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→Tech I shield resistances: added table which quickly shows the reader the Tech I shield resistance profile |
→Tech II and Tech III resists: edited lead para |
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== Tech II and Tech III resists == | == Tech II and Tech III resists == | ||
A faction's | Tech II and Tech III ships generally have much better resist profiles than Tech I. A faction's profile is based on its T1 profile. | ||
Each ship then gets natural resistance bonuses to one or two damage types. For Empire faction ships, the larger bonus is to that faction's historical enemy's primary damage type; the smaller bonus, if it exists, is to the secondary damage type of the enemy. A ship's class (assault frigate, logistics cruiser, etc.) determines how large these bonuses are and how they are calculated. The Triglavian [[Logistics Cruiser]], the [[Zarmazd]], shares the Amarr T2-resist profile. | Each ship then gets natural resistance bonuses to one or two damage types. For Empire faction ships, the larger bonus is to that faction's historical enemy's primary damage type; the smaller bonus, if it exists, is to the secondary damage type of the enemy. A ship's class (assault frigate, logistics cruiser, etc.) determines how large these bonuses are and how they are calculated. The Triglavian [[Logistics Cruiser]], the [[Zarmazd]], shares the Amarr T2-resist profile. | ||