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Frigates: Difference between revisions

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Assault Frigates are no-nonsense combat frigates that offer either high durability, high damage, or both; and as they are still frigates, they are often very difficult to hit. When used as tackle ships, they do not have the same speed or range as a true Interceptor and so their tackle tends to be more death-or-glory, all-or-nothing; but their durability can shine through and they can hold their target tackled for an irritatingly long time. When used alternatively as defensive anti-support ships, or as mainline damage ships, their durability takes a backseat and their high potential damage shines, and allows them to either quickly destroy small targets or punch up with surprising force.
Assault Frigates are no-nonsense combat frigates that offer either high durability, high damage, or both; and as they are still frigates, they are often very difficult to hit. When used as tackle ships, they do not have the same speed or range as a true Interceptor and so their tackle tends to be more death-or-glory, all-or-nothing; but their durability can shine through and they can hold their target tackled for an irritatingly long time. When used alternatively as defensive anti-support ships, or as mainline damage ships, their durability takes a backseat and their high potential damage shines, and allows them to either quickly destroy small targets or punch up with surprising force.


To aid their evasion, Assault Frigates suffer less from the signature penalties of [[microwarpdrive]]s. To aid their survival, Assault Frigate benefit from full strength (75%/50%) [[T2 Resists]], and can use the Assault Damage Control module, an alternative to the regular Damage Control which provides lower passive resistances but can be activated once every 2.5 minutes to provide around 12-14 seconds of near-invulnerability.
To aid their evasion, Assault Frigates suffer less from the signature penalties of [[microwarpdrive]]s. To aid their survival, Assault Frigate benefit from full strength (75%/50%) [[T2 Resists]], and can use the Assault Damage Control module, an alternative to the regular Damage Control which provides lower passive resistances but can be activated once every 2.5 minutes to provide around 12–14 seconds of near-invulnerability.


Assault Frigates are most commonly used in PvP, however in PvE contexts, assault frigates can quickly take on missions and combat sites which would normally be far too difficult for a frigate-sized ship.
Assault Frigates are most commonly used in PvP, however in PvE contexts, assault frigates can quickly take on missions and combat sites which would normally be far too difficult for a frigate-sized ship.