Tech I Role Reference
All Tech I ships are different, but some have similar purposes. This reference sheet is meant to give you an idea of how different ship roles are covered by different races, and what type of Tech II ships they correspond to. For a more detailed guide to the bonuses and stats of the ships, try the ship type quick reference. For a simple list of all the ships sorted by race and class, use the ships matrix.
Some Tech I ships can be given expensive upgrades by faction navies. For example, upgrading the Omen produces an Omen Navy Issue. These "faction ships" can be purchased at LP Stores or the market, and are not listed on this page.
Other Tech I ships not listed on this page might be found at the Pirate Faction Ships or Special Edition Ships pages.
The approximate costs given are very approximate. The true cost may be half as much, or twice as much. Bear in mind that the number quoted is the approximate cost of the hull, and does not include fittings or insurance. As a rule of thumb, the cost of a Tech II ship is at least 10 times greater than that of a Tech I ship, and sometimes much greater.
Frigates
Each race has seven different Tech I frigates. This is the smallest type of ship aside from the shuttle. Each type of frigate is associated with a specialized class of Tech II ships.
Race | Noobship | Attack | Support | Disruption | Exploration | Racial Weapons | Combat | Navy |
---|---|---|---|---|---|---|---|---|
Amarr | Impairor | Executioner | Inquisitor | Crucifier | Magnate | Tormentor | Punisher | Imperial Navy Slicer |
Caldari | Ibis | Condor | Bantam | Griffin | Heron | Kestrel | Merlin | Caldari Navy Hookbill |
Gallente | Velator | Atron | Navitas | Maulus | Imicus | Tristan | Incursus | Federation Navy Comet |
Minmatar | Reaper | Slasher | Burst | Vigil | Probe | Breacher | Rifter | Republic Fleet Firetail |
Tech II | - | Combat Interceptors Tackling Interceptors | Logistics Frigates | Electronic Attack Ships | Covert Ops | Stealth Bombers | Offensive Assault Frigates Defensive Assault Frigates | - |
Approximate cost: 500,000 ISK except for the navy frigates, which are closer to 10,000,000 ISK
Destroyers
Destroyers are frigate-killers, but tend to perform badly against larger ships. All of the gunship destroyers have eight high slots, making them very useful salvaging ships. They are also very good at running level 1 security missions.
Race | Gunship | Racial Weapons |
---|---|---|
Amarr | Coercer | Dragoon |
Caldari | Cormorant | Corax |
Gallente | Catalyst | Algos |
Minmatar | Thrasher | Talwar |
Tech II | Interdictors | Command Destroyers |
Tech III | Tactical Destroyers |
Approximate cost: 1,000,000 ISK
The Dragoon and Algos specialize in drones, and the Corax and Talwar specialize in missiles.
Cruisers
Cruisers are larger and slower than frigates, but smaller, faster and cheaper than battlecruisers and battleships. They are good at running level 2 security missions.
Race | Support | Disruption | Attack | Combat |
---|---|---|---|---|
Amarr | Augoror | Arbitrator | Omen | Maller |
Caldari | Osprey | Blackbird | Caracal | Moa |
Gallente | Exequror | Celestis | Thorax | Vexor |
Minmatar | Scythe | Bellicose | Stabber | Rupture |
Tech II | Logistics Cruisers | Force Recon Combat Recon | Heavy Assault Cruisers | Heavy Interdictors Heavy Assault Cruisers |
Tech III | Strategic Cruisers |
Approximate cost: 5,000,000 ISK to 10,000,000 ISK
The Gallente Heavy Interdictor is based on the Thorax hull, not the Vexor hull.
Battlecruisers
Battlecruisers use medium equipment, like cruisers, but are more versatile and powerful. These are the largest ships that can enter Class 1 wormholes. They are good at running level 3 security missions.
Race | Combat I | Combat II | Attack |
---|---|---|---|
Amarr | Prophecy | Harbinger | Oracle |
Caldari | Ferox | Drake | Naga |
Gallente | Brutix | Myrmidon | Talos |
Minmatar | Cyclone | Hurricane | Tornado |
Tech II | Command Ships | Command Ships | - |
Approximate cost: 40,000,000 ISK to 80,000,000 ISK
The Oracle, Naga, Talos, and Tornado can fit large-sized weapons at a reduced fitting cost. They are like cruisers with battleship-sized guns.
Battleships
Battleships are the largest subcapital ships in the game. They can fit stronger tanks and larger weapons than most smaller ships, but are slow and often have difficulty hitting small targets. They are good at running level 4 security missions.
Race | Attack | Combat I | Combat II |
---|---|---|---|
Amarr | Apocalypse | Armageddon | Abaddon |
Caldari | Raven | Scorpion | Rokh |
Gallente | Megathron | Dominix | Hyperion |
Minmatar | Typhoon | Tempest | Maelstrom |
Tech II | Marauders | Black Ops | - |
Approximate cost: 150,000,000 ISK to 200,000,000 ISK
The Minmatar Black Ops is based on the Typhoon hull, and the Minmatar Marauder is based on the Tempest hull.
Haulers
Haulers are used for transporting goods. They have large cargo holds, but next to no combat ability. Their capacities can be increased with cargo expanders and the relevant racial skills (Amarr Hauler, Caldari Hauler, Gallente Hauler, and Minmatar Hauler). Each race has a fast, strong hauler , and a slower hauler with a larger cargo hold.
Race | Fast | Large |
---|---|---|
Amarr | Sigil | Bestower |
Caldari | Badger | Tayra |
Gallente | Nereus | Iteron Mark V |
Minmatar | Wreathe | Mammoth |
Tech II | Blockade Runners | Deep Space Transports |
In addition to these all-purpose industrials, there are four specialized industrials. These ships have very large cargo bays, but the bays can only be used to hold one class of item.
Race | Ship | Special Bay |
---|---|---|
Gallente | Epithal | Planetary commodities and Command center |
Gallente | Kryos | Minerals (e.g. tritanium) and Ice |
Gallente | Miasmos | Ore (e.g. veldspar) |
Minmatar | Hoarder | Ammunition(charges) and Gas |
Approximate cost: 500,000 ISK to 1,500,000 ISK
Freighters
Freighters are enormous dedicated transport ships. Even the Fenrir, the smallest of the freighters, has a base cargo capacity of 435 000 m3. All freighters except the Bowhead have extremely limited powergrid and CPU, and have only 3 slots for modules (all low slots).
Race | Freighter |
---|---|
Amarr | Providence |
Caldari | Charon |
Gallente | Obelisk |
Minmatar | Fenrir |
ORE | Bowhead |
Tech II | Jump Freighters |
Approximate cost: 1,300,000,000 ISK
The Bowhead is designed to carry assembled ships, and is equipped with a large Ship Maintenance Bay for this purpose.
Mining Barges
Mining barges are ships produced by ORE. They are the only ships capable of fitting strip miners and ice harvesters. Tech II barges are called Exhumers.
Tech | Defense | Capacity | Yield |
---|---|---|---|
Tech I | Procurer | Retriever | Covetor |
Tech II | Skiff | Mackinaw | Hulk |
Some older sources of information will assert that different mining barges have different numbers of high slots. This is no longer the case.
Approximate cost: 20,000,000 ISK to 30,000,000 ISK
Other ORE Ships
Aside from its mining barges, ORE has produced a number of other special industrial ships.
Tech I | Tech II | Role |
---|---|---|
Venture | Prospect Endurance | Mining frigate |
Noctis | - | Salvaging industrial ship |
Porpoise | - | Medium Mining support ship |
Orca | - | Large Mining support ship |
Rorqual | - | Capital mining support ship |
Capital Ships
Capital ships are enormous, very expensive ships that students of Eve University are forbidden to fly without the permission of a director (the exception being carriers). They have the option of using their jump drives to travel from system to system without using stargates. They cannot enter high security space.
Race | Dreadnought | Carrier | Force Auxiliary | Supercarrier | Titan |
---|---|---|---|---|---|
Amarr | Revelation | Archon | Apostle | Aeon | Avatar |
Caldari | Phoenix | Chimera | Minokawa | Wyvern | Leviathan |
Gallente | Moros | Thanatos | Ninazu | Nyx | Erebus |
Minmatar | Naglfar | Nidhoggur | Lif | Hel | Ragnarok |
Dreadnoughts deal incredible amounts of damage to stationary targets. Carriers and Supercarriers carry ships and special fighter drones. Force Auxiliaries are huge logistics ships. Titans use the capital-ship-killing doomsday devices, and can "bridge" an entire fleet to a cynosural field.
Special Ships
These ships were gifted to players that were active at certain points in EVE's history.
Ship | Purpose | Year gifted |
---|---|---|
Apotheosis | Shuttle | 2008 |
Zephyr | Wormhole exploration | 2009 |
Primae | Planetary industry | 2010 |
Echelon | Hacking | 2010 |
Gnosis | Combat battlecruiser | 2013 |
Leopard | Fast shuttle | 2013 |
Victorieux Luxury Yacht | Fast transit | 2015 |
Sunesis | Destroyer | 2016 |