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Frigates: Difference between revisions

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== Empire Faction Frigates ==
== Empire Faction Frigates ==
Each empire has two faction frigates: a combat faction frigate and an EWAR faction frigate. Empire faction frigates can be obtained through LP stores.
Each empire has three faction frigates: a combat faction frigate, an offensively oriented exploration frigate, and an EWAR faction frigate. Empire faction frigates can be obtained through LP stores.
=== Combat Faction Frigate ===
=== Combat Faction Frigate ===
The combat faction frigates don't have a T1 counterpart and have large bonuses to the factions main weapon system. All are among the best tech 1 frigates for 1v1 fighting and operate like greatly upgraded (but more expensive) versions of other tech 1 frigates. They are thus very popular in Lowsec.
The combat faction frigates don't have a T1 counterpart and have large bonuses to the factions main weapon system. All are among the best tech 1 frigates for 1v1 fighting and operate like greatly upgraded (but more expensive) versions of other tech 1 frigates. They are thus very popular in Lowsec.
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* {{Sh|Federation Navy Comet|22}}: Similar to the Incursus. Ridiculous point-blank blaster DPS. Vulnerable to Energy Neutralizers.
* {{Sh|Federation Navy Comet|22}}: Similar to the Incursus. Ridiculous point-blank blaster DPS. Vulnerable to Energy Neutralizers.
* {{Sh|Republic Fleet Firetail|22}}: Similar to the Rifter. Fast, evasive, and hard-hitting with either autocannons or artillery.
* {{Sh|Republic Fleet Firetail|22}}: Similar to the Rifter. Fast, evasive, and hard-hitting with either autocannons or artillery.
=== Exploration Faction Frigate ===
The [[Exploration]] frigates are more offensive variants of the base exploration frigates. They trade out the salvaging skill bonus for a large bonus to the frigate's race's preferred weapon type and gain an extra role bonus that reduces the CPU requirements of probe launchers. Each frigate comes with increased powergrid at the expense of less CPU, an extra point of sensor strength, more base tank, and in the case of the Imicus Navy Issue, and extra target lock.
* [[Magnate Navy Issue]]: Gains a low slot and loses its launcher hardpoints. Loses it drone bay and gains a 20% bonus to energy [[turret]] damage per level of Amarr Frigate.
* [[Heron Navy Issue]]: Gains a hi slot and loses its turret hardpoints. Loses its drone bay and gains a 30% bonus to light missile and rocket damage per level.
* [[Imicus Navy Issue]]: Gains a low slot, a turret hardpoint, and 10m³ of drone bay. Gains a 10% bonus to drone damage and hitpoints and a 7.5% bonus to hybrid damage per level.
* [[Probe Fleet Issue]]: Gains a hi slot and loses its launcher hardpoints. Loses it drone bay and gains a 12.5% bonus to light missile and launcher rate of fire per level.


=== Ewar Faction Frigate ===
=== Ewar Faction Frigate ===