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== Assault Frigates == | == Assault Frigates == | ||
Assault frigates | Assault Frigates are no-nonsense combat frigates that offer either high durability, high damage, or both; and as they are still frigates, they are often very difficult to hit. When used as tackle ships, they do not have the same speed or range as a true Interceptor and so their tackle tends to be more death-or-glory, all-or-nothing; but their durability can shine through and they can hold their target tackled for an irritatingly long time. When used alternatively as defensive anti-support ships, or as mainline damage ships, their durability takes a backseat and their high potential damage shines, and allows them to either quickly destroy small targets or punch up with surprising force. | ||
To aid their evasion, Assault Frigates suffer less from the signature penalties of [[Prop mod|microwarpdrives]]. To aid their survival, Assault Frigate benefit from full strength (75%/50%) [[T2 Resists]], and can use the Assault Damage Control module, an alternative to the regular Damage Control which provides lower passive resistances but can be activated once every 2.5 minutes to provide around 12-14 seconds of near-invulnerability. | |||
Assault Frigates can | Assault Frigates are most commonly used in PVP, however in PvE contexts, assault frigates can quickly take on missions and combat sites which would normally be far too difficult for a frigate-sized ship. | ||
Both assault frigates of each race are based on the hull of that race's primary Tech 1 combat frigate (the Punisher, Merlin, Incursus or Rifter), and again are split into two sub classes, those with damage dealing bonuses, and those with tanking bonuses. (Both Caldari assault frigates have defensive bonuses; while neither Gallente assault frigate has one.) Each of the two variants also is built around a different weapons system. | Both assault frigates of each race are based on the hull of that race's primary Tech 1 combat frigate (the Punisher, Merlin, Incursus or Rifter), and again are split into two sub classes, those with damage dealing bonuses, and those with tanking bonuses. (Both Caldari assault frigates have defensive bonuses; while neither Gallente assault frigate has one.) Each of the two variants also is built around a different weapons system. | ||
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* {{icon|isis caldari|22}}[[Harpy]]: Uses hybrid turrets. Commonly fit with railguns as a mini-sniper. Commonly used in large numbers to volley-snipe enemies. Bonus resistances. | * {{icon|isis caldari|22}}[[Harpy]]: Uses hybrid turrets. Commonly fit with railguns as a mini-sniper. Commonly used in large numbers to volley-snipe enemies. Bonus resistances. | ||
* {{icon|isis caldari|22}}[[Hawk]]: Uses missile launchers. Strong solo and small gang PvP ship, helpful in PvE. Bonus to local repairs. | * {{icon|isis caldari|22}}[[Hawk]]: Uses missile launchers. Strong solo and small gang PvP ship, helpful in PvE. Bonus to local repairs. | ||
* {{icon|isis minmatar|22}}[[Jaguar]]: Missiles/rockets. Decent DPS, very high speed. Four midslots, usually shield tanked, sometimes successful solo. Bonus to local repairs. Most infamous as the "Ramjag", | * {{icon|isis minmatar|22}}[[Jaguar]]: Missiles/rockets. Decent DPS, very high speed. Four midslots, usually shield tanked, sometimes successful solo. Bonus to local repairs. Most infamous as the "Ramjag", an unarmed fast tackle fit using two Medium Ancillary Shield Boosters for survival. | ||
* {{icon|isis triglavian|22}}[[Nergal]]: Long-term ramping disintegrator damage. Not commonly used, as the time require to reach its full damage is often longer than its life expectancy. Bonus resistances. | * {{icon|isis triglavian|22}}[[Nergal]]: Long-term ramping disintegrator damage. Not commonly used, as the time require to reach its full damage is often longer than its life expectancy. Bonus resistances. | ||
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* {{icon|isis amarr|22}}[[Retribution]]: Uses lasers. High DPS and long range, however (like the Punisher on which it is based) it has only two mid slots, precluding the prop/scram/web trinity. | * {{icon|isis amarr|22}}[[Retribution]]: Uses lasers. High DPS and long range, however (like the Punisher on which it is based) it has only two mid slots, precluding the prop/scram/web trinity. | ||
* {{icon|isis gallente|22}}[[Enyo]]: Uses hybrid turrets. Commonly fit with blasters for face-melting point-blank DPS. | * {{icon|isis gallente|22}}[[Enyo]]: Uses hybrid turrets. Commonly fit with blasters for face-melting point-blank DPS. | ||
* {{icon|isis gallente|22}}[[Ishkur]]: Drone boat supported by hybrid turrets. | * {{icon|isis gallente|22}}[[Ishkur]]: Drone boat supported by hybrid turrets. Weak damage bonuses but 50m3 drone bay allowing for a full backup flight. | ||
* {{icon|isis minmatar|22}}[[Wolf]]: Uses projectile turrets for high DPS. Fastest assault frigate. | * {{icon|isis minmatar|22}}[[Wolf]]: Uses projectile turrets for high DPS. Fastest assault frigate. Only two mid slots, so commonly armor tanked. | ||
== Logistics Frigates == | == Logistics Frigates == | ||