Difference between revisions of "User:Erwin Madelung/Mission reports by level"
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[[Amarrian Tyrants (Level 1)]] Amarr Empire | [[Amarrian Tyrants (Level 1)]] Amarr Empire | ||
+ | |||
+ | [[An Ancient Roster|Ancient Roster, An]] Angel Cartel | ||
[[The Angel Cartel Spies (Level 1)|Angel Cartel Spies, The]] Angel Cartel | [[The Angel Cartel Spies (Level 1)|Angel Cartel Spies, The]] Angel Cartel | ||
Line 29: | Line 31: | ||
[[Cargo Delivery]] [[Cargo Delivery (Angel Cartel) (Level 1)|Angel Cartel]] [[Cargo Delivery (Blood Raiders) (Level 1)|Blood Raiders]] | [[Cargo Delivery]] [[Cargo Delivery (Angel Cartel) (Level 1)|Angel Cartel]] [[Cargo Delivery (Blood Raiders) (Level 1)|Blood Raiders]] | ||
− | [[Carrying | + | [[Carrying AIMEDs]] Mercenaries |
[[A Case of Kidnapping (Level 1)|Case of Kidnapping, A (Level 1)]] EoM & Mercenaries | [[A Case of Kidnapping (Level 1)|Case of Kidnapping, A (Level 1)]] EoM & Mercenaries | ||
Line 85: | Line 87: | ||
[[Get the Relic]] Blood Raiders | [[Get the Relic]] Blood Raiders | ||
− | [[Gone Berserk ( | + | [[Gone Berserk (Level 1)]] EoM |
+ | |||
+ | [[The Guristas Spies (Level 1)|Guristas Spies, The]] Guristas Pirates | ||
− | [[The Guristas | + | [[The Hidden Stash|Hidden Stash, The]] [[The Hidden Stash (Angel Cartel) (Level 1)|Angel Cartel]] [[The Hidden Stash (Blood Raiders) (Level 1)|Blood Raiders]] [[The Hidden Stash (Guristas Pirates) (Level 1)|Guristas Pirates]] [[The Hidden Stash (Sansha's Nation) (Level 1)|Sansha's Nation]] [[The Hidden Stash (Serpentis) (Level 1)|Serpentis]] |
[[In The Shadow Of War]] Caldari State | [[In The Shadow Of War]] Caldari State | ||
Line 121: | Line 125: | ||
[[Rogue Drone Harassment (level 1)]] Rogue Drones | [[Rogue Drone Harassment (level 1)]] Rogue Drones | ||
− | [[Roving Rogue Drones]] Rogue Drones | + | [[The Roving Rogue Drones]] Rogue Drones |
[[The Sansha Spies (level 1)|Sansha Spies, The]] Sansha's Nation | [[The Sansha Spies (level 1)|Sansha Spies, The]] Sansha's Nation | ||
Line 145: | Line 149: | ||
[[Suntendi Recall]] Angel Cartel & Caldari State | [[Suntendi Recall]] Angel Cartel & Caldari State | ||
− | [[They Robots | + | [[They Robots]] Gallente Federation & Rogue Drones |
[[Threat from Afar]] Minmatar Republic | [[Threat from Afar]] Minmatar Republic | ||
Line 164: | Line 168: | ||
[[A Case of Kidnapping (Level 1)|Case of Kidnapping, A]] | [[A Case of Kidnapping (Level 1)|Case of Kidnapping, A]] | ||
+ | |||
+ | [[An End to Eavesdropping|End to Eavesdropping, An]] Gallente Federation | ||
[[The Essence of Speed|Essence of Speed, The]] Courier (320 {{m3}}) | [[The Essence of Speed|Essence of Speed, The]] Courier (320 {{m3}}) | ||
Line 186: | Line 192: | ||
[[Alluring Emanations (Level 2)]] Rogue Drones | [[Alluring Emanations (Level 2)]] Rogue Drones | ||
− | |||
− | |||
[[Ambushed Ally]] Gallente Federation | [[Ambushed Ally]] Gallente Federation | ||
Line 225: | Line 229: | ||
[[Dead Drift]] Mercenaries | [[Dead Drift]] Mercenaries | ||
− | [[Deadly Arrival]] [[Deadly Arrival (Gallente Federation & Minmatar Republic) ( | + | [[Deadly Arrival]] [[Deadly Arrival (Gallente Federation & Minmatar Republic) (Level 2)|Gallente Federation & Minmatar Republic]] [[Deadly Arrival (Caldari & Amarr) (Level 2)|Caldari State & Amarr Empire]] |
[[Delving Into the Past]] Amarr Empire | [[Delving Into the Past]] Amarr Empire | ||
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[[Drone Infestation (Level 2)]] Rogue Drones | [[Drone Infestation (Level 2)]] Rogue Drones | ||
− | [[Drug Bust]] Serpentis | + | [[The Drug Bust|Drug Bust, The]] Serpentis |
[[Eliminate the Pirate Campers]] [[Eliminate the Pirate Campers (Guristas Pirates)|Guristas Pirates]] [[Eliminate the Pirate Campers (Thukker tribe)|Thukker Tribe]] | [[Eliminate the Pirate Campers]] [[Eliminate the Pirate Campers (Guristas Pirates)|Guristas Pirates]] [[Eliminate the Pirate Campers (Thukker tribe)|Thukker Tribe]] | ||
Line 238: | Line 242: | ||
[[Elopement]] Gallente Federation | [[Elopement]] Gallente Federation | ||
− | |||
− | |||
[[Foreign Investment]] Gallente Federation | [[Foreign Investment]] Gallente Federation | ||
Line 249: | Line 251: | ||
[[Gallente Scouts Spotted]] Gallente Federation | [[Gallente Scouts Spotted]] Gallente Federation | ||
− | [[Gone Berserk ( | + | [[Gone Berserk (Level 2)]] EoM |
− | [[The Guristas Spies ( | + | [[The Guristas Spies (Level 2)]] Guristas Pirates |
[[Head Hunter Threat (level 2)]] Mercenaries | [[Head Hunter Threat (level 2)]] Mercenaries | ||
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[[Imperial Scouts Spotted]] Amarr Empire | [[Imperial Scouts Spotted]] Amarr Empire | ||
− | [[Intercept The Saboteurs]] [[Intercept The Saboteurs (Amarr) ( | + | [[Intercept The Saboteurs]] [[Intercept The Saboteurs (Amarr) (Level 2)|Amarr Empire]] [[Intercept The Saboteurs (Minmatar Republic) (Level 2)|Minmatar Republic]] |
[[Labor of Love]] Guristas Pirates | [[Labor of Love]] Guristas Pirates | ||
Line 315: | Line 317: | ||
[[The Seven's Brothel|Seven's Brothel, The]] The Seven's Brothel | [[The Seven's Brothel|Seven's Brothel, The]] The Seven's Brothel | ||
− | [[Silence the Informant ( | + | [[Silence the Informant (Level 2)]] Mercenaries & Rogue Drones |
[[Small Misunderstanding]] Guristas Pirates | [[Small Misunderstanding]] Guristas Pirates | ||
Line 347: | Line 349: | ||
=== Storyline === | === Storyline === | ||
+ | [[Amarrian Tyrants (Level 2)]] Amarr Empire | ||
+ | |||
+ | [[Amphibian Error]] Courier (320 {{m3}}) | ||
+ | |||
+ | [[A Load of Scrap|Load of Scrap, A]] Courier (320 {{m3}}) | ||
+ | |||
+ | [[Fetching Friends]] Gallente Federation | ||
+ | |||
+ | [[Heart of the Rogue Drone]] Courier (320 {{m3}}) | ||
+ | |||
+ | [[Materials For War Preparation]] Trade (225 {{m3}}) | ||
+ | |||
+ | [[Send the Marines!]] Courier (210 {{m3}}) | ||
+ | |||
+ | [[A Special Delivery|Special Delivery, A]] Courier (1500 {{m3}}) | ||
+ | |||
+ | [[The State of the Empire|State of the Empire, The]] Courier (400.0 {{m3}}) | ||
+ | |||
+ | [[Transaction Data Delivery]] Courier (1 {{m3}}) | ||
== Level 3 == | == Level 3 == | ||
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[[Alluring Emanations (Level 3)]] Rogue Drones | [[Alluring Emanations (Level 3)]] Rogue Drones | ||
− | |||
− | |||
[[Ambush the Convoy]] [[Ambush the Convoy (Blood Raiders) (Level 3)|Blood Raiders]] [[Ambush the Convoy (Serpentis) (Level 3)|Serpentis]] | [[Ambush the Convoy]] [[Ambush the Convoy (Blood Raiders) (Level 3)|Blood Raiders]] [[Ambush the Convoy (Serpentis) (Level 3)|Serpentis]] | ||
Line 386: | Line 405: | ||
[[Chain Reaction]] Gallente Federation | [[Chain Reaction]] Gallente Federation | ||
− | [[Covering your Tracks ( | + | [[Covering your Tracks (Level 3)]] Mercenaries |
[[Crooked Cop]] Serpentis | [[Crooked Cop]] Serpentis | ||
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[[Dark Alliance]] Minmatar Republic | [[Dark Alliance]] Minmatar Republic | ||
− | [[Deadly Arrival]] [[Deadly Arrival (Gallente Federation & Minmatar Republic) ( | + | [[Deadly Arrival]] [[Deadly Arrival (Gallente Federation & Minmatar Republic) (Level 3)|Gallente Federation & Minmatar Republic]] [[Deadly Arrival (Caldari & Amarr) (Level 3)|Caldari State & Amarr Empire]] |
[[Down with the Legion]] Mordu's Legion | [[Down with the Legion]] Mordu's Legion | ||
Line 424: | Line 443: | ||
[[Gate Blitz]] Gallente Federation | [[Gate Blitz]] Gallente Federation | ||
− | [[Gone Berserk ( | + | [[Gone Berserk (Level 3)]] EoM |
[[The Good Word|Good Word, The]] Scions of the Superior Gene | [[The Good Word|Good Word, The]] Scions of the Superior Gene | ||
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[[Guristas Extravaganza (level 3)]] Guristas Pirates | [[Guristas Extravaganza (level 3)]] Guristas Pirates | ||
− | [[The Guristas Spies ( | + | [[The Guristas Spies (Level 3)]] Guristas Pirates |
[[Guristas Strike|Guristas Strike (parts 1-10)]] Serpentis | [[Guristas Strike|Guristas Strike (parts 1-10)]] Serpentis | ||
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[[Intercept The Pirate Smugglers]] [[Intercept The Pirate Smugglers (Blood Raiders)|Blood Raiders]] [[Intercept The Pirate Smugglers (Serpentis)|Serpentis]] | [[Intercept The Pirate Smugglers]] [[Intercept The Pirate Smugglers (Blood Raiders)|Blood Raiders]] [[Intercept The Pirate Smugglers (Serpentis)|Serpentis]] | ||
− | [[Intercept The Saboteurs]] [[Intercept The Saboteurs (Amarr) ( | + | [[Intercept The Saboteurs]] [[Intercept The Saboteurs (Amarr) (Level 3)|Amarr Empire]] [[Intercept The Saboteurs (Caldari)|Guristas Pirates]] [[Intercept The Saboteurs (Sansha's Nation & Serpentis)|Sansha's Nation & Serpentis]] |
[[Kidnappers Strike Part 1-4]] Common | [[Kidnappers Strike Part 1-4]] Common | ||
Line 482: | Line 501: | ||
[[Pirate Business]] [[Pirate Business (Caldari)|Caldari State]] [[Pirate Business (Gallente Federation) (Level 3)|Gallente Federation]] | [[Pirate Business]] [[Pirate Business (Caldari)|Caldari State]] [[Pirate Business (Gallente Federation) (Level 3)|Gallente Federation]] | ||
− | [[Pirate Invasion (Serpentis)]] | + | [[Pirate Invasion]] [[Pirate Invasion (Guristas Pirates)|Guristas Pirates]] [[Pirate Invasion (Serpentis)|Serpentis]] |
[[Pirate Radio]] Minmatar Republic | [[Pirate Radio]] Minmatar Republic | ||
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[[Rogue Drone Harassment (level 3)]] Rogue Drones | [[Rogue Drone Harassment (level 3)]] Rogue Drones | ||
− | [[The Rogue Slave Trader (Blood Raiders)|Rogue Slave Trader, The]] Blood Raiders | + | [[The Rogue Slave Trader (1 of 2) (Blood Raiders)|Rogue Slave Trader, The]] Blood Raiders |
[[The Sansha Spies (level 3)|Sansha Spies, The]] Sansha's Nation | [[The Sansha Spies (level 3)|Sansha Spies, The]] Sansha's Nation | ||
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[[Silence Deep as Death]] Angel Cartel | [[Silence Deep as Death]] Angel Cartel | ||
− | [[Silence the Informant ( | + | [[Silence the Informant (Level 3)]] Mercenaries & Rogue Drones |
[[The Slaves Must Be Returned|Slaves Must Be Returned, The]] Minmatar Republic | [[The Slaves Must Be Returned|Slaves Must Be Returned, The]] Minmatar Republic | ||
Line 553: | Line 572: | ||
=== Storyline === | === Storyline === | ||
+ | |||
+ | [[Amarrian Tyrants (Level 3)]] Amarr Empire | ||
+ | |||
+ | [[Culture Clash]] Courier (4500 {{m3}}) | ||
== Level 4 == | == Level 4 == | ||
=== Security === | === Security === | ||
+ | Level 4 security agents also give [[anomic missions]]. Besides burners, those below are supposed to be the complete pool of possible lvl 4 security missions. (Note that there might be some wrongly sorted such as storylines or even wrong levels.) Each agent actually has a reduced pool though. For obvious reasons, agents don't give missions against their own faction or allied factions. You only get missions against empire factions from factions which dislike that empire faction. For example a Serpentis agent will give you missions against Gallente as they are hostile but not against Caldari as they are neutral. This doesn't work the other way around. empire agents give you missions against pirate faction even if they are neutral. Caldari agents give you missions against Serpentis for example. See [https://web.archive.org/web/20180313111844/http://www.newedenlibrary.net/eon/faction_standings.shtml faction standings matrix] for an overview of the factions' relationships. | ||
− | + | Many missions exist in different variants with different opponents. If a level 4 agents gives you one variant, for example "The Blockade (Serpentis)" he won't, give you another variant, for example "The Blockade (Angel Cartel)". Note that the extravaganzas don't work out as 'variants' in case and you can get several from the same agent. Btw this behavior isn't true for lvl 5 missions. There an agent generally gives you all (allowed) variants such as "The Fortress (Gallente Federation)" and "The Fortress (Minmatar Republic)". | |
− | + | There are small variations in the mission pools of agents of the same faction. I'm not sure what causes this. I believe that it's due to their location i.e. an agent in the south would rather give missions against Sansha's than Guristas. It could also be that the agent's corp plays a role. | |
− | + | The size of an agent's pool is 30-35 missions counting chains as one and not counting anomic/burners which add another 13 missions. | |
− | + | You cannot get the same mission twice in a row. Besides that the probability to get a specific mission from an agent's pool is uniform (each has the same probability). It's difficult to properly confirm that as good confirmation needs a huge sample size. | |
− | + | Each specific mission has a set of possible locations for that agent. Some missions are always in the agent's home system (Recon, The Blockade, Pirate Invasion). Others can be at multiple locations for example The Damsel. I'm under the impression that (if the mission hasn't only one location) the locations don't all have the same probability. Some systems seem to be preferred. I don't know what causes this and often don't even know how the allowed systems are chosen. I believe that it matters how the area is laid out. For the case of burners I know that they are always in the agent's constellation or adjacent constellations. Again I don't think all allowed systems have the same probability. | |
− | + | Considerations about an agent's mission pool and where he sends you are important in regards what ship is most suited to use when running missions for that agent. Burner locations are especially important as travel time affects your profit a lot when you focus on burners. | |
− | [[ | + | As an example, I have pulled a good bunch of missions from the agents in Stacmon on SISI (the test server). You can see the results in [https://docs.google.com/spreadsheets/d/1m3yZHJjL44En8aF1iRkOj3D4YbEKpR5g-6deqVYQXZ8/edit#gid=1180236797 this spreadsheet]. You can help to increase the sample size by filling out [https://docs.google.com/forms/d/e/1FAIpQLSeVErDaZtoJzEVNqBK8a_5VIPbjsr0VH8UXLi6OItNiAGFsfA/viewform this google form] when you run missions in Stacmon. You can see that Slays is the most common location and that Slays and Stacmon together are the majority of mission locations. |
− | [[Are You Receiving?]] Angel Cartel & Amarr Empire | + | {| class="wikitable sortable" |
+ | |- | ||
+ | ! Mission Name !! Opponents !! Locations !! Comments | ||
+ | |- | ||
+ | |[[An Advantageous Catastrophe|Advantageous Catastrophe, An]] || Gallente Federation || Always several jumps out || | ||
+ | |- | ||
+ | |[[Amarr Excavators]] || Amarr Empire || || Can't remember ever getting this mission. Might rather be a storyline than a 'normal' mission. | ||
+ | |- | ||
+ | |[[Ambush the Convoy]] || [[Ambush the Convoy (Blood Raiders) (Level 4)|Blood Raiders]]<br>[[Ambush the Convoy (Serpentis) (Level 4)|Serpentis]] || || | ||
+ | |- | ||
+ | |[[The Angel Cartel Spies (Level 4)|Angel Cartel Spies, The]] || Angel Cartel || || | ||
+ | |- | ||
+ | |[[Angel Extravaganza (Level 4)|Angel Extravaganza]] || Angel Cartel || || drops 3% implant | ||
+ | |- | ||
+ | |[[The Anomaly|Anomaly, The]] || Rogue Drones || First two parts in home system, third part one jump out || | ||
+ | |- | ||
+ | |[[Are You Receiving?]] || Angel Cartel & Amarr Empire || || Can't remember ever getting this mission. Might rather be a storyline than a 'normal' mission. | ||
+ | |- | ||
+ | |[[The Assault|Assault, The]] || [[The Assault (Guristas Pirates)|Guristas Pirates]] <br> [[The Assault (Minmatar Republic)|Minmatar Republic]] <br> [[The Assault (Serpentis)|Serpentis]] || always in home system || The variants against Guristas and Serpentis can be blitzed as the gates aren't locked. The Serpentis variant is a good bit easier and faster than the guristas. | ||
+ | |- | ||
+ | |[[Attack of the Drones]] || Rogue Drones || || ungated | ||
+ | |- | ||
+ | |[[The Blockade|Blockade, The]] || [[The Blockade (Angel Cartel) (Level 4)|Angel Cartel]] <br> [[The Blockade (Blood Raiders) (Level 4)|Blood Raiders]] <br> [[The Blockade (DED) (Level 4)|DED]] <br> [[The Blockade (Sansha's Nation) (Level 4)|Sansha's Nation]] <br> [[The Blockade (Serpentis) (Level 4)|Serpentis]] || always in home system || | ||
+ | |- | ||
+ | |[[The Blood Raider Spies (Level 4)|Blood Raider Spies, The]] || Blood Raiders || || | ||
+ | |- | ||
+ | |[[Buzz Kill]] || Angel Cartel || always in home system || | ||
+ | |- | ||
+ | |[[Cargo Delivery]] || [[Cargo Delivery (Blood Raiders) (Level 4)|Blood Raiders]] <br> [[Cargo Delivery (Sansha's Nation)|Sansha's Nation]] <br> [[Cargo Delivery (Serpentis) (Level 4)|Serpentis]] || || Can be blitzed in a frigate | ||
+ | |- | ||
+ | |[[The Damsel in Distress (Level 4)|Damsel in Distress, The]] || Mercenaries || Usually one jump out, but can also be in home system, maybe also two jumps out || Zor can drop valuable implant | ||
+ | |- | ||
+ | |[[Desperate Maneuvers]] || Blood Raiders & Serpentis & Guristas Pirates || always in home system || ungated | ||
+ | |- | ||
+ | |[[Dread Pirate Scarlet]] || Angel Cartel, Blood Raiders, Guristas Pirates, Serpentis || || You can kill Scarlet twice with enough alpha | ||
+ | |- | ||
+ | |[[Duo of Death]] || [[Duo of Death (Angel Cartel) (Level 4)|Angel Cartel]] <br> [[Duo of Death (Blood Raiders) (Level 4)|Blood Raiders]] <br> [[Duo of Death (Guristas Pirates) (Level 4)|Guristas Pirates]] <br> [[Duo of Death (Sansha's Nation) (Level 4)|Sansha's Nation]] <br> [[Duo of Death (Serpentis) (Level 4)|Serpentis]] || || | ||
+ | |- | ||
+ | |[[Enemies Abound]] || Gallente Federation || || | ||
+ | |- | ||
+ | |[[Exploited Sensitivities]] || Caldari State || || | ||
+ | |- | ||
+ | |[[Federal Confidence]] || Caldari State || || | ||
+ | |- | ||
+ | |[[Feeding Frenzy]] || Gallente Federation || always in home system || ideal to be blitzed | ||
+ | |- | ||
+ | |[[Foil The Military Preparations]] || [[Foil The Military Preparations (Caldari)|Caldari]] <br> [[Foil The Military Preparations (Gallente Federation)|Gallente Federation]] || || Wave which is needed to finish the mission spawns delayed. If you pre-trigger, you can blitz this mission. | ||
+ | |- | ||
+ | |[[Gone Berserk (Level 4)|Gone Berserk]] || EoM || || ungated | ||
+ | |- | ||
+ | |[[Guristas Extravaganza (Level 4)|Guristas Extravaganza]] || Guristas Pirates || || | ||
+ | |- | ||
+ | |[[The Guristas Spies (Level 4)|Guristas Spies, The]] || Guristas Pirates || || | ||
+ | |- | ||
+ | |[[Illegal Activity (Level 4)|Illegal Activity]] || Gallente Federation || || | ||
+ | |- | ||
+ | |[[In The Midst of Deadspace|In The Midst of Deadspace]] || Amarr Empire, Khanid Kingdom, Caldari State || || | ||
+ | |- | ||
+ | |[[The Infested Ruins|Infested Ruins, The]] || Rogue Drones || Often more than 1 jump out || good to be blitzed but often a bit more travel time | ||
+ | |- | ||
+ | |[[Infiltrated Outposts]] || Rogue Drones || || | ||
+ | |- | ||
− | [[The | + | |[[Inspired]] || Serpentis || || |
+ | |- | ||
+ | |[[Intercept The Saboteurs]] || [[Intercept The Saboteurs (Amarr) (Level 4)|Amarr Empire]] <br> [[Intercept The Saboteurs (Blood Raiders)|Blood Raiders]] <br> [[Intercept The Saboteurs (Guristas Pirates)|Guristas Pirates]] <br> [[Intercept The Saboteurs (Minmatar Republic) (Level 4)|Minmatar Republic]] <br> [[Intercept The Saboteurs (Serpentis & Sansha's Nation)|Serpentis & Sansha's Nation]] || || | ||
+ | |- | ||
+ | |[[Khanid Nobleman]] || Khanid Kingdom & Mercenaries || || | ||
+ | |- | ||
+ | |[[The Kidnapping|Kidnapping, The]] || EoM & Mercenaries || || | ||
+ | |- | ||
+ | |[[Massive Attack]] || [[Massive Attack (Amarr)|Amarr Empire]] <br> [[Massive Attack (Minmatar Republic)|Minmatar Republic]] <br> [[Massive Attack (Sansha's Nation) (level 4)|Sansha's Nation]] <br> [[Massive Attack (Serpentis)|Serpentis]] || || | ||
+ | |- | ||
+ | |[[Mining Misappropriation]] || Blood Raiders || always in home system || | ||
+ | |- | ||
+ | |[[Missing Persons Report]] || Caldari State || || | ||
+ | |- | ||
+ | |[[The Mordus Headhunters (Level 4)|Mordus Headhunters, The]] || Mordu's Legion || || | ||
+ | |- | ||
+ | |[[Mordus Folly]] || Mordus Legion (& some Caldari State) || || Two part mission. Standing loss against Caldari can be avoided if blitzed. | ||
+ | |- | ||
+ | |[[Navy Armada]] || [[Navy Armada (Amarr)|Amarr Empire]] <br> [[Navy Armada (Caldari)|Caldari State]] <br> [[Navy Armada (Gallente Federation)|Gallente Federation]] || || | ||
+ | |- | ||
+ | |[[Pirate Business]] || [[Pirate Business (Amarr)|Amarr Empire]] <br> [[Pirate Business (Minmatar Republic) (Level 4)|Minmatar Republic]] || || | ||
+ | |- | ||
+ | |[[Pirate Invasion]] || [[Pirate Invasion (Angel Cartel)|Angel Cartel]] <br> [[Pirate Invasion (Sansha's Nation)|Sansha's Nation]] || always in home system || can be blitzed | ||
+ | |- | ||
+ | |[[Pirate Slaughter]] || [[Pirate Slaughter (Angel Cartel)|Angel Cartel]] <br> [[Pirate Slaughter (Guristas Pirates)|Guristas Pirates]] || || | ||
+ | |- | ||
+ | |[[Police Invasion (Minmatar Republic)|Police Invasion]] || Minmatar Republic || always in home system || empire version of Pirate Invasion | ||
+ | |- | ||
+ | |[[Pot and Kettle]] || Amarr Empire || || | ||
+ | |- | ||
+ | |[[Racetrack Ruckus]] || Gallente Federation || || | ||
+ | |- | ||
+ | |[[Recon]] || [[Recon (Angel Cartel) (Level 4)|Angel Cartel]] <br> [[Recon (Blood Raiders) (Level 4)|Blood Raiders]] <br> [[Recon (Guristas Pirates) (Level 4)|Guristas Pirates]] <br> [[Recon (Sansha's Nation) (Level 4)|Sansha's Nation]] <br> [[Recon (Serpentis) (Level 4)|Serpentis]] || All three parts in home system || Can be blitzed in a tanky frigate | ||
+ | |- | ||
+ | |[[The Right Hand of Zazzmatazz|Right Hand of Zazzmatazz, The]] || Mercenaries || || Zor can drop expensive implant | ||
+ | |- | ||
+ | |[[Ritualist Raids]] || Blood Raiders || || | ||
+ | |- | ||
+ | |[[Rogue Drone Harassment (Level 4)|Rogue Drone Harassment]] || Rogue Drones || || | ||
+ | |- | ||
+ | |[[The Rogue Slave Trader (Sansha's Nation)|Rogue Slave Trader, The]] || Sansha's Nation || || Two part mission. Can be blitzed. | ||
+ | |- | ||
+ | |[[The Sansha Spies (level 4)|Sansha Spies, The]] || Sansha's Nation || || | ||
+ | |- | ||
+ | |[[The Score|Score, The]] || [[The Score (Ammatar Mandate) (Level 4)|Ammatar Mandate]] <br> [[The Score (Minmatar Republic) (Level 4)|Minmatar Republic]] <br> [[The Score (Sansha's Nation) (Level 4)|Sansha's Nation]] <br> [[The Score (Serpentis) (Level 4)|Serpentis]] || || | ||
+ | |- | ||
+ | |[[Serpent And The Slaves]] || Serpentis & Sansha's Nation || || | ||
+ | |- | ||
+ | |[[Serpentis Extravaganza (level 4)]] || Serpentis || || | ||
+ | |- | ||
+ | |[[The Serpentis Spies (Level 4)|Serpentis Spies, The]] || Serpentis || || | ||
+ | |- | ||
+ | |[[Silence the Informant (Level 4)]] || Mercenaries & Rogue Drones || || | ||
+ | |- | ||
+ | |[[Smash The Supplier]] || Amarr Empire || || | ||
+ | |- | ||
+ | |[[Smash The Shipyard]] || Amarr Empire || || | ||
+ | |- | ||
+ | |[[Smuggler Interception]] || [[Smuggler Interception (Angel Cartel) (Level 4)|Angel Cartel]] <br> [[Smuggler Interception (Blood Raiders) (Level 4)|Blood Raiders]] || || | ||
+ | |- | ||
+ | |[[Stop the Thief (Level 4)]] || Mercenaries || || Good to blitz | ||
+ | |- | ||
+ | |[[Surprise Surprise]] || [[Surprise Surprise (Amarr & Caldari)|Amarr Empire & Caldari State]] <br> [[Surprise Surprise (Minmatar Republic & Gallente Federation)|Minmatar Republic & Gallente Federation]] || || | ||
+ | |- | ||
+ | |[[Tomb Of The Unknown Soldiers]] || Caldari State || || | ||
+ | |- | ||
+ | |[[Unauthorized Military Presence]] || [[Unauthorized Military Presence (Angel Cartel) (Level 4)|Angel Cartel]] <br> [[Unauthorized Military Presence (Blood Raiders) (Level 4)|Blood Raiders]] <br> [[Unauthorized Military Presence (Caldari)|Caldari State]] <br> [[Unauthorized Military Presence (Gallente Federation) (Level 4)|Gallente Federation]] || || | ||
+ | |- | ||
+ | |[[Under Suspicion]] || Guristas Pirates || || | ||
+ | |- | ||
+ | |[[Vengeance]] || [[Vengeance (Angel Cartel)|Angel Cartel]] <br> [[Vengeance (Blood Raiders)|Blood Raiders]] <br> [[Vengeance (Guristas Pirates)|Guristas Pirates]] <br> [[Vengeance (Mordus)|Mordu's Legion]] <br> [[Vengeance (Sansha's Nation)|Sansha's Nation]] <br> [[Vengeance (Serpentis)|Serpentis]] || || | ||
+ | |- | ||
+ | |[[War Situation]] || Amarr Empire || || | ||
+ | |- | ||
+ | |[[The Wildcat Strike| Wildcat Strike, The]] || Rogue Drones || || | ||
+ | |- | ||
+ | |[[Worlds Collide]] || [[Worlds Collide (Angel Cartel & Sansha's Nation) (Level 4)|Angel Cartel & Sansha's Nation]] <br> [[Worlds Collide (Blood Raiders & Angel Cartel) (Level 4)|Blood Raiders & Angel Cartel]] <br> [[Worlds Collide (Gallente Federation & Sansha's Nation)|Gallente Federation & Sansha's Nation]] <br> [[Worlds Collide (Guristas Pirates & Serpentis)|Guristas Pirates & Serpentis]] <br> [[Worlds Collide (Serpentis & Guristas Pirates)|Serpentis & Guristas Pirates]] || || | ||
+ | |} | ||
− | [[ | + | [[Humble Beginnings (level 4)]] Some weird stuff going on here. This redirects to [[Humble Beginnings]] which in turn is a lvl 1 mission. It comments about that on the page. |
− | [[ | + | === Storyline === |
+ | |||
+ | [[Amphibian Error]] Courier (8000 {{m3}}) | ||
+ | |||
+ | [[Black Ops Crisis]] Courier (7500 {{m3}}) | ||
[[Blood Farm]] Blood Raiders | [[Blood Farm]] Blood Raiders | ||
− | [[The Blood | + | [[The Blood of Angry Men|Blood of Angry Men, The]] Amarr Empire |
− | [[ | + | [[A Cargo With Attitude|Cargo With Attitude, A]] Courier |
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[[A Case of Kidnapping (Level 4)|Case of Kidnapping, A (Level 4)]] EoM & Mercenaries | [[A Case of Kidnapping (Level 4)|Case of Kidnapping, A (Level 4)]] EoM & Mercenaries | ||
− | [[Covering your Tracks ( | + | [[Covering your Tracks (Level 4)]] Mercenaries |
[[Crowd Control]] Gallente Federation | [[Crowd Control]] Gallente Federation | ||
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[[Diplomatic Incident]] Amarr Empire | [[Diplomatic Incident]] Amarr Empire | ||
[[Dissidents]] Blood Raiders | [[Dissidents]] Blood Raiders | ||
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[[Evolution]] Rogue Drones | [[Evolution]] Rogue Drones | ||
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[[Extract The Renegade]] Gallente Federation | [[Extract The Renegade]] Gallente Federation | ||
− | [[ | + | [[Fire and Ice]] Courier (8000 {{m3}}) |
− | [[ | + | [[Forgotten Outpost]] Caldari State |
− | [[ | + | [[The Gallente Archaeologist|Gallente Archaeologist, The]] Gallente Federation |
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[[Gate to Nowhere]] Amarr Empire | [[Gate to Nowhere]] Amarr Empire | ||
− | [[ | + | [[The Governor's Ball|Governor's Ball, The]] Courier (7500 {{m3}}) |
− | [[ | + | [[Heart of the Rogue Drone]] Courier (8000 {{m3}}) |
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[[Hidden Hope]] Serpentis | [[Hidden Hope]] Serpentis | ||
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[[Innocents In The Crossfire]] Innocents In The Crossfire | [[Innocents In The Crossfire]] Innocents In The Crossfire | ||
Line 652: | Line 784: | ||
[[Insorum Hijacking]] Minmatar | [[Insorum Hijacking]] Minmatar | ||
− | [[ | + | [[Jealous Rivals]] Guristas Pirates |
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[[Lamb Amongst Lions]] Guristas Pirates | [[Lamb Amongst Lions]] Guristas Pirates | ||
− | [[ | + | [[Materials For War Preparation]] |
[[Matriarch]] Angel Cartel & Sansha's Nation | [[Matriarch]] Angel Cartel & Sansha's Nation | ||
− | [[ | + | [[Nine Tenths Of The Wormhole]] Sansha's Nation |
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[[The Mouthy Merc|Mouthy Merc, The]] Minmatar Republic & Mercenaries | [[The Mouthy Merc|Mouthy Merc, The]] Minmatar Republic & Mercenaries | ||
− | [[ | + | [[Nomad]] Minmatar & Mercenary [https://eve-survival.org/wikka.php?wakka=NomadUnwantedSettlers4 see eve survival] |
− | [[ | + | [[The Numon Claim|Numon Claim, The]] Mercenaries & Amarr |
[[Patient Zero]] Rogue Drones | [[Patient Zero]] Rogue Drones | ||
[[Persistent Enemy]] Gallente Federation | [[Persistent Enemy]] Gallente Federation | ||
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[[Postmodern Primitives]] Amarr Empire | [[Postmodern Primitives]] Amarr Empire | ||
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[[Prison Transfer]] Caldari State | [[Prison Transfer]] Caldari State | ||
[[Quota Season]] Angel Cartel | [[Quota Season]] Angel Cartel | ||
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[[Record Cleaning]] Mercenaries | [[Record Cleaning]] Mercenaries | ||
− | [[ | + | [[Send the Marines!]] (7500 {{m3}}) |
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[[Serpentis Ship Builders]] Serpentis | [[Serpentis Ship Builders]] Serpentis | ||
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[[Shipyard Theft]] [[Shipyard Theft (Angel Cartel)|Angel Cartel]] [[Shipyard Theft (Blood Raiders)|Blood Raiders]] [[Shipyard Theft (Guristas Pirates)|Guristas Pirates]] [[Shipyard Theft (Serpentis)|Serpentis]] | [[Shipyard Theft]] [[Shipyard Theft (Angel Cartel)|Angel Cartel]] [[Shipyard Theft (Blood Raiders)|Blood Raiders]] [[Shipyard Theft (Guristas Pirates)|Guristas Pirates]] [[Shipyard Theft (Serpentis)|Serpentis]] | ||
− | [[ | + | [[Soothe The Salvage Beast]] Rogue Drones |
− | [[ | + | [[A Special Delivery|Special Delivery, A]] (40 000 {{m3}}) |
− | [[ | + | [[The State of the Empire|State of the Empire, The]] (8000,0 {{m3}}) |
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[[Stem The Flow]] Guristas Pirates | [[Stem The Flow]] Guristas Pirates | ||
− | [[ | + | [[Their Secret Defense]] Courier |
− | [[ | + | [[Transaction Data Delivery]] Courier (1 {{m3}}) |
− | [[ | + | [[Warlord Strikes]] Minmatar Republic |
− | + | === Faction Warfare === | |
− | + | I'm not especially familiar with FW missions. As I never got some of the security missions, I joined FW on SISI and pulled missions there. My observation is that the lvl 4 mission pool is only ten missions for each faction which exists in a variant for each empire. You always get the variant against your enemy faction. The missions themselves are usually on the other side of the warzone. It's common that people pull missions from several agents and then run them; this often includes the use of puller alts. | |
− | + | The possible missions are: | |
− | + | Cost of Hubris, The | |
− | + | Cutting the Net | |
− | + | Dead Men Tell No Tales | |
− | + | [[Halt the Invasion]] [[Halt the Invasion (Amarr)|Amarr]] [[Halt the Invasion (Minmatar Republic)|Minmatar Republic]] | |
− | + | Lethal Strike | |
− | + | Reprisal, The | |
− | + | Roidiest Rage | |
− | [[ | + | Shades of Grey [[Shades of Grey]] Minmatar Republic |
− | + | Supply Interdiction | |
+ | Uproot | ||
== Level 5 == | == Level 5 == |
Latest revision as of 09:29, 24 August 2024
This is a work in progress to create lists of mission reports by level and type as I think this is more helpful than the huge lists which is Mission reports atm because you usually run missions for one agent and he's always the same level and type. I'll restrict myself to security and storyline missions for now. The ordering is alphabetical but ignoring article e.g. "Blockade, The" instead of "The Blockade". Storyline missions are still very often not in the right section. Fixing most of that will be the next step.
Level 1
Security
After The Seven Serpentis & Mercenaries
Air Show! Rogue Drones
Alluring Emanations (Level 1) Rogue Drones
Amarrian Tyrants (Level 1) Amarr Empire
Ancient Roster, An Angel Cartel
Angel Cartel Spies, The Angel Cartel
Athran Exigency Khanid Kingdom & Minmatar Republic
Augumene Allergen Amarr Empire
Avenge a Fallen Comrade Angel Cartel Blood Raiders DED Guristas Pirates Serpentis
Blockade, The Angel Cartel DED Guristas Pirates Sansha's Nation Serpentis
Blood Raider Spies, The Blood Raiders
Break Their Will Angel Cartel Blood Raiders Guristas Pirates Sansha's Nation Serpentis
Cargo Delivery Angel Cartel Blood Raiders
Carrying AIMEDs Mercenaries
Case of Kidnapping, A (Level 1) EoM & Mercenaries
Clear the Traderoute Deadspace Droneswarm
Closing the Gate Serpentis
CONCORD Scout Spotted CONCORD
Corporate Records Guristas Pirates
Denial Of Reconnaissance Gallente Federation
Desperate Measures Mercenaries
Disgruntled Employee, The Angel Cartel & Rogue Drones
Drone Detritus Rogue Drones
Drone Infestation (Level 1) Rogue Drones
Eliminate a Pirate Nuisance Angel Cartel Blood Raiders Guristas Pirates Sansha's Nation Serpentis
Eliminate the Pirate Campers Sansha's Nation Serpentis
Encounter at Station 464 Caldari State
Escaped Dissident Minmatar Republic
Escaped Killer Amarr Empire
Escaped Spy Gallente Federation
Escaped Terrorist Caldari State
Fair Play Rogue Pirates
Flame of Peace Blood Raiders
For Justice Amarr Empire
For the Birds Gallente Federation
For the Honor of Rouvenor Caldari State
Forbidden Cloning Mercenaries
Fox Hunt, The Minmatar Republic
Freedom And Commerce Amarr Empire
Furrier Fiasco Serpentis
Get the Relic Blood Raiders
Guristas Spies, The Guristas Pirates
Hidden Stash, The Angel Cartel Blood Raiders Guristas Pirates Sansha's Nation Serpentis
In The Shadow Of War Caldari State
Interstellar Railroad Minmatar Republic
Letters from Dalamaid Minmatar Republic & Rogue Drones
Lights Out (Level 1) Gallente Federation
Lost Records Serpentis
Lost That Bet Mercenaries
Mordus Headhunters, The Mordu's Legion
Mysterious Sightings Serpentis
Onslaught Rogue Drones
Patriotic Measures Caldari State
Pirate Aggression Angel Cartel Sansha's Nation
Pirate Business (Gallente Federation) Gallente Federation
Pirate Intrusion Angel Cartel Blood Raiders
Pirate Nuisance Angel Cartel Sansha's Nation Serpentis Blood Raiders
Police Intrusion Ammatar Mandate Gallente Federation
Rogue Drone Harassment (level 1) Rogue Drones
The Roving Rogue Drones Rogue Drones
Sansha Spies, The Sansha's Nation
Score, The Angel Cartel Gallente Federation Guristas Pirates
Search and Rescue Guristas Pirates
Secret Pickup Caldari State
Seek and Destroy Angel Cartel Blood Raiders Guristas Pirates Sansha's Nation Serpentis
Serpentis Spies, The Serpentis
Shaman Secrets Serpentis & Angel Cartel & Mercenaries
Smuggler Interception Blood Raiders Serpentis
Soft Drink Wars Mercenaries
Striking Down Two Flies In One Swing Sansha's Nation & Mercenaries Blood Raiders & Mercenaries Guristas Pirates & Mercenaries Serpentis & Mercenaries
Suntendi Recall Angel Cartel & Caldari State
They Robots Gallente Federation & Rogue Drones
Threat from Afar Minmatar Republic
Unauthorized Military Presence Gallente Federation Guristas Pirates Mordu's Legion
Undue Attention Gallente Federation
Violent Expulsion Blood Raiders Guristas Pirates Serpentis Thukker Tribe
What's In a Name Rogue Drones & Gallente Federation
Worlds Collide Angel Cartel & Sansha's Nation Blood Raiders & Angel Cartel Guristas Pirates & Angel Cartel
Storyline
End to Eavesdropping, An Gallente Federation
Essence of Speed, The Courier (320 m3)
Heir's Favorite Slave, The Minmatar Republic - storyline distribution?
Little Work On The Side, A Courier (4500 m3)
Materials For War Preparation Trade (100 m3)
Piece of History, A Courier (120 m3)
Special Delivery, A Courier (50 m3)
Very Important Pirates Courier (320 m3)
Watchful Eye, A Storyline (Courier 320 m3)
Level 2
Security
Alluring Emanations (Level 2) Rogue Drones
Ambushed Ally Gallente Federation
Angel Cartel Spies, The Angel Cartel
Ammatar Scouts Spotted Ammatar Scouts Spotted
Artifact Recovery Rogue Pirates
Attack the Angel Hideout Angel Cartel
Avenge a Fallen Comrade Angel Cartel Blood Raiders DED Guristas Pirates Serpentis
Blockade, The Angel Cartel Blood Raiders Guristas Pirates Sansha's Nation Serpentis
Blood Raider Spies, The Blood Raiders
Break The Slave Trade Amarr Empire
Break Their Will (Angel Cartel) (Level 2)
Cargo Delivery Angel Cartel Blood Raiders
Clearing a Path Gallente Federation
Communications Cold War Gallente Federation
Cost of Greener Grass, The Gallente Federation
Customs Interdiction Gallente Federation
The Damsel in Distress (Level 2) Mercenaries
Data Mining Amarr Empire Caldari State
Dead Drift Mercenaries
Deadly Arrival Gallente Federation & Minmatar Republic Caldari State & Amarr Empire
Delving Into the Past Amarr Empire
Drone Infestation (Level 2) Rogue Drones
Drug Bust, The Serpentis
Eliminate the Pirate Campers Guristas Pirates Thukker Tribe
Eliminate the Stargate Campers (level 2) CONCORD
Elopement Gallente Federation
Foreign Investment Gallente Federation
Freedom Must Not Prevail Minmatar Republic
Freeing the Informant Serpentis
Gallente Scouts Spotted Gallente Federation
The Guristas Spies (Level 2) Guristas Pirates
Head Hunter Threat (level 2) Mercenaries
The Hidden Stash Angel Cartel Blood Raiders Guristas Pirates Sansha's Nation Serpentis
Human Cattle Rogue Drones & Caldari State & Mercenaries
Illegal Activity (Level 2) Gallente Federation
Imperial Scouts Spotted Amarr Empire
Intercept The Saboteurs Amarr Empire Minmatar Republic
Labor of Love Guristas Pirates
Labors of War Gallente Federation
Lasers Softly Beaming (level 2) Gallente Federation
Minmatar Plot Amarr Empire & Gallente Federation & Minmatar Republic
Mission of Mercy Mercenaries
Mordus Headhunters, The Mordu's Legion
Murderer Brought to Justice Mercenaries
No Honor Mercenaries
Opening Moves Amarr Empire & Angel Cartel
Pirate Business (Minmatar Republic) (Level 2) Minmatar Republic
Pirate Intrusion Guristas Pirates Serpentis
Police Intrusion Caldari State Minmatar Republic
Preliminary Strike Mercenaries
Railgun Charge is Worth a Thousand Words, A Amarr Empire
Recon Angel Cartel Blood Raiders Guristas Pirates Sansha's Nation Serpentis
Rogue Drone Harassment (level 2) Rogue Drones
Rogue Tech Caldari State
Roid Rage Amarr Empire
Sansha Spies, The Sansha's Nation
Save a Man's Career Rogue Drones
Scavengers Gallente Federation
Score, The Blood Raiders Khanid Kingdom Minmatar Republic Sansha's Nation Serpentis
Seek and Destroy Angel Cartel Blood Raiders Guristas Pirates Sansha's Nation Serpentis
Serpentis Spies, The Serpentis
Seven's Brothel, The The Seven's Brothel
Silence the Informant (Level 2) Mercenaries & Rogue Drones
Small Misunderstanding Guristas Pirates
Smuggler Interception Angel Cartel Sansha's Nation
Stop the Thief (Level 2) Mercenaries
Technological Secrets (level 2) Thukker Tribe
Terrorism! Caldari State
Trimming The Fat Caldari State
Unauthorized Military Presence Ammatar Mandate Angel Cartel Blood Raiders
The Uprising (level 2) Mordu's Legion
Vigilance (Gallente Federation) Gallente Federation
Voting Trail, The Mercenaries & Caldari State
Whispers In The Dark Sansha's Nation
Storyline
Amarrian Tyrants (Level 2) Amarr Empire
Amphibian Error Courier (320 m3)
Load of Scrap, A Courier (320 m3)
Fetching Friends Gallente Federation
Heart of the Rogue Drone Courier (320 m3)
Materials For War Preparation Trade (225 m3)
Send the Marines! Courier (210 m3)
Special Delivery, A Courier (1500 m3)
State of the Empire, The Courier (400.0 m3)
Transaction Data Delivery Courier (1 m3)
Level 3
Security
Against The Empire Amarr Empire
Alluring Emanations (Level 3) Rogue Drones
Ambush the Convoy Blood Raiders Serpentis
Ambush the Personnel Transport Guristas Minmatar Republic
Ammatar Detective Spotted Ammatar Mandate
Angel Cartel Spies, The Angel Cartel
Angel Extravaganza (Level 3) Angel Cartel
Angel Strike Blood Raiders Guristas Pirates Sansha's Nation
Another Slave Rescue Amarr Empire
Black Market Hub, The Mercenaries
Blockade, The Angel Cartel Blood Raiders Guristas Pirates Sansha's Nation Serpentis
Blood Raider Spies, The Blood Raiders
Break Their Will Angel Cartel Blood Raiders Guristas Pirates Sansha's Nation Serpentis
Intaki and Mordus Legion Mordu's Legion
Cargo Delivery Blood Raiders Serpentis
Chain Reaction Gallente Federation
Covering your Tracks (Level 3) Mercenaries
Crooked Cop Serpentis
Crystal Dreams Shattered Amarr Empire
Cut-Throat Competition Mercenaries
Damsel in Distress, The Mercenaries
Dark Alliance Minmatar Republic
Deadly Arrival Gallente Federation & Minmatar Republic Caldari State & Amarr Empire
Down with the Legion Mordu's Legion
Driving a Wedge Gallente Federation & Minmatar Republic
Duo of Death Angel Cartel Blood Raiders Guristas Pirates Sansha's Nation Serpentis
Eliminate the Pirate Campers Angel Cartel Blood Raiders
Eliminate the Stargate Campers (level 3) CONCORD
Falling the Nation Comes at a Cost Sansha's Nation
Father And Son Gallente Federation
Foil The Military Preparations (Minmatar Republic) Minmatar Republic
Force to be Reckoned with, A Angel Cartel Blood Raiders Serpentis
Friendly Spies Gallente Federation
Gallente Detective Spotted Gallente Federation
Gate Blitz Gallente Federation
Good Word, The Scions of the Superior Gene
Guristas Extravaganza (level 3) Guristas Pirates
The Guristas Spies (Level 3) Guristas Pirates
Guristas Strike (parts 1-10) Serpentis
Head Hunter Threat (level 3) Mercenaries
Id and Egonics, Inc. Amarr Empire & Caldari State
Illegal Activity (Level 3) Gallente Federation
Intercept The Pirate Smugglers Blood Raiders Serpentis
Intercept The Saboteurs Amarr Empire Guristas Pirates Sansha's Nation & Serpentis
Kidnappers Strike Part 1-4 Common
Kidnappers Strike Part 5-10 Blood Raiders Guristas Pirates Sansha's Nation
Lasers Softly Beaming (level 3) Gallente Federation
Left Hook, The Gallente Federation
Lights Out (Level 3) Gallente Federation
Mannar Mining Colony Rogue Drones
Massive Attack (Sansha's Nation) (level 3) Sansha's Nation
Million Little Pieces Gallente Federation
Missing Convoy, The Rogue Drones
Missing Reporters Caldari State & Mercenaries & Amarr Empire
Morale and Morality Gallente Federation
Mordus Headhunters, The Mordu's Legion
My Sweet Privateer Gallente Federation
New Frontiers 1-7 Mercenaries & Rogue Drones
No Excuse Gallente Federation
Operation Hamstring Mercenaries
Pick Your Poison Minmatar Republic & Amarr Empire
Pirate Business Caldari State Gallente Federation
Pirate Invasion Guristas Pirates Serpentis
Pirate Radio Minmatar Republic
Police Invasion (Khanid Kingdom) Khanid Kingdom
Portal to War Rogue Drones, Caldari State & Amarr Empire
Probing Question Amarr Empire
Retribution Angel Cartel Caldari State Guristas Pirates Sansha's Nation Serpentis
Revenge Attack Minmatar Republic
Rogue Drone Harassment (level 3) Rogue Drones
Rogue Slave Trader, The Blood Raiders
Sansha Spies, The Sansha's Nation
Save the Miners Gallente Federation
Score, the Ammatar Mandate Angel Cartel Guristas Pirates
Scout It Out Amarr Empire
Secret Project X Mercenaries
Seek and Destroy Angel Cartel Blood Raiders Guristas Pirates Sansha's Nation Serpentis
Serpentis Extravaganza (level 3) Serpentis
Serpentis Spies, The Serpentis
Seven's Prison Facility, The Mercenaries
Silence Deep as Death Angel Cartel
Silence the Informant (Level 3) Mercenaries & Rogue Drones
Slaves Must Be Returned, The Minmatar Republic
Small Armory, The Angel Cartel
Smuggler Interception Level 3|Guristas Pirates Serpentis
Space Telescope, The Guristas Pirates
Spy Stash, The Angel Cartel Guristas Pirates
Stop the Thief (Level 3) Mercenaries
Striking Down Two Flies With One Swing Angel Cartel & Mercenaries Serpentis & Mercenaries
Success Comes At A Price Guristas Pirates
Technological Secrets (level 3) Thukker Tribe
Transport Duty Caldari State
Trespassers Minmatar Republic
Unauthorized Military Presence Guristas Pirates Serpentis
Uprising, The Mordu's Legion
Vigilance (Guristas Pirates) Guristas Pirates
What Comes Around Goes Around Mercenaries
Storyline
Amarrian Tyrants (Level 3) Amarr Empire
Culture Clash Courier (4500 m3)
Level 4
Security
Level 4 security agents also give anomic missions. Besides burners, those below are supposed to be the complete pool of possible lvl 4 security missions. (Note that there might be some wrongly sorted such as storylines or even wrong levels.) Each agent actually has a reduced pool though. For obvious reasons, agents don't give missions against their own faction or allied factions. You only get missions against empire factions from factions which dislike that empire faction. For example a Serpentis agent will give you missions against Gallente as they are hostile but not against Caldari as they are neutral. This doesn't work the other way around. empire agents give you missions against pirate faction even if they are neutral. Caldari agents give you missions against Serpentis for example. See faction standings matrix for an overview of the factions' relationships.
Many missions exist in different variants with different opponents. If a level 4 agents gives you one variant, for example "The Blockade (Serpentis)" he won't, give you another variant, for example "The Blockade (Angel Cartel)". Note that the extravaganzas don't work out as 'variants' in case and you can get several from the same agent. Btw this behavior isn't true for lvl 5 missions. There an agent generally gives you all (allowed) variants such as "The Fortress (Gallente Federation)" and "The Fortress (Minmatar Republic)".
There are small variations in the mission pools of agents of the same faction. I'm not sure what causes this. I believe that it's due to their location i.e. an agent in the south would rather give missions against Sansha's than Guristas. It could also be that the agent's corp plays a role.
The size of an agent's pool is 30-35 missions counting chains as one and not counting anomic/burners which add another 13 missions.
You cannot get the same mission twice in a row. Besides that the probability to get a specific mission from an agent's pool is uniform (each has the same probability). It's difficult to properly confirm that as good confirmation needs a huge sample size.
Each specific mission has a set of possible locations for that agent. Some missions are always in the agent's home system (Recon, The Blockade, Pirate Invasion). Others can be at multiple locations for example The Damsel. I'm under the impression that (if the mission hasn't only one location) the locations don't all have the same probability. Some systems seem to be preferred. I don't know what causes this and often don't even know how the allowed systems are chosen. I believe that it matters how the area is laid out. For the case of burners I know that they are always in the agent's constellation or adjacent constellations. Again I don't think all allowed systems have the same probability.
Considerations about an agent's mission pool and where he sends you are important in regards what ship is most suited to use when running missions for that agent. Burner locations are especially important as travel time affects your profit a lot when you focus on burners.
As an example, I have pulled a good bunch of missions from the agents in Stacmon on SISI (the test server). You can see the results in this spreadsheet. You can help to increase the sample size by filling out this google form when you run missions in Stacmon. You can see that Slays is the most common location and that Slays and Stacmon together are the majority of mission locations.
Mission Name | Opponents | Locations | Comments |
---|---|---|---|
Advantageous Catastrophe, An | Gallente Federation | Always several jumps out | |
Amarr Excavators | Amarr Empire | Can't remember ever getting this mission. Might rather be a storyline than a 'normal' mission. | |
Ambush the Convoy | Blood Raiders Serpentis |
||
Angel Cartel Spies, The | Angel Cartel | ||
Angel Extravaganza | Angel Cartel | drops 3% implant | |
Anomaly, The | Rogue Drones | First two parts in home system, third part one jump out | |
Are You Receiving? | Angel Cartel & Amarr Empire | Can't remember ever getting this mission. Might rather be a storyline than a 'normal' mission. | |
Assault, The | Guristas Pirates Minmatar Republic Serpentis |
always in home system | The variants against Guristas and Serpentis can be blitzed as the gates aren't locked. The Serpentis variant is a good bit easier and faster than the guristas. |
Attack of the Drones | Rogue Drones | ungated | |
Blockade, The | Angel Cartel Blood Raiders DED Sansha's Nation Serpentis |
always in home system | |
Blood Raider Spies, The | Blood Raiders | ||
Buzz Kill | Angel Cartel | always in home system | |
Cargo Delivery | Blood Raiders Sansha's Nation Serpentis |
Can be blitzed in a frigate | |
Damsel in Distress, The | Mercenaries | Usually one jump out, but can also be in home system, maybe also two jumps out | Zor can drop valuable implant |
Desperate Maneuvers | Blood Raiders & Serpentis & Guristas Pirates | always in home system | ungated |
Dread Pirate Scarlet | Angel Cartel, Blood Raiders, Guristas Pirates, Serpentis | You can kill Scarlet twice with enough alpha | |
Duo of Death | Angel Cartel Blood Raiders Guristas Pirates Sansha's Nation Serpentis |
||
Enemies Abound | Gallente Federation | ||
Exploited Sensitivities | Caldari State | ||
Federal Confidence | Caldari State | ||
Feeding Frenzy | Gallente Federation | always in home system | ideal to be blitzed |
Foil The Military Preparations | Caldari Gallente Federation |
Wave which is needed to finish the mission spawns delayed. If you pre-trigger, you can blitz this mission. | |
Gone Berserk | EoM | ungated | |
Guristas Extravaganza | Guristas Pirates | ||
Guristas Spies, The | Guristas Pirates | ||
Illegal Activity | Gallente Federation | ||
In The Midst of Deadspace | Amarr Empire, Khanid Kingdom, Caldari State | ||
Infested Ruins, The | Rogue Drones | Often more than 1 jump out | good to be blitzed but often a bit more travel time |
Infiltrated Outposts | Rogue Drones | ||
Inspired | Serpentis | ||
Intercept The Saboteurs | Amarr Empire Blood Raiders Guristas Pirates Minmatar Republic Serpentis & Sansha's Nation |
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Khanid Nobleman | Khanid Kingdom & Mercenaries | ||
Kidnapping, The | EoM & Mercenaries | ||
Massive Attack | Amarr Empire Minmatar Republic Sansha's Nation Serpentis |
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Mining Misappropriation | Blood Raiders | always in home system | |
Missing Persons Report | Caldari State | ||
Mordus Headhunters, The | Mordu's Legion | ||
Mordus Folly | Mordus Legion (& some Caldari State) | Two part mission. Standing loss against Caldari can be avoided if blitzed. | |
Navy Armada | Amarr Empire Caldari State Gallente Federation |
||
Pirate Business | Amarr Empire Minmatar Republic |
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Pirate Invasion | Angel Cartel Sansha's Nation |
always in home system | can be blitzed |
Pirate Slaughter | Angel Cartel Guristas Pirates |
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Police Invasion | Minmatar Republic | always in home system | empire version of Pirate Invasion |
Pot and Kettle | Amarr Empire | ||
Racetrack Ruckus | Gallente Federation | ||
Recon | Angel Cartel Blood Raiders Guristas Pirates Sansha's Nation Serpentis |
All three parts in home system | Can be blitzed in a tanky frigate |
Right Hand of Zazzmatazz, The | Mercenaries | Zor can drop expensive implant | |
Ritualist Raids | Blood Raiders | ||
Rogue Drone Harassment | Rogue Drones | ||
Rogue Slave Trader, The | Sansha's Nation | Two part mission. Can be blitzed. | |
Sansha Spies, The | Sansha's Nation | ||
Score, The | Ammatar Mandate Minmatar Republic Sansha's Nation Serpentis |
||
Serpent And The Slaves | Serpentis & Sansha's Nation | ||
Serpentis Extravaganza (level 4) | Serpentis | ||
Serpentis Spies, The | Serpentis | ||
Silence the Informant (Level 4) | Mercenaries & Rogue Drones | ||
Smash The Supplier | Amarr Empire | ||
Smash The Shipyard | Amarr Empire | ||
Smuggler Interception | Angel Cartel Blood Raiders |
||
Stop the Thief (Level 4) | Mercenaries | Good to blitz | |
Surprise Surprise | Amarr Empire & Caldari State Minmatar Republic & Gallente Federation |
||
Tomb Of The Unknown Soldiers | Caldari State | ||
Unauthorized Military Presence | Angel Cartel Blood Raiders Caldari State Gallente Federation |
||
Under Suspicion | Guristas Pirates | ||
Vengeance | Angel Cartel Blood Raiders Guristas Pirates Mordu's Legion Sansha's Nation Serpentis |
||
War Situation | Amarr Empire | ||
Wildcat Strike, The | Rogue Drones | ||
Worlds Collide | Angel Cartel & Sansha's Nation Blood Raiders & Angel Cartel Gallente Federation & Sansha's Nation Guristas Pirates & Serpentis Serpentis & Guristas Pirates |
Humble Beginnings (level 4) Some weird stuff going on here. This redirects to Humble Beginnings which in turn is a lvl 1 mission. It comments about that on the page.
Storyline
Amphibian Error Courier (8000 m3)
Black Ops Crisis Courier (7500 m3)
Blood Farm Blood Raiders
Blood of Angry Men, The Amarr Empire
Cargo With Attitude, A Courier
Case of Kidnapping, A (Level 4) EoM & Mercenaries
Covering your Tracks (Level 4) Mercenaries
Crowd Control Gallente Federation
Diplomatic Incident Amarr Empire
Dissidents Blood Raiders
Evolution Rogue Drones
Extract The Renegade Gallente Federation
Fire and Ice Courier (8000 m3)
Forgotten Outpost Caldari State
Gallente Archaeologist, The Gallente Federation
Gate to Nowhere Amarr Empire
Governor's Ball, The Courier (7500 m3)
Heart of the Rogue Drone Courier (8000 m3)
Hidden Hope Serpentis
Innocents In The Crossfire Innocents In The Crossfire
Insorum Hijacking Minmatar
Jealous Rivals Guristas Pirates
Lamb Amongst Lions Guristas Pirates
Matriarch Angel Cartel & Sansha's Nation
Nine Tenths Of The Wormhole Sansha's Nation
Mouthy Merc, The Minmatar Republic & Mercenaries
Nomad Minmatar & Mercenary see eve survival
Numon Claim, The Mercenaries & Amarr
Patient Zero Rogue Drones
Persistent Enemy Gallente Federation
Postmodern Primitives Amarr Empire
Prison Transfer Caldari State
Quota Season Angel Cartel
Record Cleaning Mercenaries
Send the Marines! (7500 m3)
Serpentis Ship Builders Serpentis
Shipyard Theft Angel Cartel Blood Raiders Guristas Pirates Serpentis
Soothe The Salvage Beast Rogue Drones
Special Delivery, A (40 000 m3)
State of the Empire, The (8000,0 m3)
Stem The Flow Guristas Pirates
Their Secret Defense Courier
Transaction Data Delivery Courier (1 m3)
Warlord Strikes Minmatar Republic
Faction Warfare
I'm not especially familiar with FW missions. As I never got some of the security missions, I joined FW on SISI and pulled missions there. My observation is that the lvl 4 mission pool is only ten missions for each faction which exists in a variant for each empire. You always get the variant against your enemy faction. The missions themselves are usually on the other side of the warzone. It's common that people pull missions from several agents and then run them; this often includes the use of puller alts.
The possible missions are:
Cost of Hubris, The
Cutting the Net
Dead Men Tell No Tales
Halt the Invasion Amarr Minmatar Republic
Lethal Strike
Reprisal, The
Roidiest Rage
Shades of Grey Shades of Grey Minmatar Republic
Supply Interdiction
Uproot
Level 5
Security
Alluring Emanations (Level 5) Rogue Drones
Breeding Facility Amarr Empire
Caldari Beacons Caldari State
Cleaning House Sansha's Nation
Cleansing Fire Amarr Empire
Codename : Redress Minmatar Republic
Convoy Attack Gallente Federation Minmatar Republic Amarr Empire Caldari State
Crush The Sebiestor Station Minmatar Republic
Deadly Serious Gallente Federation
Destroy the Ammatar Base Amarr Empire
Destroy the Caldari Outpost Caldari State
Dirty Job Minmatar Republic & Mercenaries
Fate of Angels Angel Cartel
Finders And Keepers Gallente Federation
Forces Amassing Amarr Empire
The Fortress Amarr Empire Caldari State Gallente Federation Minmatar Republic
The Hard Way Amarr Empire
Hidden Enemy Base Amarr Empire Caldari State Minmatar Republic
Honor Angel Cartel Blood Raiders Guristas Pirates Serpentis
Informed Attack (4 of 5) Amarr Empire
Liberate the Miners Amarr Empire Caldari State
Lights Out (Level 5) Gallente Federation
Location Location Amarr Empire Caldari State Gallente Federation
Mass Drivers Amarr Empire Gallente Federation
Mordus Headhunters, The Mordu's Legion
Mote In The Eye, A Gallente Federation
Operation Wyrmsbane Serpentis
Operation Wyrmslayer Serpentis
Oust The Claimjumpers Gallente Federation
Preaching to the Masses Amarr Empire
Prison Break Rogue Drones & CONCORD
Prison Bust Amarr Empire
Propaganda War Gallente Federation
Reclamation Amarr Empire Caldari State Gallente Federation
Recover the Containers Caldari State
Rogue Eradication Rogue Drones
Rogue Hunt (P2 of Rogue Spy) Rogue Drones
Rogue Spy Rogue Drones
Sansha Acquisition Sansha's Nation
Sansha on the Horizon Sansha's Nation
Smash The Gallente Stockyard Gallente Federation
Stray Amarr Carrier Amarr Empire Caldari State
Troop Build Up Caldari State
What Slavery Begets Amarr Empire
Wolf by the Ears, A Amarr Empire
Level 5 Angel Cartel