary Interaction) ** Magnometric Sites ** Loot All option ** Log Off Timer Change ** Ship Spinning and Graphics Tweaking ** Starbase Management ** Per-Ship Orbit ** Autopan on Hover Removed ** More Relevant Info on Skills ** Remote Unrent Office ** Fitting List Limit Raised ** Implants in KillMails ** Blueprint type in Killmails ** Corporation Locations (Bookmarks) ** EVE Sans Neue Font Brings Clarity to Chat ** UI Scaling ** Ship Spinning Counter ** Friends Let Friends Use Jumpbridges ** Rubber Band Selection ** Neocom Blink Toggle ** Container Filter for Assets ** Market Links in 'Show Info' Window ** Skill Queue Dragging ** Chat MotD ** Map Options Window Changes ** Mission Window Minimize ** Ship Corp Hangars Stay Open ** Caps Lock Icon ** Market-to-Chat Dragging ** Scan Signature Filter ** Corp Wallet Tool tip ** Skill Training Highlight ** Jumpbridge UI enhancements ** Improved Warp Tunnels ** Doomsday Device and Cyno Field Effects ** Cap ship balancing ** New DED Complexes ** Drones try to return when hit warp ** Improved Commands ** Reduction in session change timer ** Stargates point towards correct place ** Bombs on UI, Other Turrets on UI ** Improvements to the Fitting Window ** New Neocom ** Reduction in Session Change Timer – Take Two ** Convenient Starbase Fuel Notifications ** Shift Click for Great Power ** Interactive Friend Notification Portrait ** Alliances enter the Factional Warfare arena ** Tech 2 Module Tweaking ** Chat Member List Portrait Toggle ** Assault Frigate Balancing ** Drag and Drop Members in Fleet Watch lists ** Fleet Watch list Member Increase ** More Convenience to Corp Locations ** Shield Bonus Fixes ** Blaster Ammunition: Null Gets a Boost ** Mission Status in Station Agent Panel ** Skill Sheet Alphabetizationing ** Capital Ship Tweaks: Diverting power from the shields, Captain ** More and Better: New Shield Modules Added ** Nomenclature Obfuscation Reduction ** POS FUEL BLOCK NOTICE: January 24th, 2012 ** Client Side Optimization ** Flashy New Rookie Ships ** Science and Industry Panel Blueprint Sorting ** Optimized Localization ** Fleet Watch List Additions ** DED Complexes Get Even More Love ** More Detail in Target Gauges ** Team Avatar’s Interface Enhancement Pack
2012
Inferno
Initial Release Date: 24/04/2012
Last Update: {{{last_update}}}
Site: None
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-inferno
(Expand to see features)
** Missiles and Launchers ** Graphics Update ** War Declaration System ** Kill Reports ** Mercenary Marketplace ** Factional Warfare ** Modules ** Character Creator ** Unified Inventory ** Incursions ** Effects Bar ** Opportunities ** UI Enhancements ** Rendering Visual Excellence ** Factional Warfare ** Feature Iteration ** Ever Evolving Visuals ** The Rebalancing Initiative ** Intuitive Information Instructions
Retribution
Initial Release Date: 04/12/2012
Last Update: {{{last_update}}}
Site: None
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-retribution-1
(Expand to see features)
** EVE/DUST 514 Link ** Battlecruisers Rebalanced ** Dueling ** Corporation Search Tools ** Engineering Advances for Black Ops Pilots ** War Declaration Iteration ** Configurable Info Panels
2013
Odyssey
Initial Release Date: 04/07/2013
Last Update: {{{last_update}}}
Site: None
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-odyssey
(Expand to see features)
** A New Age of Discovery ** Navy Issue Rebalancing ** A New "Spacescape" ** Dynamic Travel Transitions
2014
Rubicon
Initial Release Date: 15/01/2014
Last Update: {{{last_update}}}
Site: None
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-rubicon
(Expand to see features)
Twitch TV integration Improvements to DUST 514 link Improved cluster premapper to reduce time dilation - dev blog Added new deployable structures: Mobile Depot, Mobile Tractor Unit, Mobile Cynosural Inhibitor and Mobile Siphon Unit - dev blog Added ghost sites - dev blog Alterations to highsec Player Owned Customs Offices Overhaul of certificate and mastery systems - dev blog Added Interbus Ship Identification System Added Astero and Stratios - dev blog Added Bastion module Alterations to fleet UI - dev blog Added Ascendancy implants Audio and visual effects updates, including new music Rebalance of Tech 2 ships New character selection screen added on log in
Kronos
Initial Release Date: 16/07/2014
Last Update: {{{last_update}}}
Site: http://updates.eveonline.com/date/2014-06-03/
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-kronos
(Expand to see features)
Rebalance of pirate faction ships - dev blog Added Mordu's Legion exploration sites - dev blog Added Garmur, Orthrus, Barghest and Prospect Lowsec Faction Warfare changes Rebalance of Mining Barges - dev blog Updates to drone modules and skills - dev blog Visual and audio effects updates to warp, stations and solar flares New Ship Skins and clothing
Crius
Initial Release Date: 15/08/2014
Last Update: {{{last_update}}}
Site: http://updates.eveonline.com/date/2014-07-22/
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-crius
(Expand to see features)
New system for Reprocessing - dev blog Added ability to opt out of fleet warp Alterations to Starbases, including reprocessing and compression arrays - dev blog Alterations to UI for Research - dev blog Manufacturing and Research price changes, including dynamic pricing - dev blog Changes to Industry UI - dev blog Audio effects updates for industry Removed skill check on fitting modules CREST and XML API support for industry - dev blog
Hyperion
Initial Release Date: 17/09/2014
Last Update: {{{last_update}}}
Site: http://updates.eveonline.com/date/2014-08-26/
Patch notes: https://community.eveonline.com/news/dev-blogs/opt-in-notification-changes-for-oceanus/
(Expand to see features)
Alterations to wormholes including rebalance of wormhole effects, changes to statics and more wormhole systems - dev blog Alterations to incursions including reducing the respawn time and amendments to scout sites, Additional clothing items in the New Eden Store Added additional character training with PLEX Improvements to overviews including the ability to share an overview to another player - dev blog Minor improvements including rebalance of Heavy Assault Cruisers and Micro Warp Drives, planetary interaction updates and UI changes
Oceanus
Initial Release Date: 21/10/2014
Last Update: {{{last_update}}}
Site: http://updates.eveonline.com/date/2014-09-30/
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-oceanus
(Expand to see features)
French Language Localization New theme: "Oceanus" Visual effects updates to wormholes Added burner missions - dev blog Various minor UI changes, including opt-in notifications - dev blog New empire faction jackets for New Eden Store Rebalance of interdictors and interceptors, cloaking and some modules Ability to import ship loadouts to EFT
Phoebe
Initial Release Date: 27/11/2014
Last Update: {{{last_update}}}
Site: http://updates.eveonline.com/date/2014-11-04/
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-phoebe
(Expand to see features)
Changes to nullsec, including adding jump fatigue and allowing capitals to use gates - dev blog Introduced unlimited skill queue - dev blog Changes to Industry interface, including consolidated skills New theme: "Phoebe" Visual effects updates to cloaking Rebalance of Stealth Bombers Small changes including new icons, changes to scanning window, visual effects updates to nebulae, XML API updates etc Alterations to career agents, and escalation sites - dev blog Pop-up notifications from Oceanus go into Beta New sensor overlay - dev blog Added multisell for market sell orders - dev blog
Rhea
Initial Release Date: 18/12/2014
Last Update: {{{last_update}}}
Site: http://updates.eveonline.com/date/2014-12-09/
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-rhea
(Expand to see features)
Added 100 new wormhole systems Added Thera and shattered wormholes - dev blog Added Confessor and Bowhead Redesign of Onyx, Eagle, Rook, Falcon, Blackbird and Incursus Added Sleeper Cache Sites - dev blog Added Polarized Weapon Modules Visual effects updates using Physically Based Rendering Removed Clone Upgrades Purge of inactive character names Added optional WASD ship controls Added kill report notifications Added direct invites for corporations Updates to CREST API Added hit point info for drones in the drone bay Improvements to hacking New theme: "Rhea"
2015
Proteus
Initial Release Date: 10/02/2015
Last Update: {{{last_update}}}
Site: http://updates.eveonline.com/date/2015-01-13/
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-proteus
(Expand to see features)
New exploration sites Visueal effects update for asteroid fields New smaller asteroid belts for starter and career agent mining missions Redesign of Exequror German and Russian voiceovers for Aura Rebalance of modules, including mining lasers, expanded cargoholds, nanofiber internal structures etc - dev blog New features for Beta star map Rebalance of recon ships
Tiamat
Initial Release Date: 17/02/2015
Last Update: {{{last_update}}}
Site: http://updates.eveonline.com/date/2015-02-17/
Patch notes: https://community.testeveonline.com/news/patch-notes/patch-notes-for-tiamat
(Expand to see features)
Added Svipul - dev blog Added option to toggle friendly fire in corporations Made lens flare setting adjustable Minor alterations to corporation management window Rebalancing of projectile weapons Added drifters Update to sound engines, expanded audio effects and faction based atmospheric sounds New theme: "Tiamat" Improvements to visual effects for lighting Minor alterations to user interface, including additional colours and schemes
Scylla
Initial Release Date: 24/03/2015
Last Update: {{{last_update}}}
Site: http://updates.eveonline.com/date/2015-03-24/
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-scylla/
(Expand to see features)
Rebalance of Ishtar - dev blog Rebalance of rail guns Added 'Download on Demand' for faster game installation - dev blog Rebalance of fighters CSPA charge defaulted to zero for new pilots Rebalance of T3 cruiser subsystems New theme: "Scylla" Beta launch of 3D star map Yearly character statistics added to Crest API
Mosaic
Initial Release Date: 28/04/2015
Last Update: {{{last_update}}}
Site: http://updates.eveonline.com/date/2015-04-28/
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-mosaic
(Expand to see features)
Added permanent ship skins Alterations to the new player experience, including the introduction of Opportunities - dev blog Added 3D star map - dev blog Added Serpentis and Blood Raiders burner missions Visual effects updates for structure assembly - dev blog Rebalance to T3 Destroyers Visual effects updates to control tower forcefields New theme: "Mosaic" Higher null sec mining yields Added Two Factor Authentication Updates to sensor overlay Improvements to corporations roles UI Visual effects upgrades to mission objects, starbases and deployables Boosts to battlecruiser warp speed Alterations to nullsec infrastructure, including the ability to manufacture infrastructure upgrades New icon for damage control Added ability to import skill queue from clipboard Improvements to mac client performance
Carnyx
Initial Release Date: 24/06/2015
Last Update: {{{last_update}}}
Site: http://updates.eveonline.com/date/2015-06-16/
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-carnyx
(Expand to see features)
Start of substantial alterations to sovereign nullsec known colloquially as "Fozziesov" - dev blog Added Entosis links Added occupancy defence multiplier Added asset vulnerability window New ship skins - Sisters of EVE Added Angel Cartel cruiser burner missions Added ship skins for Marauders: Kronos 'Police', Paladin 'Blood Raider', Vargur 'Thukker Tribe', Golem 'Kaaliakiota' Redesign of Naga Visual effects alterations by adding Physically Based Rendering (PBR) - dev blog Rebalance of propulsion modules, shield extenders and armor plates Added Jackdaw Visual effects updates to lighting New overview icons New theme: 'Carnyx' Re-opening of alliance logo submissions - dev blog Added wormholes inhabited by drifters and drifter sites
Aegis
Initial Release Date: 07/07/2015
Last Update: {{{last_update}}}
Site: http://updates.eveonline.com/date/2015-07-07/
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-aegis
(Expand to see features)
Balancing to missiles, including a buff to heavy missile damage - dev blog Added Missile Guidance Enhancers and Missile Guidance Computers Balancing to Ishtar, Tempest and battleships New theme: "Aegis" Added Hecate Redesign of Caracal Visual effects updates to mission structures and objects Alterations to overview and brackets - dev blog New ship skins - Equilibrium of Mankind, Wiyrkomi Corporation, Intaki Syndicate and Republic Justice Department Substantial alterations to sovereign nullsec - so called "Fozziesov" - dev blog
Galatea
Initial Release Date: 25/08/2015
Last Update: {{{last_update}}}
Site: http://updates.eveonline.com/date/2015-08-25/
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-galatea
(Expand to see features)
Added new ship skins Redesign of Dominix - dev blog Alterations to camera, to stay on exploding objects and ships New theme: "Galatea" New 'Hephaestus' clothing for New Eden Store Visual effects updates to doomsday weapons, warp scramblers, salvagers, tractor beams and others Minor fixes to sovereignty mechanics
Vanguard
Initial Release Date: 29/09/2015
Last Update: {{{last_update}}}
Site: https://updates.eveonline.com/date/2015-09-29/
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-vanguard
(Expand to see features)
Entosis Links removed from Interceptors in sovereign space - dev blog Rebalancing of battlecruisers Added multi-buy feature to market Visual effects upgrades to station exteriors, and Amarr and Minmatar strategic cruisers Vanguard theme: 'Vanguard' Added Jump Invulnerability Cloak Timer Added Gurista Burner Missions Added Wormhole Polarization Timer
Parallax
Initial Release Date: 03/11/2015
Last Update: {{{last_update}}}
Site: http://updates.eveonline.com/date/2015-11-03/
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-parallax
(Expand to see features)
Alterations to sovereignty structures - dev blog Added more information on incursions to CREST API Added Jukebox songs to settings Reduced jump fatigue - dev blog Parallax theme - "Parallax" Added ability to toggle camera movement Client performance improvements D-scan added to new star map New ship skins - 'Raata Sunset' Star map added to probe scanning window
Operation: Frostline
Initial Release Date: 08/12/2015
Last Update: {{{last_update}}}
Site: http://updates.eveonline.com/date/2015-12-08/
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-december-release
(Expand to see features)
New event: Operation Frostline - dev blog Added new camera options Added PvP kill marks Alterations to visual effects to add dust and debris to ship hulls Added new ice mining frigate: Endurance Added Navy disruption frigates: Crucifier Navy Issue, Griffin Navy Issue, Griffin Navy Issue and Vigil Fleet Issue Added Tech 2 logistics frigates: Deacon, Kirin, Thalia and Scalpel Added Tech 2 Destroyers: Pontifex, Bifrost, Stork and Magus Rebalance of neutralizers, nosferatus, warp disruption field generators and ECCM Visual effects updates to cynosaural field generators, ECM and smartbombs Alterations to add fall-off to neutralizers, remote repair modules, and energy transfers Visual effects updates to propulsion systems Added missile guidance disruptors Added option for gamma adjustment Added Temporal Anti-Aliasing to improve visual effects performance Visual effects alterations to star fields and nebulae Client stability and performance improvements for mac users New music tracks Increases in grid sizes - dev blog
2016
118.1
Initial Release Date: 12/01/2016
Last Update: {{{last_update}}}
Site: http://updates.eveonline.com/date/2016-01-12/
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-january-2016-release
(Expand to see features)
118.2
Initial Release Date: 09/02/2016
Last Update: {{{last_update}}}
Site: http://updates.eveonline.com/date/2016-02-09/
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-february-2016-release
(Expand to see features)
New Skill trading system Visual effects updates for strategic cruisers Alterations to Flight Academy videos Visual effects updates for smartbombs and doomsday weapons Added Loglite diagnostic tool Audio effects updates to combat music 118.2 theme "Waltz of the Capsuleers"
The Hunt/118.3
Initial Release Date: 19/04/2016
Last Update: {{{last_update}}}
Site: http://updates.eveonline.com/date/2016-03-11/
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-march-2016-release
(Expand to see features)
Added Project Discovery: Human Protein Atlas - CCP microsite Alterations to Electronic Warfare, including new Stasis Grappler module New event: The Hunt
Citadel
Initial Release Date: 27/04/2016
Last Update: {{{last_update}}}
Site: http://updates.eveonline.com/date/2016-04-27/
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-eve-online-citadel
(Expand to see features)
Added citadels: Astrahus, Fortizar and Keepstar Added special Palatine Keepstar Alterations of structure assault mechanics - dev blog Added asset safety Added access lists for citadel control Added Force Auxiliaries: Apostle, Minokawa, Lif and Ninazu Reworking of capital ships Visual effects alterations for combat feedback New faction NPC capital ships New capital ship weapons Visual effect alterations for station hangars New structure fitting window New superweapons for capital ships
118.5
Initial Release Date: 31/05/2016
Last Update: {{{last_update}}}
Site: http://updates.eveonline.com/date/2016-05-31/
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-may-2016-release
(Expand to see features)
Fixes and improvements to citadels Added Omni Analyzers, combining relic and data analyzers Added special Upwell Consortium clothing
118.6
Initial Release Date: 28/06/2016
Last Update: {{{last_update}}}
Site: http://updates.eveonline.com/date/2016-06-28/
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-118.6-release
(Expand to see features)
New event Shadow of the Serpent New features for Citadels, including redeeming, trade, character customisation and the ability to set a citadel as a waypoint using autopilot Visual effects update to lighting in stations and citadels, armor repair, triage mode, sensor dampeners, tracking disruptors and black ops cynosural field beacon effect Overhaul of stargate visual effects New animations on docking and undocking Improvements to tactical overlay, including trajectory line to show the ship's course Added pirate faction capital ships: Vehement, Vendetta and Vanquisher Added Asklepian Implants Legalised combat boosters Added bulk fitting Improvements to the new player experience, including to Opportunities New ship skins Serpentis Shadow of the Serpent
118.7
Initial Release Date: 09/08/2016
Last Update: {{{last_update}}}
Site: http://updates.eveonline.com/date/2016-08-09/
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-118.7-release
(Expand to see features)
Added contracts in Citadels Visual and audio effects updates to damage system Visual updates to shading Performance improvements to celestial clouds Added feedback to cargo and fleet hold capacity
118.8
Initial Release Date: 13/09/2016
Last Update: {{{last_update}}}
Site: https://updates.eveonline.com/date/2016-09-13/
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-yc118.8-release
(Expand to see features)
Overhaul of Mining Barges New event: Purity of the Throne Redesign of Slasher, Maulus, Executioner, Bantam, Probe and Griffin Rebalance of capital modules
118.9
Initial Release Date: 11/10/2016
Last Update: {{{last_update}}}
Site: https://updates.eveonline.com/date/2016-10-11/
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-yc118.9-release
(Expand to see features)
New ship skins - 'Crimson Harvest' Alterations to market window including market graphs Rebalance of mining barge turret hardpoints 118.9 theme "The Legend Perseveres" Post-process system client performance updates
Ascension
Initial Release Date: 15/11/2016
Last Update: {{{last_update}}}
Site: http://updates.eveonline.com/date/2016-11-15/
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-eve-online-ascension
(Expand to see features)
Added Alpha and Omega Clone States - dev blog Added Engineering Complexes - dev blog Added complete new player experience Inception - dev blog Added Command Bursts - dev blog Alterations to fleet boosts Added fitting simulator Rebalance of Tactical Destroyers New effect generator for Titans New visual feedback from command bursts, combat logs and effects bar Visual and audio effects update to explosions and wrecks Rebalance of Rorqual Added Pulse Activated Nexus Invulnerability Core (PANIC) Rehaul of character sheet - dev blog Added NPC Mining Operations
118.10
Initial Release Date: 13/12/2016
Last Update: {{{last_update}}}
Site: https://updates.eveonline.com/date/2016-12-13/
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-yc118.10-release
(Expand to see features)
Overhaul of defender missiles New ship skins - 'Glacial Drift' and 'Fire cell' Visual effects update to stations 118.10 Theme "Into The Light" Improvements to Flight Academy system Improvements to new player experience, Inception Alterations to NPC Mining Operations
2017
119.1
Initial Release Date: 12/01/2017
Last Update: {{{last_update}}}
Site: https://updates.eveonline.com/date/2017-01-12/
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-yc119.1-release/
(Expand to see features)
Fixes and improvements to fitting simulation 119.1 theme "The Ones We Left Behind" New ship skin - Mordu's Legion Convergence 'Nova'
119.2
Initial Release Date: 14/02/2017
Last Update: {{{last_update}}}
Site: https://updates.eveonline.com/date/2017-02-14/
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-yc119.2-release
(Expand to see features)
New event: Guardian's Gala - dev blog New ship skin: Society of Conscious Thought Midnight 119.2 theme "Towards the Inevitable" New faction ship skins for the Venture Interface improvements including market tax calculation breakdowns, improvements to industry window visuals and the ability to "buy missing materials" for manufacture Added ability to insure in Upwell structures Improvements to the new player experience, Inception, including overhauls of several operations and the industry window Client performance improvements
119.3
Initial Release Date: 14/03/2017
Last Update: {{{last_update}}}
Site: https://updates.eveonline.com/date/2017-03-14/
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-yc119.3-release
(Expand to see features)
Added ability to repair in Upwell structures Improvements to scanning Redesign of Cormorant and Flycatcher Balancing to Rorqual and tweaks to mining Balancing to fighters Balancing to heavy interdictors Balancing to mobile warp disruptors Redesign of the Chimera Visual effects updates to ORE ships Balancing to burst projectors Improvements to fighter UX
119.5
Initial Release Date: 09/05/2017
Last Update: {{{last_update}}}
Site: https://updates.eveonline.com/date/2017-05-09/
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-119.5-release/
(Expand to see features)
Added Blood Raider Shipyards Added additional ships - Dagon, Molok and Chemosh Updated visual effects for stars New introduction video "Birth of the Capsuleer" Complete overhaul of PLEX including the introduction of granular PLEX, conversion of Aurum, the PLEX vault - dev blog Introduction of gifting for the New Eden Store Alliance logos were added to citadels Added two special prize ships, the Pacifier and Enforcer
June Release
Initial Release Date: 13/06/2017
Last Update: {{{last_update}}}
Site: https://updates.eveonline.com/date/2017-06-13/
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-june-2017-release
(Expand to see features)
New event: Rogue Swarm Redesign of the Sin, Vexor and Ishtar Added color blindness support - dev blog Improvements to client performance
July Release
Initial Release Date: 11/07/2017
Last Update: {{{last_update}}}
Site: https://updates.eveonline.com/date/2017-07-11/
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-july-2017-release/
(Expand to see features)
New phase of Project Discovery: Exoplanets - dev blog Rebalance of strategic cruisers New ship skin - Firewall Breach Visual updates to mission battlestations Redesign of the Rupture - dev blog
August Release
Initial Release Date: 16/08/2017
Last Update: {{{last_update}}}
Site: https://updates.eveonline.com/date/2017-08-16/
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-august-2017-release
(Expand to see features)
New event for The Agency: Lucky Clash Updates to Upwell structures including balancing of weapons, alterations to UI and fueling, the addition of corporation insurance, phasing out of starbase bonuses and the introduction of moon scanning UI - dev blog Improvements to the standings UI, scanning (persistent scanning results) and the beta map - dev blog New ship skin - CONCORD Firewatch
September Release
Initial Release Date: 12/09/2017
Last Update: {{{last_update}}}
Site: https://updates.eveonline.com/date/2017-09-12/
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-september-2017-release/
(Expand to see features)
New empire selection screen for newly created characters Updates to the visuals for debris Updates to the lighting and impact visual effects for energy, hybrid and projectile weapons New market ticker along the bottom of the market window Improvements to the new player experience, Inception, including new audio samples and updates to text and visuals New skills for moon mining
Lifeblood
Initial Release Date: 24/10/2017
Last Update: {{{last_update}}}
Site: https://updates.eveonline.com/date/2017-10-24/
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-eve-online-lifeblood/
(Expand to see features)
Added refineries - dev blog Complete overhaul of moon mining - dev blog New service modules, rigs, formulae and skills for reactions - dev blog Added Resource Wars Added Guristas shipyards Added additional ships - Caiman, Komodo and Loggerhead Added Pirate Forward Operation Bases Ship rebalance - dev blog Improvements to The Agency - dev blog Added the mining ledger - dev blog Added a special prize ship, the Marshal
Arms Race
Initial Release Date: 06/12/2017
Last Update: {{{last_update}}}
Site: https://updates.eveonline.com/date/2017-12-05/
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for-december-2017-release
(Expand to see features)
Significantly expanded skillset for alpha clones, opening up Tech 2 weapons, battlecruisers and battleships - dev blog New event: Arms Race Added Daily Alpha Injectors - dev blog New space monument for Project Discovery: Human Protein Atlas Visual effects update for Warp Disruption Bubble Changes to Pirate Forward Operation Bases New visuals and information for new character empire selection screen Rebalance of Resource Wars Alterations to jump drive a fuel comsumption Visual effects updates to structures in missions and deadspace pockets