User:Erwin Madelung/Mission reports by level

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This is a work in progress to create lists of mission reports by level and type as I think this is more helpful than the huge lists which is Mission reports atm because you usually run missions for one agent and he's always the same level and type. I'll restrict myself to security and storyline missions for now. The ordering is alphabetical but ignoring article e.g. "Blockade, The" instead of "The Blockade". Storyline missions are still very often not in the right section. Fixing most of that will be the next step.

Level 1

Security

After The Seven Serpentis & Mercenaries

Air Show! Rogue Drones

Alluring Emanations (Level 1) Rogue Drones

Amarrian Tyrants (Level 1) Amarr Empire

Ancient Roster, An Angel Cartel

Angel Cartel Spies, The Angel Cartel

Athran Exigency Khanid Kingdom & Minmatar Republic

Augumene Allergen Amarr Empire

Avenge a Fallen Comrade Angel Cartel Blood Raiders DED Guristas Pirates Serpentis

Blockade, The Angel Cartel DED Guristas Pirates Sansha's Nation Serpentis

Blood Raider Spies, The Blood Raiders

Break Their Will Angel Cartel Blood Raiders Guristas Pirates Sansha's Nation Serpentis

Cargo Delivery Angel Cartel Blood Raiders

Carrying AIMED's Mercenaries

Case of Kidnapping, A (Level 1) EoM & Mercenaries

Clear the Traderoute Deadspace Droneswarm

Closing the Gate Serpentis

CONCORD Scout Spotted CONCORD

Corporate Records Guristas Pirates

Denial Of Reconnaissance Gallente Federation

Desperate Measures Mercenaries

Disgruntled Employee, The Angel Cartel & Rogue Drones

Drone Detritus Rogue Drones

Drone Infestation (Level 1) Rogue Drones

Eliminate a Pirate Nuisance Angel Cartel Blood Raiders Guristas Pirates Sansha's Nation Serpentis

Eliminate the Pirate Campers Sansha's Nation Serpentis

Encounter at Station 464 Caldari State

Escaped Dissident Minmatar Republic

Escaped Killer Amarr Empire

Escaped Spy Gallente Federation

Escaped Terrorist Caldari State

Fair Play Rogue Pirates

Flame of Peace Blood Raiders

For Justice Amarr Empire

For the Birds Gallente Federation

For the Honor of Rouvenor Caldari State

Forbidden Cloning Mercenaries

Fox Hunt, The Minmatar Republic

Freedom And Commerce Amarr Empire

Furrier Fiasco Serpentis

Get the Relic Blood Raiders

Gone Berserk (Level 1) EoM

Guristas Spies, The Guristas Pirates

Hidden Stash, The Angel Cartel Blood Raiders Guristas Pirates Sansha's Nation Serpentis

In The Shadow Of War Caldari State

Interstellar Railroad Minmatar Republic

Letters from Dalamaid Minmatar Republic & Rogue Drones

Lights Out (Level 1) Gallente Federation

Lost Records Serpentis

Lost That Bet Mercenaries

Mordus Headhunters, The Mordu's Legion

Mysterious Sightings Serpentis

Onslaught Rogue Drones

Patriotic Measures Caldari State

Pirate Aggression Angel Cartel Sansha's Nation

Pirate Business (Gallente Federation) Gallente Federation

Pirate Intrusion Angel Cartel Blood Raiders

Pirate Nuisance Angel Cartel Sansha's Nation Serpentis Blood Raiders

Police Intrusion Ammatar Mandate Gallente Federation

Rogue Drone Harassment (level 1) Rogue Drones

The Roving Rogue Drones Rogue Drones

Sansha Spies, The Sansha's Nation

Score, The Angel Cartel Gallente Federation Guristas Pirates

Search and Rescue Guristas Pirates

Secret Pickup Caldari State

Seek and Destroy Angel Cartel Blood Raiders Guristas Pirates Sansha's Nation Serpentis

Serpentis Spies, The Serpentis

Shaman Secrets Serpentis & Angel Cartel & Mercenaries

Smuggler Interception Blood Raiders Serpentis

Soft Drink Wars Mercenaries

Striking Down Two Flies In One Swing Sansha's Nation & Mercenaries Blood Raiders & Mercenaries Guristas Pirates & Mercenaries Serpentis & Mercenaries

Suntendi Recall Angel Cartel & Caldari State

They Robots Gallente Federation & Rogue Drones

Threat from Afar Minmatar Republic

Unauthorized Military Presence Gallente Federation Guristas Pirates Mordu's Legion

Undue Attention Gallente Federation

Violent Expulsion Blood Raiders Guristas Pirates Serpentis Thukker Tribe

What's In a Name Rogue Drones & Gallente Federation

Worlds Collide Angel Cartel & Sansha's Nation Blood Raiders & Angel Cartel Guristas Pirates & Angel Cartel

Storyline

Amarrian Tyrants (Level 1)

Case of Kidnapping, A

End to Eavesdropping, An Gallente Federation

Essence of Speed, The Courier (320  m3)

Heir's Favorite Slave, The Minmatar Republic - storyline distribution?

Little Work On The Side, A Courier (4500  m3)

Materials For War Preparation Trade (100  m3)

Piece of History, A Courier (120  m3)

Special Delivery, A Courier (50  m3)

Very Important Pirates Courier (320  m3)

Watchful Eye, A Storyline (Courier 320  m3)

Level 2

Security

Alluring Emanations (Level 2) Rogue Drones

Ambushed Ally Gallente Federation

Angel Cartel Spies, The Angel Cartel

Ammatar Scouts Spotted Ammatar Scouts Spotted

Artifact Recovery Rogue Pirates

Attack the Angel Hideout Angel Cartel

Avenge a Fallen Comrade Angel Cartel Blood Raiders DED Guristas Pirates Serpentis

Blockade, The Angel Cartel Blood Raiders Guristas Pirates Sansha's Nation Serpentis

Blood Raider Spies, The Blood Raiders

Break The Slave Trade Amarr Empire

Break Their Will (Angel Cartel) (Level 2)

Cargo Delivery Angel Cartel Blood Raiders

Clearing a Path Gallente Federation

Communications Cold War Gallente Federation

Cost of Greener Grass, The Gallente Federation

Customs Interdiction Gallente Federation

The Damsel in Distress (Level 2) Mercenaries

Data Mining Amarr Empire Caldari State

Dead Drift Mercenaries

Deadly Arrival Gallente Federation & Minmatar Republic Caldari State & Amarr Empire

Delving Into the Past Amarr Empire

Drone Infestation (Level 2) Rogue Drones

Drug Bust Serpentis

Eliminate the Pirate Campers Guristas Pirates Thukker Tribe

Eliminate the Stargate Campers (level 2) CONCORD

Elopement Gallente Federation

Foreign Investment Gallente Federation

Freedom Must Not Prevail Minmatar Republic

Freeing the Informant Serpentis

Gallente Scouts Spotted Gallente Federation

Gone Berserk (Level 2) EoM

The Guristas Spies (Level 2) Guristas Pirates

Head Hunter Threat (level 2) Mercenaries

The Hidden Stash Angel Cartel Blood Raiders Guristas Pirates Sansha's Nation Serpentis

Human Cattle Rogue Drones & Caldari State & Mercenaries

Illegal Activity (Level 2) Gallente Federation

Imperial Scouts Spotted Amarr Empire

Intercept The Saboteurs Amarr Empire Minmatar Republic

Labor of Love Guristas Pirates

Labors of War Gallente Federation

Lasers Softly Beaming (level 2) Gallente Federation

Minmatar Plot Amarr Empire & Gallente Federation & Minmatar Republic

Mission of Mercy Mercenaries

Mordus Headhunters, The Mordu's Legion

Murderer Brought to Justice Mercenaries

No Honor Mercenaries

Opening Moves Amarr Empire & Angel Cartel

Pirate Business (Minmatar Republic) (Level 2) Minmatar Republic

Pirate Intrusion Guristas Pirates Serpentis

Police Intrusion Caldari State Minmatar Republic

Preliminary Strike Mercenaries

Railgun Charge is Worth a Thousand Words, A Amarr Empire

Recon Angel Cartel Blood Raiders Guristas Pirates Sansha's Nation Serpentis

Rogue Drone Harassment (level 2) Rogue Drones

Rogue Tech Caldari State

Roid Rage Amarr Empire

Sansha Spies, The Sansha's Nation

Save a Man's Career Rogue Drones

Scavengers Gallente Federation

Score, The Blood Raiders Khanid Kingdom Minmatar Republic Sansha's Nation Serpentis

Seek and Destroy Angel Cartel Blood Raiders Guristas Pirates Sansha's Nation Serpentis

Serpentis Spies, The Serpentis

Seven's Brothel, The The Seven's Brothel

Silence the Informant (Level 2) Mercenaries & Rogue Drones

Small Misunderstanding Guristas Pirates

Smuggler Interception Angel Cartel Sansha's Nation

Stop the Thief (Level 2) Mercenaries

Survey Rendezvous

Listening Post

Kicking the Nest

Technological Secrets (level 2) Thukker Tribe

Terrorism! Caldari State

Trimming The Fat Caldari State

Unauthorized Military Presence Ammatar Mandate Angel Cartel Blood Raiders

The Uprising (level 2) Mordu's Legion

Vigilance (Gallente Federation) Gallente Federation

Voting Trail, The Mercenaries & Caldari State

Whispers In The Dark Sansha's Nation

Storyline

Amarrian Tyrants (Level 2) Amarr Empire

Amphibian Error Courier (320  m3)

Load of Scrap, A Courier (320  m3)

Fetching Friends Gallente Federation

Heart of the Rogue Drone Courier (320  m3)

Materials For War Preparation Trade (225  m3)

Send the Marines! Courier (210  m3)

Special Delivery, A Courier (1500  m3)

State of the Empire, The Courier (400.0  m3)

Transaction Data Delivery Courier (1  m3)

Level 3

Security

Against The Empire Amarr Empire

Alluring Emanations (Level 3) Rogue Drones

Ambush the Convoy Blood Raiders Serpentis

Ambush the Personnel Transport Guristas Minmatar Republic

Ammatar Detective Spotted Ammatar Mandate

Angel Cartel Spies, The Angel Cartel

Angel Extravaganza (Level 3) Angel Cartel

Angel Strike Blood Raiders Guristas Pirates Sansha's Nation

Another Slave Rescue Amarr Empire

Black Market Hub, The Mercenaries

Blockade, The Angel Cartel Blood Raiders Guristas Pirates Sansha's Nation Serpentis

Blood Raider Spies, The Blood Raiders

Break Their Will Angel Cartel Blood Raiders Guristas Pirates Sansha's Nation Serpentis

Intaki and Mordus Legion Mordu's Legion

Cargo Delivery Blood Raiders Serpentis

Chain Reaction Gallente Federation

Covering your Tracks (Level 3) Mercenaries

Crooked Cop Serpentis

Crystal Dreams Shattered Amarr Empire

Cut-Throat Competition Mercenaries

Damsel in Distress, The Mercenaries

Dark Alliance Minmatar Republic

Deadly Arrival Gallente Federation & Minmatar Republic Caldari State & Amarr Empire

Down with the Legion Mordu's Legion

Driving a Wedge Gallente Federation & Minmatar Republic

Duo of Death Angel Cartel Blood Raiders Guristas Pirates Sansha's Nation Serpentis

Eliminate the Pirate Campers Angel Cartel Blood Raiders

Eliminate the Stargate Campers (level 3) CONCORD

Falling the Nation Comes at a Cost Sansha's Nation

Father And Son Gallente Federation

Foil The Military Preparations (Minmatar Republic) Minmatar Republic

Force to be Reckoned with, A Angel Cartel Blood Raiders Serpentis

Friendly Spies Gallente Federation

Gallente Detective Spotted Gallente Federation

Gate Blitz Gallente Federation

Gone Berserk (Level 3) EoM

Good Word, The Scions of the Superior Gene

Guristas Extravaganza (level 3) Guristas Pirates

The Guristas Spies (Level 3) Guristas Pirates

Guristas Strike (parts 1-10) Serpentis

Head Hunter Threat (level 3) Mercenaries

Humble Beginnings (level 3)

Id and Egonics, Inc. Amarr Empire & Caldari State

Illegal Activity (Level 3) Gallente Federation

Intercept The Pirate Smugglers Blood Raiders Serpentis

Intercept The Saboteurs Amarr Empire Guristas Pirates Sansha's Nation & Serpentis

Kidnappers Strike Part 1-4 Common

Kidnappers Strike Part 5-10 Blood Raiders Guristas Pirates Sansha's Nation

Lasers Softly Beaming (level 3) Gallente Federation

Left Hook, The Gallente Federation

Lights Out (Level 3) Gallente Federation

Mannar Mining Colony Rogue Drones

Massive Attack (Sansha's Nation) (level 3) Sansha's Nation

Million Little Pieces Gallente Federation

Missing Convoy, The Rogue Drones

Missing Reporters Caldari State & Mercenaries & Amarr Empire

Morale and Morality Gallente Federation

Mordus Headhunters, The Mordu's Legion

My Sweet Privateer Gallente Federation

New Frontiers 1-7 Mercenaries & Rogue Drones

No Excuse Gallente Federation

Operation Hamstring Mercenaries

Pick Your Poison Minmatar Republic & Amarr Empire

Pirate Business Caldari State Gallente Federation

Pirate Invasion Guristas Pirates Serpentis

Pirate Radio Minmatar Republic

Police Invasion (Khanid Kingdom) Khanid Kingdom

Portal to War Rogue Drones, Caldari State & Amarr Empire

Probing Question Amarr Empire

Retribution Angel Cartel Caldari State Guristas Pirates Sansha's Nation Serpentis

Revenge Attack Minmatar Republic

Rogue Drone Harassment (level 3) Rogue Drones

Rogue Slave Trader, The Blood Raiders

Sansha Spies, The Sansha's Nation

Save the Miners Gallente Federation

Score, the Ammatar Mandate Angel Cartel Guristas Pirates

Scout It Out Amarr Empire

Secret Project X Mercenaries

Seek and Destroy Angel Cartel Blood Raiders Guristas Pirates Sansha's Nation Serpentis

Serpentis Extravaganza (level 3) Serpentis

Serpentis Spies, The Serpentis

Seven's Prison Facility, The Mercenaries

Silence Deep as Death Angel Cartel

Silence the Informant (Level 3) Mercenaries & Rogue Drones

Slaves Must Be Returned, The Minmatar Republic

Small Armory, The Angel Cartel

Smuggler Interception Level 3|Guristas Pirates Serpentis

Space Telescope, The Guristas Pirates

Spy Stash, The Angel Cartel Guristas Pirates

Stop the Thief (Level 3) Mercenaries

Striking Down Two Flies With One Swing Angel Cartel & Mercenaries Serpentis & Mercenaries

Success Comes At A Price Guristas Pirates

Technological Secrets (level 3) Thukker Tribe

Transport Duty Caldari State

Trespassers Minmatar Republic

Unauthorized Military Presence Guristas Pirates Serpentis

Uprising, The Mordu's Legion

Vigilance (Guristas Pirates) Guristas Pirates

What Comes Around Goes Around Mercenaries

Storyline

Amarrian Tyrants (Level 3) Amarr Empire

Culture Clash Courier (4500  m3)

Level 4

Security

Level 4 security agents also give anomic missions. Besides burners, those below are supposed to be the complete pool of possible lvl 4 security missions. (Note that there might be some wrongly sorted such as storylines or even wrong levels.) Each agent actually has a reduced pool though. For obvious reasons, agents don't give missions against their own faction or allied factions. You only get missions against empire factions from factions which dislike that empire faction. For example a Serpentis agent will give you missions against Gallente as they are hostile but not against Caldari as they are neutral. This doesn't work the other way around. empire agents give you missions against pirate faction even if they are neutral. Caldari agents give you missions against Serpentis for example. See faction standings matrix for an overview of the factions' relationships.

Many missions exist in different variants with different opponents. If a level 4 agents gives you one variant, for example "The Blockade (Serpentis)" he won't, give you another variant, for example "The Blockade (Angel Cartel)". Note that the extravaganzas don't work out as 'variants' in case and you can get several from the same agent. Btw this behavior isn't true for lvl 5 missions. There an agent generally gives you all (allowed) variants such as "The Fortress (Gallente Federation)" and "The Fortress (Minmatar Republic)".

There are small variations in the mission pools of agents of the same faction. I'm not sure what causes this. I believe that it's due to their location i.e. an agent in the south would rather give missions against Sansha's than Guristas. It could also be that the agent's corp plays a role.

The size of an agent's pool is 30-35 missions counting chains as one and not counting anomic/burners which add another 13 missions.

You cannot get the same mission twice in a row. Besides that the probability to get a specific mission from an agent's pool is uniform (each has the same probability). It's difficult to properly confirm that as good confirmation needs a huge sample size.

Each specific mission has a set of possible locations for that agent. Some missions are always in the agent's home system (Recon, The Blockade, Pirate Invasion). Others can be at multiple locations for example The Damsel. I'm under the impression that (if the mission hasn't only one location) the locations don't all have the same probability. Some systems seem to be preferred. I don't know what causes this and often don't even know how the allowed systems are chosen. I believe that it matters how the area is laid out. For the case of burners I know that they are always in the agent's constellation or adjacent constellations. Again I don't think all allowed systems have the same probability.

Considerations about an agent's mission pool and where he sends you are important in regards what ship is most suited to use when running missions for that agent. Burner locations are especially important as travel time affects your profit a lot when you focus on burners.

As an example, I have pulled a good bunch of missions from the agents in Stacmon on SISI (the test server). You can see the results in this spreadsheet. You can help to increase the sample size by filling out this google form when you run missions in Stacmon. You can see that Slays is the most common location and that Slays and Stacmon together are the majority of mission locations.

Mission Name Opponents Locations Comments
Advantageous Catastrophe, An Gallente Federation Always several jumps out
Amarr Excavators Amarr Empire Can't remember ever getting this mission. Might rather be a storyline than a 'normal' mission.
Ambush the Convoy Blood Raiders
Serpentis
Angel Cartel Spies, The Angel Cartel
Angel Extravaganza Angel Cartel drops 3% implant
Anomaly, The Rogue Drones First two parts in home system, third part one jump out
Are You Receiving? Angel Cartel & Amarr Empire Can't remember ever getting this mission. Might rather be a storyline than a 'normal' mission.
Assault, The Guristas Pirates
Minmatar Republic
Serpentis
always in home system The variants against Guristas and Serpentis can be blitzed as the gates aren't locked. The Serpentis variant is a good bit easier and faster than the guristas.
Attack of the Drones Rogue Drones ungated
Blockade, The Angel Cartel
Blood Raiders
DED
Sansha's Nation
Serpentis
always in home system
Blood Raider Spies, The Blood Raiders
Buzz Kill Angel Cartel always in home system
Cargo Delivery Blood Raiders
Sansha's Nation
Serpentis
Can be blitzed in a frigate
Damsel in Distress, The Mercenaries Usually one jump out, but can also be in home system, maybe also two jumps out Zor can drop valuable implant
Desperate Maneuvers Blood Raiders & Serpentis & Guristas Pirates always in home system ungated
Dread Pirate Scarlet Angel Cartel, Blood Raiders, Guristas Pirates, Serpentis You can kill Scarlet twice with enough alpha
Duo of Death Angel Cartel
Blood Raiders
Guristas Pirates
Sansha's Nation
Serpentis
Enemies Abound Gallente Federation
Exploited Sensitivities Caldari State
Federal Confidence Caldari State
Feeding Frenzy Gallente Federation always in home system ideal to be blitzed
Foil The Military Preparations Caldari
Gallente Federation
Wave which is needed to finish the mission spawns delayed. If you pre-trigger, you can blitz this mission.
Gone Berserk EoM ungated
Guristas Extravaganza Guristas Pirates
Guristas Spies, The Guristas Pirates
Illegal Activity Gallente Federation
In The Midst of Deadspace Amarr Empire, Khanid Kingdom, Caldari State
Infested Ruins, The Rogue Drones Often more than 1 jump out good to be blitzed but often a bit more travel time
Infiltrated Outposts Rogue Drones
Inspired Serpentis
Intercept The Saboteurs Amarr Empire
Blood Raiders
Guristas Pirates
Minmatar Republic
Serpentis & Sansha's Nation
Khanid Nobleman Khanid Kingdom & Mercenaries
Kidnapping, The EoM & Mercenaries
Massive Attack Amarr Empire
Minmatar Republic
Sansha's Nation
Serpentis
Mining Misappropriation Blood Raiders always in home system
Missing Persons Report Caldari State
Mordus Headhunters, The Mordu's Legion
Mordus Folly Mordus Legion (& some Caldari State) Two part mission. Standing loss against Caldari can be avoided if blitzed.
Navy Armada Amarr Empire
Caldari State
Gallente Federation
Pirate Business Amarr Empire
Minmatar Republic
Pirate Invasion Angel Cartel
Sansha's Nation
always in home system can be blitzed
Pirate Slaughter Angel Cartel
Guristas Pirates
Police Invasion Minmatar Republic always in home system empire version of Pirate Invasion
Pot and Kettle Amarr Empire
Racetrack Ruckus Gallente Federation
Recon Angel Cartel
Blood Raiders
Guristas Pirates
Sansha's Nation
Serpentis
All three parts in home system Can be blitzed in a tanky frigate
Right Hand of Zazzmatazz, The Mercenaries Zor can drop expensive implant
Ritualist Raids Blood Raiders
Rogue Drone Harassment Rogue Drones
Rogue Slave Trader, The Sansha's Nation Two part mission. Can be blitzed.
Sansha Spies, The Sansha's Nation
Score, The Ammatar Mandate
Minmatar Republic
Sansha's Nation
Serpentis
Serpent And The Slaves Serpentis & Sansha's Nation
Serpentis Extravaganza (level 4) Serpentis
Serpentis Spies, The Serpentis
Silence the Informant (Level 4) Mercenaries & Rogue Drones
Smash The Supplier Amarr Empire
Smash The Shipyard Amarr Empire
Smuggler Interception Angel Cartel
Blood Raiders
Stop the Thief (Level 4) Mercenaries Good to blitz
Surprise Surprise Amarr Empire & Caldari State
Minmatar Republic & Gallente Federation
Tomb Of The Unknown Soldiers Caldari State
Unauthorized Military Presence Angel Cartel
Blood Raiders
Caldari State
Gallente Federation
Under Suspicion Guristas Pirates
Vengeance Angel Cartel
Blood Raiders
Guristas Pirates
Mordu's Legion
Sansha's Nation
Serpentis
War Situation Amarr Empire
Wildcat Strike, The Rogue Drones
Worlds Collide Angel Cartel & Sansha's Nation
Blood Raiders & Angel Cartel
Gallente Federation & Sansha's Nation
Guristas Pirates & Serpentis
Serpentis & Guristas Pirates

Humble Beginnings (level 4) Some weird stuff going on here. This redirects to Humble Beginnings which in turn is a lvl 1 mission. It comments about that on the page.

Storyline

Amphibian Error Courier (8000  m3)

Black Ops Crisis Courier (7500  m3)

Blood Farm Blood Raiders

Blood of Angry Men, The Amarr Empire

Cargo With Attitude, A Courier

Case of Kidnapping, A (Level 4) EoM & Mercenaries

Covering your Tracks (Level 4) Mercenaries

Crowd Control Gallente Federation

Diplomatic Incident Amarr Empire

Dissidents Blood Raiders

Evolution Rogue Drones

Extract The Renegade Gallente Federation

Fire and Ice Courier (8000  m3)

Forgotten Outpost Caldari State

Gallente Archaeologist, The Gallente Federation

Gate to Nowhere Amarr Empire

Governor's Ball, The Courier (7500  m3)

Heart of the Rogue Drone Courier (8000  m3)

Hidden Hope Serpentis

Innocents In The Crossfire Innocents In The Crossfire

Insorum Hijacking Minmatar

Jealous Rivals Guristas Pirates

Lamb Amongst Lions Guristas Pirates

Materials For War Preparation

Matriarch Angel Cartel & Sansha's Nation

Nine Tenths Of The Wormhole Sansha's Nation

Mouthy Merc, The Minmatar Republic & Mercenaries

Nomad Minmatar & Mercenary see eve survival

Numon Claim, The Mercenaries & Amarr

Patient Zero Rogue Drones

Persistent Enemy Gallente Federation

Postmodern Primitives Amarr Empire

Prison Transfer Caldari State

Quota Season Angel Cartel

Record Cleaning Mercenaries

Send the Marines! (7500  m3)

Serpentis Ship Builders Serpentis

Shipyard Theft Angel Cartel Blood Raiders Guristas Pirates Serpentis

Soothe The Salvage Beast Rogue Drones

Special Delivery, A (40 000  m3)

State of the Empire, The (8000,0  m3)

Stem The Flow Guristas Pirates

Their Secret Defense Courier

Transaction Data Delivery Courier (1  m3)

Warlord Strikes Minmatar Republic

Faction Warfare

I'm not especially familiar with FW missions. As I never got some of the security missions, I joined FW on SISI and pulled missions there. My observation is that the lvl 4 mission pool is only ten missions for each faction which exists in a variant for each empire. You always get the variant against your enemy faction. The missions themselves are usually on the other side of the warzone. It's common that people pull missions from several agents and then run them; this often includes the use of puller alts.

The possible missions are:

Cost of Hubris, The

Cutting the Net

Dead Men Tell No Tales

Halt the Invasion Amarr Minmatar Republic

Lethal Strike

Reprisal, The

Roidiest Rage

Shades of Grey Shades of Grey Minmatar Republic

Supply Interdiction

Uproot

Level 5

Security

Alluring Emanations (Level 5) Rogue Drones

Breeding Facility Amarr Empire

Caldari Beacons Caldari State

Cleaning House Sansha's Nation

Cleansing Fire Amarr Empire

Codename : Redress Minmatar Republic

Convoy Attack Gallente Federation Minmatar Republic Amarr Empire Caldari State

Crush The Sebiestor Station Minmatar Republic

Deadly Serious Gallente Federation

Destroy the Ammatar Base Amarr Empire

Destroy the Caldari Outpost Caldari State

Dirty Job Minmatar Republic & Mercenaries

Fate of Angels Angel Cartel

Finders And Keepers Gallente Federation

Forces Amassing Amarr Empire

The Fortress Amarr Empire Caldari State Gallente Federation Minmatar Republic

The Hard Way Amarr Empire

Hidden Enemy Base Amarr Empire Caldari State Minmatar Republic

Honor Angel Cartel Blood Raiders Guristas Pirates Serpentis

Informed Attack (4 of 5) Amarr Empire

Liberate the Miners Amarr Empire Caldari State

Lights Out (Level 5) Gallente Federation

Location Location Amarr Empire Caldari State Gallente Federation

Mass Drivers Amarr Empire Gallente Federation

Mordus Headhunters, The Mordu's Legion

Mote In The Eye, A Gallente Federation

Operation Wyrmsbane Serpentis

Operation Wyrmslayer Serpentis

Oust The Claimjumpers Gallente Federation

Preaching to the Masses Amarr Empire

Prison Break Rogue Drones & CONCORD

Prison Bust Amarr Empire

Propaganda War Gallente Federation

Reclamation Amarr Empire Caldari State Gallente Federation

Recover the Containers Caldari State

Rogue Eradication Rogue Drones

Rogue Hunt (P2 of Rogue Spy) Rogue Drones

Rogue Spy Rogue Drones

Sansha Acquisition Sansha's Nation

Sansha on the Horizon Sansha's Nation

Smash The Gallente Stockyard Gallente Federation

Stray Amarr Carrier Amarr Empire Caldari State

Troop Build Up Caldari State

What Slavery Begets Amarr Empire

Wolf by the Ears, A Amarr Empire

Level 5 Angel Cartel

Storyline