Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Frigates: Difference between revisions

From EVE University Wiki
Lodemai (talk | contribs)
ArinBot (talk | contribs)
m Added "Has update description" property inside Template:Update; cosmetic changes
Line 1: Line 1:
{{Update|[[#Empire Faction Frigates]] needs to be updated because of the new Version 20.08 faction frigates ([https://www.eveonline.com/news/view/patch-notes-version-20-08 patch notes]).}}
{{Update|[[Has update description::[[#Empire Faction Frigates]] needs to be updated because of the new Version 20.08 faction frigates ([https://www.eveonline.com/news/view/patch-notes-version-20-08 patch notes]).]]}}


{{ShipTypes}}
{{ShipTypes}}
Line 35: Line 35:


=== Fast Frigates ===
=== Fast Frigates ===
Fast frigates, sometimes referred to as 'tackle frigates', are built to align and reach their top speed quickly. Although their base speed, agility, and scan resolution would seem to make them good all-round PvP ships, their lack of slots and low fittings make them worse for that role compared to some other frigates.  
Fast frigates, sometimes referred to as 'tackle frigates', are built to align and reach their top speed quickly. Although their base speed, agility, and scan resolution would seem to make them good all-round PvP ships, their lack of slots and low fittings make them worse for that role compared to some other frigates.
* {{Sh|Executioner}}: Very capacitor-efficient, but not the most survivable.
* {{Sh|Executioner}}: Very capacitor-efficient, but not the most survivable.
* {{Sh|Condor}}: High-damage missiles, and with the guaranteed damage of missiles, can actually threaten other small targets while staying beyond their range.
* {{Sh|Condor}}: High-damage missiles, and with the guaranteed damage of missiles, can actually threaten other small targets while staying beyond their range.
Line 42: Line 42:


=== Damage Dealer ===
=== Damage Dealer ===
Damage dealer frigates (or 'combat frigates') are split into two sub-categories, with each race getting one ship of each type: ones with defensive bonuses, and ones with purely offensive bonuses. In general, they tend to have the ability to take a little more damage than their counterparts and deal out a little more damage in return, but they are not much of a match for a larger ship when alone.  
Damage dealer frigates (or 'combat frigates') are split into two sub-categories, with each race getting one ship of each type: ones with defensive bonuses, and ones with purely offensive bonuses. In general, they tend to have the ability to take a little more damage than their counterparts and deal out a little more damage in return, but they are not much of a match for a larger ship when alone.


==== Defensively bonused ships ====
==== Defensively bonused ships ====
* {{Sh|Punisher}}: Most durable T1 frigate by far. Pulses give it a nice range variation; but very commonly fit with Autocannons as it has no specific damage bonus. 2 mid slots make it a poor tackler. Highest Powergrid of any frigate.
* {{Sh|Punisher}}: Most durable T1 frigate by far. Pulses give it a nice range variation; but very commonly fit with Autocannons as it has no specific damage bonus. 2 mid slots make it a poor tackler. Highest Powergrid of any frigate.
* {{Sh|Merlin}}: Four midslots. Can mount big tank, or full tackle plus a sensor booster for fast lock-ons.
* {{Sh|Merlin}}: Four midslots. Can mount big tank, or full tackle plus a sensor booster for fast lock-ons.
* {{Sh|Incursus}}: Nice DPS when close up with blasters but short range. Can mount a strong active armor tank.  
* {{Sh|Incursus}}: Nice DPS when close up with blasters but short range. Can mount a strong active armor tank.
* {{Sh|Breacher}}: Missile ship with a bonus for active shield tank. Can even be dual-tanked by brave enough pilots.
* {{Sh|Breacher}}: Missile ship with a bonus for active shield tank. Can even be dual-tanked by brave enough pilots.
* {{Sh|Damavik}}: Long-term ramping disintegrator damage. Bonused for armor resistances & spider tanking. Very expensive compared to the other T1 Frigates.
* {{Sh|Damavik}}: Long-term ramping disintegrator damage. Bonused for armor resistances & spider tanking. Very expensive compared to the other T1 Frigates.
Line 58: Line 58:
* {{Sh|Rifter}}: High DPS, fast and effective frigate. Primary role as tackle or frigate DPS. Buffer tanked usually.
* {{Sh|Rifter}}: High DPS, fast and effective frigate. Primary role as tackle or frigate DPS. Buffer tanked usually.


=== Logistics ===  
=== Logistics ===
The logistics frigates have bonuses to small [[logistics]] modules, and can support small ship fleets. These hulls were originally meant for mining, but were repurposed with the release of the Venture.
The logistics frigates have bonuses to small [[logistics]] modules, and can support small ship fleets. These hulls were originally meant for mining, but were repurposed with the release of the Venture.
* {{Sh|Inquisitor}}: Bonus to Remote Armor Repair Systems
* {{Sh|Inquisitor}}: Bonus to Remote Armor Repair Systems
Line 79: Line 79:


=== Exploration Faction Frigate ===
=== Exploration Faction Frigate ===
The [[Exploration]] faction frigates are more offensive variants of the base exploration frigates. They trade out the salvaging skill bonus for a large bonus to a racial weapon type and gain an extra role bonus that reduces the CPU requirements of probe launchers. Each frigate comes with increased powergrid at the expense of less CPU, an extra point of sensor strength, more base tank, and in the case of the Imicus Navy Issue, an extra target lock.  
The [[Exploration]] faction frigates are more offensive variants of the base exploration frigates. They trade out the salvaging skill bonus for a large bonus to a racial weapon type and gain an extra role bonus that reduces the CPU requirements of probe launchers. Each frigate comes with increased powergrid at the expense of less CPU, an extra point of sensor strength, more base tank, and in the case of the Imicus Navy Issue, an extra target lock.
* {{Sh|Magnate Navy Issue}}: Functions similarly to a Punisher but with an additional midslot, has a capacitor issue so it's usually reserved for a capacitor booster.
* {{Sh|Magnate Navy Issue}}: Functions similarly to a Punisher but with an additional midslot, has a capacitor issue so it's usually reserved for a capacitor booster.
* {{Sh|Heron Navy Issue}}: Functions similarly to a Kestrel but gains a midslot for more control or tank, also has 2 utility highslots if you choose to not fit a probe launcher.  
* {{Sh|Heron Navy Issue}}: Functions similarly to a Kestrel but gains a midslot for more control or tank, also has 2 utility highslots if you choose to not fit a probe launcher.
* {{Sh|Imicus Navy Issue}}: Functions similarly to a Comet in fight characteristics but trades the hull buffer for an additional midslot, damage is split over drones and hybrid turrets so it can be harder to work with.  
* {{Sh|Imicus Navy Issue}}: Functions similarly to a Comet in fight characteristics but trades the hull buffer for an additional midslot, damage is split over drones and hybrid turrets so it can be harder to work with.
* {{Sh|Probe Fleet Issue}}: Functions similalrly to a Firetail in it's ability to fit either shield or armor tank well, Extremely fast firerate and 2 utility highslots if you choose to not fit a probe launcher.
* {{Sh|Probe Fleet Issue}}: Functions similalrly to a Firetail in it's ability to fit either shield or armor tank well, Extremely fast firerate and 2 utility highslots if you choose to not fit a probe launcher.


Line 159: Line 159:
* {{Sh|Hound}} Explosive Torpedoes and Bombs. The fastest stealth bomber, it is good for quick getaways. Effective against armored targets.
* {{Sh|Hound}} Explosive Torpedoes and Bombs. The fastest stealth bomber, it is good for quick getaways. Effective against armored targets.


=== Assault Frigates ===  
=== Assault Frigates ===
Assault Frigates are no-nonsense combat frigates that offer either high durability, high damage, or both; and as they are still frigates, they are often very difficult to hit. When used as tackle ships, they do not have the same speed or range as a true Interceptor and so their tackle tends to be more death-or-glory, all-or-nothing; but their durability can shine through and they can hold their target tackled for an irritatingly long time. When used alternatively as defensive anti-support ships, or as mainline damage ships, their durability takes a backseat and their high potential damage shines, and allows them to either quickly destroy small targets or punch up with surprising force.
Assault Frigates are no-nonsense combat frigates that offer either high durability, high damage, or both; and as they are still frigates, they are often very difficult to hit. When used as tackle ships, they do not have the same speed or range as a true Interceptor and so their tackle tends to be more death-or-glory, all-or-nothing; but their durability can shine through and they can hold their target tackled for an irritatingly long time. When used alternatively as defensive anti-support ships, or as mainline damage ships, their durability takes a backseat and their high potential damage shines, and allows them to either quickly destroy small targets or punch up with surprising force.


Line 206: Line 206:


== External links ==
== External links ==
* [[https://drive.google.com/file/d/1IriZDp5vFOoFFpuJKmg9Tj0sEdXwaPUs/view Novice Frigates Yearbook 2021]
* [https://drive.google.com/file/d/1IriZDp5vFOoFFpuJKmg9Tj0sEdXwaPUs/view Novice Frigates Yearbook 2021]


[[Category:Ships]]
[[Category:Ships]]