More actions
Moved the faction frigates between T1 and T2 which is more appropriate (compare also ingame ship tree). Pirate frigates are moved between faction and T2. Pirate and T2 frigates got a short intro text. |
→Assault Frigates: Add Nergal. Reshuffle Gallente and Caldari ships, as they don't have the defensive/offensive split. Note ADC and Ramjag. |
||
| Line 148: | Line 148: | ||
In PvE assault frigates can take on missions and combat sites which would normally be too difficult for a frigate-sized ship. | In PvE assault frigates can take on missions and combat sites which would normally be too difficult for a frigate-sized ship. | ||
Both assault frigates of each race are based on the hull of that race's primary Tech 1 combat frigate (the Punisher, Merlin, Incursus or Rifter), and again are split into two sub classes, those with damage dealing bonuses, and those with tanking bonuses. | Assault Frigates can use the Assault Damage Control module, an alternative to the regular Damage Control which provides lower passive resistances but can be activated once every 2.5 minutes to provide around 12-14 seconds of near-invulnerability. | ||
Both assault frigates of each race are based on the hull of that race's primary Tech 1 combat frigate (the Punisher, Merlin, Incursus or Rifter), and again are split into two sub classes, those with damage dealing bonuses, and those with tanking bonuses. (Both Caldari assault frigates have defensive bonuses; while neither Gallente assault frigate has one.) Each of the two variants also is built around a different weapons system. | |||
=== Tanking Assault === | === Tanking Assault === | ||
* {{icon|isis amarr|22}}[[Vengeance]]: Uses rockets. Tough ship with three midslots. | * {{icon|isis amarr|22}}[[Vengeance]]: Uses rockets. Tough ship with three midslots. Bonus resistances | ||
* {{icon|isis caldari|22}}[[ | * {{icon|isis caldari|22}}[[Harpy]]: Uses hybrid turrets. Commonly fit with railguns as a mini-sniper. Commonly used in large numbers to volley-snipe enemies. Bonus resistances. | ||
* {{icon|isis | * {{icon|isis caldari|22}}[[Hawk]]: Uses missile launchers. Strong solo and small gang PvP ship, helpful in PvE. Bonus to local repairs. | ||
* {{icon|isis minmatar|22}}[[Jaguar]]: Missiles/rockets. Decent DPS, very high speed. Four midslots, usually shield tanked, sometimes successful solo. | * {{icon|isis minmatar|22}}[[Jaguar]]: Missiles/rockets. Decent DPS, very high speed. Four midslots, usually shield tanked, sometimes successful solo. Bonus to local repairs. Most infamous as the "Ramjag", a fast tackle fit using two Medium Ancillary Shield Boosters for survival. | ||
* {{icon|isis triglavian|22}}[[Nergal]]: Long-term ramping disintegrator damage. Not commonly used, as the time require to reach its full damage is often longer than its life expectancy. Bonus resistances. | |||
=== Damage Dealer Assault === | === Damage Dealer Assault === | ||
* {{icon|isis amarr|22}}[[Retribution]]: Uses lasers. High DPS, however (like the Punisher on which it is based) it has only two mid slots, precluding the prop/scram/web trinity | * {{icon|isis amarr|22}}[[Retribution]]: Uses lasers. High DPS and long range, however (like the Punisher on which it is based) it has only two mid slots, precluding the prop/scram/web trinity. | ||
* {{icon|isis gallente|22}}[[Enyo]]: Uses hybrid turrets. Commonly fit with blasters for face-melting point-blank DPS. | * {{icon|isis gallente|22}}[[Enyo]]: Uses hybrid turrets. Commonly fit with blasters for face-melting point-blank DPS. | ||
* {{icon|isis gallente|22}}[[Ishkur]]: Drone boat supported by hybrid turrets. Superb. Potentially 50m3 drone bay. | |||
* {{icon|isis minmatar|22}}[[Wolf]]: Uses projectile turrets for high DPS. Fastest assault frigate. | * {{icon|isis minmatar|22}}[[Wolf]]: Uses projectile turrets for high DPS. Fastest assault frigate. | ||